Commit graph

9764 commits

Author SHA1 Message Date
LevelX2
015759d8ed * Skaab Ruinator - Fixed that casting from graveyard was implemented as activated ability instead of casting creature spell (that prevented the use of Ancient Ziggurat for casting from graveyard). 2015-02-03 00:22:31 +01:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
ee5a75169a Merge origin/master 2015-02-02 22:12:13 +01:00
LevelX2
9877e49936 Changed TurnFaceUpAbility to a SpecialAbility. 2015-02-02 22:08:58 +01:00
LevelX2
a245c0ed6f Fixed a bug of Undying. 2015-02-02 22:08:33 +01:00
fireshoes
bfd95ecd80 Added Probe 2015-02-02 13:57:17 -06:00
LevelX2
1ac4196c9e Some changes to split card handling (not finished). 2015-02-02 17:54:06 +01:00
LevelX2
2425704305 Reset table check intervall back to 10 minutes (was accidently commited with 1 minute). 2015-02-02 12:00:44 +01:00
LevelX2
022e5eda1c * Rakshasa Vizier - Fixed that the ability also triggered for cards of other players (fixes #699). 2015-02-02 11:07:39 +01:00
LevelX2
00801e3ecf * Some chnages to logging, added changes to table health check. 2015-02-02 08:40:30 +01:00
fireshoes
b57dbd4bb3 Merge origin/master 2015-02-01 15:28:21 -06:00
fireshoes
c5ab277629 Updated Diamond Valley 2015-02-01 15:20:03 -06:00
LevelX2
7df5bce453 Merge pull request #703 from aastrand/master
Fixed a bug when showing and hiding drafted cards
2015-02-01 18:17:41 +01:00
LevelX2
2544c12d48 * Some minor changes. 2015-02-01 16:47:21 +01:00
Kranken
f8dd3a1491 Fixed a bug when showing and hiding drafted cards
This commit fixes the following bug:

1) Draft a couple of cards in draft mode
2) Hide a card
3) Show all cards
4) Hide another card

