LevelX2
|
87f919ecac
|
* Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there.
|
2015-06-21 23:49:16 +02:00 |
|
LevelX2
|
060a468d4b
|
Update to release 1.4.1.
|
2015-06-14 02:43:16 +02:00 |
|
LevelX2
|
6420666668
|
Some fixes to player handling.
|
2015-06-14 02:42:56 +02:00 |
|
LevelX2
|
ce26bc8ed0
|
Added option to deactivate to ask th eplayer in which order cards go to gaveyard.
|
2015-06-13 12:27:50 +02:00 |
|
LevelX2
|
8ae9293c98
|
* Added user country flag. View of image in user list is still missing.
|
2015-06-10 17:52:18 +02:00 |
|
LevelX2
|
9da44a547d
|
Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707.
|
2015-06-07 22:37:12 +02:00 |
|
LevelX2
|
907ec7abb0
|
Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
|
2015-06-07 17:14:43 +02:00 |
|
LevelX2
|
8acf28eed1
|
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
|
2015-06-07 00:53:08 +02:00 |
|
LevelX2
|
bafd27f5b3
|
Identifier are shown for Looked at and revealed cards view
|
2015-06-03 17:05:59 +02:00 |
|
LevelX2
|
64ea893ea0
|
Some changes to logging.
|
2015-05-22 22:33:01 +02:00 |
|
LevelX2
|
fa847e8feb
|
* Update to version 1.4.0v0.
|
2015-05-12 23:11:25 +02:00 |
|
LevelX2
|
ed501cad21
|
* Some minor adjustements/changes.
|
2015-05-12 23:00:34 +02:00 |
|
LevelX2
|
9c97953b6b
|
Added some font color to object and player names output to game logging and feedback area.
|
2015-05-09 21:18:00 +02:00 |
|
North
|
c323c5b0b8
|
replaced jboss Logger usage with log4j
|
2015-05-06 00:38:29 +02:00 |
|
LevelX2
|
89f7a542a3
|
* Some more fixes to the name Shadowmoor.
|
2015-05-04 11:12:47 +02:00 |
|
LevelX2
|
c2fb2de67a
|
Fixed a bunch of NPE and other possible exceptions.
|
2015-04-20 23:37:28 +02:00 |
|
LevelX2
|
ed9d0a5fc1
|
Fixed a bug that user data was not set for players of tournaments (fixes #903).
|
2015-04-12 08:34:23 +02:00 |
|
LevelX2
|
c65adebc57
|
Fixed that to allow watchers of a game to see the hand cards of players did not work correctly.
|
2015-04-10 12:36:22 +02:00 |
|
LevelX2
|
78df43fd30
|
Fixed a sideboarding bug of Tiny Leaders Format (fixes #807).
|
2015-03-19 00:54:04 +01:00 |
|
LevelX2
|
b4b8135e4c
|
Some minor changes.
|
2015-03-14 22:38:15 +01:00 |
|
fireshoes
|
b1a88011ab
|
[DTK] Updated mtg-cards-data.txt for 3/3 spoilers and added Dragon Fodder, Evolving Wilds, and Dragonlord's Servant. [CUBE] Added Legacy Cube 2015
|
2015-03-04 12:09:03 -06:00 |
|
JRHerlehy
|
07db858f34
|
Implement Tiny Leaders for XMage
Initial implementation of Tiny Leaders for XMage
|
2015-02-28 16:16:10 -08:00 |
|
LevelX2
|
6f6b35d40f
|
Some minor changes.
|
2015-02-27 01:07:49 +01:00 |
|
LevelX2
|
79e9312893
|
* Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging.
|
2015-02-20 13:58:13 +01:00 |
|
LevelX2
|
38f9bb90b2
|
* Set the game thread name to the game id.
|
2015-02-12 13:51:27 +01:00 |
|
LevelX2
|
5727791526
|
* Fixed table health checking of tournament tables (waiting tournament tables were accidently removed).
|
2015-02-08 14:01:20 +01:00 |
|
LevelX2
|
adbd1bca94
|
* Imporoved release of draft object during draft tournament.
|
2015-02-06 00:23:01 +01:00 |
|
LevelX2
|
4e56e584b6
|
* Fixed that PriorityTimer was not canceled. Added gaeId to Timer name.
