LevelX2
31e92fbfcb
Fixed that preventing identical chat messages is not active for game log ( fixes #2274 ).
2016-10-02 23:46:32 +02:00
LevelX2
5d94ed8dd0
Some clean up changes.
2016-10-02 17:27:05 +02:00
LevelX2
ca39289a3a
Fixed a possible null pointer exception.
2016-09-29 16:20:29 +02:00
fireshoes
783a278fca
Added Frontier format (M15 forward). Added Kaladesh block constructed.
2016-09-27 01:54:49 -05:00
Lymia Aluysia
48e14a1765
Rename stuff. Names are hard.
2016-09-25 14:45:06 -05:00
Lymia Aluysia
2fec14f8fa
Minor error message fix.
2016-09-25 12:36:59 -05:00
Lymia Aluysia
51b9d5ba38
Improved debug output slightly.
2016-09-24 17:34:30 -05:00
Lymia Aluysia
d678fc1a59
Add custom set loader code.
2016-09-24 15:16:20 -05:00
spjspj
16bb17e5bb
spjspj - Add option of 'Number of Seats'. This is for Tournaments so that you can draft say a 4 way draft and then have a 4 way game at the end of it.
2016-09-25 00:46:16 +10:00
fireshoes
274dbc2dbb
Added Legacy Cube Sept 16 to the menu...
2016-09-22 10:52:28 -05:00
LevelX2
c82d6b5566
* Fixed some possible null pointer exceptions.
2016-09-20 23:40:25 +02:00
LevelX2
d3d1402fbb
[KLD] Added 9 white cards.
2016-09-17 00:45:33 +02:00
LevelX2
d7dd635bca
Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…"
2016-09-16 23:55:54 +02:00
ingmargoudt
f1cf9e7adb
introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
2016-09-16 21:23:31 +02:00
Samuel Sandeen
377a0edec9
Fix a bug in the cheat system for manual testing.
2016-09-15 19:20:04 -04:00
ingmargoudt
3128bd2b4b
replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead
2016-09-14 15:27:31 +02:00
LevelX2
bb8326d46b
XMage 1.4.15v0
2016-09-10 12:31:18 +02:00
Samuel Sandeen
d53f751711
Update the cheat testing code
...
The new Zone change code is more strict so the cheat code needs to
trick it.
2016-09-08 19:56:40 -04:00
ingmargoudt
e2a479255a
refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer
2016-09-05 15:03:47 +02:00
LevelX2
539b03bd1d
Xmage 1.4.14v0
2016-08-13 10:14:38 +02:00
fwannmacher
a052830628
- Removed "CARD ZONE" from tooltip when it is not necessary
2016-08-08 18:30:42 -03:00
Will Hall
e2fdcb8aa3
Use "his or her" rather than "his"
2016-08-05 22:34:46 -07:00
spjspj
883b63a01d
spjspj - Update to push deck List across from Client to Server for Custom Cube
2016-07-25 22:44:21 +10:00
spjspj
5e6836a8f6
spjspj - Prevent some types of spam in the main chat
2016-07-24 01:56:05 +10:00
fireshoes
99dbdef5ce
Added Vintage Cube June 2016 to the cube menu. Fixed that Permeating Mass did not use LKI for creating the copy.
2016-07-22 11:52:04 -05:00
Quercitron
cba91dc1d1
Add \me chat command.
2016-07-14 02:35:21 +03:00
LevelX2
d0ecb473da
Xmage 1.4.13v0
2016-07-11 22:54:43 +02:00
spjspj
26d38f0773
spjspj - Add the option of having a .dck file as a cube
2016-07-04 00:20:31 +10:00
spjspj
2eb68403cf
spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable.
2016-06-26 12:54:59 +10:00
LevelX2
663c6fe1e9
Try to fix "Comparison method violates its general contract" error.
2016-06-18 12:55:54 +02:00
LevelX2
266a0870ca
Xmage 1.4.12v0
2016-05-29 10:59:39 +02:00
Quercitron
608cab21a9
Fix that incorrect UserStats endTime can be set when rating is updated.
2016-05-21 01:55:29 +03:00
Quercitron
c781728b97
Add rating to the client ( #1498 )
2016-05-17 17:27:43 +03:00
Quercitron
972d59aa37
Add user rating using Glicko rating system ( #1498 )
2016-05-17 17:22:14 +03:00
Nathaniel Brandes
43205b6f46
Fix Angel of Jubilation.
...
The Angel now properly only restricts the sacrifice of creatures.
2016-05-09 00:26:02 -07:00
LevelX2
eb98568b8c
Added Rich Man Draft to the default config.xml used by the local xmage server.
2016-04-27 15:42:45 +02:00
LevelX2
e2a8ddef0f
Merge pull request #1905 from KWottrich/clean-up-java-imports
...
Clean up java imports
2016-04-26 11:37:35 +02:00
LevelX2
1fcd26fc60
xmage 1.4.11v0
2016-04-26 00:59:03 +02:00
Kenny Wottrich
f3c83d54f5
Remove Unused Imports
...
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
fireshoes
a4e1444d63
Added Freeform constructed format (same requirements as limited), Shadows over Innistrad block constructed format, and added Wastes as a valid basic land for Momir Basic.
2016-04-18 20:16:44 -05:00
emerald000
b9ab16d945
Remove use of maven-shade-plugin causing some Netbeans bug.
...
It shouldn't be necessary anyway.
2016-04-17 19:23:38 -04:00
LevelX2
5770dd6014
Added some lost and reconnect statistics to footer data.
2016-04-14 23:43:08 +02:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
spjspj
bd12d17d44
spjspj - Implement new form of draft in which you simulate opening a full booster box (36 boosters) and take one at a time. Known (to me at least) colloquially as 'Rich Man's Draft' as it requires you to buy a full booster box.
2016-04-14 22:48:54 +10:00
LevelX2
41ba4c9540
Some changes to logged data and a NPE prevention.
2016-04-14 08:28:28 +02:00
fireshoes
2778ae2381
Added Legendary Cube April 2016.
2016-04-06 22:41:15 -05:00
LevelX2
bcdde0a945
XMage version 1.4.10v0
2016-04-06 22:56:02 +02:00
LevelX2
74c310de3e
Fixed some more possible exception bugs.
2016-04-06 20:45:33 +02:00
spjspj
e5ca1bd6d2
spjspj - Implement a 'Use the first available mana ability for a land mode'.
...
This allows people to float mana more easily and to not have to get the popup forcing them to select which mana ability they would like to activate.
There's a new option in the menu system under the Mana Payment section which is set via pressing 'Alt' and the number '1' key (aka Alt+1) (and is unset by releasing Alt+1).
Or they can set it from the right click menu as well.
2016-04-04 20:30:28 +10:00
LevelX2
fa5dd387b4
Added check to limit the number of waiting tables a player can create at the same time.
2016-03-26 10:42:02 +01:00