Backfir3
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ccc0bf4b6d
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Fix missing parameter in after Odric Master Tactician commit
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2013-08-06 22:44:04 +02:00 |
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LevelX2
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0d37d1593b
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* Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric.
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2013-08-06 18:26:49 +02:00 |
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LevelX2
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4a28881f71
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Added as thought effect to let creatures block tapped.
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2013-08-03 20:14:11 +02:00 |
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Plopman
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cf7b06c611
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[Commander] Implement commander mulligan
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2013-07-26 21:21:01 +02:00 |
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Plopman
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a8538885ab
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[Commander]Added alternative lose condition. (21 damages by commander)
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2013-07-23 18:15:12 +02:00 |
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LevelX2
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7d0cf3cd8c
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Set version to 1.1.0 dev.
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2013-07-21 22:52:25 +02:00 |
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Plopman
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15862b4fc5
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[Commander] return Commander to command zone when it's exiled or put in graveyard
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2013-07-20 11:53:17 +02:00 |
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LevelX2
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7c6666062e
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Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1.
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2013-07-18 13:19:44 +02:00 |
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Plopman
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d1ee8a7e9a
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[Commander] Move commander to command zone at the begging of the game
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2013-07-17 20:38:07 +02:00 |
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LevelX2
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9838dea551
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Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
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2013-07-16 17:39:02 +02:00 |
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LevelX2
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4721c6aaca
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Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
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2013-07-15 19:56:01 +02:00 |
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LevelX2
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178b4cb158
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Fixed random set for basic land definition. (Fixed issue #274)
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2013-07-15 13:27:12 +02:00 |
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LevelX2
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bc9dca4d8a
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Fixed some handling to possible NPEs.
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2013-07-15 00:53:30 +02:00 |
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LevelX2
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f8b81f7a52
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[M14] Added 9 black cards.
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2013-07-09 16:08:43 +02:00 |
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LevelX2
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5a8a7b19de
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Client add land set search uses now ExpansionRepository.
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2013-07-07 18:23:31 +02:00 |
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North
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200a565a9d
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Merged DeckValidator interface with DeckValidatorImpl
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2013-07-06 11:08:36 +03:00 |
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LevelX2
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9d5327da7a
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* Rag Dealer / Serene Reembrance - Fixed target handling for AI.
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2013-07-04 08:26:26 +02:00 |
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LevelX2
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7b260c960b
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Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
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2013-07-02 22:15:49 +02:00 |
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LevelX2
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6505410512
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Call leave inTwoPlayerDuel because for disconnect this was missing.
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2013-07-02 17:02:40 +02:00 |
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LevelX2
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ef811ff0bf
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Improved state handling of tournament panel.
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2013-07-01 20:26:55 +02:00 |
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LevelX2
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06163d6ac5
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Adding Player state to TournamentPlayer and TournamentPanel.
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2013-07-01 17:11:44 +02:00 |
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LevelX2
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63783d9fe2
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* Tornament construction time - Fixed that the selected value was not used.
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2013-06-29 17:52:19 +02:00 |
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LevelX2
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853810ce45
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Added support for casting modal spells or activating modal abilities with more than one mode to choose.
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2013-06-22 19:35:22 +02:00 |
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magenoxx
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42dd9d81b4
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Timers (In progress)
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2013-06-19 17:12:31 +04:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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5addb63757
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* Changed indestructible to an ability according M14 rule change. Also fixed that for indestructible permanents the DESTROY_PERMANENT event was triggered what led to bugs with abilities like Totem Armor.
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2013-06-15 17:57:01 +02:00 |
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LevelX2
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84df0f2c43
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* Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
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2013-06-14 23:45:30 +02:00 |
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LevelX2
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ae6139f859
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* The check if a card is legal to a format checks now if the card is legal if taken from other sets in case the set itself of the card is not legal normally (reprint).
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2013-06-10 08:19:01 +02:00 |
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LevelX2
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9894593d4c
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Mulligan message shows the number of cards the player mulligans to.
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2013-06-03 21:46:17 +02:00 |
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LevelX2
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5336d4c0f9
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Pushed version to 1.0.3 dev.
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2013-05-12 16:00:25 +02:00 |
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LevelX2
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6b38cd5b18
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Mage Version 1.0.2
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2013-05-11 23:06:30 +02:00 |
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LevelX2
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caff4ba2fe
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Changed a log level of AI log statement.
