Commit graph

8002 commits

Author SHA1 Message Date
Oleg Agafonov
f5ef16c8cf Additional fixes for getNetMana from #6132, added TODO task for next mana improves; 2020-01-01 02:27:54 +04:00
jeffwadsworth
13cb86d69f - See b9bee56 2019-12-31 15:40:13 -06:00
Evan Kranzler
8b8a05d1c9 Implemented Nadir Kraken 2019-12-31 12:37:56 -05:00
Oleg Agafonov
4445f8556e Fixed multiple calls of mana choice dialogs, related to #6132 2019-12-31 20:24:25 +04:00
Oleg Agafonov
a7233df1c5 Fixed Empowered Autogenerator with new getNetMana 2019-12-31 18:02:52 +04:00
Oleg Agafonov
60781604f3
Merge branch 'master' into fix-tapped-for-mana-event 2019-12-31 12:12:25 +01:00
Oleg Agafonov
dca3e034f4 Refactor: fixed targets from cards list (support filters with player predicate); 2019-12-31 05:11:45 +04:00
LevelX2
b068d10c44 * Nissa, Vastwood Seer - Fixed a bug of the Nissa, Sage Animist that the animated lands lost the creature type as soon as Nissa was cast again from command zone or from hand (fixes #5677). 2019-12-30 21:35:10 +01:00
Evan Kranzler
a0888af73a
Merge pull request #6124 from magefree/updateDevotion
Refactor Devotion dynamic value to enum (ready to merge)
2019-12-30 11:30:37 -05:00
Ingmar Goudt
978309827b remove deprecated discard method 2019-12-30 00:22:33 +01:00
Ingmar Goudt
813aded7f9 Add missing generic 2019-12-29 23:18:38 +01:00
Oleg Agafonov
87db04adfc Fixed typo 2019-12-29 23:36:28 +04:00
Evan Kranzler
d9e0b75545 built hints into devotion class 2019-12-29 10:27:23 -05:00
LevelX2
2508de1f82 * Aminatous Augury - Fixed a problem that the cards could not be cast from exile. Added logic so the player could select the card types to consume for the cast from exile. 2019-12-29 16:22:52 +01:00
LevelX2
8710bb5ca2 * PutCardFromHandOntoBattlefieldEffect - Fixed that the rule text did not show if the card entered the battlefield tapped (e.g. for Arboreal Grazer). 2019-12-29 14:30:16 +01:00
LevelX2
42a9aed977 * Tragic Arrogance - Fixed a problem that under some circumstances permanents of the wrong player were sacrificed. 2019-12-29 14:20:24 +01:00
LevelX2
554c5baf25 * Fixed a problem of triggered effects that detect if a creature was exiled but the creature ended in a another zone (e.g. commander) (fixes #5905), 2019-12-28 18:21:32 +01:00
LevelX2
cadae9ee92 * Added checks in all the methods that wait for human response to prevent endless loops if the method is called from a the get playable actions. 2019-12-27 23:28:53 +01:00
LevelX2
1f82e7a4ae Merge origin/master 2019-12-27 23:23:09 +01:00
LevelX2
1dc8f37d20 * Expropriate - Fixed a strange problem that the prompt text of the select permanent selection to get the control of the permanent was not shown. Still not clear what the exact reason was but using a player list to save the voters seemed to cause the problem. 2019-12-27 23:22:32 +01:00
Evan Kranzler
d3cfca6226 begin refactor of Devotion to enum 2019-12-27 10:53:31 -05:00
Evan Kranzler
5856d0744b
Merge pull request #6123 from ssouders412/FaeOfWIshesFix
Fae of Wishes//Granted fix
2019-12-27 10:52:36 -05:00
ssouders412
cfdae6ee9d
Fixed Fae of Wishes//Granted, added Noncreature card filter
Updated Drekavac and Entomber Exarch to use the new filter.
