LevelX2
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577b431029
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* AI player - Fixed a bug that sometimes valid targets were not taken into account.
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2014-03-15 17:44:56 +01:00 |
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LevelX2
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3dde0bab89
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* Fixed AI announcing value for non mana variable costs.
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2014-03-10 08:17:38 +01:00 |
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LevelX2
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7ebb8a9cbe
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* Reworked non mana costs with variable amount. The values have now to be announced before targeting. Fixed some wrong implementations (Firestorm, Myr Battlesphere, Skeletal Scrying).
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2014-03-09 19:47:31 +01:00 |
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LevelX2
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8d2f4cc9ac
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* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
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2014-02-28 17:47:27 +01:00 |
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LevelX2
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1f3687cc86
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Switched to binary/source format java 1.7.
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2014-02-18 17:35:32 +01:00 |
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LevelX2
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ee76ccfee4
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Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
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2014-02-12 17:18:06 +01:00 |
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LevelX2
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19679c9f6e
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Some minor changes / formatting.
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2014-01-28 13:48:40 +01:00 |
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LevelX2
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ad71ec6aad
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Set Version 1.3.0.
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2014-01-25 15:55:39 +01:00 |
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LevelX2
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b8af8106f6
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Added ManaInAnyCombinationEffect and RemoveCountersForCostCondition and some minor formatting and additions.
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2013-11-21 14:28:54 +01:00 |
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LevelX2
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33c6bf1385
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Ability picker shows now the name of the object instead of {this] in ability text..
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2013-11-06 14:32:50 +01:00 |
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LevelX2
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d094f291aa
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Pushed version to 1.2.0dev.
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2013-10-26 13:01:31 +02:00 |
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LevelX2
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ba27dbf36e
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* Faerie Imposter - Fixed AI didn't handle target (TargetPermanent) correctly (fixes #360).
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2013-10-20 14:21:54 +02:00 |
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LevelX2
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a2f1d08474
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* removed some test debug messages.
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2013-10-12 17:21:20 +02:00 |
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LevelX2
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e6c42edc4f
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Fixed false min target handling of computer player. Some minor changes and additions to framework.
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2013-08-16 10:15:20 +02:00 |
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LevelX2
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4a28881f71
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Added as thought effect to let creatures block tapped.
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2013-08-03 20:14:11 +02:00 |
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LevelX2
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7d0cf3cd8c
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Set version to 1.1.0 dev.
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2013-07-21 22:52:25 +02:00 |
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LevelX2
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7c6666062e
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Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1.
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2013-07-18 13:19:44 +02:00 |
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LevelX2
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9838dea551
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Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
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2013-07-16 17:39:02 +02:00 |
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LevelX2
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4721c6aaca
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Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
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2013-07-15 19:56:01 +02:00 |
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LevelX2
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178b4cb158
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Fixed random set for basic land definition. (Fixed issue #274)
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2013-07-15 13:27:12 +02:00 |
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LevelX2
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5a8a7b19de
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Client add land set search uses now ExpansionRepository.
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2013-07-07 18:23:31 +02:00 |
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LevelX2
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9d5327da7a
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* Rag Dealer / Serene Reembrance - Fixed target handling for AI.
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2013-07-04 08:26:26 +02:00 |
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LevelX2
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853810ce45
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Added support for casting modal spells or activating modal abilities with more than one mode to choose.
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2013-06-22 19:35:22 +02:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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5336d4c0f9
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Pushed version to 1.0.3 dev.
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2013-05-12 16:00:25 +02:00 |
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LevelX2
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6b38cd5b18
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Mage Version 1.0.2
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2013-05-11 23:06:30 +02:00 |
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LevelX2
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b352217e17
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Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
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2013-05-09 21:26:15 +02:00 |
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LevelX2
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2fce670024
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Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
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2013-04-24 00:29:37 +02:00 |
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Plopman
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ba4455e5cb
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Fixed select best card (ComputerPlayer)
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2013-04-06 18:23:53 +02:00 |
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magenoxx
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97acebacdd
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Pumped version to 1.0.2.dev
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2013-04-01 16:00:30 +04:00 |
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magenoxx
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29b84e0d92
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Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
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05191e8793
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Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
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32dff5ae72
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Added replacement of {this} and{source} for selection of replacement effect order.
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2013-03-23 16:40:15 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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LevelX2
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aa0290fd32
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Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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North
|
a327668660
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fixed possible NPEs
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2013-03-02 18:02:09 +02:00 |
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magenoxx
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5577d5b3a8
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Changed version from 0.10.1 to 1.0.0
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2013-02-26 14:11:00 +04:00 |
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LevelX2
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8597952af2
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Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar).
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2013-02-22 16:04:23 +01:00 |
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LevelX2
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0af121c3e4
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Some more changes to logging of ComputerPlayer.
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2013-02-22 08:40:32 +01:00 |
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LevelX2
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1f3dea13af
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Some formating and logging changes to ComputerPlayer.
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2013-02-20 17:35:30 +01:00 |
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LevelX2
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58db10296a
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Imporved targeting for ComputerPlayer.
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2013-02-17 01:09:46 +01:00 |
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LevelX2
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1c120c5f41
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Added missing target handling of TargetDefender to ComputerPlayer.
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2013-02-15 00:25:01 +01:00 |
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LevelX2
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58a05970e8
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Fixed a bug for AI target handling of TargetCardInHand.
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2013-02-14 10:53:42 +01:00 |
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LevelX2
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c375d80682
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Fixed some missing target handling for ComputerPlayer.
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2013-02-12 17:10:23 +01:00 |
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LevelX2
|
e96203b10b
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Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57.
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2013-02-06 15:41:00 +01:00 |
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LevelX2
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fcd24572dd
|
Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck.
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2013-02-06 00:50:00 +01:00 |
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LevelX2
|
250bb8a705
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Changed computer choose choice to prevent for NPE and choose a random choice instead always the first.
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2013-02-04 23:31:20 +01:00 |
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LevelX2
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176210dc8d
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Added some simple logic for AI to choose a creature type.
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2013-01-16 23:42:37 +01:00 |
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Loki
|
aa31ef23d3
|
bump version to 0.10.1
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2012-12-28 12:48:26 +13:00 |
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North
|
f0b32e7ca3
|
Removed unused imports
|
2012-12-20 00:26:21 +02:00 |
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