LevelX2
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2a17dc8c66
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Fixed a bug of Master Biomancer's ability triggering for all controlled permanents instead of only creatures. Some changes to rule text generation and minor change to Molten Primordial.
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2013-02-19 16:43:27 +01:00 |
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LevelX2
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c7b602ff74
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Added test for Lazav, Dimir Mastermind not handling continuous effects correctly.
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2013-02-17 19:07:58 +01:00 |
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LevelX2
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36cd392a02
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Minor change to rule text generation.
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2013-02-17 19:05:52 +01:00 |
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LevelX2
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ac1f6d5512
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Some minor changes to Nightveil Specter.
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2013-02-17 10:18:26 +01:00 |
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LevelX2
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01a3660cf2
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Changed a lot of cards to use ENTERS_THE_BATTLEFIELD event instead of ZONE_CHANGE event.
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2013-02-17 01:14:42 +01:00 |
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LevelX2
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50bb73fa08
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Expanded handling of the ENTERS_THE_BATTLEFIELD event to fix issue #82.
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2013-02-17 01:13:15 +01:00 |
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LevelX2
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58db10296a
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Imporved targeting for ComputerPlayer.
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2013-02-17 01:09:46 +01:00 |
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LevelX2
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33a917c216
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Fixed a bug that also equipments were returned to hand by Orzhov's Charms first ability.
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2013-02-17 01:09:02 +01:00 |
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LevelX2
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b099b57d8b
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Changed ability order of Bloodghast.
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2013-02-16 08:16:47 +01:00 |
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LevelX2
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b4805ddc64
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Fixed Elvish Pioneer.
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2013-02-16 08:16:07 +01:00 |
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jeffwadsworth
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579d8d45aa
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- Added Orim's Thunder.
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2013-02-15 18:05:53 -06:00 |
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Plopman
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c877d03389
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[GTC] Fixed Skinbrand Goblin
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2013-02-16 00:08:24 +01:00 |
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Plopman
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e56bbfb16d
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[8ED] Added 7 green cards
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2013-02-16 00:07:57 +01:00 |
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LevelX2
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b2aef4225c
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Fixed issue #137 that counters didn't trigger ADD_COUNTER event for each single counter.
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2013-02-15 18:12:45 +01:00 |
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LevelX2
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ca2480dda0
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Added AI ability values for Evolve and Extort.
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2013-02-15 00:26:41 +01:00 |
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LevelX2
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1c120c5f41
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Added missing target handling of TargetDefender to ComputerPlayer.
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2013-02-15 00:25:01 +01:00 |
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LevelX2
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e33fd30544
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Minor formating and rule text changes.
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2013-02-15 00:24:20 +01:00 |
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LevelX2
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db7694ae60
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Solved a bug, that by removing the abilities of a permanent (LoseAllAbilitiesTargetEffect), the permanent was removed from locked in objects of effects from other sources than this permanent.
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2013-02-14 16:18:18 +01:00 |
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LevelX2
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e4145c90b5
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Fixed issue #135 that cards with miracle were always shown on the stack if it was possible to cast them with miracle also if the owner of the card dicided not to use the miracle ability. Minor formating.
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2013-02-14 14:50:41 +01:00 |
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LevelX2
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8d3796ef7a
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Fixed issue #136 of Wight of Precint Six. Added test for Wight of Precint Six.
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2013-02-14 12:59:15 +01:00 |
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LevelX2
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1121c7c562
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Fixed a bug in EntersTheBattlefield event of PermanentImpl using ownerId instead controller id. Fixes issue #133. Some minor formating.
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2013-02-14 12:58:04 +01:00 |
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LevelX2
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58a05970e8
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Fixed a bug for AI target handling of TargetCardInHand.
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2013-02-14 10:53:42 +01:00 |
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LevelX2
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b968e2b4c4
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Fixed issue #132 tokens of Army of the Damned were put into play untapped instead of tapped.
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2013-02-13 08:26:20 +01:00 |
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LevelX2
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127e63ce0d
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Changed used battlefield.count or battlefield.getActivePermanents methods to take player range into account.
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2013-02-13 01:24:36 +01:00 |
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LevelX2
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efe277621e
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New PermanentIdPredicate.
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2013-02-13 01:21:33 +01:00 |
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LevelX2
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b2ec63afdb
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Fixed spelling error in test.
