Commit graph

1421 commits

Author SHA1 Message Date
Evan Kranzler
a850e3660b
Change supertype method in constructors (#10361)
* replace addSuperType with supertype.add in card constructors

* more supertype replacements

* update MDFC supertype implementation

* remove unnecessary class

* update test
2023-05-12 20:45:07 -04:00
xenohedron
4cc9329b15
New feature: "Chaos Remixed" booster draft (#10328)
* Fix error in draft pick logger that was failing on chaos drafts with fewer than 3 sets

* Implement Remixed Booster Draft

* Add debug test

* minor cleanup

* Cleanup unnecessary checks

* Fix elimination tournament type

* Add note for future improvement
2023-05-12 18:12:23 +04:00
Oleg Agafonov
1dea98cf1f Game: fixed that search by card name was able to return a wrong card (example: cheat command) 2023-05-08 22:58:30 +04:00
Daniel Bomar
92b6d7a531
[BRO] Implemented Gix, Yawgmoth Praetor (#9765)
* [BRO] Implemented Gix, Yawgmoth Praetor

* Add missing TestPlayer, PlayerStub implementations
2023-04-23 11:49:52 -04:00
Oleg Agafonov
5474787641 Refactor: added miss Ability source in some choose methods 2023-04-21 10:08:33 +04:00
Evan Kranzler
947351932b
Ready for Review: Implementing Battles (#10156)
* add types and subtypes

* add startingDefense attribute

* [MOM] Implement Invasion of Ravnica / Guildpact Paragon

* fix two small errors

* refactor various instances of "any target"

* fully implement defense counters

* battles can now be attacked

* [MOM] Implement Invasion of Dominaria / Serra Faithkeeper

* [MOM] Implement Invasion of Innistrad / Deluge of the Dead

* [MOM] Implement Invasion of Kaladesh / Aetherwing, Golden-Scale Flagship

* [MOM] Implement Invasion of Kamigawa / Rooftop Saboteurs

* [MOM] Implement Invasion of Karsus / Refraction Elemental

* [MOM] Implement Invasion of Tolvada / The Broken Sky

* simplify battle info ability

* fix verify failure

* some more fixes for attacking battles

* [MOM] Implement Invasion of Kaldheim / Pyre of the World Tree

* [MOM] Implement Invasion of Lorwyn / Winnowing Forces

* [MOM] Implement Invasion of Moag / Bloomwielder Dryads

* [MOM] Implement Invasion of Shandalar / Leyline Surge

* [MOM] Implement Invasion of Belenon / Belenon War Anthem

* [MOM] Implement Invasion of Pyrulea / Gargantuan Slabhorn

* [MOM] Implement Invasion of Vryn / Overloaded Mage-Ring

* [MOM] Implement Marshal of Zhalfir

* [MOM] Implement Sunfall

* implement protectors for sieges

* partially implement siege defeated trigger

* fix verify failure

* some updates to blocking

* [MOM] Implement Invasion of Mercadia / Kyren Flamewright

* [MOM] Implement Invasion of Theros / Ephara, Ever-Sheltering

* [MOM] Implement Invasion of Ulgrotha / Grandmother Ravi Sengir

* [MOM] Implement Invasion of Xerex / Vertex Paladin

* add initial battle test

* fix verify failure

* [MOM] Implement Invasion of Amonkhet / Lazotep Convert

* [MOM] update spoiler

* update how protectors are chosen

* update text

* battles can't block

* add control change test

* rename battle test for duel

* add multiplayer test

* [MOM] Implement Invasion of Alara / Awaken the Maelstrom

* [MOM] Implement Invasion of Eldraine

* [MOM] Implement Invasion of Ergamon / Truga Cliffhanger

* [MOM] Implement Invasion of Ixalan / Belligerent Regisaur

* battles now cast transformed (this is super hacky but we need to refactor TDFCs anyway)

* add TODO

* add ignore for randomly failing test

* a few small fixes

* add defense to MtgJsonCard (unused like loyalty)

