Oleg Agafonov
4445f8556e
Fixed multiple calls of mana choice dialogs, related to #6132
2019-12-31 20:24:25 +04:00
Oleg Agafonov
a7233df1c5
Fixed Empowered Autogenerator with new getNetMana
2019-12-31 18:02:52 +04:00
Oleg Agafonov
60781604f3
Merge branch 'master' into fix-tapped-for-mana-event
2019-12-31 12:12:25 +01:00
Oleg Agafonov
dca3e034f4
Refactor: fixed targets from cards list (support filters with player predicate);
2019-12-31 05:11:45 +04:00
LevelX2
b068d10c44
* Nissa, Vastwood Seer - Fixed a bug of the Nissa, Sage Animist that the animated lands lost the creature type as soon as Nissa was cast again from command zone or from hand ( fixes #5677 ).
2019-12-30 21:35:10 +01:00
Evan Kranzler
a0888af73a
Merge pull request #6124 from magefree/updateDevotion
...
Refactor Devotion dynamic value to enum (ready to merge)
2019-12-30 11:30:37 -05:00
Ingmar Goudt
978309827b
remove deprecated discard method
2019-12-30 00:22:33 +01:00
Ingmar Goudt
813aded7f9
Add missing generic
2019-12-29 23:18:38 +01:00
Oleg Agafonov
87db04adfc
Fixed typo
2019-12-29 23:36:28 +04:00
Evan Kranzler
d9e0b75545
built hints into devotion class
2019-12-29 10:27:23 -05:00
LevelX2
2508de1f82
* Aminatous Augury - Fixed a problem that the cards could not be cast from exile. Added logic so the player could select the card types to consume for the cast from exile.
2019-12-29 16:22:52 +01:00
LevelX2
8710bb5ca2
* PutCardFromHandOntoBattlefieldEffect - Fixed that the rule text did not show if the card entered the battlefield tapped (e.g. for Arboreal Grazer).
2019-12-29 14:30:16 +01:00
LevelX2
42a9aed977
* Tragic Arrogance - Fixed a problem that under some circumstances permanents of the wrong player were sacrificed.
2019-12-29 14:20:24 +01:00
LevelX2
554c5baf25
* Fixed a problem of triggered effects that detect if a creature was exiled but the creature ended in a another zone (e.g. commander) ( fixes #5905 ),
2019-12-28 18:21:32 +01:00
LevelX2
cadae9ee92
* Added checks in all the methods that wait for human response to prevent endless loops if the method is called from a the get playable actions.
2019-12-27 23:28:53 +01:00
LevelX2
1f82e7a4ae
Merge origin/master
2019-12-27 23:23:09 +01:00
LevelX2
1dc8f37d20
* Expropriate - Fixed a strange problem that the prompt text of the select permanent selection to get the control of the permanent was not shown. Still not clear what the exact reason was but using a player list to save the voters seemed to cause the problem.
2019-12-27 23:22:32 +01:00
Evan Kranzler
d3cfca6226
begin refactor of Devotion to enum
2019-12-27 10:53:31 -05:00
Evan Kranzler
5856d0744b
Merge pull request #6123 from ssouders412/FaeOfWIshesFix
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Fae of Wishes//Granted fix
2019-12-27 10:52:36 -05:00
ssouders412
cfdae6ee9d
Fixed Fae of Wishes//Granted, added Noncreature card filter
...
Updated Drekavac and Entomber Exarch to use the new filter.
2019-12-27 10:34:27 -05:00
jeffwadsworth
b9bee56c89
- Starting the process of migrating cards that use the player.cast() method to access the full abilities of a card not cast from the hand zone.
2019-12-26 15:54:22 -06:00
LevelX2
06ed2f5927
* Improved display of vote for Council's Dilemma cards.
2019-12-26 14:31:51 +01:00
LevelX2
1798f5a151
* setCheckPlayableState(false) in finally error handling (related to 133cc7342d
).