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2013-05-11 20:48:03 +02:00 |
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LevelX2
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b352217e17
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Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
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2013-05-09 21:26:15 +02:00 |
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LevelX2
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d00e953ad9
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Added Levacy to the construced formats.
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2013-05-03 08:37:30 +02:00 |
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jeffwadsworth
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f6d97367fc
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- Added some Dragon Maze cards.
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2013-05-02 16:37:21 -05:00 |
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jeffwadsworth
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ad99fcad23
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- Added some Dragon Maze cards. Improved AI attacking with flying creatures.
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2013-05-01 16:00:49 -05:00 |
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LevelX2
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ae350f81a3
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Updated formats with banned and unbanned cards.
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2013-05-01 20:43:35 +02:00 |
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jeffwadsworth
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4feb0638bd
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- Added Ruric Thar, the Unbowed. Little fix.
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2013-05-01 11:15:53 -05:00 |
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jeffwadsworth
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111f198f3d
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- Added some cards. AI will no longer attack with creatures at 0 power.
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2013-05-01 10:27:48 -05:00 |
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LevelX2
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2fce670024
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Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
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2013-04-24 00:29:37 +02:00 |
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North
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a3411f2486
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[cleanup] removed unused imports
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2013-04-19 20:01:10 +03:00 |
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LevelX2
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1e5100e0d6
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Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196.
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2013-04-17 23:44:50 +02:00 |
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LevelX2
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8b2c3e75e1
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Some minor changes to game classes.
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2013-04-15 17:56:06 +02:00 |
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LevelX2
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f644ffe041
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Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
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2013-04-07 21:29:27 +02:00 |
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Plopman
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ba4455e5cb
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Fixed select best card (ComputerPlayer)
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2013-04-06 18:23:53 +02:00 |
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LevelX2
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48f1560cb8
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Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open).
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2013-04-06 00:04:21 +02:00 |
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LevelX2
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de20fcb5cc
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[minor] formatting
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2013-04-02 13:46:43 +02:00 |
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magenoxx
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97acebacdd
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Pumped version to 1.0.2.dev
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2013-04-01 16:00:30 +04:00 |
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LevelX2
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5afb189315
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Added modern format to the constructed formats. Updated list of banned cards of constructed formats.
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2013-03-31 19:14:33 +02:00 |
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magenoxx
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29b84e0d92
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Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
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05191e8793
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Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
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402f7fffd9
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Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view.
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2013-03-27 22:31:15 +01:00 |
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LevelX2
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32dff5ae72
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Added replacement of {this} and{source} for selection of replacement effect order.
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2013-03-23 16:40:15 +01:00 |
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LevelX2
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8cf2514edb
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[minor] formating
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2013-03-17 16:10:48 +01:00 |
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LevelX2
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dcacb90ba9
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Optimized the AI-ScoringSystem for enchantments.
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2013-03-15 16:00:44 +01:00 |
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LevelX2
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65a7049d02
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Optimizes optimizeOptions of AI.
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2013-03-15 15:58:44 +01:00 |
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LevelX2
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ee4b203ace
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Fixed compile error after AI update.
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2013-03-15 10:33:43 +01:00 |
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magenoxx
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a017217574
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Fixed compile error
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2013-03-15 13:24:29 +04:00 |
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LevelX2
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70a8ede4d5
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Merge changes.
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2013-03-15 00:04:29 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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magenoxx
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3205cc867f
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Code and tests for Issue#156: Make smarter dual lands mana choose
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2013-03-14 18:31:31 +04:00 |
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LevelX2
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8759db2fd6
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[minor] formating.
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2013-03-12 21:55:32 +01:00 |
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LevelX2
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cb43a58290
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Some changes to AI logging.
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2013-03-12 17:31:22 +01:00 |
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North
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a7a565bb8f
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[minor] access modifer order
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2013-03-10 14:53:02 +02:00 |
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LevelX2
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aa0290fd32
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Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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LevelX2
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88b2b9546a
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[minor] changes to logging
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2013-03-06 17:21:12 +01:00 |
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North
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a327668660
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fixed possible NPEs
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2013-03-02 18:02:09 +02:00 |
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North
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5f6f1c7528
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[minor] removed unused imports
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2013-03-02 18:02:02 +02:00 |
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magenoxx
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5577d5b3a8
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Changed version from 0.10.1 to 1.0.0
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2013-02-26 14:11:00 +04:00 |
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LevelX2
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0aa218f6ea
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Minor changes to logging of ComputerPlayer.
