Commit graph

5398 commits

Author SHA1 Message Date
LevelX2
8ba22ad7e2 * Fixed that selecting no target players let fizzle the spell (e.g. Wheel and Deal). 2016-12-22 23:50:02 +01:00
Styxo
c2ef2b1f47 [CN2] Added Deadly Designs and Fang of the Pack 2016-12-22 08:05:22 +01:00
LevelX2
f0ba7d38a6 Merge pull request #2697 from sotovdev/master
Refactoring SQl query + unwanted ArrayList creation
2016-12-21 15:48:01 +01:00
Styxo
2eb0a487a4 Added WishEffect, ExchangeLifeTargetEffect and did refactors 2016-12-20 13:31:39 +01:00
Styxo
009676f75f Added HippoToken 2016-12-19 12:40:58 +01:00
Styxo
cff83aefb1 Created LoseHalfLifeTargetEffect, DiscardedByOpponentTrigger and made some refactors 2016-12-19 12:39:26 +01:00
vraskulin
2e83930ace Creating new ArrayList is unneccesarry
We shouldn't create new arraylist with default size and no element in it to show that no elements found in database. It's one more object in heap, which will be never used. There is special method Collections.emptyList() - it's more readeable and returns empty immutable list
2016-12-19 12:23:23 +03:00
vraskulin
e22951c68e Repository objects refactoring
SQL query is limited by 1, so there will be two cases - whether collection is empty or not. We should user convenient shortcut for checking emptiness of collection
2016-12-19 11:30:32 +03:00
LevelX2
1de210ab74 * Fixed a bug of DealsDamageToOneOrMoreCreaturesTriggeredAbility, added some tests. 2016-12-18 17:50:33 +01:00
LevelX2
d85b9943f1 * Added logic to remove control effects that refer to permanents of a player that leaves the game. 2016-12-18 16:57:34 +01:00
LevelX2
40d8a32695 XMage 1.4.19V1 2016-12-17 10:35:45 +01:00
LevelX2
61dd62b148 * Undiscovered Paradise - Fixed that it was not returned to hand on untap step (fixes #2693). 2016-12-17 09:27:24 +01:00
LevelX2
8e51e3a2bf Merge pull request #2686 from MTGfan/master
Guardian Angel and added Dynamic Value constructor to PreventDamageToTargetEffect
2016-12-16 22:57:21 +01:00
LevelX2
6955ad803f Merge pull request #2691 from sotovdev/sqlPerf
SQL query perfomance improvements
2016-12-16 22:34:38 +01:00
LevelX2
8d6d8d25e5 * Reflecting Pool - Fixed that mana from dynamic mana abilities were not taken into account (e.g. Gaea's Cradle or Serra's Sanctum). 2016-12-16 18:38:40 +01:00
vraskulin
3be7598ee1 SQL query perfomance improvements
There will be always 0 or 1 distinct result. If we don't limit this query it will find an item, and still will go through the whole table trying another one, which is unneccesary and have performance impact.
2016-12-16 17:27:19 +03:00
Styxo
8e6cf84ce4 Added TargetHasCounterCondition and option for BecomesMonstrous 2016-12-15 15:33:35 +01:00
MTGfan
26c176abaa Guardian Angel and added Dynamic Value constructor to PreventDamageToTargetEffect 2016-12-14 17:20:00 -05:00
LevelX2
3ca573b7c0 Merge pull request #2672 from MTGfan/master
Nettling Imp, TargetController and ControllerPredicate updated to include active choice
2016-12-13 15:23:36 +01:00
Justin Herlehy
557019e8a6 Merge pull request #2679 from JRHerlehy/master
[CN2] Refactor Council's Dilemma voting.
