Commit graph

1030 commits

Author SHA1 Message Date
spjspj
faee8fb298 Refactor color restriction in edh. Change to look at commander color identity. 2017-03-01 08:56:52 +11:00
Achilles
c4737f11d0 - Fix for issue #2885 2017-02-28 10:25:10 -06:00
vraskulin
11dc1e10f1 Few lambda's and removed explicit type from creating lists and hashmaps 2017-02-28 13:46:57 +03:00
vraskulin
0a3c95dde5 Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback 2017-02-28 12:40:12 +03:00
vraskulin
04973ea5aa Checking String for emptiness with .lenght() is preferable since 1.6 2017-02-28 11:46:51 +03:00
ingmargoudt
afbf5ce2b6 Merge pull request #2891 from kubikrubikvkube/master
Nulls to optional. Also there was bug with AetherChaser
2017-02-27 17:51:35 +01:00
vraskulin
498c8cf60c Made utility classes final to explicitly forbid it's inheritance 2017-02-27 17:03:38 +03:00
spjspj
5365f9cac5 Allow limiting a colour in edh 2017-02-27 23:33:58 +11:00
vraskulin
a15220d51e Bugfixes with != instead of equals and default toString calls 2017-02-15 19:52:20 +03:00
vraskulin
752392fc46 Functional interfaces should be annotated as functional interfaces 2017-02-15 19:23:12 +03:00
spjspj
a897f2d91e Merge pull request #2851 from spjspj/master
Update some edh power levels
2017-02-11 00:53:46 +11:00
spjspj
dfbdc058cf Update some edh power levels 2017-02-11 00:52:58 +11:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
spjspj
c98bf163be Add Canadian Highlander Deck/Game implementation. Also implements the double-mulligan-on-6,5,4,3,2,1 rule. 2017-02-05 23:23:51 +11:00
spjspj
64ff81af75 Merge pull request #2825 from spjspj/master
Add Canadian Highlander format
2017-01-30 23:58:47 +11:00
spjspj
de6fae8c00 Add Canadian Highlander format 2017-01-30 23:57:59 +11:00
spjspj
4bad553249 Merge pull request #2824 from spjspj/master
Add Canadian Highlander format
2017-01-30 23:56:49 +11:00
spjspj
532eb3fdea Add Canadian Highlander format 2017-01-30 23:48:16 +11:00
LevelX2
e6b5c0aef6 * Fixed that wrongly custom set cards were used for Mormir random card selection (fixes #2809). 2017-01-19 23:51:33 +01:00
LevelX2
6625bf86be Xmage 1.4.21V0 2017-01-15 17:44:02 +01:00
LevelX2
eb802431fa * Duel Commander - Removed commander damage logic. 2017-01-13 23:36:22 +01:00
LevelX2
1a03c7ce07 * Fixed a targeting problem of AI (e.g. for Maulfist Revolutionary). 2017-01-13 21:31:31 +01:00
fireshoes
8845319903 Updated Legacy Cube 2017 to match a change Wizards made. Fixed Asylum Visitor's missing LoseLifeEffect. Fixed Rishkar's GainedAbilityEffect to be only controlled creatures. 2017-01-12 00:12:15 -06:00
LevelX2
1c4bf298eb Merge pull request #2762 from sotovdev/bigRefactoring
Big refactoring
2017-01-11 07:42:52 +01:00
fireshoes
76b28742cb Added Legacy Cube January 2017. Corrected the Legacy Cube Sept 2016 list. Fixed Wrangle's target filter. 2017-01-10 20:09:36 -06:00
sotovdev
fe7aaedf1c Merge branch 'master' into bigRefactoring 2017-01-10 15:37:43 +03:00
fireshoes
de3c6168d8 Updated Banned & Restricted lists. 2017-01-09 15:08:08 -06:00
vraskulin
076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
ee203cf981 Xmage Release 1.4.20V0 2017-01-08 01:36:05 +01:00
LevelX2
2162fab114 * Fixed a problem of AI target handling (e.g. for Precursor Golem) 2017-01-01 14:56:34 +01:00
LevelX2
c2852ca233 [AER] Added Battke at the Bridge. 2016-12-31 17:00:00 +01:00
LevelX2
8075ea2e50 * Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems. 2016-12-27 16:00:22 +01:00
vraskulin
2e83930ace Creating new ArrayList is unneccesarry
We shouldn't create new arraylist with default size and no element in it to show that no elements found in database. It's one more object in heap, which will be never used. There is special method Collections.emptyList() - it's more readeable and returns empty immutable list
2016-12-19 12:23:23 +03:00
LevelX2
da9e9a1180 * Fixed some possible null pointer exceptions and some minor editing. 2016-12-18 15:02:19 +01:00
spjspj
6b0eb6397e Merge pull request #2666 from spjspj/master
spjspj - Final.. update to edh Power Level.
2016-12-08 17:08:54 +11:00
spjspj
8680ab212f spjspj - Final.. update to edh Power Level. 2016-12-08 17:08:10 +11:00
spjspj
14f6988227 Merge pull request #2664 from spjspj/master
spjspj - Final update to edh Power Level.
2016-12-08 11:58:23 +11:00
spjspj
9caaf0d5be spjspj - Final update to edh Power Level. 2016-12-08 11:57:45 +11:00
spjspj
2bec9aa4b1 Merge pull request #2663 from spjspj/master
spjspj - More updates to edh Power Level.
2016-12-08 10:55:26 +11:00
spjspj
a5c677f72a spjspj - More updates to edh Power Level. 2016-12-08 10:54:45 +11:00
spjspj
62e9aeec49 Merge pull request #2662 from spjspj/master
spjspj - More updates to edh Power Level.