|
2015-02-05 22:43:51 +01:00 |
|
LevelX2
|
dd54269216
|
* Fixed handling of Split cards (fixes #670).
|
2015-02-03 00:05:30 +01:00 |
|
LevelX2
|
2425704305
|
Reset table check intervall back to 10 minutes (was accidently commited with 1 minute).
|
2015-02-02 12:00:44 +01:00 |
|
LevelX2
|
00801e3ecf
|
* Some chnages to logging, added changes to table health check.
|
2015-02-02 08:40:30 +01:00 |
|
LevelX2
|
2544c12d48
|
* Some minor changes.
|
2015-02-01 16:47:21 +01:00 |
|
LevelX2
|
5701c36446
|
* Fixed possible null pointer exception.
|
2015-01-26 19:26:49 +01:00 |
|
LevelX2
|
6ef8b4f976
|
* Reworked DB comparison between client and server.
|
2015-01-25 19:21:50 +01:00 |
|
LevelX2
|
b12b044e36
|
* Added some basic logging for deck format validation
|
2015-01-21 14:40:05 +01:00 |
|
LevelX2
|
148994c9e5
|
* Fixed a bug that for players was not shown, that they play a tournament after round 1.
|
2015-01-07 23:43:58 +01:00 |
|
LevelX2
|
dd8a11ba5c
|
* Redesigned idle timeout handling to prevent selecting wrong player for timeout.
|
2014-12-27 17:31:52 +01:00 |
|
fireshoes
|
086f860396
|
Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube
|
2014-12-21 19:57:23 -06:00 |
|
LevelX2
|
0ef340d108
|
* Some rework of User/Tournament/Quit handling.
|
2014-12-20 17:54:02 +01:00 |
|
LevelX2
|
43a90c6805
|
Added logging statement.
|
2014-12-14 22:56:50 +01:00 |
|
fireshoes
|
218e044804
|
Added Holiday Cube 2014 and some new cards
|
2014-12-12 13:58:03 -06:00 |
|
LevelX2
|
6434df04b2
|
* Some minor changes to server logging.
|
2014-12-11 02:06:34 +01:00 |
|
LevelX2
|
b3f1cc002e
|
* Changes to server lock handling and logging.
|
2014-12-10 15:00:55 +01:00 |
|
LevelX2
|
30869beca0
|
* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
|
2014-12-08 01:30:18 +01:00 |
|
LevelX2
|
c5bc99b8de
|
* Changes to session lock handling.
|
2014-12-05 20:14:28 +01:00 |
|
LevelX2
|
896793b93d
|
* Session locking - Fixed some problems with the reentrant lock.
|
2014-12-01 17:00:26 +01:00 |
|
LevelX2
|
f85f477b90
|
Fixed a bug that a tournament match did not end, if a player left during sideboarding.
|
2014-11-27 18:41:33 +01:00 |
|
LevelX2
|
67479bb5a4
|
* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
|
2014-11-26 01:48:00 +01:00 |
|
LevelX2
|
7e145d2cfd
|
* Added possibility to allow other players to see hand cards of player.
|
2014-11-24 23:03:21 +01:00 |
|
LevelX2
|
c22b54d262
|
*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
|
2014-11-23 18:43:31 +01:00 |
|
LevelX2
|
b0238b402e
|
*Changed lock handling of session to prevent continuous locking.
|
2014-11-23 18:42:22 +01:00 |
|
LevelX2
|
a82e9bfa64
|
* Admin console - Forced cancel user session .
|
2014-11-21 18:54:04 +01:00 |
|
LevelX2
|
04ba280be1
|
* Cube - Added The Peasant's Toolbox cube.
|
2014-11-08 17:20:36 +01:00 |
|
LevelX2
|
d7f100b24b
|
* Added "Duel Commander" format (fixes #436).
|
2014-11-08 01:33:29 +01:00 |
|
LevelX2
|
751365124e
|
* Commander - Players no longer go to a sideboarding phase during caommander matches.
|
2014-11-07 14:24:07 +01:00 |
|
LevelX2
|
9b6bc80f34
|
Added MTGO Legacy Cube.