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2013-02-13 01:21:04 +01:00 |
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LevelX2
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f504a543e1
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Removed unnecessary battlefield.count methods not considering player range. Changed cards that used the removed methods.
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2013-02-12 17:14:20 +01:00 |
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LevelX2
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c375d80682
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Fixed some missing target handling for ComputerPlayer.
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2013-02-12 17:10:23 +01:00 |
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Backfir3
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412766fbaf
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[USG] 5 Cards and [LEA] Sol Ring
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2013-02-11 23:54:36 +01:00 |
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LevelX2
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d78aca041a
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The CopyTokenFunction copied also gained abilites of permanents that should not be copied according Rule 706.
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2013-02-11 21:14:59 +01:00 |
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LevelX2
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f67267c0b0
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Added rule comments to the new keyword abilities of gatecrash. Added italic style to ability words.
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2013-02-11 19:48:54 +01:00 |
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LevelX2
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590de413e3
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Fixed missing color to the created token of Deathpact Angel.
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2013-02-11 19:06:40 +01:00 |
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LevelX2
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b731cb4e84
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Fixed a bug that the created Ooze Tokens had always P/T of 0/0 when the token was copied later by any effects.
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2013-02-11 19:06:06 +01:00 |
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LevelX2
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d8d3643733
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Fixed a bug that the destroy effect of All is Dust only effected permanents of the controller of the spell.
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2013-02-11 19:04:34 +01:00 |
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LevelX2
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13e008f102
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Added a new sort mode to editor that sorts by color detailed by color combinations.
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2013-02-10 10:47:44 +01:00 |
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LevelX2
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0bf9491aa1
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Fixed a bug of Aura Finesse not triggering UNATTACH event.
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2013-02-10 03:01:05 +01:00 |
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LevelX2
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cae028cc78
|
Some text generation changes.
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2013-02-10 02:51:26 +01:00 |
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LevelX2
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4fb0471fce
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[CHK] Added 4 flip cards.
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2013-02-10 02:34:59 +01:00 |
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LevelX2
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0fa76a9669
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Added amount parameter to EnchantedCondition.
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2013-02-10 02:34:26 +01:00 |
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LevelX2
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b367717f76
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Fixed Lazav, Dimir Mastermind triggering its copy ability > 100 times for copied creature cards after the first. Samll text fix to Deathcult Rogue.
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2013-02-09 09:36:32 +01:00 |
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jeffwadsworth
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5fd25c2993
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- Added Guardian Zendikon and Spell Contortion. That is all of Worldwake.
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2013-02-08 18:26:15 -06:00 |
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jeffwadsworth
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84ab7aaf3b
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- Hopefully the last fix for Lazav. Too much vodka.
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2013-02-08 18:05:19 -06:00 |
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jeffwadsworth
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33e4670cd1
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- Lazav, Dimir Mastermind now just copies the card and does not retain past abilities, etc.
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2013-02-08 17:48:13 -06:00 |
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LevelX2
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ba296f2528
|
Fixed that Lazav, Dimir Mastermind's ability also triggers if a card not coming from battlefield goes to graveyard. Little text improvement for Dimir Charm.
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2013-02-09 00:01:29 +01:00 |
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jeffwadsworth
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ec75e92c7d
|
- Candidate fix for Lazav, Dimir Mastermind. Worked well in my tests. Now we just need the trigger identification stamp deal and things should be in good shape.
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2013-02-08 14:21:32 -06:00 |
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LevelX2
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2ce260a664
|
Some cards with DiscardEachPlayerEffect.
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2013-02-08 17:20:39 +01:00 |
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LevelX2
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7f00d990ab
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New LoseLifeAllEffect, added amount and random option to DiscardEachPlayerEffect.
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2013-02-08 17:20:10 +01:00 |
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LevelX2
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cb1c3ff535
|
Fixed missing target of Scab-Clan Charger.
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2013-02-08 00:08:39 +01:00 |
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LevelX2
|
67553c8af6
|
Fixed cards that need lockedInCondtion when cast bad had not. Fixes Issue #127.
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2013-02-07 23:33:00 +01:00 |
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LevelX2
|
ce151982b6
|
Added a lockedInCondition option for ConditionalContiniousEffect. Added test for issue #127.
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2013-02-07 23:31:47 +01:00 |
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