2016-12-08 10:30:48 +11:00
spjspj
7d67351921 spjspj - More updates to edh Power Level. 2016-12-08 10:29:37 +11:00
fireshoes
11a705fda3 Added Borderland Explorer, Yaheeni's Expertise, and Vintage Cube Nov '16. 2016-12-07 09:46:27 -06:00
spjspj
02bfd09a0c spjspj - More updates to edh Power Level. 2016-12-05 22:58:35 +11:00
spjspj
6f0aafb449 spjspj - More updates to edh Power Level. 2016-12-03 19:29:57 +11:00
spjspj
2d1e776153 spjspj - Fix for must attack effects not forcing attacks in multiplayer 2016-12-03 18:48:41 +11:00
spjspj
9f66125cf9 spjspj - Fix for must attack effects not forcing attacks in multiplayer 2016-12-03 18:26:40 +11:00
LevelX2
b62ca1ed1f Xmage 1.4.19 2016-11-27 19:59:42 +01:00
spjspj
c0be640c4a spjspj - Implement Australian 7pt Highlander 2016-11-25 20:56:24 +11:00
spjspj
d4493ac5f0 Merge pull request #2620 from spjspj/master
Add 'EDH power level' rating to Commander tables
2016-11-22 19:30:54 +11:00
spjspj
1fd3ab68b6 Add 'EDH power level' rating to Commander tables 2016-11-22 19:30:02 +11:00
LevelX2
375699a379 * Changed/fixed handling of controlling other player's turn to prevent unwanted turn/phase skipping. 2016-11-21 22:41:00 +01:00
spjspj
713854bb43 Add 'EDH power level' rating to Commander tables 2016-11-21 19:40:08 +11:00
spjspj
9b80b1abb1 Add 'EDH power level' rating to Commander tables 2016-11-21 19:34:20 +11:00
spjspj
7fd2eeedcf Add 'EDH power level' rating to Commander tables 2016-11-20 23:13:16 +11:00
LevelX2
03c766a485 * Myriad - Fixed a bug that the token was also created to attack the definding player. 2016-11-19 23:12:02 +01:00
spjspj
47874a7f03 spjspj - Force stop and stop skip for when there's potential attackers 2016-11-15 23:20:51 +11:00
fireshoes
852eabaca2 Duel Commander - unbanned Balance, Necropotence, Yawgmoth's Bargain, Serra Ascendant, and Grindstone 2016-11-08 16:14:20 -06:00
fireshoes
4590c19b71 Update Adam Styborski's Cube through C16. 2016-11-08 12:09:48 -06:00
LevelX2
c9e1b415e2 Xmage 1.4.18V0 2016-11-06 18:11:19 +01:00
LevelX2
a4e1c7aefd Merge origin/master 2016-11-03 22:38:14 +01:00
LevelX2
d2561c1752 * Fixed a problem with triggered mana abilities. Fixed a problem that AI did not always select the needed mana color. Fixed a problem with Reflecting Pool not taking triggered mana abilities into account. 2016-11-03 22:37:54 +01:00
fireshoes
a5cb9ff037 Added Peregrine Drake to the Pauper banlist. 2016-11-03 10:19:22 -05:00
emerald000
c38f96ae55 [C16] Implemented Partner ability. 2016-11-01 22:59:39 -04:00
LevelX2
5090eaee0d Fixed that Commander and Tiny leader decks were not checked for valid sets. 2016-11-01 22:57:34 +01:00
LevelX2
8b62eece68 XMage 1.4.17V0 2016-10-23 10:03:01 +02:00
LevelX2
bf43ea9936 Added test and fixed some possible null pointer exception. 2016-10-22 12:45:50 +02:00
LevelX2
97b872d926 * Fixed that a spell that becomes a permanent didn't had the colors of the spell (e.g. ERsatz Gnomes). 2016-10-22 10:38:10 +02:00
fireshoes
3f0a97a778 Fixed cube name. 2016-10-18 19:29:18 -05:00
fireshoes
a13dc33342 Fixed cube name. 2016-10-18 19:27:25 -05:00
fireshoes
89dd981075 Merge 2016-10-17 23:45:47 -05:00
fireshoes
1f4c0eb1d9 Added the four finalists from You Make the Cube. 2016-10-17 23:10:01 -05:00
LevelX2
157827addc XMage 1.4.16v0 2016-10-08 11:14:13 +02:00
fireshoes
ae41a5fbbf Changed Duel Commander starting life total to 20. 2016-10-04 00:24:45 -05:00
LevelX2
9a00dd20ca Fixed some problems with constructed formats definition and custom sets. 2016-10-03 20:25:08 +02:00
LevelX2
16027d5fef [SWS] Added Star Wars Block Format. 2016-10-03 10:26:30 +02:00
fireshoes
783a278fca Added Frontier format (M15 forward). Added Kaladesh block constructed. 2016-09-27 01:54:49 -05:00
LevelX2
c9bb0be016 Reworked selected modes handling. That fixed the Subtle Strike targeting problem. 2016-09-24 01:12:01 +02:00
LevelX2
c82d6b5566 * Fixed some possible null pointer exceptions. 2016-09-20 23:40:25 +02:00
Fenhl
ab7e86cb27 Change AE to Ae 2016-09-17 16:59:24 +00:00
ingmargoudt
3128bd2b4b replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead 2016-09-14 15:27:31 +02:00
fireshoes
69984a3d27 Added Legacy Cube September 2016. [KLD] Updated mtg-cards-data.txt with more 9/13 spoilers. 2016-09-13 14:19:57 -05:00
LevelX2
bb8326d46b XMage 1.4.15v0 2016-09-10 12:31:18 +02:00
emerald000
bc0f53973d Added an easier way to put custom text on buttons in a chooseUse prompt. 2016-09-06 02:07:59 -04:00
ingmargoudt
e2a479255a refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer 2016-09-05 15:03:47 +02:00
Samuel Sandeen
148f633672 Make the Counters API for card and permanent consistent. 2016-09-03 10:33:54 -04:00
Samuel Sandeen
282443c231 Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
fireshoes
e26a85187d Eldritch Moon update of Adam Styborski's Cube 2016-08-23 20:14:41 -05:00
LevelX2
539b03bd1d Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
Quercitron
c04bd6d64a Replace Yes/No text with Mulligan/Keep text on mulligan answer buttons to make options more clear. 2016-07-31 15:57:45 +03:00
spjspj
883b63a01d spjspj - Update to push deck List across from Client to Server for Custom Cube 2016-07-25 22:44:21 +10:00
fireshoes
1d206b8f2b Updated Duel Commander banlist. 2016-07-19 15:41:24 -05:00
LevelX2
d0ecb473da Xmage 1.4.13v0 2016-07-11 22:54:43 +02:00
spjspj
26d38f0773 spjspj - Add the option of having a .dck file as a cube 2016-07-04 00:20:31 +10:00
draxdyn
a7409f3d08 Hold priority on Ctrl+click
In most cases, it is not useful to hold priority after doing something,
since the spell or ability added to the stack can just be performed
beforehand.