2016-12-13 02:02:43 -08:00
Styxo
f88d3f0bbf Refactored RevealCardsFromLibraryUntil and some cards to use it 2016-12-13 09:21:11 +01:00
JRHerlehy
b9d5fbcbe5 [CN2] Create new vote effect to reduce boilerplate code duplication on Council's Dilemma cards. 2016-12-12 20:58:31 -08:00
MTGfan
2fcb26887c Nettling Imp and predicate revisions 2016-12-12 15:16:36 -05:00
LevelX2
fe97f289f8 Ravnica: City of Guilds - Added the 5 missing cards with Radiance ability word. 2016-12-12 20:54:45 +01:00
MTGfan
a199d6eaea Nettling Imp, TargetController and ControllerPredicate updated to include active choice 2016-12-12 03:03:39 -05:00
LevelX2
79c80fe24b Added a test and some minor changes. 2016-12-11 23:10:20 +01:00
LevelX2
7c7cebc048 * Saskia the Unyielding - Fixed that the damage source of the triggered ability was not the combat damage causing creature. 2016-12-11 22:58:35 +01:00
LevelX2
4b4aef8ed5 * Orzhov Advokist - Fixed that the attack preventing effect did not work correctly. 2016-12-11 16:25:08 +01:00
LevelX2
fb2d3f911e * Power Surge - Fixed some problems. 2016-12-11 15:14:09 +01:00
LevelX2
561f120ce0 * Consecrete Land - Some changes. 2016-12-11 12:38:25 +01:00
LevelX2
fde05d8efb Merge pull request #2649 from MTGfan/master
I need help finishing these cards, thanks
2016-12-11 10:27:59 +01:00
Justin Herlehy
ba57ccfc9e [USG] Lotus Blossom (#2671) 2016-12-09 16:11:16 -08:00
MTGfan
90aec7c517 Changes to Consecrate Land and Power Surge both not working yet. 2016-12-08 22:38:17 -05:00
MTGfan
4a2e1c5063 Merge remote-tracking branch 'upstream/master' 2016-12-08 21:37:02 -05:00
LevelX2
3d95849c10 Some fixes to the Monarch designation. 2016-12-07 17:14:08 +01:00
JRHerlehy
deb59d409d Implement AER card Ajani Unyielding
Moved Swords to Plowshares effect to common class to dedupe code.
2016-12-07 00:45:06 -08:00
Styxo
ba30a514d2 [AER] Added Ajani and Tezzeret from PW decks 2016-12-06 15:38:24 +01:00
MTGfan
70fa433480 Power Surge ToDo: count untapped land at beginning of turn 2016-12-03 21:48:44 -05:00
spjspj
94224ab367 Merge pull request #2651 from spjspj/master
spjspj - Fix for must attack effects not forcing attacks in multiplayer
2016-12-03 18:54:04 +11:00
spjspj
9f66125cf9 spjspj - Fix for must attack effects not forcing attacks in multiplayer 2016-12-03 18:26:40 +11:00
MTGfan
0f90531b33 Animate Artifact please test this 2016-12-01 23:33:10 -05:00
MTGfan
cc1f4b563d Consecrate Land currently not working 2016-12-01 14:20:40 -05:00
MTGfan
4f744b4e53 Added Personal Incarnation
Personal Incarnation implemented. 
TargetController and ActivatedAbilityImpl added OWNER as required by Personal Incarnation
2016-11-29 20:15:02 -05:00
LevelX2
b62ca1ed1f Xmage 1.4.19 2016-11-27 19:59:42 +01:00
LevelX2
7481b7f5b2 Fixed possible endless loop if player left game during combat. 2016-11-27 07:54:02 +01:00
LevelX2
68d0e6b9fa Added the monarch concept to xmage and all related cards. 2016-11-27 01:14:32 +01:00
LevelX2
8bf299e342 * Fixed and extended extra turn test. 2016-11-26 13:46:10 +01:00
LevelX2
db831202da Merge pull request #2630 from MTGfan/master
New AttachedPermanentToughnessValue and related updates plus misc
2016-11-26 10:40:39 +01:00
LevelX2
946b723361 * Fixed possible null pointer exceptions. 2016-11-26 10:22:23 +01:00
MTGfan
36d6c006ca New AttachedPermanentToughnessValue, updated DamageAttachedControllerEffect to take DynamicValue (ex. to work with AttachedPermanentToughnessValue), and updated Creature Bond to use AttachedPermanentToughnessValue and DamageAttachedControllerEffect. Corrected Gaea's Liege, Kor Scythemaster, Soltari Lancer, and Spirit of the Night to use SourceAttackingCondition. Rmoved the AttackingCondition we creature for Gaea's Liege since it duplicated the already existing SourceAttackingCondition. For the other three using SourceAttackingCondition and the minor changes to the code for them should make their code more efficient. 2016-11-26 03:57:46 -05:00