- added auto-generated token names for CreatureToken;
- added verify tests for token names;
- removed outdated ElementalCreatureToken;
- fixed wrong indefinite article in some tokens;
- fixed miss Token in some token names (related to #10139);
* attempted fix
* super constructors work like this?
* better use of super and java
* try this again
* fix un-needed code
* remove commented code
* missed some
* Simplify Constructors
- tests: added support of set code in custom ability (see addCustomCardWithAbility);
- tests: added additional tests for token images (related to #10139, #10222);
- fixed wrong token images for copied cards/tokens (#10222);
- added checks for duplicated indefinite articles in the rules;
- improved test_showCardInfo - now it can search cards by simple class name too;
- fixed some card/token texts;
- added tokens support in test render dialog;
- improved PT drawing;
- fixed broken second side switch button (related to #10231);
- fixed miss override in TokenImpl (all override with backFace must be removed, see todo);
* Make automatic deck submissions use sensible land suggestions
* Cover edge case of no colored mana symbols among cards in deck
* Add comments
* Get minimum deck size from deck validator
- added reminder / helper tokens support (example: Copy, Morph, Day // Night, related to #10139);
- added verify checks for reminder tokens;
- added images download for reminder tokens;
* remove incubate skip
* initial implementation of DFC tokens
* separate incubator back face to separate class
* small refactor to token copy function
* token copies now have back faces as well
* effects which modify token copies now correctly apply to both faces
* add skip for exception
* tokens now enter transformed correctly
* [MOC] remove skip for incubate
* fix verify failure
* Adjust constructors to simplify
* Refactor to remove duration parameter for CDA (always end of game)
* Fix warnings
* Druid Class not CDA
* Entropic Specter fixup
* Further constructor simplification
* Analogous simplification for setting power only
* Analogous simplification for setting toughness only
* Remove superfluous parameter
* Set fields final
- now token images chosen by tokens database instead availableImageSetCodes (related to #10139);
- added additional verify checks for tokens database;
- fixed some tokens;
* Implement [JUD] Infectious Rage
* Fix ClassCastException by using last known info
* Add game log message for random choice. Still need to investigate filter.
* Clarify filter and add comments
* Address review comments (3/4)
* Check zone change counter
* Fix Vapor Snare and refactor "unless you return a land" effects to use correct static filter
* Fix capitalization of return to hand cost
* Fix capitalization of sacrifice unless pays effect