Hence, automatically passing priority is the only comfortable setting.

However, in some cases it is useful (chiefly for Infernal Tutor +
Lion's Eye Diamond and similar interaction), and currently players
have to open Preferences, change the option and then change it back
whenever they need to hold priority, which is very annoying.

This change allows to temporarily hold priority by simply holding
Control while performing an action, which solves the issue in a
manner similar to other clients.

A "Hold" indicator next to the spells cast indicator is displayed so
that the user knows his Control key holding was registered.

The code works by adding a new HOLD_PRIORITY player action that causes
the automatic priority pass options to be ignored until the player is
given priority again.

The client sends the message whenever it's not already holding priority
and Ctrl+click/space/enter happens anywhere.

This is somewhat "loose" as it means that Ctrl+click on the background
also holds priority, but this might actually be desirable and it greatly
simplifies the code, since only a global AWT event listener is required,
and there is no need to change every place in the code that could add
something to the stack.

It is also possible to hold priority and stop holding priority using
the context menu.
2016-06-29 19:57:45 +02:00
LevelX2
f7cecdf050 Merge pull request #2033 from draxdyn/f6
Add support for F6
2016-06-28 09:16:09 +02:00
spjspj
b73d68437e spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable. 2016-06-26 12:57:52 +10:00
spjspj
2eb68403cf spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable. 2016-06-26 12:54:59 +10:00
draxdyn
62d5d45a45 Add support for F6
Skips everything until next turn, except for declare attackers and blockers.

F11 and F9 are a better design, but F6 is provided for compatibility with
established conventions.

There is currently no GUI button for it.
2016-06-24 21:34:30 +02:00
fireshoes
95a1146947 Added Vintage Cube June 2016. [EMN] Added Thalia, ~Identity Impersonator, and Hanweir, the Writhing Township to mtg-cards-data.txt. 2016-06-23 11:37:23 -05:00
LevelX2
70a22da8e3 Fixed possible null pointer exception. 2016-06-18 11:31:50 +02:00
LevelX2
7750bc2cd9 Fixed possible null pointer exception. 2016-06-18 10:01:38 +02:00
fireshoes
e05f8e04f7 Updated Jim Davis's Cube for SOI. 2016-06-16 17:32:30 -05:00
fireshoes
5d2973f616 Updated Adam's Styborski's Pauper Cube for SOI and EMA. 2016-06-16 12:21:47 -05:00
LevelX2
266a0870ca Xmage 1.4.12v0 2016-05-29 10:59:39 +02:00
fireshoes
e77817b67a Fixed collector numbers of basic lands in DD: Blessed vs Cursed. 2016-05-15 12:58:07 -05:00
spjspj
f9e363fb30 spjspj - Update Rich Man draft to allow Random packs 2016-05-15 23:52:13 +10:00
spjspj
5ee4b5193e spjspj - Modify Rich Man draft to be random 2016-05-15 18:50:59 +10:00
spjspj
218fd088b8 spjspj - Makes no sense to force RichMan to be 4 players - 2's actually better I think 2016-05-15 17:18:18 +10:00
LevelX2
773decf593 * Fixed a problem with the AI handling of TARGETED event (e.g. Silverfur Partisan not triggering - fixes #1916). 2016-04-30 11:42:01 +02:00
emerald000
9d380331d7 Removed choices that should not be made while casting of a spell.
For example: color choices for protection abilities.
2016-04-28 01:32:48 -04:00
LevelX2
e2a8ddef0f Merge pull request #1905 from KWottrich/clean-up-java-imports
Clean up java imports
2016-04-26 11:37:35 +02:00
LevelX2
1fcd26fc60 xmage 1.4.11v0 2016-04-26 00:59:03 +02:00
Kenny Wottrich
ec5d986ef8 comment out URL in code 2016-04-24 20:27:55 -05:00
Kenny Wottrich
f3c83d54f5 Remove Unused Imports
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
fireshoes
a4e1444d63 Added Freeform constructed format (same requirements as limited), Shadows over Innistrad block constructed format, and added Wastes as a valid basic land for Momir Basic. 2016-04-18 20:16:44 -05:00
emerald000
8823839a42 Added framework method for copying a StackAbility without casting it.
Modified the effects doing so with the new method.