* implement ProtectorIdPredicate

* small fixes
2023-04-13 20:03:16 -04:00
Oleg Agafonov
a15a0daa04 Fixed potential NPE errors in getPhase usage (fixed Berserker's Frenzy, etc) 2023-03-25 16:01:27 +04:00
Oleg Agafonov
cfd7464b49 Refactor: added edit protection for some unmodifiable lists 2023-03-25 15:22:13 +04:00
Alexander Novotny
32002101ad
Prevent backgrounds from being used as commanders no matter what (#10007) 2023-02-20 02:01:16 +00:00
Alex Vasile
84096fca82 Update Duel Commander ban list 2022-10-30 10:44:48 -04:00
Sven Lutz
967291b3e0
Premodern 2022 Ban List Update (#9699) 2022-10-29 23:58:14 -04:00
Evan Kranzler
0379fb70d1 update standard and modern ban lists 2022-10-10 11:26:29 -04:00
Alex Vasile
f68db93683 Fix minor bug in ComputerPlayer mana handling 2022-10-04 02:01:34 -04:00
Alex Vasile
55a6acba22
Refactor: Significant speed-up for ManaOptions (#9233) 2022-10-04 00:08:20 -04:00
Alex Vasile
6035f04140
Disable auto-payment of mana for spells which care about mana color (#9173) 2022-10-03 19:16:45 -04:00
Alex Vasile
b14af42280
[DMU] Karn's Sylex (#9507) 2022-09-17 22:37:56 -04:00
Alex W. Jackson
a6c5209a2a Combat.getAttackers and Combat.getBlockers now return a Set instead of a List, so that two-headed blockers aren't included twice 2022-09-07 22:36:05 -04:00
sprangg
7554a2b6b5
Make Add Land dialog no longer add a random mix of regular and snow-covered basic lands (#9353)
The Add Land dialog now only adds regular basic lands and never snow-covered ones, unless you specifically select a set that only contains snow basics (e.g. MH1) Sets that only contain snow basics are not selectable when adding lands to a Limited deck.
2022-08-10 20:11:01 -04:00
Alex Vasile
8b71e0a444 [DEV] JDK 11+ support. All builds still target Java 1.8. 2022-08-05 00:17:00 -04:00
Alex Vasile
137f02f31b Added AI Targeting for TargetActivatedOrTriggeredAbility. Closes #9276. 2022-07-17 00:29:39 -04:00
Alex Vasile
b85353bf25 Fix double-click needed to auto-choose blockers. Closes #9255. 2022-07-14 11:25:31 -04:00
Alex Vasile
96f6fbefc8
GUI: Autochoose targets if choice can be made (#9206) 2022-07-08 21:58:42 -04:00
Alex Vasile
5e7f145e3d
Fix message for choose target dialog for distributing +1/+1 counters (#9202) 2022-07-08 21:42:42 -04:00
DeepCrimson
33dd776b77
Refactor: Delete Unused ComputerPlayer2 (#9230)
For #9179
2022-07-05 12:59:46 -04:00
DeepCrimson
f99da274cd
Refactor: Remove Unused ComputerPlayer3 (#9220) 2022-07-04 23:13:23 -04:00
DeepCrimson
12595ac651
Refactor: Replace unnecessary Collections.sort with List.sort (#9168) 2022-06-26 22:59:28 -04:00
DeepCrimson
3f96f243b2
Refactor: Remove redundant 'blockers' variable declaration (#9167) 2022-06-26 22:58:55 -04:00
DeepCrimson
7bb851e0a5
Refactor: Fix spelling of 'controller' (#9163) 2022-06-26 22:58:06 -04:00
DeepCrimson
882afbf8b5
Fix remaining raw unparameterized usages of ManaCostImpl 2022-06-16 14:53:44 -07:00
DeepCrimson
3ae5f4979d
Refactor: Remove redundant boxing/unboxing to parse int primitives (#9065) 2022-06-12 12:46:59 -04:00
DeepCrimson
0c8ef41012
Fix spelling of doneChoosing() (#9002) 2022-05-25 22:25:15 -06:00
Alex Vasile
015cdf3136
Revert "Added missing fields to many copy constructors. (#8957)" (#8999)
This reverts commit 82708e4273.

Some of these (AI related result in bloated memory usage, needs more investigation).
2022-05-25 12:57:24 -06:00
Alex Vasile
82708e4273
Added missing fields to many copy constructors. (#8957) 2022-05-25 09:51:18 -06:00
Evan Kranzler
4777466b50 [CLB] Implemented Faceless One 2022-05-17 20:05:18 -04:00
Evan Kranzler
9ead88bacb [SNC] Implemented Endless Detour 2022-04-19 18:40:45 -04:00
Evan Kranzler
26ae7b7281 replaced various instances of instanceof lambda functions with 2022-04-03 11:11:07 -04:00
Evan Kranzler
945b60c8d0 fixed some NPE issues with player target choosing 2022-03-25 21:16:38 -04:00
Evan Kranzler
80e11b2052
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
2022-03-23 18:45:02 -04:00
The Bear
9e60e98fb5
Added the Khans Expanded Cube for booster draft (#8780)
* Added the MTGO Khans Expanded Cube for boosterdraft.

