LevelX2
1e07e52774
* Jace's Mindseeker - Fixed that no instant or sorcery could be cast from graveyard.
2016-10-30 00:27:52 +02:00
LevelX2
70126988c5
Changed rule text from "put token onto the battlefield" to "create token".
2016-10-29 23:42:19 +02:00
LevelX2
8b62eece68
XMage 1.4.17V0
2016-10-23 10:03:01 +02:00
LevelX2
c7744d8631
* Fixed a bug with tokens using the optional EntersBattlefieldEffect (e.g. Clone with Mimic Vat).
2016-10-23 00:36:36 +02:00
LevelX2
bf43ea9936
Added test and fixed some possible null pointer exception.
2016-10-22 12:45:50 +02:00
LevelX2
97b872d926
* Fixed that a spell that becomes a permanent didn't had the colors of the spell (e.g. ERsatz Gnomes).
2016-10-22 10:38:10 +02:00
LevelX2
ee96531de5
* Fixed that a spell that becomes a permanent didn't had the colors of the spell (e.g. ERsatz Gnomes).
2016-10-21 00:15:41 +02:00
fireshoes
89dd981075
Merge
2016-10-17 23:45:47 -05:00
LevelX2
157827addc
XMage 1.4.16v0
2016-10-08 11:14:13 +02:00
LevelX2
984d94e64d
Added test.
2016-10-07 14:49:27 +02:00
JOAC69
e8230946af
Remove use of card classes for duplicate cards. Remove set related information from being tied to card classes.
2016-10-04 19:58:48 -05:00
LevelX2
1a8f38759b
Fixed a problem with filetring of CantBeTargetedAllEffect.
2016-10-03 19:43:26 +02:00
LevelX2
24fc597fe5
Fixed mode handling for modes that can be selected multiple times.
2016-10-03 19:41:46 +02:00
LevelX2
5469facdd6
Added a test.
2016-10-02 16:15:04 +02:00
LevelX2
3516dc75e4
Updated POM to use Java 8. Updated some tool versions in the POMs.
2016-09-29 16:21:32 +02:00
LevelX2
1066472491
* Fixed a bug that modal spells did not work correctly ( fixes #2397 ).
2016-09-28 23:31:52 +02:00
LevelX2
86648c7190
* Reworked some parts of transform handling. Fixes #2396 .
2016-09-28 17:02:37 +02:00
LevelX2
9cf9d69c55
Fixed minor problem of Volrath's Laboratory. Added combat flag to LIFE_LOST event.
2016-09-28 08:00:32 +02:00
spjspj
74503a1493
spjspj - Add option of 'Number of Seats'. This is for Tournaments so that you can draft say a 4 way draft and then have a 4 way game at the end of it.
2016-09-25 00:48:41 +10:00
LevelX2
423c2bbf6c
Fixed a problem of Flashback and Buyback producing a loop.
2016-09-24 03:13:59 +02:00
LevelX2
d5d00451a8
Fixed a problem with static abilities for battlefield zone where the source was entering the battlefield but the ability did not work.
2016-09-24 01:13:13 +02:00
LevelX2
c9bb0be016
Reworked selected modes handling. That fixed the Subtle Strike targeting problem.
2016-09-24 01:12:01 +02:00
LevelX2
5d50179c84
Added Test.
2016-09-23 15:12:21 +02:00
LevelX2
6b431be2ba
* Shaman of the Great Hunt - Fixed that it triggerd also for other players.
2016-09-21 20:16:27 +02:00
emerald000
ab352100f1
Fixed Panharmonicon triggering for non-permanents.
2016-09-20 09:34:36 -04:00
emerald000
120d7612f6
Fixed Panharmonicon triggering for opponents abilities. Added tests.
2016-09-19 09:22:21 -04:00
Dilnu
2cab391d74
Fix a typo that broke the Snapcaster Blaze Test
2016-09-18 20:17:18 -04:00
Dilnu
87a6d3a1ee
Fix the combat code to support Slayer's Cleaver
...
