Alex Vasile
96f6fbefc8
GUI: Autochoose targets if choice can be made ( #9206 )
2022-07-08 21:58:42 -04:00
ldeluigi
1e01efd49d
Mtg Fetch bot: explicit permissions ( #9242 )
2022-07-08 21:43:34 -04:00
Alex Vasile
5e7f145e3d
Fix message for choose target dialog for distributing +1/+1 counters ( #9202 )
2022-07-08 21:42:42 -04:00
Alex Vasile
69f9331d87
[AFC] Fix OneOrMoreDiceRolledTriggeredAbility to not trigger from Chaos Dragon ( #9201 )
2022-07-08 21:40:05 -04:00
DeepCrimson
545b7c143d
Refactor: Fix spelling ( #9238 )
2022-07-08 21:39:08 -04:00
Alex Vasile
f6ff32e38b
[AER] Inspiring Statuary display fix ( #9214 )
2022-07-08 21:37:31 -04:00
DeepCrimson
ea6cbcc962
Refactor: Fix fileName param ( #9240 )
2022-07-08 21:36:50 -04:00
DeepCrimson
f507a6605c
Refactor: Remove Unused triggerId variable ( #9237 )
2022-07-08 21:31:50 -04:00
DeepCrimson
f20210037b
Refactor: Delete Unused Methods cardExists ( #9244 )
2022-07-08 21:30:37 -04:00
DeepCrimson
05648f8c0c
Refactor: Delete unused getLastBuild ( #9245 )
2022-07-08 21:20:18 -04:00
DeepCrimson
702cfcaa86
Refactor: clean up getAllSetNames ( #9246 )
2022-07-08 21:19:59 -04:00
Daniel Bomar
46a32d0fc9
[AFC] Fixed Nihiloor triggering on opponent's attack step ( fixes #9222 )
2022-07-07 17:13:09 -05:00
DeepCrimson
5c5cb46de6
Refactor: remove unused import ( #9239 )
2022-07-07 08:47:13 -04:00
Bobke
f113a590b2
[CLB] Fixed Myrkul Indestructible condition ( #9236 )
2022-07-07 00:21:14 -04:00
DeepCrimson
33dd776b77
Refactor: Delete Unused ComputerPlayer2 ( #9230 )
...
For #9179
2022-07-05 12:59:46 -04:00
DeepCrimson
f99da274cd
Refactor: Remove Unused ComputerPlayer3 ( #9220 )
2022-07-04 23:13:23 -04:00
DeepCrimson
01e7549104
Refactor: Remove Unused RandomPlayer ( #9218 )
2022-07-04 23:04:27 -04:00
Alex Vasile
d344fdec50
Fixed Fable Passage so that it has correct interaction with Amulet of Vigor ( #9224 )
2022-07-04 22:23:44 -04:00
Alex Vasile
7dd6b03a3b
[NCC] Implement Master of Ceremonies ( #9186 )
2022-07-04 22:22:57 -04:00
Alex Vasile
25e3c62eee
[ZNR] Fix Turntimber Symbiosis not shuffling cards ( #9158 )
2022-07-04 22:22:08 -04:00
Alex Vasile
a8a16968d3
[AKH] Fix game slowdown from Cascading Cataracts. Closes #7649 . ( #9068 )
2022-07-04 22:20:54 -04:00
Alex Vasile
dca2ae546e
[CLB] Fix Incorrect Volo Behavior ( #9190 )
2022-07-04 22:17:33 -04:00
Alex Vasile
78f3547644
Added common interface to conditional effects ( #9208 )
2022-07-04 20:28:54 -04:00
Alex Vasile
5c54eccffd
Revert "Condense mana strings shown to player. Fix #8945."
...
(condenseManaCostString does not respect mana symbol order)
This reverts commit 08fd93f073
.
2022-07-04 15:42:51 -04:00
Alex Vasile
08fd93f073
Condense mana strings shown to player. Fix #8945 .