2019-12-27 10:34:27 -05:00
jeffwadsworth
b9bee56c89 - Starting the process of migrating cards that use the player.cast() method to access the full abilities of a card not cast from the hand zone. 2019-12-26 15:54:22 -06:00
LevelX2
06ed2f5927 * Improved display of vote for Council's Dilemma cards. 2019-12-26 14:31:51 +01:00
LevelX2
1798f5a151 * setCheckPlayableState(false) in finally error handling (related to 133cc7342d). 2019-12-26 14:26:16 +01:00
Oleg Agafonov
2460408da8 * Until your next turn effects - fixed that continuous effects of lost/leaved players can be discarded by combat or some cards before next turn starts; 2019-12-26 07:44:46 +04:00
Oleg Agafonov
61a58d36c2 Refactor: added missing getPlayersInRange in cards code (to ignore leaved/lost players); 2019-12-26 05:24:44 +04:00
LevelX2
133cc7342d * Fixed a problem with check playable methods causing e.g. endless loop if Shared Fate was on the battlefield. 2019-12-25 16:01:02 +01:00
Oleg Agafonov
5b9f0c970c Removed bloated logs 2019-12-24 21:12:20 +04:00
Oleg Agafonov
49ea0205d0 * Enters battlefield, played land triggered abilities - fixed multiple rollback errors on missing target; 2019-12-24 16:19:57 +04:00
Oleg Agafonov
9cf1ee2f42 Questing Beast - fixed rollback error on damage prevent (#6116); 2019-12-24 10:53:51 +04:00
Oleg Agafonov
5cb040607e Refactor PreventAllDamageToAllEffect 2019-12-24 10:48:08 +04:00
Oleg Agafonov
70b37d1d71 * You may choose card from outside or in exile - fixed that it doesn't allows to choose cards from exiled zone (Karn, the Great Creator and Coax from the Blind Eternities); 2019-12-24 02:06:33 +04:00
LevelX2
82371456cd * Commented out showXXX commands in tests to reduce the output. 2019-12-23 19:22:56 +01:00
LevelX2
7fe357708a * Some minor source code updates. 2019-12-23 16:38:54 +01:00
LevelX2
2f998060a2 * Fixed a problem with power/toughness setting of copied transformed permanents (fixes #5893). 2019-12-23 15:35:53 +01:00
Evan Kranzler
51b55fc8b8 Implemented Athreos, Shroud-Veiled 2019-12-21 10:13:11 -05:00
Oleg Agafonov
d26fde8dbc Prepare new release 2019-12-21 18:23:15 +04:00
Oleg Agafonov
bd71c98e3e Fixed AI freeze with non available targets 2019-12-21 18:10:29 +04:00
Evan Kranzler
88a1b9fe22 Implemented Underworld Rage-Hound 2019-12-20 20:10:08 -05:00
LevelX2
0a8a9ed00d * Replaced some filters by StaticFilters instances. 2019-12-20 23:50:01 +01:00
LevelX2
43a11cd115 * Enduring Ideal - Improved filter prompt text. 2019-12-20 22:56:11 +01:00
LevelX2
e80cfbeb2c * Fixed a problem of the card filtering of RevealLibraryPutIntoHand (fixes a problem of Brass Herald moving all cards to hand). 2019-12-20 20:54:23 +01:00
Oleg Agafonov
8cce5a3648 * AI: reworked computer choices for "target permanent" targets:
* Fixed that computer was able to target own permanents for bad effects and opponent permanents for good effect;
 * Improved target choices on card score (as example: boost most valuable, discard most weaker);
 * Tests: fixed false positive tests (AI depended);
 * Tests: fixed that test player can't find permanents for some filters/predicates;
2019-12-20 20:20:16 +04:00
jeffwadsworth
27a505ced9 - Fixed #6096. 2019-12-19 15:31:48 -06:00
jeffwadsworth
4ef9a75fe7 - Fixed #6101 2019-12-18 15:41:08 -06:00
Oleg Agafonov
cde9957f54 * UI: added playable card marks in look-at windows; 2019-12-18 22:44:42 +04:00
Oleg Agafonov
ff1299cca9 * Copy activated ability - fixed that it raise error on triggering on copied permanents; 2019-12-18 18:16:16 +04:00
Oleg Agafonov
23ef0e4269 * Spark Double - fixed that copy of spark contains legendary type (#6097) 2019-12-18 17:57:41 +04:00