|
2014-11-03 22:31:13 +01:00 |
|
LevelX2
|
65c9ca845e
|
* Fixed a bug in table view sort.
|
2014-11-02 17:07:21 +01:00 |
|
LevelX2
|
8f642df60e
|
Added workaround for "Comparison method violates its general contract!" message of table sort.
|
2014-11-02 12:09:52 +01:00 |
|
LevelX2
|
8426816b09
|
* Some changes to table and match view.
|
2014-11-01 14:24:23 +01:00 |
|
LevelX2
|
e6c7fa5f96
|
* Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files.
|
2014-10-31 16:22:10 +01:00 |
|
LevelX2
|
2ac1340af7
|
* Some changes to version handling. Added display of server version (incl. minor server version) in client window titel.
|
2014-10-31 10:35:53 +01:00 |
|
LevelX2
|
df71237f46
|
* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
|
2014-10-30 20:40:23 +01:00 |
|
LevelX2
|
4bbc733496
|
* Cubes - Added cube from www.mtgcube.com.
|
2014-10-29 08:58:12 +01:00 |
|
LevelX2
|
473204d713
|
*Cubes - Added Ben's cube.
|
2014-10-29 01:38:04 +01:00 |
|
LevelX2
|
1241f6582b
|
* Minor changes to logging.
|
2014-10-28 08:14:03 +01:00 |
|
LevelX2
|
6db39452cd
|
* Fixed bug of player handling if player left during sideboarding. Added player info to show if tournament player is in sideboarding state.
|
2014-10-25 16:03:29 +02:00 |
|
LevelX2
|
c43521438d
|
* Fixed that a check for the submitted deck was wrongly also made for limited tournaments.
|
2014-10-22 19:57:28 +02:00 |
|
LevelX2
|
7f3774deb6
|
Some minor changes.
|
2014-10-17 17:22:36 +02:00 |
|
LevelX2
|
400e8bf0ae
|
Chnaged tooltip text generation of modal spells to use bullets.
|
2014-10-17 14:57:38 +02:00 |
|
LevelX2
|
d03966738e
|
* Some changes to logging.
|
2014-10-13 08:39:40 +02:00 |
|
LevelX2
|
bdd163080d
|
* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
|
2014-10-12 22:37:39 +02:00 |
|
LevelX2
|
03337221c9
|
* Fixed draft start handling to prevent unneccessary waiting check start thread.
|
2014-10-12 12:35:24 +02:00 |
|
LevelX2
|
5ccc1c91ae
|
* Tournaments - Added handling for constructed formats and password protection.
|
2014-10-12 04:19:28 +02:00 |
|
LevelX2
|
8f690f7e02
|
* Added option to start matches with password protection.
|
2014-10-11 16:29:37 +02:00 |
|
LevelX2
|
c96153f544
|
* Somem minor formatting / changes.
|
2014-10-10 07:58:07 +02:00 |
|
LevelX2
|
1f4d3b9cea
|
* Fixed a bug that tables waiting for players were removed unintended during table health check (running every 10 minutes).
|
2014-10-09 16:56:25 +02:00 |
|
LevelX2
|
3d4072922f
|
* Fixed a bug that stopped the match because table was wrongly removed. Happened only during sideboarding phase.
|
2014-10-09 08:00:00 +02:00 |
|
LevelX2
|
7f46323f67
|
* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
|
2014-10-05 14:33:47 +02:00 |
|
LevelX2
|
8fd2a9e234
|
* Multiplayer - Fixed a bug that a player that left a multiplayer game was not handled correctly. Next game did not start. Running game was ended after some minutes.
|
2014-10-04 11:13:11 +02:00 |
|
LevelX2
|
845d3a7951
|
* Added handling to show all tournament games in tournament view.
|
2014-10-02 01:15:21 +02:00 |
|
LevelX2
|
e0ffef40cc
|
Added possibility to set some more JBoss Remoting parameters with config.xml on server start.
|
2014-10-01 16:04:26 +02:00 |
|
LevelX2
|
ae0417bf5c
|
Some minor changes to server.
|
2014-09-29 08:11:18 +02:00 |
|
LevelX2
|
350897b0e2
|
Some fixes to player quits game handling.
