Neil Gentleman
bfb428b13a
always use log4j
...
removed all references to mage.util.Logging, java.util.logging
transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
05dd1daee6
* Added some information to the player tooltip in game (expericence counters, deck hash code, # of wins).
2015-11-22 11:07:48 +01:00
LevelX2
0d86e8e063
Xmage 1.4.5v0
2015-11-21 10:33:43 +01:00
LevelX2
4711e0cf99
Changed ability handling of modal spells to be able to select the same mode multiple times with different targets.
2015-11-14 01:56:56 +01:00
Neil Gentleman
02a6780766
add Momir Basic game type
...
- re-using Emblems as Vanguard cards; should probably give them their own
CommandObject class
- setting the timing on the Momir ability to TimingRule.SORCERY causes the
ability not to activate (?), so I've left it at INSTANT for now
- need to add a new card image source for vanguard cards
2015-11-11 12:31:30 -08:00
LevelX2
46ae07be23
Xmage 1.4.4v12
2015-10-31 12:30:55 +01:00
LevelX2
a5d7ca83d7
Checked objects possible to cause null pointer exceptions. Added some logging.
2015-10-31 11:55:20 +01:00
LevelX2
e88c60eb85
* Scroll Rack - Fixed that the cards were shown face down if setting the order they go to library.
2015-10-31 10:33:37 +01:00
LevelX2
f3184bb6c8
* Fixed that for a manifested morph creature of the opponent the tooltip for a morph creature instead a manifested creature was shown.
2015-10-30 23:24:33 +01:00
LevelX2
9863bce665
xmage 1.4.4v11
2015-10-21 23:56:51 +02:00
LevelX2
7ac0fe65ef
* Fixed bug that prevented to use mana abilities manually.
2015-10-21 23:24:04 +02:00
LevelX2
415700ccb2
* Some more changes for rework of ENTERS_THE_BATTLEFIELD event and card movement.
2015-10-18 23:33:23 +02:00
LevelX2
52d0adcac1
Fixed some problems with UUID comparing and some problems with card moving.
2015-10-14 17:54:55 +02:00
LevelX2
3e27d07d0d
Xmage 1.4.4v8
2015-10-04 10:33:33 +02:00
LevelX2
b95d7ca705
* Fixed some problems with new avatar handling.
2015-09-27 14:50:44 +02:00
LevelX2
0b23559949
Xmage 1.4.4v6
2015-09-27 10:54:02 +02:00
LevelX2
322eae2ec6
Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules.
2015-09-21 00:31:42 +02:00
LevelX2
cd2842d457
XMage 1.4.4v4
2015-09-19 13:09:27 +02:00
LevelX2
ae8ada286c
xmage_1.4.4v0
2015-09-13 10:09:13 +02:00
LevelX2
3d8494edb5
Fixed some possible exceptions.
2015-09-13 09:48:35 +02:00
LevelX2
a7fd898fcc
* Fixed that activation of gained abilities of face down permanents (e.g. by Singing Bell Strike) did uninteded reveal the face down creature.
2015-09-11 00:13:48 +02:00
LevelX2
5b36eebdde
* Travel Preparations - Fixed tooltip text.
2015-09-07 23:54:43 +02:00
LevelX2
b3eb6f536a
Fixed some bugs causing null pointer or concurrent modification exceptions.
2015-09-07 07:42:19 +02:00
LevelX2
9a37bd28ad
Xmage 1.4.4v0
2015-09-05 12:51:07 +02:00
LevelX2
9f4a0b008d
Fixed an text reference to xmage.info.
2015-08-29 09:56:30 +02:00
LevelX2
758f56792e
* Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328 ).
2015-08-28 11:44:14 +02:00
LevelX2
b63cc121ef
Some minor changes.
2015-08-27 14:51:21 +02:00
LevelX2
78071ce0a3
* Fixed a bug that order of triggered abilities of tokens were not shown to human player and the UI was locked ( fixes #910 ).
2015-08-25 23:34:15 +02:00
LevelX2
532d4e0af0
* Added automatic handling for order of triggered abilities going to stack ( fixes #701 / related to #328 ).
2015-08-22 19:29:57 +02:00
LevelX2
23039572f2
Xmage 1.4.3v3
2015-08-21 09:49:53 +02:00
LevelX2
f0162a6b56
Xmage 1.4.3v2
2015-08-19 12:20:18 +02:00
LevelX2
f50e67e385
* Fixed card movement handling for face down cards.
2015-08-16 19:16:41 +02:00
LevelX2
c98577cc6a
Xmage 1.4.3v0
2015-08-06 22:18:01 +02:00
LevelX2
662ee7ca10
* Fixed handling of face down card selection (e.g. for Scroll Rack).
2015-08-05 17:45:45 +02:00
LevelX2
5e250dca06
* Release 1.4.2v5
2015-08-04 08:26:15 +02:00
LevelX2
b029de3ec9
* Added id and colored font to shown related object names of stack abilities.
2015-07-26 10:17:04 +02:00
LevelX2
6f13574639
Release 1.4.2v4.
2015-07-25 12:54:57 +02:00
LevelX2
90c5c3c2f3
* Fixed that the emblem token images of the Origins Planeswalker were not shown.
2015-07-17 15:32:31 +02:00
LevelX2
4eb52fdc91
Xmage 1.4.2v3
2015-07-15 08:27:44 +02:00
LevelX2
60c7a2b34b
* Stack - Fixed that name of face down cards were unintended shown while moving effect is on the stack (Necropotence).
2015-07-14 23:56:44 +02:00
LevelX2
244b1fbf89
Xmage Release 1.4.2v2
2015-07-09 11:45:27 +02:00
LevelX2
f0efc17f49
XMage 1.4.2v1
2015-07-04 19:50:33 +02:00
LevelX2
cd0cba6ec7
XMage Release 1.4.2v0
2015-07-04 01:28:19 +02:00
LevelX2
3eb1fd4047
Added a button to attack with all available cratures.
2015-07-02 17:03:14 +02:00
LevelX2
0cbe590cac
* Fixed that mana auto-payment settings were not correctly set from previous settings on game start.
2015-07-02 13:18:12 +02:00
LevelX2
87f3978589
Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information.
2015-06-28 00:10:38 +02:00
emerald000
07a8474721
Fixed typo.
2015-06-24 01:25:41 -04:00
LevelX2
ca9e52f99b
Merge pull request #1052 from brodee/master
...
code review comments for chaos/random booster draft:
2015-06-24 06:56:45 +02:00
Brodee
ac0aa65aab
code review comments for chaos/random booster draft:
...
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
LevelX2
0a3c081ded
Merge pull request #1048 from brodee/master
...
Chaos booster draft implementation
2015-06-23 21:59:46 +02:00