* Fixed Obscuring Aether character
2022-03-19 10:33:38 -04:00
Evan Kranzler
36a41a81a3 reorganized ban lists 2022-03-18 17:23:02 -04:00
Evan Kranzler
0d038b1737 reorganized various constructed formats 2022-03-18 09:49:34 -04:00
Evan Kranzler
02017b9a88
Implementing The Prismatic Piper (Ready for review) (#8164)
* [CMR] Implemented The Prismatic Piper

* updated commander validation to handle The Prismatic Piper

* created abstract base class for commander variants

* added ability to prismatic piper

* added game init handling

* small revert

* small reorganization of tests

* added some validation tests for piper

* added more tests for piper

* add another test

* added decklist comments to tests

* added some more piper tests

* added another test

* added mana option tests

* added a companion test

* fix conflict

* updated abstract commander to work with Friends forever

* merge fix

* Deck: added details for illegal validation of companion card;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2022-03-17 18:02:29 -04:00
Alex W. Jackson
79b7a0a627 Remove obsolete adjustCosts and adjustTargets methods from MageObject interface 2022-03-12 19:01:59 -05:00
Evan Kranzler
bbb9382150
Reworking effects which allow casting spells from a selection of cards (ready for review) (#8136)
* added function for casting spells with specific attributes from a selection of cards

* updated cascade to use new method

* refactored various cards to use new methods

* added TestPlayer method

* fixed a small error

* text fix

* broke out some repeated code

* added missing notTarget setting

* add additional retain zone check

* some more cards refactored

* more refactoring

* added interface for split/modal cards

* reworked spell casting methods

* reworked multiple cast to prevent unnecessary dialogs

* fixed test failures due to change in functionality

* add AI code

* small nonfunctional change

* reworked Kaya, the Inexorable

* added currently failing test

* added more tests

* updated Geode Golem implementation

* fixed adventure/cascade interaction, added/updated tests

* some nonfunctional refactoring

* added interface for subcards

* [AFC] Implemented Fevered Suspicion

* [AFC] Implemented Extract Brain

* [AFC] updated Arcane Endeavor implementation

* [C17] reworked implementation of Izzet Chemister

* [ZEN] reworked implemented of Chandra Ablaze

* additional merge fix

* [SLD] updated Eleven, the Mage

* [NEO] Implemented Discover the Impossible

* [NEO] Implemented The Dragon-Kami Reborn / Dragon-Kami's Egg

* [NEO] Implemented Invoke Calamity

* [AFR] Implemented Rod of Absorption

* [VOC] Implemented Spectral Arcanist

* [VOC] added additional printings

* [NEO] added all variants

* [SLD] updated implementation of Ken, Burning Brawler
2022-03-09 08:03:54 -05:00
Evan Kranzler
605e7a7e50 updated pauper ban list 2022-03-07 18:30:59 -05:00
Evan Kranzler
5b7314dd1c updated pioneer ban list 2022-03-07 18:30:33 -05:00
Evan Kranzler
8aef097857 updated modern ban list 2022-03-07 18:30:24 -05:00
Jackie Ng
2e44b3246c
Add Feb 2022 vintage cube (#8731)
* Add Feb 2022 vintage cube (source: https://magic.wizards.com/en/articles/archive/magic-online/vintage-cube-february-update-2022-02-15)

* Fix 3 card typos
2022-03-02 20:18:15 -05:00
Evan Kranzler
4591ac07cc
Reworking goad effects (ready for review) (#8034)
* changing goad to designation, refactored goad effects to be continuous

* [AFC] Implemented Vengeful Ancestor

* reworked effects which goad an attached creature

* updated goading implementation

* updated combat with new goad logic

* some more changes, added a test

* another fix

* update to test, still fails

* added more failing tests

* more failing tests

* added additional goad check

* small fix to two tests (still failing

* added a regular combat test (passes and fails randomly)

* fixed bug in computer player random selection

* some changes to how TargetDefender is handled

* removed unnecessary class

* more combat fixes, tests pass now

* removed tests which no longer work due to combat changes

* small merge fix

* [NEC] Implemented Komainu Battle Armor

* [NEC] Implemented Kaima, the Fractured Calm

* [NEC] added all variants
2022-02-15 09:18:21 -05:00
Evan Kranzler
54203c16d3
[NEO] Implementing Compleated mechanic and hybrid phyrexian mana (ready for review) (#8677)
* [NEO] Implemented Tamiyo, Compleated Sage

* replaced PhyrexianManaCost calls with ManaCostsImpl calls

* updated phyrexian mana implementation

* added phyrexian hybrid symbol support

* updated starting loyalty implementation for planeswalkers

* change compleated to singleton

* implemented Compleated ability

* added some missing loyalty setters

* changed when loyalty is added to a walker to fix bugs

* slight change to some tests to fix them from failing

* fixed token issue
2022-02-10 10:25:23 -05:00