|
2014-09-28 15:45:35 +02:00 |
|
LevelX2
|
0a068e2258
|
* Fixed chat command handling (\list), the user chat input is now escaped to prevent using html tags.
|
2014-09-26 19:42:58 +02:00 |
|
LevelX2
|
070e8609f4
|
* Some changes to user handling / logging.
|
2014-09-26 15:31:56 +02:00 |
|
LevelX2
|
f3ea64e27c
|
* Changed handling of phases to stop to server based handling.
|
2014-09-25 00:33:58 +02:00 |
|
LevelX2
|
aa842efacc
|
Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
|
2014-09-24 16:55:51 +02:00 |
|
LevelX2
|
a3505b6dba
|
Some minor changes to logging and object handling.
|
2014-09-21 09:40:19 +02:00 |
|
LevelX2
|
a57ebc5314
|
* Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players.
|
2014-09-19 13:37:59 +02:00 |
|
LevelX2
|
eeb22c05ee
|
Changes to user / tournament / match handling.
|
2014-09-18 23:50:34 +02:00 |
|
LevelX2
|
3c12b23928
|
* Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly).
|
2014-09-18 17:14:33 +02:00 |
|
LevelX2
|
596a129f4c
|
Added connection info to user debug info.
|
2014-09-15 08:17:30 +02:00 |
|
LevelX2
|
dc3d6e7aa5
|
Changed log message.
|
2014-09-11 00:07:06 +02:00 |
|
LevelX2
|
ddeb519848
|
* Some changes to logging / server handling.
|
2014-09-10 17:14:36 +02:00 |
|
LevelX2
|
9c1f69983b
|
Fixed a problem with NPE and match start. Chanes to handling of logging.
|
2014-09-09 07:45:53 +02:00 |
|
LevelX2
|
65fdaba28d
|
Fixed some possible NPE of server.
|
2014-09-07 22:01:38 +02:00 |
|
LevelX2
|
da44199b3d
|
Fixed possible npe in debug info generation.
|
2014-09-07 15:44:21 +02:00 |
|
LevelX2
|
c3c77e3974
|
* Server - Some changes to user / match / table handling.
|
2014-09-07 02:28:47 +02:00 |
|
LevelX2
|
aec56554b8
|
User info - Disconnect info is now shown in the Connection column.
|
2014-09-05 13:07:05 +02:00 |
|
LevelX2
|
f12a616243
|
Some changes to debug messages and change to avoid conccurent change exception.
|
2014-09-05 12:47:49 +02:00 |
|
LevelX2
|
3699b7ca3d
|
Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view.
|
2014-09-04 18:20:40 +02:00 |
|
LevelX2
|
b770c9d0ab
|
* Fixed a problem of match handling if a player left XMage during sideboarding.
|
2014-09-04 12:30:43 +02:00 |
|
LevelX2
|
6f9a6ccabf
|
* Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling.
|
2014-09-03 16:17:43 +02:00 |
|
LevelX2
|
8b331eefce
|
* Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling.
|
2014-09-03 15:38:45 +02:00 |
|
LevelX2
|
cb6cc62ed4
|
If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager.
|
2014-09-03 09:49:44 +02:00 |
|
LevelX2
|
fec0744315
|
Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly.
|
2014-09-03 01:02:10 +02:00 |
|
LevelX2
|
b98c16f061
|
Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console.
|
2014-08-31 17:46:14 +02:00 |
|
LevelX2
|
df04bf829d
|
More changes to user and session handling. Fixes somes issues with client reconnect and connecting other instance.
|
2014-08-29 01:46:53 +02:00 |
|
LevelX2
|
d3a2ba683c
|
Some changes to user / session / chat / tournament handling (not all tested yet).
|
2014-08-28 17:18:36 +02:00 |
|
LevelX2
|
e8cfb2231c
|
Some minor changes.
|
2014-08-28 13:32:44 +02:00 |
|
LevelX2
|
bdde1bd45f
|
Fixed a bug that lets a player that has reconnected to a game and the game still last for the timeout duration the player loses wrongly because of timeout (fixes #547).
|
2014-08-27 22:24:42 +02:00 |
|
LevelX2
|
37efad7d2c
|
Added Release the Ants. Created package for post resolve effects and started moving post resolve effects there.