2016-04-17 23:55:11 -04:00
drmDev
5ab54142de W16 fix. Eldrazi Obligator fix and test 2016-04-15 12:24:04 -04:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
spjspj
bd12d17d44 spjspj - Implement new form of draft in which you simulate opening a full booster box (36 boosters) and take one at a time. Known (to me at least) colloquially as 'Rich Man's Draft' as it requires you to buy a full booster box. 2016-04-14 22:48:54 +10:00
Jared Hall
3f2611de76 Fixes #1836 2016-04-12 08:16:15 -04:00
LevelX2
ed3b63652f MTG Cube - Fixed wrong name of Fire // Ice. 2016-04-09 13:13:18 +02:00
LevelX2
d99d35b9c9 Legendary Cube 2016 fixed wrong card name of Opalescence. 2016-04-09 13:12:50 +02:00
fireshoes
2778ae2381 Added Legendary Cube April 2016. 2016-04-06 22:41:15 -05:00
LevelX2
bcdde0a945 XMage version 1.4.10v0 2016-04-06 22:56:02 +02:00
spjspj
822917322c spjspj - Use first Mana ability fixes 2016-04-05 21:37:04 +10:00
LevelX2
20f77b8662 Updated banlist changes 2016-04-04. 2016-04-04 20:32:12 +02:00
spjspj
e5ca1bd6d2 spjspj - Implement a 'Use the first available mana ability for a land mode'.
This allows people to float mana more easily and to not have to get the popup forcing them to select which mana ability they would like to activate.
There's a new option in the menu system under the Mana Payment section which is set via pressing 'Alt' and the number '1' key (aka Alt+1) (and is unset by releasing Alt+1).
Or they can set it from the right click menu as well.
2016-04-04 20:30:28 +10:00
spjspj
3dfe9de05f spjspj - Add the 'Skip to End Step of Previous Player' button to the GamePanel and associated changes 2016-03-27 00:07:23 +11:00
fireshoes
e1e6c3b9be Updated Adam Styborski's Pauper Cube for OGW. 2016-03-11 12:38:32 -06:00
LevelX2
3f57012c85 Merge origin/master
Conflicts:
	Mage.Client/src/main/java/org/mage/card/arcane/ManaSymbols.java
2016-03-03 23:22:06 +01:00
benjamin
d2fec6c61d Added Eternal format (Legacy without reserve list cards). Fixed Issues 1133 and 1521 (Pauper Deck legality check). 2016-02-24 21:33:10 -05:00
LevelX2
e9638bcc4d Release 1.4.9v0 2016-02-21 12:58:58 +01:00
LevelX2
74799d286b * Improved mana source check. Fixed #1513. 2016-02-14 18:31:02 +01:00
LevelX2
d2eb6151f1 Fixed some possible exceptions. 2016-02-06 02:12:51 +01:00
LevelX2
151e678e84 Changed history handling for user a bit. Added history to table waiting dialog and user avatar tooltip. 2016-01-23 13:37:34 +01:00
LevelX2
5981816a4b Switch to 1.4.8 for upcoming realease. 2016-01-22 22:33:58 +01:00
fireshoes
260a103d45 Pointed Crush of Tentacles to the BFZ Octopus token. Updated the Tiny Leaders Sultai commander proxy to 3/3 p/t and added Glass, the colorless commander proxy. 2016-01-19 11:52:01 -06:00
fireshoes
12ded1cbda Updated pauper banlist. 2016-01-18 18:02:23 -06:00
fireshoes
1082a0c549 Updated modern, commander, and duel commander banlists. 2016-01-18 14:49:38 -06:00
LevelX2
4eb9719769 * Allow more than 4 Wastes land in constructed decks (fixes #1454). 2016-01-11 00:00:21 +01:00
LevelX2
121f40c019 Prepared 1.4.7. 2016-01-10 22:13:59 +01:00
LevelX2
c8f82b49ff Added possibility to check kind of cost to pay for conditional mana use. 2016-01-10 12:01:58 +01:00
LevelX2
782190bac3 Some changes to mana handling to handle {C} mana. 2016-01-08 23:25:42 +01:00
fireshoes
9a31402e9d Added Legacy Cube 2016. [OGW] Added additional 1/4 spoilers to mtg-card-data.txt.Added Bone Saw reprint, Boulder Salvo, and Overwhelming Denial. Fixed translation on Corrupted Crossroads and Eldrazi Obligator and activation cost on General Tazri. 2016-01-05 00:30:59 -06:00
LevelX2
1d5a645712 [OGW] Added Oath of Jace. 2016-01-04 19:55:12 +01:00
LevelX2
207f486afc * Xmage 1.4.6v0 2015-12-13 19:47:04 +01:00
fireshoes
f8ba0da7e5 [OGW] Added Mina and Denn, Wildborn. [EXP] Added filterlands. [CUBE] Renamed Holiday Cubes to Vintage Cubes. Add Vintage Cube 2016. 2015-12-07 15:13:31 -06:00
fireshoes
7abd1133e6 Added numerous cards, mostly from PO2 and PO3. Fixed that Suture Priest's first ability wasn't optional. Updated Adam Styborski's Pauper Cube. 2015-12-03 16:26:29 -06:00
Neil Gentleman
bfb428b13a always use log4j
removed all references to mage.util.Logging, java.util.logging

transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
b25e35920e * AI Player - Fixed that the AI took mulligan in Mormir format. 2015-11-28 12:14:58 +01:00
LevelX2
c008b04965 * AI Player - Fixed that the AI for soem card effects could choose itself for choose opponent choice. 2015-11-28 11:23:08 +01:00
LevelX2
eb6a5e7dcb * Some rework of play card effects. 2015-11-26 17:06:50 +01:00
LevelX2