Update the checks for unfulfilled conditions to confirm the blocking
creatures actually are fulfilled.
Update the check for whether a blocker is already being used correctly
to confirm that there isn’t a stricter condition that is unfulfilled.
This change also updates the Slayer’s Cleaver test to make it more
robust.
2016-09-18 16:28:01 -04:00
Fenhl
ab7e86cb27
Change AE to Ae
2016-09-17 16:59:24 +00:00
LevelX2
0a5a073637
* Flashback - Fixed handling of combined flashback costs (e.g. Deep Analysis).
2016-09-15 17:34:25 +02:00
LevelX2
9f199dfa39
* ZonesHandler - fixed possible null pointer exception ( #2271 ). Cause still unclear.
2016-09-14 23:25:36 +02:00
LevelX2
14b2760e99
* Fixed a bug that prevented moving tokens to other zones in some cases.
2016-09-14 20:51:03 +02:00
LevelX2
3612332607
[KLD] Added Speedway Fanatic. Added tests for crew keyword.
2016-09-14 15:16:40 +02:00
Samuel Sandeen
3ac80b45f3
Merge branch 'magefree/master'
2016-09-10 17:47:40 -04:00
Samuel Sandeen
4fc3418de4
Implement Skullbriar, the Walking Grave
...
Skullbriar is implemented by a combination of a replacement effect that
serves as a marker and an override of the update zone change counter
function that copies counters from one zone to the next.
2016-09-10 17:47:29 -04:00
LevelX2
bb8326d46b
XMage 1.4.15v0
2016-09-10 12:31:18 +02:00
LevelX2
80d1d94e71
* Added test for Runflare Trap.
2016-09-09 15:07:58 +02:00
Samuel Sandeen
ac6a289275
Merge branch 'magefree/master'
2016-09-08 19:12:19 -04:00
emerald000
0af7871804
TestPlayer should not scry down cards at the start of the game.
2016-09-08 09:09:32 -04:00
Samuel Sandeen
8f0258bc07
Fix two typos
2016-09-08 07:26:28 -04:00
Samuel Sandeen
80da09471d
Merge remote-tracking branch 'magefree/master'
2016-09-07 23:31:38 -04:00
Samuel Sandeen
c33a731a4a
Refactor the core zone change code to use a common code path.
2016-09-07 23:31:26 -04:00
emerald000
bc0f53973d
Added an easier way to put custom text on buttons in a chooseUse prompt.
2016-09-06 02:07:59 -04:00
Samuel Sandeen
34846170c4
Remove an unused argument to Player.putInGraveyard
2016-09-05 11:47:52 -04:00
LevelX2
3d19637e85
Added test for Oracle of Dust activated ability.
2016-09-04 17:41:33 +02:00
LevelX2
507ddd8711
* Necromancer's Magemark - Fixed replacement effect that was coded as triggered ability.
2016-09-04 17:14:27 +02:00
Samuel Sandeen
434be545f7
Merge remote-tracking branch 'magefree/master'
...
# Conflicts:
#
Mage/src/main/java/mage/abilities/condition/common/SourceHasSubtypeCondi
tion.java
# Mage/src/main/java/mage/game/permanent/PermanentToken.java
2016-09-03 20:06:33 -04:00
Samuel Sandeen
ef5ed5256a
Clean up the deprecated moveCards methods in Player
2016-09-03 20:04:12 -04:00
Samuel Sandeen
148f633672
Make the Counters API for card and permanent consistent.
2016-09-03 10:33:54 -04:00
LevelX2
ab2399cbe7
* Fixed that equipments with restrictions (e.g. Gate Smasher) were not unequipped if the equipped permanent did no longer fulfill the restrictions( fixes #2212 ).
2016-09-03 15:26:17 +02:00