LevelX2
b7fa942b10
* Fixed a problem that the AI did not care for maximum allowed mana payment for X mana costs.
2018-03-12 16:33:42 +01:00
spjspj
a4485e92eb
Merge pull request #4611 from spjspj/master
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Add an 'add only full art land' option to the add land dialog.
2018-03-13 01:04:16 +10:00
spjspj
7e919b9f39
Add an 'add only full art land' option to the add land dialog.
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Should give an error message when someone says only full art lands, but then chooses a set that has no full art lands.
2018-03-13 00:38:43 +11:00
L_J
dc3e47e045
Brothers Yamazaki filter edit ( fixes #4603 )
2018-03-11 22:42:17 +00:00
Richard Coates
7099df246d
Update DinosaurHunter.java
2018-03-11 22:21:51 +01:00
LevelX2
c2a4890603
* Fixed that commander replacement effect was wrongly only applied once (903.9). Simplified some replacement effects that move objects to other zones. ( fixes #4585 ).
2018-03-11 21:48:37 +01:00
LevelX2
2ebc0f2b83
* Dinosaur Hunter - Fixed implementation.
2018-03-11 17:16:40 +01:00
LevelX2
16adc9b4ef
Added Legacy Cube February 2018
2018-03-11 14:12:21 +01:00
LevelX2
fe5743b29e
Fixed a bug that the mana symbols for monocolored hybrid mana were not shown.
2018-03-11 13:03:58 +01:00
LevelX2
2fb8926432
* Deck editor - Saved the search checkbox options to reset for next deck editor start.
2018-03-11 11:47:33 +01:00
LevelX2
21dbf89a70
* Dinosaur Hunter - Fixed a bug caused by the triggered ability.
2018-03-11 08:53:24 +01:00
LevelX2
f05e459c12
* Skullmane Baku - Fixed not working unboost ability ( fixes #4599 ).
2018-03-11 08:38:27 +01:00
LevelX2
fed2d1a259
XMage 1.4.28V0
2018-03-10 20:42:29 +01:00
LevelX2
0077484c3e
* Gilt-Leaf Archdruid - Fixed that control handling was wrong ( fixes #4596 ).
2018-03-10 20:11:39 +01:00
LevelX2
dac8f2dfe8
Fixed a bug of AI not handling pass action correctly so the AI got passive. Added AI possibility to act after blockers are declared (eg boost for blocking or blocked creatures).
2018-03-10 19:59:59 +01:00
LevelX2
59f5851e73
Fixed a problem to pay costs for e.g. triggering abilities while casting a spell.
2018-03-10 12:39:44 +01:00
L_J
a2b0e5a39c
Implemented "can block landwalk as though it didn't have landwalk" and related cards
2018-03-10 11:52:25 +01:00
LevelX2
e768a10174
Merge origin/master
2018-03-10 00:05:24 +01:00
LevelX2
b60522f9e4
Added option to activate/deactivate JSON game log. Added logic to write the logs to subdirectory. Some changes to SEND_PLAYER_ACTION type logging.
2018-03-10 00:04:56 +01:00
Jeff
823389a21a
- Fixed Heat Shimmer. #4576
2018-03-09 15:34:55 -06:00
Jeff
dc5220df4f
- Fixed Archwing Dragon. #4581
2018-03-09 15:15:11 -06:00
L_J
c6bff105c6
Hot Soup fix ( #4574 )
2018-03-09 20:43:05 +00:00
L_J
4e02921f42
Pandemonium fix
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Made the entering creature the source of the damage instead of Pandemonium itself
2018-03-09 18:46:20 +00:00
L_J
9fa63b93ea
Fixed Dread ( #4574 )
2018-03-09 17:36:18 +00:00
LevelX2
17afa3b3c1
* Added a test.