8957128b13 * Renamed "Historical Standard" format to "Historical Type 2" and "Super Standard" to "Super Type 2". Added Chronicles to the set lists. 2015-11-25 17:29:23 +01:00
fireshoes
ac5c18fc0c Added 8 cards. Updated Jim Davis's Cube to current list. Added OGW spoilers to mtg-cards-data.txt 2015-11-23 23:32:18 -06:00
Neil Gentleman
a90d0e5597 reuse shared code for picking basic land sets 2015-11-22 18:00:10 -08:00
LevelX2
0d86e8e063 Xmage 1.4.5v0 2015-11-21 10:33:43 +01:00
LevelX2
c06e86cd2f * Lurking Predators - Some minor rework. 2015-11-18 15:34:10 +01:00
LevelX2
4711e0cf99 Changed ability handling of modal spells to be able to select the same mode multiple times with different targets. 2015-11-14 01:56:56 +01:00
fireshoes
b18cae5100 Legendary Cube - fixed formatting of split card names 2015-11-12 22:18:10 -06:00
Neil Gentleman
c5ecb26289 Momir: lookup token at activation
loading all the cards at game start is quite slow
2015-11-11 12:55:49 -08:00
Neil Gentleman
cda5a06a6c fix sorcery-speed LimitedTimesPerTurnActivatedAbility
calling super.canActivate() from inside activate() will always fail,
because the stack is no longer empty
2015-11-11 12:31:42 -08:00
Neil Gentleman
02a6780766 add Momir Basic game type
- re-using Emblems as Vanguard cards; should probably give them their own
  CommandObject class
- setting the timing on the Momir ability to TimingRule.SORCERY causes the
  ability not to activate (?), so I've left it at INSTANT for now
- need to add a new card image source for vanguard cards
2015-11-11 12:31:30 -08:00
fireshoes
6a86a19408 [C15] ImplementedFiery, Mystic, Verdant, and Wretched Confluences. Added Legendary Cube. 2015-11-09 14:09:39 -06:00
LevelX2
431d0005f2 Updated modes to handle selection of modes multiple times (not working yet if targets included). 2015-11-08 20:07:02 +01:00
LevelX2
e0c1492f88 * Fixed a problem that the AI was locked if a attack fee has to be paid but the AI was not able to pay the costs. 2015-10-30 22:34:42 +01:00
fireshoes
ff71654a5f Added Adam Styborski's Pauper Cube and Army of Allah card. 2015-10-22 15:24:23 -05:00
LevelX2
ae69986aef * Fixed a bug that the AI did not handle to target a card in its hand (e.g. Chrome Mox). 2015-10-22 01:00:17 +02:00
LevelX2
7ac0fe65ef * Fixed bug that prevented to use mana abilities manually. 2015-10-21 23:24:04 +02:00
Neil Gentleman
3817118bc0 Fix 'Of', 'By' and 'The' in card names 2015-10-19 00:44:26 -07:00
LevelX2
8b8097878c * Reworked/Cleaned card movement handling. 2015-10-11 03:52:38 +02:00
LevelX2
0176478441 * Fixed a bug that caused creatures forced to attack could prevent to attack by deselecting the forced creature or be able to attack another defender by using the Attack All button. 2015-10-06 22:22:37 +02:00
LevelX2
625aa29d6e Rework of "spend mana as though it were mana of" handling. 2015-10-06 17:28:59 +02:00
fireshoes
0501ecc8ae Added BFZ block constructed 2015-09-29 13:01:17 -05:00
fireshoes
8108894da1 Updated Legacy, Vintage, and Duel Commander banlists 2015-09-28 15:54:05 -05:00
fireshoes
13337b1fe0 Merge origin/master 2015-09-15 00:21:10 -05:00
fireshoes
192fa87e58 Corrected the card list for Legacy Cube 2015 and renamed to Legacy Cube March 2015. Added Legacy Cube September 2015. [BFZ] Updated mtg-cards-data.txt for 9/14 spoilers and correct some translations. Implemented Noyan Dar, Roil Shaper; Transgress the Mind; Crumble to Dust; From Beyond; Dragonmaster Outcast reprint; Endless One; and Sylvan Scrying reprint. 2015-09-15 00:18:53 -05:00
LevelX2
8f64a2ab54 * Fixed that a player doing a library search with a stated quality (701.15b) couldn't fail to find a card if cards with the stated quality did exist in the searched library. 2015-09-14 23:36:32 +02:00
LevelX2
de639cc1d6 * Suspend, added the card name to the rule text of the ability triggering, so different suspended cards were not auto put on the stack by the activated same rule text option. 2015-09-11 23:06:26 +02:00
LevelX2
9a37bd28ad Xmage 1.4.4v0 2015-09-05 12:51:07 +02:00
LevelX2
707c1acf6b * Added an option to auto order triggers with the same text. Added options to pass priority automatically after spell cast and ability activation. Fixed a problem of the tests with the new Scry mulligan. 2015-09-04 00:25:23 +02:00
fireshoes
84163dd356 Added Jim Davis's Cube 2015-09-03 17:12:15 -05:00
LevelX2
5a812f022d Added the new mulligan rule with Scry. Litte Scry rework. 2015-09-03 17:27:43 +02:00
LevelX2
5f7f04be65 * Master of the Wild Hunt - Fixed that the damage that the controller of the targeted creature could assign was handled targeted and so hexproof could wrongly block that assignment. 2015-08-30 21:30:58 +02:00
