Commit graph

29343 commits

Author SHA1 Message Date
Evan Kranzler
aef9618eb4 updated THB spoiler 2019-12-17 20:13:48 -05:00
jeffwadsworth
e4f27a6759 - little fix Ashiok, Nightmare Muse. 2019-12-17 15:51:28 -06:00
LevelX2
1c2ac9a90d * Deathless Knight - Fixed triggered ability. 2019-12-17 22:15:05 +01:00
LevelX2
6470fc85ef Fixed some bad layout of random booster draft tornament dialog. 2019-12-17 21:16:32 +01:00
Evan Kranzler
2dda209252 fixed a few issues with Ashiok, Nightmare Muse 2019-12-17 08:19:32 -05:00
Evan Kranzler
0bd2a5c270 Implemented Ashiok, Nightmare Muse 2019-12-16 22:31:25 -05:00
Evan Kranzler
a29fb3d9bf fixed formatting of Theros Beyond Death 2019-12-16 21:55:01 -05:00
Evan Kranzler
58d5c945d1 fixed Tome of Legends triggering off of all commanders rather than just the controller's 2019-12-16 21:18:59 -05:00
Evan Kranzler
9f19866435 Implemented The Akroan War 2019-12-16 21:13:15 -05:00
Evan Kranzler
cdad32aed4 updated Pioneer banlist 2019-12-16 17:23:33 -05:00
Ingmar Goudt
e8303d551d Merge branch 'copy_constructor_watchers' of https://github.com/magefree/mage into copy_constructor_watchers 2019-12-16 23:03:56 +01:00
Oleg Agafonov
d228486cc7 * Mindshrieker - fixed that AI always target yourself to card discard instead opponents (#6099); 2019-12-16 20:53:55 +04:00
Oleg Agafonov
56bf550dab * Devotion abilities - added card hints about devotion value; 2019-12-16 15:29:13 +04:00
Evan Kranzler
9e99b31b0c Implemented Ashiok, Sculptor of Fears 2019-12-15 18:39:37 -05:00
Evan Kranzler
2bb90683a5 Implemented Elspeth, Undaunted Hero 2019-12-15 18:39:36 -05:00
Oleg Agafonov
419cbf3c28 * AI: fixed that computer was able to choose non valid targets/cards (from all graveyards, hands, etc); 2019-12-16 02:58:10 +04:00
Oleg Agafonov
0885a01849 Fixed that TargetCard ignore filter in some calls 2019-12-16 02:55:13 +04:00
Oleg Agafonov
690f5f688d * Ludevic, Necro-Alchemist - fixed that it triggers on controller turn too, added condition hint; 2019-12-15 23:45:36 +04:00
LevelX2
2413f956ee Fixed a problem with bosster generation for boosters with partners and basic lands. 2019-12-15 16:18:04 +01:00
LevelX2
af9f2c93dd
Merge pull request #5910 from magefree/set_lint
Fix various hints and warnings on many set & block classes (via Intel…
2019-12-15 13:21:08 +01:00
LevelX2
8d46f46cf8 Fixed a problem that DiesTriggeredAbilities from Tokens that were removed by an effect did nevertheless trigger (fixes #5825). 2019-12-15 13:10:11 +01:00
LevelX2
d458e73795
Merge pull request #5826 from drmDev/ut/trickster
Unit Tests for Merfolk Trickster, confirming #5825
2019-12-15 12:23:48 +01:00
Oleg Agafonov
2549634443 Fixed NPE errors 2019-12-15 15:12:13 +04:00
Oleg Agafonov
be6a588a7f Fixed NPE errors 2019-12-15 15:00:31 +04:00
LevelX2
ca0297d7c8
Merge pull request #6015 from t-schroeder/crownoffury
Implemented Crown of Fury
2019-12-15 08:36:12 +01:00
LevelX2
827ba9fc08
Merge pull request #6094 from phulin/dec19
Add December 2019 Vintage Cube.
2019-12-15 08:01:56 +01:00
LevelX2
49eb3c8091
Merge pull request #6095 from phulin/pathlighter
Fix Mysterious Pathlighter.