2022-07-04 15:09:09 -04:00
Alex Vasile
1e4c64aacd
Fix Goad + Planeswalker interaction. Fix #9148
2022-07-04 14:46:51 -04:00
Alex Vasile
a7a51b4117
Refactor: Simplified Xorn and Jolene implementation
2022-07-04 10:07:12 -04:00
Susucre
98c554a59f
[NCC] Implemented Jolene, the Plunder Queen ( #9093 )
2022-07-04 09:55:47 -04:00
Alex Vasile
b52576fcf9
Stop permanents getting counters when phased out ( #9194 )
2022-07-04 09:33:30 -04:00
Alex Vasile
97fd9b6b6e
[ALL] Fix server error on cast
2022-07-03 19:49:03 -04:00
Alex Vasile
35652be152
Refactor: Flattened Elkin Lair
2022-07-03 18:50:12 -04:00
DeepCrimson
21e5d36962
Refactor: Fix Spelling in CardTestPlayerAPIImpl.java ( #9216 )
2022-07-03 18:32:03 -04:00
Alex Vasile
b2ac0d7e88
[VIS] Elkin Lair, non-owner can now play exiled card on their turn
2022-07-03 17:54:04 -04:00
DeepCrimson
6d4c422720
Refactor: Remove String Concatenation In Loop ( #9217 )
2022-07-03 17:49:53 -04:00
DeepCrimson
87908dc808
Refactor: Clean Up Unused Method getPlayerFromName ( #9215 )
2022-07-03 17:49:23 -04:00
sprangg
ba558f9a18
Fix the UI pitfall of double spacebar press quitting a draft ( #9193 )
...
* Switch draft's quit dialog's yes/no buttons so that yes isn't enabled by default
* TounramentPanel's quit button also adjusted for the sake of consistency.
Co-authored-by: sprangg <a@b.c>
2022-07-03 02:20:41 +04:00
sprangg
ae189bad22
Make gamelogs readable ( #9210 )
...
* Make gamelogs readable:
They are now .html files as they're supposed to be.
The background is black so the text is readable.
Added line breaks.
* Added comment that CCCC33 is TIMESTAMP_COLOR
* More comment
Co-authored-by: sprangg <a@b.c>
2022-07-03 02:03:50 +04:00
sprangg
7bed65e8ec
Fix Redirection effects ending early ( #9191 )
2022-07-02 13:33:02 -04:00
sprangg
1e220d9f77
[DST] Reimplement Turn the Tables using RedirectionEffect ( #9196 )
2022-07-02 10:30:00 -04:00
Alex Vasile
6dd898a83c
Fix verify failure
2022-07-01 20:47:56 -04:00
Alex Vasile
6077deb1a3
Text fixes. Closes #6533 .
2022-07-01 18:37:13 -04:00
Alex Vasile
df18950f15
Refactor: Fix reminder text on EquipAbility.
2022-07-01 17:44:02 -04:00
DeepCrimson
4cd262c45d
Refactor: Remove unused getManaAbilities method ( #9169 )
2022-07-01 17:11:18 -04:00
Alex Vasile
75c8876746
[AFR] Fix Classes leveling up even if phased out. Closes #8549 .
2022-07-01 14:32:02 -04:00
Alex Vasile
89b74d7ab0
Memory Erosion now mills. Closes #9188 .
2022-06-30 21:23:13 -04:00
Alex Vasile
5369d4bd9f
[MID] Siphon Insight play land. Closes #9189 .
2022-06-30 21:06:52 -04:00
Alex Vasile
448577a0fe
[HOU] Added indicators DesertControlledOrGraveyardHint
2022-06-30 20:43:34 -04:00
Daniel Bomar
15aba9af09
[NCC] Implemented Misfortune Teller
2022-06-29 17:56:03 -05:00
Evan Kranzler
deb29c0659
replaced instances of Optional::of with Optional::ofNullable ( fixes #9183 )
2022-06-29 18:32:15 -04:00
Evan Kranzler
015444d00f
[2X2] various text fixes
2022-06-29 17:36:16 -04:00