LevelX2
423e1fd368 * Triggered abilities order selection is applied immediately now. 2015-08-28 15:16:24 +02:00
LevelX2
39e62095e4 Fixed some dialogs for human players that were not shown after a reconnect to a game (e.g choose mulligan, any use Yes/No choice, amount choice, Pile choice). 2015-08-28 14:29:54 +02:00
LevelX2
758f56792e * Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328). 2015-08-28 11:44:14 +02:00
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
9df993bd3a * Intet, the Dreamer - Improved handling to look at face down cards exiled with Intet. Works now also if Intet has left the battlefield. 2015-08-19 00:59:05 +02:00
LevelX2
aa1eb354ef * Removed some data from player restoring to fix unintended draws after a player concedes game (#1205) 2015-08-18 17:20:04 +02:00
LevelX2
75ed3ffbca * AI target selection - Fixed a problem with TargetSpellOrPermanent (could cause e.g. a bug if AI casts Venser, Shaper Savant). 2015-08-18 12:43:54 +02:00
LevelX2
5ee01868a9 * Fixed a bug of AI target card in hand selection leading to UI hang if AI had no valid targets in hand (e.g. Show and Tell or Hypergenesis). 2015-08-16 17:59:14 +02:00
benjamin
bff35a5b16 Fixed error where timeshifted cards were not validated. 2015-08-15 13:15:15 -04:00
fireshoes
90c2ce6b2e Added Bite of the Black Rose, Cackling Witch, and Orim's Touch. Added Serra Angel and Tariel, Reckoner of Souls FTV: Angels reprints. Removed unused imports on Voidmage Husher. 2015-08-09 22:52:52 -05:00
LevelX2
c98577cc6a Xmage 1.4.3v0 2015-08-06 22:18:01 +02:00
benjamin
9565b06c67 Changed names of Historical and Super standard for consistency. 2015-08-05 19:35:28 -04:00
LevelX2
662ee7ca10 * Fixed handling of face down card selection (e.g. for Scroll Rack). 2015-08-05 17:45:45 +02:00
LevelX2
36cacff537 * Historical Standard - Fixed the missing Scourge expansion data. 2015-08-04 23:31:55 +02:00
LevelX2
efb5e06e57 * Rollback - Fixed that UI is locked after a accepted rollback request (fixes #1158). 2015-08-02 12:39:02 +02:00
LevelX2
009f2a85fd Fixed weird replacement effects showing from otehr games (#643). 2015-07-30 16:46:24 +02:00
LevelX2
64b8e73ec9 Merge pull request #1155 from marthinwurer/master
Added Historical Standard deck validators to config
2015-07-28 14:46:17 +02:00
benjamin
cc9bda92af Updated Historical Standard validators
Made both actually test for having Stoneforge Mystic XOR Batterskull. Updated Super Standard Banlist.
2015-07-27 21:46:00 -04:00
LevelX2
1ef74f3293 Fixed some possible null pointer exceptions. 2015-07-28 00:04:57 +02:00
benjamin
bd5d13a323 Updated Historical Standard validators
changed name of AllStandards.java to more accurately reflect the format; it uses the new date range and banlist from /r/AllStandards. Historical Standard uses the banlist from http://thattournament.website/historic-tournament.php
2015-07-26 22:59:18 -04:00
benjamin
2d5402b8e8 Added a Historical Standard deck validator, conforming to most of the rules found at http://thattournament.website/historic-tournament.php 2015-07-26 20:00:44 -04:00
LevelX2
eca37467a3 * Added a auto select color for color choices of mana abilities that ask the human player to select a colo (implements #690). 2015-07-21 17:23:10 +02:00
LevelX2
4324a6a683 Fixes to token image handling. 2015-07-19 10:09:50 +02:00
LevelX2
6ef50c42bf Some minor changes. 2015-07-19 10:08:58 +02:00
LevelX2
c784637766 Set ALLOW_INTERRUPT back to true in repository. 2015-07-18 09:59:42 +02:00
fireshoes
2931ea4c26 Updated Ben's Cube. Implemented Blood Funnel, Mizzium Transreliquat, Jilt, Stand Together, Torpid Moloch, Tidewater Minion 2015-07-17 01:23:33 -05:00
fireshoes
cb083d73e4 Alphabetized Ben's Cube 2015-07-16 15:17:13 -05:00
fireshoes
cc6fb2270e Updated formatting and/or spelling for cards in various cubes 2015-07-16 14:54:49 -05:00
LevelX2
0c0fe9984e Some fixes/improvements to AI target handling and tests. 2015-07-16 13:10:11 +02:00
fireshoes
cd3a37ac6c Updated Tiny Leaders banlist. Updated Duel Commander banlist and tuck rule change. [V15] Added two Akroma reprints. 2015-07-13 21:44:40 -05:00
LevelX2
fa0a40b0d6 * Some fixes/chnages to AI player. Needs probably some more testing. 2015-07-12 19:51:04 +02:00
LevelX2
55966f3056 * Fixes to spend any mana to pay handling- 2015-07-12 19:49:53 +02:00
LevelX2
b80e27f3b3 * Fixed handling of Phyrexian mana. 2015-07-09 01:43:26 +02:00
LevelX2
53e36c728c * Some minor fixed, error handling. 2015-07-04 16:44:36 +02:00
LevelX2
cd0cba6ec7 XMage Release 1.4.2v0 2015-07-04 01:28:19 +02:00
LevelX2
0ac5777765 * Fixed a bug of All atack button if multiple players/Planeswalker could be attacked. 2015-07-03 22:06:14 +02:00