2019-12-15 08:00:40 +01:00
Patrick Hulin
5d35ee675d Fix Mysterious Pathlighter. 2019-12-14 23:31:39 -05:00
Patrick Hulin
b7d080f888 Add December 2019 Vintage Cube. 2019-12-14 23:07:07 -05:00
LevelX2
81ff37ad17 Fixed a bug that sometimes wrongly power of new source instance was used to determine a number and fixed also a bug that counters were added wrongly to an already new instance of the source object (fixes #6035). 2019-12-15 00:50:44 +01:00
LevelX2
515b55f088 Fixed handling of Guardian Beast, fixed rule text display (fixes #5922). 2019-12-14 22:20:59 +01:00
LevelX2
294374e952 mtg-cards-data.txt fixed some wrong card numbers. 2019-12-14 20:01:52 +01:00
Oleg Agafonov
d088166954 * Snarespinner - fixed wrong text 2019-12-14 22:13:18 +04:00
LevelX2
b7b3bc4474 Merge origin/master
Conflicts:
	Mage/src/main/java/mage/players/PlayerImpl.java
2019-12-14 18:41:12 +01:00
LevelX2
da9f24e008 Removed deprecated AdjustingSourceCosts interface. 2019-12-14 18:33:11 +01:00
LevelX2
7c96171359 Set unique class names. 2019-12-14 18:29:27 +01:00
Oleg Agafonov
1557f02b02 [THB] Added images download 2019-12-14 21:16:11 +04:00
Evan Kranzler
08e50a1ca4 Implemented Commanding Presence 2019-12-14 11:14:14 -05:00
Evan Kranzler
f1b9b5aba7 Implemented Daxos, Blessed by the Sun 2019-12-14 11:14:13 -05:00
Evan Kranzler
1b8b452a99 Implemented Hero of the Winds 2019-12-14 11:14:13 -05:00
Evan Kranzler
a7fb82e0cc Implemented Staggering Insight 2019-12-14 11:14:13 -05:00
Evan Kranzler
8487816425 Implemented Inevitable End 2019-12-14 11:14:12 -05:00
Evan Kranzler
b92a0b0f0b updated THB spoiler 2019-12-14 11:14:12 -05:00
Oleg Agafonov
71cd4b73b4
Merge pull request #6093 from magefree/asThough_and_non_hand_plays_rework
As though and non hand plays rework
2019-12-14 16:54:02 +01:00
Oleg Agafonov
732a48e936 Fixed and improved tests for latest changes like asThough and adventure cards; 2019-12-14 19:19:32 +04:00
Oleg Agafonov
b3e17ba85f Improved "play the top card" to support adventure and split cards; 2019-12-14 19:11:40 +04:00
Oleg Agafonov
a05da68493 Improved alternative cost from dynamic effects (it's like #5913 PR):
* Game: added multiple cards/effects support (old version supported only 1 effect per game);
 * Game: added combo support with split and adventure cards;
 * AI: computer can see and play cards with dynamic added alternative cost (like Bolas's Citadel);
 * UI: users can see playable cards with alternative cost.
2019-12-14 19:09:25 +04:00
Oleg Agafonov
ddedabad85 Improved cards with "may spend mana as though":
* Game: added combo support with adventure and split cards;
 * AI: computer can see and play it;
 * UI: users can see playable cards for as though mana cost.
2019-12-14 18:59:18 +04:00
Oleg Agafonov
c9ea0f1877 Fixed Bolas's Citadel combo with adventure cards 2019-12-14 18:51:35 +04:00
Oleg Agafonov
d271feb0cb Reworked asThough effects:
* Game: improved asThough effects processing and combo with different cards/abilities (e.g. adventure cards, play from non own hand, etc);
 * AI: computer can see and play non hand cards with dynamic effects in all zones (not only graveyard);
 * AI: computer can see and play "as though" mana and alternative costs;
 * UI: added non hand cards highlights of available abilities/cards;
2019-12-14 18:47:56 +04:00