2019-12-26 14:26:16 +01:00
Oleg Agafonov
2460408da8
* Until your next turn effects - fixed that continuous effects of lost/leaved players can be discarded by combat or some cards before next turn starts;
2019-12-26 07:44:46 +04:00
Oleg Agafonov
61a58d36c2
Refactor: added missing getPlayersInRange in cards code (to ignore leaved/lost players);
2019-12-26 05:24:44 +04:00
LevelX2
133cc7342d
* Fixed a problem with check playable methods causing e.g. endless loop if Shared Fate was on the battlefield.
2019-12-25 16:01:02 +01:00
Oleg Agafonov
5b9f0c970c
Removed bloated logs
2019-12-24 21:12:20 +04:00
Oleg Agafonov
49ea0205d0
* Enters battlefield, played land triggered abilities - fixed multiple rollback errors on missing target;
2019-12-24 16:19:57 +04:00
Oleg Agafonov
9cf1ee2f42
Questing Beast - fixed rollback error on damage prevent ( #6116 );
2019-12-24 10:53:51 +04:00
Oleg Agafonov
5cb040607e
Refactor PreventAllDamageToAllEffect
2019-12-24 10:48:08 +04:00
Oleg Agafonov
70b37d1d71
* You may choose card from outside or in exile - fixed that it doesn't allows to choose cards from exiled zone (Karn, the Great Creator and Coax from the Blind Eternities);
2019-12-24 02:06:33 +04:00
LevelX2
82371456cd
* Commented out showXXX commands in tests to reduce the output.
2019-12-23 19:22:56 +01:00
LevelX2
7fe357708a
* Some minor source code updates.
2019-12-23 16:38:54 +01:00
LevelX2
2f998060a2
* Fixed a problem with power/toughness setting of copied transformed permanents ( fixes #5893 ).
2019-12-23 15:35:53 +01:00
Evan Kranzler
51b55fc8b8
Implemented Athreos, Shroud-Veiled
2019-12-21 10:13:11 -05:00
Oleg Agafonov
d26fde8dbc
Prepare new release
2019-12-21 18:23:15 +04:00
Oleg Agafonov
bd71c98e3e
Fixed AI freeze with non available targets
2019-12-21 18:10:29 +04:00
Evan Kranzler
88a1b9fe22
Implemented Underworld Rage-Hound
2019-12-20 20:10:08 -05:00
LevelX2
0a8a9ed00d
* Replaced some filters by StaticFilters instances.
2019-12-20 23:50:01 +01:00
LevelX2
43a11cd115
* Enduring Ideal - Improved filter prompt text.
2019-12-20 22:56:11 +01:00
LevelX2
e80cfbeb2c
* Fixed a problem of the card filtering of RevealLibraryPutIntoHand (fixes a problem of Brass Herald moving all cards to hand).
2019-12-20 20:54:23 +01:00
Oleg Agafonov
8cce5a3648
* AI: reworked computer choices for "target permanent" targets:
...
* Fixed that computer was able to target own permanents for bad effects and opponent permanents for good effect;
* Improved target choices on card score (as example: boost most valuable, discard most weaker);
* Tests: fixed false positive tests (AI depended);
* Tests: fixed that test player can't find permanents for some filters/predicates;
2019-12-20 20:20:16 +04:00
jeffwadsworth
27a505ced9
- Fixed #6096 .
2019-12-19 15:31:48 -06:00
jeffwadsworth
4ef9a75fe7
- Fixed #6101
2019-12-18 15:41:08 -06:00
Oleg Agafonov
cde9957f54
* UI: added playable card marks in look-at windows;
2019-12-18 22:44:42 +04:00
Oleg Agafonov
ff1299cca9
* Copy activated ability - fixed that it raise error on triggering on copied permanents;
2019-12-18 18:16:16 +04:00
Oleg Agafonov
23ef0e4269
* Spark Double - fixed that copy of spark contains legendary type ( #6097 )
2019-12-18 17:57:41 +04:00
Evan Kranzler
0bd2a5c270
Implemented Ashiok, Nightmare Muse
2019-12-16 22:31:25 -05:00
Oleg Agafonov
0885a01849
Fixed that TargetCard ignore filter in some calls
2019-12-16 02:55:13 +04:00
LevelX2
2413f956ee
Fixed a problem with bosster generation for boosters with partners and basic lands.
2019-12-15 16:18:04 +01:00