LevelX2
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9b6bc80f34
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Added MTGO Legacy Cube.
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2014-11-03 22:31:13 +01:00 |
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LevelX2
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8426816b09
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* Some changes to table and match view.
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2014-11-01 14:24:23 +01:00 |
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LevelX2
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1396760d5e
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* Fixed a problem that prevented cards from beeing marked as choosable in select card panel after the changes made for displaying resized counters.
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2014-10-31 18:34:41 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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4bbc733496
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* Cubes - Added cube from www.mtgcube.com.
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2014-10-29 08:58:12 +01:00 |
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LevelX2
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473204d713
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*Cubes - Added Ben's cube.
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2014-10-29 01:38:04 +01:00 |
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LevelX2
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2c164af920
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* Booster draft swiss - Fixed a bug that the draft object was not set to the tournament object.
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2014-10-25 08:58:39 +02:00 |
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LevelX2
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c760fba685
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* Updated commander banned list (as September 12, 2014).
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2014-10-22 15:14:10 +02:00 |
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LevelX2
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bdd163080d
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* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
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2014-10-12 22:37:39 +02:00 |
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LevelX2
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5ccc1c91ae
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* Tournaments - Added handling for constructed formats and password protection.
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2014-10-12 04:19:28 +02:00 |
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LevelX2
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0a23fe1e8a
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* Skip phase of preferences will only be applied if the stack is empty.
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2014-10-10 14:25:44 +02:00 |
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LevelX2
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7f46323f67
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* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
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2014-10-05 14:33:47 +02:00 |
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LevelX2
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b3b51f9f1e
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* AI added little passivity penalty for passing turn to get AI more active.
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2014-10-03 12:07:59 +02:00 |
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LevelX2
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f7535505dd
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* Allow deselection of target cards (eg. in graveyard using Delve).
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2014-10-03 12:07:20 +02:00 |
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LevelX2
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140ffb256a
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* Fixed Standard Format selection. Client used fixed date. Check on deck validator used wrong month (1.11 insted of 1.10).
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2014-10-02 16:59:25 +02:00 |
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LevelX2
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f3ea64e27c
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* Changed handling of phases to stop to server based handling.
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2014-09-25 00:33:58 +02:00 |
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LevelX2
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aa842efacc
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Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
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2014-09-24 16:55:51 +02:00 |
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LevelX2
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17acc9f97d
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* Fixed that a player could wrongly not be chosen for not targeted effect, if the player had hexproof.
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2014-09-22 22:27:10 +02:00 |
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LevelX2
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08b26ae57a
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* Deflecting Palm - Fixed that damage dealing did not work if the source was a spell.
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2014-09-21 09:41:01 +02:00 |
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LevelX2
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da64b8757a
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* Pauper Format - Allowed basic lands to be included in decks.
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2014-09-07 02:33:36 +02:00 |
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LevelX2
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cb6cc62ed4
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If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager.
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2014-09-03 09:49:44 +02:00 |
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LevelX2
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dcdbc10187
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Fixed some effects that did target doesn't untap next untap step not handle quite correctly.
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2014-08-26 16:59:37 +02:00 |
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LevelX2
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944de8140c
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* Added possibility for choose method to deselect cards.
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2014-08-19 16:36:52 +02:00 |
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LevelX2
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d46b4a7248
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Fixed a bug of computer player handling TargetCreatureOrPlayerAmount.
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2014-08-18 23:52:35 +02:00 |
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magenoxx
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ffa987755b
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Added using RuleModification effect and setting targetAbility for triggered abilities
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2014-08-18 19:42:29 +04:00 |
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LevelX2
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d02f272bca
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* Fixed that attacker has not always to assign all damage to multiple blockers. Improved AI behaviour of assigning damage to multiple blockers. Tries to kill blocker if possible now.
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2014-08-18 00:46:45 +02:00 |
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LevelX2
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25180e232e
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* AI - Added missing handling for TargetCardInExile.
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2014-08-17 22:32:13 +02:00 |
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LevelX2
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f633d35bfd
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* Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink.
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2014-08-16 19:27:43 +02:00 |
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magenoxx
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de6d1bf46b
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Asserting action count in tests. minor changes.
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2014-08-15 10:52:37 +04:00 |
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LevelX2
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797ee3d945
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Some minor logging and comment changes.
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2014-08-13 16:58:19 +02:00 |
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Quercitron
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f93624f827
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Add ability to Cost.canPay method parameters
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2014-08-10 21:34:17 +04:00 |
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LevelX2
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9ae2b5594e
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Merge pull request #495 from dustinconrad/master
Use dependency management to use common versions of log4j and junit
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2014-08-10 02:16:31 +02:00 |
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LevelX2
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de366fe835
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* Commander - Fixed that Snow-Covered lands were restricted to 1.
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2014-08-10 02:08:19 +02:00 |
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Dustin Conrad
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809d61d5ea
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Use dependency management to use common versions of log4j and junit in all the projects.
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2014-08-09 19:38:34 -04:00 |
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LevelX2
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2ca945fabf
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Some more changes concerning ThoughtAsEffects.
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2014-08-09 11:48:40 +02:00 |
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LevelX2
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471c5bed4a
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* Pauper - Added pauper format.
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2014-08-07 17:16:42 +02:00 |
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LevelX2
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e787132007
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* Updated restriced/banned lists of different formats.
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2014-08-06 09:47:59 +02:00 |
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LevelX2
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3aab091492
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Some changes to client and server logging messages.
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2014-08-04 17:21:14 +02:00 |
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LevelX2
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cbb6117b8e
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Replaced some replacement effects with restriction effects. Added new method to restriction effect. Improved canAttack methods (not finished yet).
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2014-08-01 15:59:59 +02:00 |
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LevelX2
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1a1fc09221
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* Fixed a bug that allowed to apply damage prevention replacement effects under certain circumstances multiple times to the same event.
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2014-07-31 15:16:48 +02:00 |
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LevelX2
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1f51d243ec
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* Finished to change ReplacementEffects for UNTAP event to ContinuousRuleModifyingEffect.
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2014-07-29 17:45:48 +02:00 |
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LevelX2
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ea1a098300
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* Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases.
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2014-07-29 17:44:42 +02:00 |
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LevelX2
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c8d76cdaaf
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* Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work).
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2014-07-27 11:22:22 +02:00 |
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LevelX2
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c3a5476bd4
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* MTGOMarchCube2014 fixed two card name spelling mistakes.
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2014-07-27 02:15:24 +02:00 |
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LevelX2
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25e2fb59e1
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Support of play_land event for get playable cards.
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2014-07-26 15:01:17 +02:00 |
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magenoxx
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65a0c9fc79
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[UI] Displaying creatures that can attack
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2014-07-18 16:05:21 +04:00 |
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Quercitron
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e5b2b39701
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Make order of parameters the same for methods player.damage and permanent.damage
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2014-07-18 02:11:11 +04:00 |
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magenoxx
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60d04e2614
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[UI] Showing choosable cards in dialog - Issue#456
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2014-07-15 16:31:41 +04:00 |
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LevelX2
|
9609480109
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* Cruel Ultimatum - Fixed that wrongly creatures in all graveyards could be selected.
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2014-06-29 13:35:28 +02:00 |
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Quercitron
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13b8cad131
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Change handling of minNumberOfTargets and required status
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2014-06-29 02:45:18 +04:00 |
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