Neil Gentleman
7996d02b1a
add Accelerated Mutation, Torrent of Fire, et al.
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using new HighestConvertedManaCostValue
2015-11-28 21:11:56 -08:00
Neil Gentleman
bfb428b13a
always use log4j
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removed all references to mage.util.Logging, java.util.logging
transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
Quercitron
b9add2e041
* Turntimber Basilisk - Fix a bug when a creature that must be blocked is not attacking
2015-11-29 00:19:21 +03:00
LevelX2
d94a2712ba
* Fixed a bug that a dies ability did still trigger as the stack was not cleared meanwhile.
2015-11-28 12:52:13 +01:00
poixen
b22036c041
added javadoc and final modifiers
2015-11-28 11:57:46 +01:00
LevelX2
cb4f996bce
* Fixed a problem were Menace restriction could be bypassed by using Undo Block action.
2015-11-27 20:23:04 +01:00
LevelX2
121e55f1d7
* Fixed a problem with calculation of playable lands.
2015-11-27 20:21:48 +01:00
LevelX2
f23756c20b
* Fixed that DiesThisOrAnotherCreatureTriggeredAbility did not work if the source died itself (e.g. Omnath, Locus of Rage).
2015-11-27 12:27:46 +01:00
LevelX2
123afcb44c
* Some minor tooltip rule text fixes.
2015-11-26 22:57:42 +01:00
LevelX2
0b832c9b11
* Fixed a bug of cost reduction calculation.
2015-11-26 22:56:42 +01:00
LevelX2
eb6a5e7dcb
* Some rework of play card effects.
2015-11-26 17:06:50 +01:00
LevelX2
780702be1b
* Fixed some problems with replaced play land special action.
2015-11-26 10:48:40 +01:00
LevelX2
e51c4d5f67
* Fixed a bug where wrongly a card object was moved for a copied spell.
2015-11-26 00:48:28 +01:00
poixen
c0ee279da9
methods now access and set state directly, rather than through the API, which is meant to prevent accidently setting minus values
2015-11-25 23:12:23 +01:00
poixen
3ffb11d2e9
Updated mana class to pass failing tests
2015-11-25 19:57:11 +01:00
LevelX2
fbb3929d0a
* Fixed some adjustTargets methods of cards were that the target adjustment could be applied to abilities not intended ( fixes #1384 ).
2015-11-25 16:30:18 +01:00
LevelX2
b637d2c65c
* Fixed layer problem of BecomesCreatureSourceEffect (causes Chimeric Mass to die after entering the Battlefield).
2015-11-25 14:51:41 +01:00
Neil Gentleman
12b6a22327
improve Devotion formatting
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fixes Aspect of Hydra, Evangel of Heliod
2015-11-25 00:32:02 -08:00
Neil Gentleman
19a0e1dcc4
correct grammar, remove duplicate parentheses
2015-11-25 00:32:02 -08:00
Neil Gentleman
b1cc464d98
remove useless .toString()
2015-11-25 00:32:01 -08:00
Neil Gentleman
f83cb32ed3
don't use <i/> to end italic text
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it's not correct html, and causes all following text to render italic.
only visible on a few cards, because reminder text typically comes at
the end of line.
2015-11-25 00:32:00 -08:00
fireshoes
692c7d2812
Added some POR cards and a few misc cards. Fixed POR collector's numbers.
2015-11-25 01:07:43 -06:00
LevelX2
8b3958f7d5
Merge pull request #1385 from LoneFox78/master
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Some Coldsnap
2015-11-24 09:09:21 +01:00
LoneFox
6b345fb291
Snow mana symbol is {S}, not {snow}
2015-11-23 16:47:16 +02:00
LevelX2
be49cfc561
* Myriad - Fixed that wrongly also a token was created for the defending player.
2015-11-23 12:24:46 +01:00
Neil Gentleman
230d1d37bd
fix Grinning Totem, Thada Adel, Commune with Lava
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opponent was able to cast the exiled cards
also changed Knacksaw Clique to use the same templating as Ornate Kanzashi
2015-11-22 18:40:38 -08:00
Neil Gentleman
a90d0e5597
reuse shared code for picking basic land sets
2015-11-22 18:00:10 -08:00
LoneFox
4214ef94b0
Fix the text of ripple abilities
2015-11-22 20:10:39 +02:00
LevelX2
05dd1daee6
* Added some information to the player tooltip in game (expericence counters, deck hash code, # of wins).