LevelX2
cea7bb4e87 Improved undo for All Attack action. 2015-07-03 21:05:59 +02:00
LevelX2
25ca463520 [ORI] Added Tainted Remedy and Liliana Planeswalker. Fix for build bug of Sigled Starfish. 2015-07-03 12:26:14 +02:00
LevelX2
3eb1fd4047 Added a button to attack with all available cratures. 2015-07-02 17:03:14 +02:00
LevelX2
0cbe590cac * Fixed that mana auto-payment settings were not correctly set from previous settings on game start. 2015-07-02 13:18:12 +02:00
LevelX2
0a0cb40783 * Fixed that creatures that have to pay costs to block were wrongly forced to block causing UI locks. 2015-07-01 23:00:22 +02:00
LevelX2
123d1e4ec6 [ORI] Added 6 black cards. 2015-06-30 01:24:51 +02:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00
LevelX2
87f3978589 Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information. 2015-06-28 00:10:38 +02:00
LevelX2
56b81f8635 Computer AI - Fixed a bug in AI target handling (e.g. AI Show and Tell selection blocked UI). 2015-06-24 16:28:30 +02:00
LevelX2
ca9e52f99b Merge pull request #1052 from brodee/master
code review comments for chaos/random booster draft:
2015-06-24 06:56:45 +02:00
Brodee
ac0aa65aab code review comments for chaos/random booster draft:
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
LevelX2
0a3c081ded Merge pull request #1048 from brodee/master
Chaos booster draft implementation
2015-06-23 21:59:46 +02:00
fireshoes
f13c1a5794 Added Holiday Cube 2015 2015-06-23 00:50:14 -05:00
brodee
e3b84eaab5 chaos booster draft implementation first check-in 2015-06-22 21:55:43 -07:00
LevelX2
e509a35795 Fixed a bug that existing continuous effects were not applied before state based effects were checked. 2015-06-20 01:07:35 +02:00
LevelX2
9882948a06 * Splice on Arcane - Fixed that if a player used an alternate cost to cast the arcane spell (e.g. Nourishing Shoal) splice mana costs were also removed. 2015-06-17 16:15:44 +02:00
LevelX2
cd0f273122 Fixed a bug that if a human player had to discard more cards than he had on hand, the game UI was blocked. 2015-06-15 17:35:48 +02:00
LevelX2
060a468d4b Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
LevelX2
ce26bc8ed0 Added option to deactivate to ask th eplayer in which order cards go to gaveyard. 2015-06-13 12:27:50 +02:00
LevelX2
65401f1cbc * Tiny Leaders - Fixed wrong split cards converted mana costs check. Added check for sideboard card that was missing. 2015-06-11 08:36:21 +02:00
LevelX2
8ae9293c98 * Added user country flag. View of image in user list is still missing. 2015-06-10 17:52:18 +02:00
LevelX2
3b61a10237 Fixed some bugs and added a AI Test player class. 2015-06-08 18:31:54 +02:00
LevelX2
9da44a547d Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707. 2015-06-07 22:37:12 +02:00
LevelX2
8acf28eed1 * Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen. 2015-06-07 00:53:08 +02:00
LevelX2
53396a44f2 Added some test and some minor fixes to effect ability handling. 2015-06-04 13:50:39 +02:00
LevelX2
b58d2e88ea * Novijen Sages - Fixed that it was not possible to pay the activated ability with the counters of Novijen Sages. 2015-06-03 23:49:54 +02:00
LevelX2
f63fae06de Some changes to AI player. 2015-06-03 17:08:01 +02:00
LevelX2
1b690e5c8c * Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests. 2015-05-31 18:44:02 +02:00
LevelX2
c2ee9ef4ad Minor fix to target handlling. 2015-05-25 22:58:01 +02:00
LevelX2
76aa9c128d * Release 1.4.0v1 2015-05-24 14:50:24 +02:00
LevelX2
497b977911 * Fixed a bug that the AI did most of the time choose the wrong mana color if producing mana from any or multiple mana effects. 2015-05-13 15:04:42 +02:00
LevelX2
fa847e8feb * Update to version 1.4.0v0. 2015-05-12 23:11:25 +02:00
LevelX2
ed501cad21 * Some minor adjustements/changes. 2015-05-12 23:00:34 +02:00
LevelX2
15efe14fd5 * Fixed human players controlling other human players turn (e.g. by Mindsliver). 2015-05-12 01:10:56 +02:00
LevelX2
25ef57570d [MM2] Added Worldhear Phoneix. 2015-05-10 01:33:02 +02:00
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
betasteward
c5e216ddbf more MCTS improvements 2015-05-04 15:41:37 -04:00
Nathaniel Brandes
2f476b7c53 Cleanup sets.
This is an extensive renaming of sets to their correct names. "Duel
Decks" and "Not Standard Legal" have been merged into a "Supplemental"
set type. MTGO-only sets have been put into their own set type, just
like magiccards.info. Supplemental sets now have a "block" which is the
block that they have under magiccards.info, for easier organization. The
deck builder on the client now relies on an autogenerated list instead
of a hardcoded one.
