Oleg Agafonov
30fe344e23
Test framework: added planes support in tests (command: addPlane)
2020-08-29 20:38:57 +04:00
Oleg Agafonov
ede06098e0
Fixed typos in tests and additional refactor
2020-08-29 19:04:26 +04:00
Oleg Agafonov
ab8a4eb26a
Little fixes and code refactor
2020-08-29 18:09:44 +04:00
Oleg Agafonov
b610d0a31a
Added default charset information in startup logs
2020-08-28 07:33:42 +04:00
Oleg Agafonov
6787688610
Tests: fixed random failed test testMysteryBooster1, removed redundant logs;
2020-08-26 14:20:39 +04:00
LevelX2
d51acbf090
* Removed unused imports.
2020-08-22 11:51:34 +02:00
Oleg Agafonov
e95b9f145c
GUI: deck legality improves:
...
* Added partly valid status for deck legality panel (if all cards are fine but user must add more cards to complete, see #6854 );
* Improved legality errors sorting (important errors visible at the top now, e.g. commander's errors);
2020-08-03 02:03:54 +04:00
Oleg Agafonov
96155ec799
Cheat engine: fixed that it doesn't init effects and other staff from battlefield permanents ( #6888 );
2020-07-27 20:46:21 +04:00
Oleg Agafonov
3abe5e796a
Server: removed unnecessary logs, extra comments
2020-07-25 19:06:38 +04:00
18ths
99d5eafc8a
GUI enchancements (themes, sound notification, deck validation) ( #6755 )
...
GUI enchancements (themes, sound notification, deck validation)
2020-07-17 19:15:02 +02:00
Oleg Agafonov
adbe84c540
Improved freeze checks and canRespond/isInGame usage
2020-07-01 13:48:22 +04:00
LevelX2
f0080462fa
* Allow player names with space for the init.txt test help.
2020-06-12 16:10:07 +02:00
LevelX2
b0ad0126ca
* Phase info added to the /Fix command. Some code cleanup.
2020-06-05 10:24:29 +02:00
Oleg Agafonov
cce467a5ec
Additional fix and simplified for playable abilities (see comments b94344341b
)
2020-06-04 03:21:18 +04:00
SpeedProg
f36792be93
make jboss remoting2 work with openjdk11
2020-05-08 21:29:42 +02:00
Oleg Agafonov
823d677068
Planechase: refactor planes;
2020-04-13 21:50:40 +04:00
Oleg Agafonov
2e73f9d1c5
* UI: added turn number and step info in game logs
2020-02-28 20:27:07 +04:00
Oleg Agafonov
67cf4bc535
Cheat engine: added support of @ref command (replace @ref by commands from another group)
2020-02-27 03:07:28 +04:00
Oleg Agafonov
d202df1649
Code cleanup
2020-02-21 19:34:04 +04:00
Oleg Agafonov
459524b565
* Game: improved forced join on connection problem (player must leave game, more info in join message);
2020-02-21 12:41:20 +04:00
Oleg Agafonov
58d7a96031
* Game: improved fix command (more info and fixes);
...
* Game: improved game startup message (more info about private messages and players stats);
2020-02-21 12:10:54 +04:00
Ingmar Goudt
ae7919cd07
program towards Interface rather than implementations
2020-02-10 10:40:06 +01:00
Oleg Agafonov
f4a0c70cf3
Server: improved ping info (added last activity time)
2020-02-01 10:49:00 +04:00
Oleg Agafonov
2079065af3
* Server: added /pings chat command to show players and watchers ping info;
2020-01-31 22:30:31 +04:00
Oleg Agafonov
2db9419ff1
* Flicker of Fate - fixed that it return permanents tapped;
2020-01-30 05:38:23 +04:00
Oleg Agafonov
4ac88ad289
* Cheat engine: added command to activate opponent's playable ability
...