Here both cards got hidden, this commit makes sure
only the card in 4) gets hidden
2015-02-01 16:45:05 +01:00
LevelX2
47ca2bdc65 * Reworked Grisly Salvage. 2015-02-01 16:43:04 +01:00
LevelX2
8192744697 * Fixed / reworked prevent damage by source effect (related to Burrenton Forge-Tender, Pay no Heed, Prahv, Spires of Order). 2015-02-01 16:05:35 +01:00
LevelX2
da26df4c7b Added missing method of spell- 2015-02-01 16:03:03 +01:00
LevelX2
5d0a94c1b9 * Annihilator - Fixed that the triggered ability did not resolve correctly, if the source was removed from battlefield before resolving. 2015-01-31 19:49:37 +01:00
LevelX2
e6b85901b8 * Rite of Undoing - Fixed that the first target could also be a non controlled permanent. 2015-01-31 19:25:56 +01:00
LevelX2
faa2b0a0bf * Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go. 2015-01-31 19:17:22 +01:00
LevelX2
dbbbbc0279 * Fixed that continuous effects of face down creatures were applied. 2015-01-31 14:46:54 +01:00
LevelX2
8ba2136b0e * Fixed that Auras that were manifested had wrongly to select aura target. 2015-01-31 14:07:47 +01:00
LevelX2
8d6c25b3e8 * Fixed handling of morphed cards in exile zone. 2015-01-31 12:45:54 +01:00
LevelX2
55e386a0e8 * Arcbond - Fixed that Arcbond fizzled if targeted creature died before arcbonds delayed triggered ability resolved. 2015-01-31 11:10:21 +01:00
LevelX2
19d71aaf84 * AI PLayer - Fixed a problem with targets of Venser, Shaper Savant. 2015-01-31 10:00:16 +01:00
LevelX2
44f3ac8117 Some more fixes to cards looping through players. 2015-01-31 00:17:28 +01:00
LevelX2
5597b412bf * Order of Succession - Fixed multiplayer handling if player already lost or left. 2015-01-30 21:13:08 +01:00
LevelX2
e2b4128b2a * Profane Command - Fixed a bug that target of second mode was not set correctly. 2015-01-30 21:11:51 +01:00
LevelX2
d69edc00c7 Fixed possible null pointer exception. 2015-01-30 21:10:54 +01:00
LevelX2
e74c10289e * Dash - Fixed that the return effect did also return the creature it it was already recast before end of turn. 2015-01-30 20:03:22 +01:00
LevelX2
861a1614c4 Fixes to Hall of the Bandit Lord. 2015-01-30 16:59:13 +01:00
LevelX2
5b79f99a85 Added log text to use of conditional mana of Cavern of Soul. 2015-01-30 16:58:21 +01:00
LevelX2
d37f40a14e * Fruit of the First Tree - Fixed that the life and card draw gained wronlgy the creature controller instead of Fruits controller. 2015-01-30 13:28:22 +01:00
fireshoes
d8661113b4 Added Shivan Harvest, Mnemonic Nexus, Diamond Valley, Willow Satyr, and Empress Galina 2015-01-29 14:33:17 -06:00
emerald000
52383e7ba4 Added Bramblewood Paragon, Cenn's Tactician, Custodi Soulbinders and Cytoplast Root-Kin.
Fixed that Graft should not trigger when the source creature enters the battlefield.
2015-01-29 11:46:13 -05:00
Duncan Townsend
57284eac76
Radiate says "permanent or player" not "creature or player". Fixed. 2015-01-29 01:17:30 -05:00
Duncan Townsend
7f22f527fe
Changed Object to MageItem in FilterPermanentOrPlayer and FilterPermanentOrPlayerWithCounter since that is the more specific class that both Permanent and Player inherit from. 2015-01-29 01:16:28 -05:00
Duncan Townsend
bdafb4a003
Added implementation of Radiate 2015-01-29 00:44:46 -05:00
Duncan Townsend
7aef9d20bf
Use the new CopySpellForEachItCouldTargetEffect class in Precursor Golem. 2015-01-29 00:43:47 -05:00
Duncan Townsend
4229c0615d
Generalized Ink-Treader Nephilim's effect and split it into its own file, mage.abilities.effects.common.CopySpellForEachItCouldTargetEffect 2015-01-29 00:36:46 -05:00
Duncan Townsend
6fbe6be3fb
Added .equals(other) and .hashCode() methods to TargetAddress 2015-01-29 00:34:32 -05:00
Duncan Townsend
601e442208
In TargetImpl, use accessor methods instead of minNumberOfTargets and maxNumberOfTargets so subclasses can easily reuse the functionality in TargetImpl. 2015-01-29 00:32:23 -05:00
Duncan Townsend
41d41444d1
Changed argument types of FilterCreatureOrPlayer to MageItem instead of Object.
Both Permanent and Player inherit from MageItem, so it's more specific.
2015-01-29 00:28:05 -05:00
Duncan Townsend
6dfa2d1d94
Added FilterInPlay<Permanent> interface to FilterPermanent because it was de-facto implementing it. 2015-01-29 00:26:53 -05:00
Duncan Townsend
036d4426dd
Fixed #694. Copied spells will cease to exist when leaving the stack for the exile or graveyard zones.
This also fixes the problem where countering a spell copy would also counter the original.
2015-01-29 00:23:01 -05:00
emerald000
8a82fff6e7 Added Hall of the Bandit Lord and Spinorock Knoll.
Fixed Magnigoth Treefolk.
2015-01-28 12:28:38 -05:00
emerald000
41b2d1a74e Added Heartwood Storyteller, Jotun Grunt, Magnigoth Treefolk and Vedalken Orrery. 2015-01-27 09:43:47 -05:00
LevelX2
2ee9728cb3 * Stasis - Fixed that all untap actions were replaced instead of only the untap step of players (fixes #691). 2015-01-27 15:09:33 +01:00
LevelX2
5701c36446 * Fixed possible null pointer exception. 2015-01-26 19:26:49 +01:00