|
2014-08-26 17:45:13 +02:00 |
|
Dustin Conrad
|
f8902483ea
|
Lord of the Pit, Crash, Necrogen Mists, Pyrostatic Pillar, Arcane Laboratory, Oppression, Bottomless Pit implemented
|
2014-08-25 19:57:55 -04:00 |
|
LevelX2
|
aad1a2da89
|
* Client - Added number of active games to the header of the games column of the user list.
|
2014-08-24 07:03:01 +02:00 |
|
LevelX2
|
44d9a538ee
|
Some minor changes to server handling.
|
2014-08-20 17:09:52 +02:00 |
|
LevelX2
|
0bc6952933
|
Changes to logging.
|
2014-08-19 08:31:57 +02:00 |
|
LevelX2
|
c03dc6c2b5
|
Some more changes to Server Console and Admin server handling.
|
2014-08-18 21:48:59 +02:00 |
|
LevelX2
|
a6332e6505
|
Server console - Some updates to Admin handling.
|
2014-08-18 17:56:21 +02:00 |
|
LevelX2
|
ddb9c786b4
|
Some changes to logging and NPE handling.
|
2014-08-17 20:38:57 +02:00 |
|
LevelX2
|
0c03ce3727
|
Some changes to game end handling (in hope to fix/improve server handling of games). Some chanmges to log messages.
|
2014-08-17 02:49:21 +02:00 |
|
LevelX2
|
6e4facfa8b
|
Fixed a spelling bug in chat help text.
|
2014-08-16 17:36:59 +02:00 |
|
LevelX2
|
9838590896
|
Changed lost connection handling. Changed logging message.
|
2014-08-14 08:15:58 +02:00 |
|
LevelX2
|
797ee3d945
|
Some minor logging and comment changes.
|
2014-08-13 16:58:19 +02:00 |
|
LevelX2
|
9020a287d6
|
Some NPE fixing for server and client.
|
2014-08-12 08:51:06 +02:00 |
|
LevelX2
|
4beb1ccad3
|
Some changes to logging.
|
2014-08-11 13:57:34 +02:00 |
|
magenoxx
|
94eedd3348
|
Merge branch 'master' of https://github.com/magefree/mage
|
2014-08-11 11:10:44 +04:00 |
|
magenoxx
|
58e4c66af6
|
Fixes #492 : Tarmogoyf p/t stats are not displayed in hand
|
2014-08-11 11:10:27 +04:00 |
|
LevelX2
|
d573f5b3cf
|
Merge origin/master
|
2014-08-11 08:34:32 +02:00 |
|
LevelX2
|
a10c30ac00
|
Changes to logging.
|
2014-08-11 08:33:53 +02:00 |
|
magenoxx
|
b9618a2074
|
removed server log
|
2014-08-11 10:23:49 +04:00 |
|
LevelX2
|
7992e654ff
|
Some changes to logging and exception handling.
|
2014-08-11 00:56:08 +02:00 |
|
LevelX2
|
80346d44da
|
Changes to logging and NPE checks.
|
2014-08-10 10:56:35 +02:00 |
|
Dustin Conrad
|
809d61d5ea
|
Use dependency management to use common versions of log4j and junit in all the projects.
|
2014-08-09 19:38:34 -04:00 |
|
LevelX2
|
2ca945fabf
|
Some more changes concerning ThoughtAsEffects.
|
2014-08-09 11:48:40 +02:00 |
|
LevelX2
|
708f54b66c
|
Some changes to logging.
|
2014-08-08 17:25:30 +02:00 |
|
LevelX2
|
49a23503a1
|
Some changes to logging.
|
2014-08-07 17:17:04 +02:00 |
|
LevelX2
|
471c5bed4a
|
* Pauper - Added pauper format.
|
2014-08-07 17:16:42 +02:00 |
|
LevelX2
|
020daf94f5
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Changes to logging an chat session handling.
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2014-08-06 17:17:50 +02:00 |
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LevelX2
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568984615f
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* Changes to logging.
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2014-08-05 07:39:13 +02:00 |
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LevelX2
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3aab091492
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Some changes to client and server logging messages.
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2014-08-04 17:21:14 +02:00 |
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LevelX2
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9f6555240a
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* Changes to logging.