* AI can't activate or play some things, but you can instruct it to do that;
* insert special command in init.txt to enable it: [@activate opponent ability]
* use cheat button to activate that command;
* you will see all playable abilities for your opponent;
* select any ability to activate (it will be activated by opponent);
* maybe buggy as all other cheat engine commands;
2020-01-29 07:44:48 +04:00
Oleg Agafonov
ab2fb29270
Code cleanup (removed unused log4j setting files, added extra info, samples and instructions, removed java logs)
2020-01-26 16:30:42 +04:00
Oleg Agafonov
e883ab0d97
Code cleanup (removed outdated server's config.properties settings)
2020-01-26 15:20:37 +04:00
Oleg Agafonov
56c0dc485c
Return old working version of force join (join all the time)
2020-01-18 09:52:07 +04:00
Oleg Agafonov
ce60a9d75b
* UI: choose ability to play improves (see 8add25fa12
)
2020-01-18 08:02:31 +04:00
Oleg Agafonov
8add25fa12
* UI: choose modes dialog improves:
...
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
* "Up to" modes choose dialog - added "done" button in dialog;
* "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
* Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
* Fixed that mode choose dialog doesn't close on cancel (#6199 );
2020-01-18 06:30:44 +04:00
Oleg Agafonov
cdce5c2c82
Server: ignore connection problem logs if user don't have game sessions;
2020-01-16 21:26:39 +04:00
Oleg Agafonov
4eacadb9f1
Server: added fix command call result to logs;
2020-01-15 07:22:36 +04:00
Oleg Agafonov
85ac603070
Merge pull request #6160 from phulin/rejoin2
...
Send message to client to force rejoin [don't merge]
2020-01-14 01:48:24 +01:00
LevelX2
1f7a7a10b0
* Panopticon Plane - Fixed draw card abilities.
2020-01-11 01:25:26 +01:00
Patrick Hulin
1c9cd592bd
Send message to client instead of forcing rejoin if player is still connected.
2020-01-09 23:33:38 -05:00
Oleg Agafonov
ab1475d7e0
Little fixes
2020-01-09 08:52:25 +04:00
Oleg Agafonov
85e65c8f44
Code cleanup
2020-01-08 05:19:52 +04:00
Oleg Agafonov
6ce1e973f3
Additional improves to #6150
2020-01-07 12:01:34 +04:00
Oleg Agafonov
339c419d4b
* UI: multiple improves for adventure/split cards:
...
* Split cards shows left and right mana cost (in deck editor, hand, etc);
* Adventure cards shows adventure and normal cost (in deck editor, hand, etc);
* Adventure cards shows adventure spell name in deck editor's list;
* Fixed missing loading cursor in deck editor searching;
2020-01-07 11:49:55 +04:00
Patrick Hulin
dda8c904b6
Force-join players to a game if they haven't joined after 5 seconds.
...
This check has always occurred for disconnected players; expand it to all players.
2020-01-06 17:39:34 -05:00
Oleg Agafonov
d6f2b52f1e
Merge fix
2020-01-03 19:06:21 +04:00
Oleg Agafonov
cc0679b6d3
Server: added logs about fix command usage;
2020-01-03 18:59:10 +04:00
Oleg Agafonov
0faecb2fb6
Server: fixed missing data compress for some server's responses;
2019-12-31 04:11:23 +04:00
Oleg Agafonov
335f046357
Server improves:
...
* improved /fix command to support disconnected/freezed players;
* added chat messages about connection problem with opponents (checks players status every minute);
* reduced timeout before remove disconnected player from waiting game dialog (from 4 to 2 minutes);
* reduced timeout between client's pings (from 60 secs to 20 secs);
2019-12-31 03:23:10 +04:00
LevelX2
1dc8f37d20
* Expropriate - Fixed a strange problem that the prompt text of the select permanent selection to get the control of the permanent was not shown. Still not clear what the exact reason was but using a player list to save the voters seemed to cause the problem.
2019-12-27 23:22:32 +01:00
Oleg Agafonov
5b9f0c970c
Removed bloated logs
2019-12-24 21:12:20 +04:00
Oleg Agafonov
8af784e8e6
Test framework: added commands to put cards in sideboard, outside and exiled zones;
2019-12-24 02:03:51 +04:00
ssouders412
50bd6cbc32
More pronoun fixes
2019-12-06 15:17:44 -05:00
ssouders412
2d3247d732
Updated pronouns to reflect current rules and oracle text
...
Replaced all instances of "her or she", "him or her", and "his or her", with "they", "them", and "their", or sometimes "that player". Updated verbs where appropriate.
2019-12-06 14:29:36 -05:00