2015-11-22 11:07:48 +01:00
Neil Gentleman
038d02e8d7
add test for non-standard booster generation
2015-11-21 18:35:10 -08:00
LevelX2
96bc3172f5
* Fixed a problem of returning cards from exile (e.g. Fiend Hunter) if the triggering permanent made multiple zone changes before the left battlefield triggered ability resolved to return the exiled permanents.
2015-11-21 23:41:41 +01:00
poixen
b0da2f2260
Merge pull request #1378 from poixen/mana_cleanup
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Removed minus subtraction limits
2015-11-21 12:06:02 +01:00
poixen
a5242ff087
resolved conflicts
2015-11-21 12:02:55 +01:00
poixen
5c6bdfceb8
Merge pull request #1379 from poixen/manasymbol
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Manasymbol
2015-11-21 11:47:28 +01:00
LevelX2
0d86e8e063
Xmage 1.4.5v0
2015-11-21 10:33:43 +01:00
emerald000
59fabeee20
Added missing Scion subtype.
2015-11-20 17:42:14 -05:00
poixen
f2972c5b8e
Updated Phyrexian Mana
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+ “A Phyrexian mana symbol represents a cost that can be paid either
with *one mana of its color* or by paying 2 life”. These symbols are
mono colored, as such I have made them so.
+ Added test cases for phyrexian mana symbols
2015-11-20 22:43:26 +01:00
poixen
de13fb5cba
Removed redundant modifiers
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+ Removed the private modifiers. They are not needed in an ENUM class.
2015-11-20 22:08:39 +01:00
poixen
f34e69308e
Updated mono colored hybrid mana type
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+ “107.4e. Hybrid mana symbols are also colored mana symbols.” I have
added the Type COLORED to each mono hybrid symbol
+ added tests for hybrid mana symbols
2015-11-20 22:07:24 +01:00
poixen
f6cc03ec44
Added W mana test case
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Added U mana test case
Added B mana test case
Added R mana test case
Added G mana test case
2015-11-20 20:59:52 +01:00
poixen
56be135532
Removed minus subtraction limits
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+ Removed minus subtraction limits to allow other areas of code to work
2015-11-20 17:22:48 +01:00
LevelX2
8a133a43d0
Added test for Mana.enough method.
2015-11-20 15:06:00 +01:00
Quercitron
7e58dc70d5
Update Swiss tournament pairing - For the last round, for each unpaired player pair against the highest ranked player they haven't played against
2015-11-20 02:54:50 +03:00
LevelX2
c4ab5806e0
Revert "Mana Class Overhaul"
2015-11-19 22:59:57 +01:00
LevelX2
68ff09c219
Revert "Mana updates"
2015-11-19 22:59:15 +01:00
LevelX2
f4871fe489
Merge pull request #1375 from poixen/mana_cleanup
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Mana updates
2015-11-19 22:37:14 +01:00
poixen
05b841577a
added subtraction logic to enough()
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+ added subornation logic to enough(). We do not want to mix the public
subtract() call with this method. As doing so would mean that either a)
subtraction can go below 0 (this should not happen) or b) we break this
function with exceptions. This is a work around for these scenarios.
2015-11-19 17:42:59 +01:00
poixen
2c617a6aaf
Mana updates
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+ calling subtraction will now throw an exception if you try and use
more mana than is available. This is better than setting it to 0.
Setting to 0 impose that you should still be allowed to perform the
action.
+ updated subtraction test to check for exception
+ subtractionCost() will not allow using mana that is not available,
same as subtract()
2015-11-19 17:09:40 +01:00
LevelX2
ec7c888044
Some fixes to put token onto battlefield handling of cards. Some minor reworks.
2015-11-19 15:52:45 +01:00
LevelX2
7bb5d1bb43
Merge pull request #1374 from poixen/mana_cleanup
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Mana Class Overhaul
2015-11-19 14:37:39 +01:00