2018-03-09 15:51:31 +01:00
spjspj
1904f838ca
Merge pull request #4588 from spjspj/master
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Mox Lotus (UNH)
2018-03-09 23:18:59 +10:00
spjspj
0c0e1804f1
Mox Lotus (UNH)
2018-03-09 23:58:05 +11:00
LevelX2
134c317b03
Merge origin/master
2018-03-08 23:48:49 +01:00
LevelX2
fcc5c75243
Fixed target pointer handling of No Mercy ( #4574 ).
2018-03-08 23:48:15 +01:00
LevelX2
2c91e73157
Merge pull request #4577 from sinsedrix/card-implement
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Implement Builder's Bane
2018-03-08 23:43:17 +01:00
LevelX2
bef754afd0
Merge origin/master
2018-03-08 23:41:24 +01:00
LevelX2
51c68842aa
Some minor changes to JSON game log ( #4587 ).
2018-03-08 23:40:55 +01:00
Jeff
a452c6650e
- Added requested card Morality Shift.
2018-03-08 16:28:08 -06:00
LevelX2
15602cdfb3
Small change to Uphill Battle.
2018-03-08 23:27:19 +01:00
LevelX2
82e8606b40
* Added Master 25 to Wizard download source.
2018-03-08 23:26:55 +01:00
Sinsedrix
de61e10a90
Implemented: Builder's Bane from Mirage
2018-03-08 22:07:27 +01:00
LevelX2
fedf254219
Merge pull request #4554 from hooptie45/topic/json-logs
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[WIP] Consumable JSON game logs
2018-03-08 17:32:32 +01:00
LevelX2
ef809e837c
Merge pull request #4573 from delftswa2018/feature/UphillBattle
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[WIP] Implemented Uphill Battle
2018-03-08 17:25:10 +01:00
LevelX2
03bb39e1f8
Merge pull request #4584 from delftswa2018/hotfix/checksumhelper_misspelled_classname
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Typo in classname
2018-03-08 17:14:39 +01:00
Christiaan
0b8e8c0007
Fire PLAY_LAND event when a player plays a land, fixed UphillBattle PlayCreatureLandWatcher
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Fire a PLAY_LAND event when a player plays a land. This is necessary for the PlayCreatureLandWatcher to know if a land was played, or put into thte battlefield (make distinction between playing Dryad Arbor and using Sneak Attack to put it on the battlefield)
2018-03-08 16:17:36 +01:00
spjspj
3dee3586c2
Merge pull request #4583 from spjspj/master
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Add a 'spectators allowed' option for regular tables (aka non tournam…
2018-03-08 22:46:44 +10:00
spjspj
79d4e7e9b1
Add a 'spectators allowed' option for regular tables (aka non tournaments).
2018-03-08 23:45:09 +11:00
spjspj
4c7b0d50d2
Add a 'spectators allowed' option for regular tables (aka non tournaments).
2018-03-08 23:31:51 +11:00
JRHerlehy
9dbd1e8b41
Fix Exhume
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Set the "notTarget" flag for the ability to allow it to work under cards restricting targeting of cards in graveyards.
2018-03-07 23:26:02 -08:00
Sinsedrix
8576dbea00
Implement Builder's Bane
2018-03-07 09:56:20 +01:00
Christiaan
94de3b405b
Merge branch 'feature/UphillBattle' of https://github.com/delftswa2018/mage into feature/UphillBattle
2018-03-06 16:50:47 +01:00
Christiaan
0fd5c4fba1
check on play instead of cast, updated ability to check for creature lands
2018-03-06 16:48:15 +01:00
Danny Plenge
21a86b8440
gerge remote-tracking branch 'upstream/master' into feature/UphillBattle
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Merging current Master into branch to make sure everything is "up to
date".
2018-03-06 13:31:20 +01:00
Danny Plenge
a059909fd2
Removed unnecessary file which I accidently added.
2018-03-06 09:52:39 +01:00
L_J
9f6e522969
Implemented Proteus Machine
2018-03-04 10:42:00 +00:00