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2014-08-03 15:01:33 +02:00 |
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LevelX2
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9bcbdbb73d
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* Updated log4J version.
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2014-08-03 14:59:51 +02:00 |
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LevelX2
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61f1ebeb80
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Change to chat kill user handling (try to fix / workaround for #440).
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2014-08-02 16:06:28 +02:00 |
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LevelX2
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f2fc548f08
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* Fixed ChatSession handling.
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2014-07-30 20:07:55 +02:00 |
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LevelX2
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ccb554dd87
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Some more chages to logging.
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2014-07-30 17:30:21 +02:00 |
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LevelX2
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8bf5f01c2e
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Fixed a handling bug in TournamentController. Modified some debug messages.
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2014-07-30 14:38:55 +02:00 |
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LevelX2
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f51e7722cc
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* Changed ReplacementEffects for TARGET and COUNTER events to ContinuousRuleModifyingEffects.
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2014-07-28 08:21:17 +02:00 |
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LevelX2
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ecc6295638
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Added sound if player leaves table. Changed some sounds.
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2014-07-26 14:59:42 +02:00 |
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LevelX2
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e25a60b312
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* Changed table maneger to remove chat sessions that were never removed. Minor formattings.
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2014-07-25 15:54:51 +02:00 |
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LevelX2
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de87cb6082
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* Tournament - Fixed a bug that prevented users from quitting a tournament. Also created some problems with users that were disconnected.
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2014-07-23 17:21:03 +02:00 |
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LevelX2
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9fb718c0c0
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Change to debug logging.
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2014-07-23 08:10:04 +02:00 |
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LevelX2
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a527e5108c
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Changed debug message.
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2014-07-22 08:35:42 +02:00 |
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LevelX2
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c8fca83f51
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Changed debug message.
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2014-07-22 08:33:31 +02:00 |
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LevelX2
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c70828bda0
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Added debug messages to narrow down #440.
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2014-07-21 15:19:50 +02:00 |
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magenoxx
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65a0c9fc79
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[UI] Displaying creatures that can attack
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2014-07-18 16:05:21 +04:00 |
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LevelX2
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7322ffb842
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Added some checking for null objects.
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2014-07-17 08:21:48 +02:00 |
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magenoxx
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8a9474d839
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[Server] fastDbMode for starting without scanning for cards
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2014-07-15 21:44:48 +04:00 |
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LevelX2
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943ff0d78d
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Some minor formattings.
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2014-07-14 09:05:33 +02:00 |
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magenoxx
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5fcc3b1ba8
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[UI] Displaying playable cards in hand
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2014-07-11 19:35:01 +04:00 |
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LevelX2
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d40a3f591d
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Changes to game log.
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2014-07-09 20:44:06 +02:00 |
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LevelX2
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0120808ef8
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* Added try catch block for user expired handling.
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2014-07-08 02:13:26 +02:00 |
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LevelX2
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18e78b8294
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Some fixes to M15 cards or by M15 used classes.
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2014-07-06 16:00:32 +02:00 |
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LevelX2
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30645e2ee0
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Some changes to server logging.
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2014-07-06 07:22:40 +02:00 |
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LevelX2
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0115052b81
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* Fixed a bug that you can't create tournaments with AI players (Showing the "You can join a table only one time." message).
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2014-06-30 01:04:29 +02:00 |
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LevelX2
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3ee609d98b
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* Table handling - Fixed that it was possible to join a table multiple times with the same user.
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2014-06-27 19:40:26 +02:00 |
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LevelX2
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d337e2cc13
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* Some changes to logging.
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2014-06-25 17:17:17 +02:00 |
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LevelX2
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513b012dc0
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* Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages.
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2014-06-25 01:34:11 +02:00 |
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LevelX2
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b360bb1528
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Removed redundant remove user from chat call and some formatting.
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2014-06-16 07:48:15 +02:00 |
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LevelX2
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6c8b818d89
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* User handling - Fixed a recently added bug and added some debug messages.
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2014-06-15 14:00:45 +02:00 |
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LevelX2
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d244551e3b
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* Added Morph ability.
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2014-06-09 17:53:55 +02:00 |
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LevelX2
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6a3b0afc09
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* Mage server - Some changes to disconnect reason handling.
