LevelX2
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98e3fe9bde
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[M15] Added The Chain Veil Artifact.
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2014-07-10 22:19:09 +02:00 |
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LevelX2
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810434932b
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* Planeswalker - Changed handling of LoyayltyAbilities to a times used based handling.
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2014-07-10 08:52:21 +02:00 |
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magenoxx
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aadb89a8ef
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[M15] 6 black cards
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2014-07-10 01:02:41 +04:00 |
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LevelX2
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9167261223
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[M15] Added 6 green cards.
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2014-07-09 20:44:31 +02:00 |
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LevelX2
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d40a3f591d
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Changes to game log.
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2014-07-09 20:44:06 +02:00 |
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Jeff
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5b6bc2ea39
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- Added Dusk Urchins, Hollowborn Barghest, and Hollowsage. Fixed Tormented Hero and added optional to BecomesTappedTriggered.
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2014-07-08 11:45:59 -05:00 |
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LevelX2
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b4a690b402
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* Reverted unintended and wrong changes to GetEmblemEffect.java.
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2014-07-08 17:53:25 +02:00 |
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LevelX2
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6813ce6d14
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* M15 - Added Garruk, Apex Predator and Sliver Hivelord.
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2014-07-08 17:36:52 +02:00 |
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LevelX2
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08d0a3662c
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* M15 - Added 11 blue cards.
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2014-07-08 02:15:45 +02:00 |
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magenoxx
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b6bc7c6a51
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[M15] Added source to TriggeredAbility. Real fix for Genesis Hydra, works correctly now.
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2014-07-07 17:44:50 +04:00 |
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LevelX2
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18e78b8294
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Some fixes to M15 cards or by M15 used classes.
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2014-07-06 16:00:32 +02:00 |
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LevelX2
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049744677b
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* Game handling - Fixed a bug that could lead to java.lang.OutOfMemoryError: Java heap space for the game worker when players left the game while choosing blocker order.
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2014-07-06 07:11:45 +02:00 |
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LevelX2
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84ac387bbb
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* M15 - Added 13 white cards.
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2014-07-05 11:57:54 +02:00 |
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Quercitron
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3fa12ee2bb
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* Life from the Loam - fix TargetCardInYourGraveyard: zero cards can always be chosen
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2014-07-04 18:49:54 +04:00 |
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Quercitron
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b82ae7e9ab
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* M15 - Add 8 red cards
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2014-07-04 03:35:54 +04:00 |
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LevelX2
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40d6c90438
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* M15 - Added 3 white cards and Leyline of Singularity.
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2014-07-04 01:11:17 +02:00 |
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Jeff
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eeec615ea0
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- Added Bloodshed Fever, Cragganwick Cremator, Elemental Mastery, and Ember Gale. DiscardTargetEffect can now store the discarded card.
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2014-07-03 15:50:38 -05:00 |
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LevelX2
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ad85d4e7f6
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* M15 added 5 green cards. Fixed Nissan Worldeaker.
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2014-07-03 17:20:18 +02:00 |
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LevelX2
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0dd96df9e3
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* Fixed that in some cases the converted mana costs of spells were calculated without the value of X costs (e.g. Chalice of the Void).
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2014-07-03 15:16:59 +02:00 |
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LevelX2
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6de0233f9a
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* M15 - Added 4 green cards, some framework changes.
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2014-07-03 00:02:49 +02:00 |
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Quercitron
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41c61a5e3a
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* M15 - Add 7 red cards
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2014-07-02 11:50:28 +04:00 |
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LevelX2
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24e1da5375
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* M15 - Added 3 green cards, fixed two creatures with missing p/t.
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2014-07-02 00:07:58 +02:00 |
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Quercitron
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b1097fc9da
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Add CanAttackAsThoughtItDidntHaveDefenderAllEffect
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2014-07-01 23:21:48 +04:00 |
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LevelX2
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a6d05371d4
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* Tooltip formatting of ReturnToHandChosenControlledPermanentEffect.
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2014-07-01 17:31:33 +02:00 |
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LevelX2
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eb71833d87
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* Added known M15 cards to mtg-cards-data.txt. Implemented the reprints + 1 card.
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2014-07-01 14:42:13 +02:00 |
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LevelX2
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458ce8c1e6
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* Removed general undo if playerImpl.playLand returns false.