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2013-02-26 08:28:36 +01:00 |
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LevelX2
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8597952af2
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Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar).
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2013-02-22 16:04:23 +01:00 |
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LevelX2
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0af121c3e4
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Some more changes to logging of ComputerPlayer.
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2013-02-22 08:40:32 +01:00 |
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LevelX2
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d5989b32fd
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Minor changes to the logging of ComputerPlayer.
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2013-02-21 17:05:35 +01:00 |
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LevelX2
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f75575f99b
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Samll changes to ComputerPlayer logging, FromZone Pick for CardImpl added.
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2013-02-21 01:22:10 +01:00 |
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LevelX2
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768cf365b9
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Some more changes to the logging messages of ComputerPlayer.
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2013-02-21 00:07:43 +01:00 |
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LevelX2
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1f3dea13af
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Some formating and logging changes to ComputerPlayer.
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2013-02-20 17:35:30 +01:00 |
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LevelX2
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58db10296a
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Imporved targeting for ComputerPlayer.
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2013-02-17 01:09:46 +01:00 |
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LevelX2
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ca2480dda0
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Added AI ability values for Evolve and Extort.
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2013-02-15 00:26:41 +01:00 |
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LevelX2
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1c120c5f41
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Added missing target handling of TargetDefender to ComputerPlayer.
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2013-02-15 00:25:01 +01:00 |
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LevelX2
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58a05970e8
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Fixed a bug for AI target handling of TargetCardInHand.
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2013-02-14 10:53:42 +01:00 |
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LevelX2
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c375d80682
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Fixed some missing target handling for ComputerPlayer.
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2013-02-12 17:10:23 +01:00 |
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LevelX2
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e96203b10b
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Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57.
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2013-02-06 15:41:00 +01:00 |
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LevelX2
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fcd24572dd
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Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck.
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2013-02-06 00:50:00 +01:00 |
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LevelX2
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250bb8a705
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Changed computer choose choice to prevent for NPE and choose a random choice instead always the first.
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2013-02-04 23:31:20 +01:00 |
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Plopman
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4833b379df
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Added Commander DeckValidator
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2013-01-18 17:30:27 +01:00 |
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LevelX2
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176210dc8d
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Added some simple logic for AI to choose a creature type.
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2013-01-16 23:42:37 +01:00 |
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Backfir3
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ef54888e01
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Commander Game. Added placeholder game plugin
- modified players life amount
- updated .gitignore
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2013-01-15 22:00:37 +01:00 |
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LevelX2
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3b948a1e70
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Added GTC (gatecrash) to some objects and lists.
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2013-01-03 20:31:24 +01:00 |
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jeffwadsworth
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71d01ce9e5
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- Another fix for AI blocking. This should work better.
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2012-12-31 12:26:27 -06:00 |
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Loki
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aa31ef23d3
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bump version to 0.10.1
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2012-12-28 12:48:26 +13:00 |
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jeffwadsworth
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9ac5a1d47e
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- Simplified blocking. Freezes should no longer occur.
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2012-12-23 21:12:44 -06:00 |
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North
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f0b32e7ca3
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Removed unused imports
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2012-12-20 00:26:21 +02:00 |
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Loki
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f017ab903c
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version bump to 0.10.0
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2012-11-15 22:47:15 +13:00 |
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LevelX2
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8ccca932c1
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Added some more block formats for deck validation. Sort list.
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2012-11-14 07:51:24 +01:00 |
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jeffwadsworth
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8dcfead462
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- Attempt to fix the AI attacking with your creatures. Small enchancements to AI attacking.
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2012-11-08 11:57:13 -06:00 |
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jeffwadsworth
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ad035f1e47
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- Blocking by the AI should no longer freeze. Please post any errors. Small attack AI adjustments.
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2012-11-07 14:58:26 -06:00 |
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North
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f64149971a
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Merge branch 'CardRepository'
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2012-11-05 19:37:51 +02:00 |
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North
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25cd490be3
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[CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework
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2012-11-04 12:52:02 +02:00 |
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jeff
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1d7e9e55be
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- AI will now block and attack a little more sanely. The sim methods are not working right now, so they were commented out.
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2012-11-03 21:34:32 -05:00 |
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North
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08815ffb88
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[CardRepository] Replaced findCard methods from Sets and ExpansionSet
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2012-10-22 23:48:52 +03:00 |
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