* Alandra Sky Dreamer
DrawSecondCardTriggeredAbility refactored into DrawCardTriggeredAbility
DynamicValue support for DrawCardTriggeredAbility
DynamicValue support for BoostAllOfChosenSubtypeEffect
* cardNumber as int
static use of cardwatcher
* removing spaces
* FaerieMastermind and ZimoneAndDina using the new generic DrawCardTriggeredAbility
* AlandraSkyDreamer and DrawCardTriggeredAbility test
* renaming DrawCardTriggeredAbility to DrawNthCardTriggeredAbility
* merging the boost effects into a single ability
* merging two effects to the same ability
* text added to effects
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Co-authored-by: drago <drago@192.168.1.72>
* add types and subtypes
* add startingDefense attribute
* [MOM] Implement Invasion of Ravnica / Guildpact Paragon
* fix two small errors
* refactor various instances of "any target"
* fully implement defense counters
* battles can now be attacked
* [MOM] Implement Invasion of Dominaria / Serra Faithkeeper
* [MOM] Implement Invasion of Innistrad / Deluge of the Dead
* [MOM] Implement Invasion of Kaladesh / Aetherwing, Golden-Scale Flagship
* [MOM] Implement Invasion of Kamigawa / Rooftop Saboteurs
* [MOM] Implement Invasion of Karsus / Refraction Elemental
* [MOM] Implement Invasion of Tolvada / The Broken Sky
* simplify battle info ability
* fix verify failure
* some more fixes for attacking battles
* [MOM] Implement Invasion of Kaldheim / Pyre of the World Tree
* [MOM] Implement Invasion of Lorwyn / Winnowing Forces
* [MOM] Implement Invasion of Moag / Bloomwielder Dryads
* [MOM] Implement Invasion of Shandalar / Leyline Surge
* [MOM] Implement Invasion of Belenon / Belenon War Anthem
* [MOM] Implement Invasion of Pyrulea / Gargantuan Slabhorn
* [MOM] Implement Invasion of Vryn / Overloaded Mage-Ring
* [MOM] Implement Marshal of Zhalfir
* [MOM] Implement Sunfall
* implement protectors for sieges
* partially implement siege defeated trigger
* fix verify failure
* some updates to blocking
* [MOM] Implement Invasion of Mercadia / Kyren Flamewright
* [MOM] Implement Invasion of Theros / Ephara, Ever-Sheltering
* [MOM] Implement Invasion of Ulgrotha / Grandmother Ravi Sengir
* [MOM] Implement Invasion of Xerex / Vertex Paladin
* add initial battle test
* fix verify failure
* [MOM] Implement Invasion of Amonkhet / Lazotep Convert
* [MOM] update spoiler
* update how protectors are chosen
* update text
* battles can't block
* add control change test
* rename battle test for duel
* add multiplayer test
* [MOM] Implement Invasion of Alara / Awaken the Maelstrom
* [MOM] Implement Invasion of Eldraine
* [MOM] Implement Invasion of Ergamon / Truga Cliffhanger
* [MOM] Implement Invasion of Ixalan / Belligerent Regisaur
* battles now cast transformed (this is super hacky but we need to refactor TDFCs anyway)
* add TODO
* add ignore for randomly failing test
* a few small fixes
* add defense to MtgJsonCard (unused like loyalty)
* implement ProtectorIdPredicate
* small fixes
- removed outdated code;
- updated logic to choose a set code for a tokens in different use cases (related to #10150);
- added many tests for client and server token's data (related to #10139);
- prepare for tokens database (related #6955);
* now it show face up cards in game logs on game end;
* now it show face up cards in battlefield on game end (#4635);
* fixed that real card face was visible in network data;
- removed outdated token store format (example: BIRD.W.BIRD.CREATURE.1.1.full.jpg)
- removed duplicated cache images code;
- removed duplicated set code fields;
- removed outdated auto-generated thumb files (also all *.thumb.zip files will be deleted on startup);
* Test fixes and improvements (for debugging)
* Remove set log level
* Remove info log from CardRepository
Co-authored-by: Hugh Kaznowski <raat_streetcam@simplelogin.com>