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2014-07-01 08:34:14 +02:00 |
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LevelX2
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09afaaf9ab
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* Prevent undo if game has already ended. Probably related to #433.
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2014-06-30 17:36:09 +02:00 |
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LevelX2
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ae4c07da9d
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* Added some cards (not finished because land replacement effects need still some work).
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2014-06-30 08:33:39 +02:00 |
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LevelX2
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0115052b81
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* Fixed a bug that you can't create tournaments with AI players (Showing the "You can join a table only one time." message).
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2014-06-30 01:04:29 +02:00 |
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LevelX2
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9609480109
|
* Cruel Ultimatum - Fixed that wrongly creatures in all graveyards could be selected.
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2014-06-29 13:35:28 +02:00 |
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Quercitron
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13b8cad131
|
Change handling of minNumberOfTargets and required status
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2014-06-29 02:45:18 +04:00 |
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LevelX2
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1129858a6c
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* Added 6 cards.
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2014-06-28 17:57:11 +02:00 |
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LevelX2
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53964ee80c
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* Phyrexian Unlife - Fixed that damage from a combat damage step was not handled as if all damage was dealt at once. This could cause a wrong mix of damage and poison conters.
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2014-06-28 10:30:47 +02:00 |
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LevelX2
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2406faec63
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* Flashback - Fixed that costs reduction and increasement works correctly for flashbacked spells.
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2014-06-27 15:59:18 +02:00 |
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LevelX2
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d84076ba40
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* Added 28 cards from Vintage Masters.
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2014-06-27 13:41:28 +02:00 |
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LevelX2
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d951d620d0
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* Vintage Masters - 17 cards.
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2014-06-26 10:38:21 +02:00 |
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LevelX2
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5c562e26d7
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Merge origin/master
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2014-06-26 02:10:22 +02:00 |
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Quercitron
|
bba23e05cb
|
Fix handling of multiple simultaneous control changing effects
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2014-06-26 03:30:05 +04:00 |
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LevelX2
|
d337e2cc13
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* Some changes to logging.
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2014-06-25 17:17:17 +02:00 |
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LevelX2
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abc441a4ba
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* Added rough Vintage Masters bonus card booster generation.
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2014-06-25 12:29:32 +02:00 |
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LevelX2
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c519814f03
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* Vintage Masters - Added set and already implemented cards.
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2014-06-25 10:37:07 +02:00 |
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LevelX2
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513b012dc0
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* Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages.
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2014-06-25 01:34:11 +02:00 |
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LevelX2
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5ae1f6306b
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* Target - Setting required to false if minNumberOfTargets = 0. Fixed bug with Kruphix’s Insight.
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2014-06-25 01:32:01 +02:00 |
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LevelX2
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fc95ef68f1
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* Conspiracy - Added Conspiracy set to XMage. Changed order of sets in deck editor set selector.
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2014-06-23 15:58:07 +02:00 |
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LevelX2
|
db68d881da
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* Banshee's Balde, Five-Alarm Fire, Descendant of Kiyomaro - Fixed that the combat damage triggered ability triggered multiple times if damage was dealt to multiple creatures instead of correctly only once per dealing creature and combat damage step.
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2014-06-23 09:37:22 +02:00 |
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LevelX2
|
8388225f90
|
* Gifts Ungiven - Fixed that always have to be selected 4 cards instead up to 4 cards.
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2014-06-23 01:31:05 +02:00 |
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LevelX2
|
4e06f60f76
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* Umezawa's Jitte - Fixed that combat damage triggered ability triggered wrongly multiple times, if damage of equipped create was dealt to different creatures.
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2014-06-23 01:29:21 +02:00 |
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LevelX2
|
ea9fe5df55
|
* Signal Pest - Fixed that Signal Pests restriction effect did not work always if more than one Signal Pest was in the game.
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2014-06-22 19:51:13 +02:00 |
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LevelX2
|
acd960343b
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* Alternative casting costs - Added a check if costs can't be paid to don't ask player for usagage.
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2014-06-22 18:26:55 +02:00 |
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LevelX2
|
8a12fa9b01
|
* Fixed a bug of TargetCardInHand class, that could lead to game locked down situations (e.g. Force of Will).
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2014-06-22 18:26:06 +02:00 |
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