2015-05-03 20:07:13 -07:00
LevelX2
8686f4f777 * Fixed a bug that the AI did for target selection not check correctly players with hexproof ability. 2015-05-02 09:47:38 +02:00
betasteward
9209e43310 Updates to MCTS AI 2015-04-30 11:33:22 -04:00
LevelX2
b2fe13c8c8 * Fixed attack tap handling - You can no longer attack with a mana producing creature that will be get tapped for attacking and use the creature itself to produce mana to pay for effects like Ghostly Prison if the mana ability has the cost to tap the creature. 2015-04-16 15:57:17 +02:00
LevelX2
c65adebc57 Fixed that to allow watchers of a game to see the hand cards of players did not work correctly. 2015-04-10 12:36:22 +02:00
LevelX2
2f09b2859c Some minor changes. 2015-04-07 16:46:10 +02:00
LevelX2
23f35e8ad1 * Chnaged Tiny Leaders handling of commander zone change replacement. 2015-03-26 00:14:21 +01:00
LevelX2
488e7a9290 * Implemented latest Commander rule changes concerning zone changes. 2015-03-25 13:58:01 +01:00
fireshoes
9fb1acbf31 Updated Duel Commander and Pauper banlists. Added Lady Sun and Coastal Wizard. Added DTK to Khans of Tarkir block constructed format. 2015-03-23 23:13:01 -05:00
LevelX2
10b7791cd2 * Tiny Leaders Format - Fixed a bug that happened as you did not set the Leader name to the deck name. 2015-03-20 17:30:12 +01:00
LevelX2
78df43fd30 Fixed a sideboarding bug of Tiny Leaders Format (fixes #807). 2015-03-19 00:54:04 +01:00
betasteward
9ad8530dee moved faceDown property from Card to CardState 2015-03-12 22:09:12 -04:00
LevelX2
aad8edd8cc * Tiny Leader - The commander cast X times is shown now, you can use deck name "Sultai" as default commander for UBG, check that the commander card can't be again in the deck or sideboard, sideboard can also be empty now, sideboard may not include the commander. 2015-03-12 01:11:31 +01:00
LevelX2
2d1755be2e Readded uninteneded from pom-xml removed project references again (fixes #787). 2015-03-11 11:15:42 +01:00
LevelX2
6b8493d9f8 * Changed all occurances of unblockable to can't be blocked. 2015-03-08 21:54:36 +01:00
fireshoes
b1a88011ab [DTK] Updated mtg-cards-data.txt for 3/3 spoilers and added Dragon Fodder, Evolving Wilds, and Dragonlord's Servant. [CUBE] Added Legacy Cube 2015 2015-03-04 12:09:03 -06:00
LevelX2
6b0f6be574 Fixed spelling bug of import mage.abilities.effects.common.continuous package. 2015-03-03 00:37:39 +01:00
LevelX2
570ed36cd8 Some minor changes. 2015-03-02 08:35:00 +01:00
LevelX2
7ce1e6de19 * Some minor changes. 2015-03-01 17:22:39 +01:00
LevelX2
f7924a6d92 Merge pull request #764 from JRHerlehy/master
Implementation of Tiny Leaders Format
2015-03-01 16:06:51 +01:00
LevelX2
8849538723 * Fixed that library selections could not be deslected if multiple cards have to be selected. 2015-03-01 16:06:13 +01:00
JRHerlehy
0a0a399259 Add Sideboard
Allows a deck to have a sideboard.  The player must have saved the deck
with the CARDNAME of their commander in the NAME field of the Deck
Editor to have it process as valid.
2015-03-01 03:12:25 -08:00
JRHerlehy
8a6da4abe3 Allowing Sideboarding
Tiny Leaders allows sideboarding.  Turned on sideboarding option.
2015-03-01 02:31:56 -08:00
JRHerlehy
983cb571e7 Fixed Tiny Leaders Duel Type
Fixed missing class access level for TinyLeadersDuelType
2015-03-01 01:34:49 -08:00
JRHerlehy
6e95e5ef70 Removed pushed target folder from TinyLeadersDuel 2015-03-01 01:32:15 -08:00
JRHerlehy
07db858f34 Implement Tiny Leaders for XMage
Initial implementation of Tiny Leaders for XMage
2015-02-28 16:16:10 -08:00
LevelX2
11fb2412cb Fixed a bug of AI target selection that caused endless loops during build of test project. 2015-02-27 15:18:38 +01:00
LevelX2
80d3e6bd9a Fixed a bug of AI target selection that caused endless loops during build of test project. 2015-02-27 15:04:42 +01:00
LevelX2
4a5140d0ab Fixed a bug of cost paying handling not showing only the left over unpaid part of mana cost (fixes #185). Added the name of the object the cost is paid for to the feedback panel. 2015-02-26 13:52:02 +01:00
LevelX2
79e9312893 * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
LevelX2
0c73076895 * Added AlternateManaPaymentAbility interface and handling. 2015-02-20 02:15:22 +01:00
LevelX2
c6d3a8247d * Holiday Cube 2014 - Removed additinal blank in name of Hero of Oxid Ridge that prevented the use of the card in the cube. 2015-02-15 23:14:32 +01:00
LevelX2
ef147bc80c * Fixed a possible endless loop while player left game during damage distribution. 2015-02-12 12:16:56 +01:00
LevelX2
0cda1f7731 * Fixed spelling error for Fire // Ice card of Holiday Cube 2014. 2015-02-08 09:54:23 +01:00
LevelX2
41c6c47092 * Added promotional, Duel Deck and Non-standard-legal sets to SetType. Changed sets and set selection accordingly. 2015-02-04 00:34:18 +01:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
19d71aaf84 * AI PLayer - Fixed a problem with targets of Venser, Shaper Savant. 2015-01-31 10:00:16 +01:00
LevelX2
de92c50944 * Commander format - Fixed that the commanders color identity was not correctly set for the mana replacement effect. Mana symbols from the rule text were not taken into account. 2015-01-25 22:46:55 +01:00
fireshoes
e03e613214 Updated banned lists 2015-01-19 14:22:10 -06:00
LevelX2
bd6753da0b * Duel Commander - Fixed that for duel commander muliplayer games the specific (e.g. starting life) duel commander rule changes did not take place. 2014-12-31 09:52:48 +01:00
LevelX2
8d8a2074f0 * Lion's Eye Diamond - Fixed that it now only can be cast at the time an instant spell could be cast. 2014-12-27 03:51:10 +01:00
fireshoes
086f860396 Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube 2014-12-21 19:57:23 -06:00