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2014-06-09 13:16:35 +02:00 |
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LevelX2
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9dd35eced4
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Added some debug messages.
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2014-06-02 08:31:06 +02:00 |
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LevelX2
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ffcdb51d1b
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Fixed a possible NPE in GameController.
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2014-06-01 23:23:22 +02:00 |
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LevelX2
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03f01bba3b
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Updated some texts, changed from MAGE to XMage.
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2014-05-30 21:00:01 +02:00 |
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LevelX2
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0e71ac5e53
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* Tournament handling - Fixed player handling for swiss tournament. No more quit sound or stat eif player already finished the tournament correctly.
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2014-05-30 15:43:59 +02:00 |
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LevelX2
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3a5dd428e6
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* Game watching - Show number of games watched by player in player list.
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2014-05-29 18:21:04 +02:00 |
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LevelX2
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dad109b88e
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* Control player - Fixed the phase names shown to the controlled player (fixes #415).
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2014-05-28 17:29:04 +02:00 |
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LevelX2
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c13f7a2115
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* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
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2014-05-27 16:54:38 +02:00 |
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LevelX2
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d9e4e99a0f
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Some changes to manual mana pool handling.
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2014-05-27 08:37:16 +02:00 |
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LevelX2
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71fb7bf25b
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Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
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2014-05-24 02:56:35 +02:00 |
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LevelX2
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0739a5826e
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Added some logic to prevent error if player does not submit a deck in limited format.
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2014-05-19 08:24:14 +02:00 |
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LevelX2
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2d109222a8
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* Changed some links and messages.
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2014-05-11 20:45:20 +02:00 |
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magenoxx
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c8ea8e7260
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Added error handling for TournamentSession
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2014-05-03 14:12:31 +05:30 |
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LevelX2
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c77c43a1b0
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Changed again action that is called if timer runs out.
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2014-05-03 09:27:21 +02:00 |
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magenoxx
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9f2466f42f
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Merge changes
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2014-05-03 11:00:05 +05:30 |
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LevelX2
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21149dc0ac
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* Undo wrongly removed generic Exception hadling,
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2014-05-02 09:34:36 +02:00 |
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magenoxx
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6ae4546ddb
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Added comment explaining how createPlayerTimer works
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2014-05-02 11:27:39 +05:30 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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magenoxx
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517f9b6a08
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Now fatat messages of the Game Worker are logged into separate magediag.log file
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2014-04-30 16:42:59 +05:30 |
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magenoxx
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e82bc6e671
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Added exception and error handling for game worker
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2014-04-30 16:41:52 +05:30 |
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magenoxx
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9c088fa75b
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Made table controller logging game id (needed as correlation id for magediag logs)
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2014-04-30 16:40:39 +05:30 |
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magenoxx
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80b07e62f9
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Fixed wrong comment on timer duration
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2014-04-30 14:32:13 +05:30 |
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magenoxx
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bc286a0002
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Added comment description for params set
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2014-04-30 13:04:00 +05:30 |
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LevelX2
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915651335a
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Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
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2014-04-29 17:32:24 +02:00 |
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magenoxx
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74ddaa4a57
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[AdminConsole] Added the possibility to end user session without kicking him/her off. Fixed bug with discarding row selection in user table
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2014-04-28 18:21:55 +05:30 |
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magenoxx
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7740cc6f66
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Made loading cards more verbose (Issue#423)
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2014-04-28 15:43:14 +05:30 |
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LevelX2
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bc6f0f65bc
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Removed not needed chat message about player leaving mage.
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2014-04-26 18:45:27 +02:00 |
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LevelX2
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07bfebcd7d
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* Table sorting - Fixed bug that caused wrong sorting of waiting tables to the bottom of the tables list.
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2014-04-25 15:58:20 +02:00 |
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LevelX2
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628cf2e018
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Fixed that user expired sceduled job died without reporting causing error. Handling changed so that if an exception raises it does not prevent the server to check expired user next time. (Hope this will workaround the existing nasty problem in user handling and show the error causing code sequence).
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2014-04-25 14:57:45 +02:00 |
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LevelX2
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90b3e75435
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Some minor changes to debug logging messages and server user handling.
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2014-04-24 08:26:37 +02:00 |
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