Commit graph

158 commits

Author SHA1 Message Date
LevelX2
577b431029 * AI player - Fixed a bug that sometimes valid targets were not taken into account. 2014-03-15 17:44:56 +01:00
LevelX2
3dde0bab89 * Fixed AI announcing value for non mana variable costs. 2014-03-10 08:17:38 +01:00
LevelX2
7ebb8a9cbe * Reworked non mana costs with variable amount. The values have now to be announced before targeting. Fixed some wrong implementations (Firestorm, Myr Battlesphere, Skeletal Scrying). 2014-03-09 19:47:31 +01:00
LevelX2
8d2f4cc9ac * Draft - Added "Quit Tournament" button to draft panel. Minor formatting. 2014-02-28 17:47:27 +01:00
LevelX2
1f3687cc86 Switched to binary/source format java 1.7. 2014-02-18 17:35:32 +01:00
LevelX2
ee76ccfee4 Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet). 2014-02-12 17:18:06 +01:00
LevelX2
19679c9f6e Some minor changes / formatting. 2014-01-28 13:48:40 +01:00
LevelX2
ad71ec6aad Set Version 1.3.0. 2014-01-25 15:55:39 +01:00
LevelX2
b8af8106f6 Added ManaInAnyCombinationEffect and RemoveCountersForCostCondition and some minor formatting and additions. 2013-11-21 14:28:54 +01:00
LevelX2
33c6bf1385 Ability picker shows now the name of the object instead of {this] in ability text.. 2013-11-06 14:32:50 +01:00
LevelX2
d094f291aa Pushed version to 1.2.0dev. 2013-10-26 13:01:31 +02:00
LevelX2
ba27dbf36e * Faerie Imposter - Fixed AI didn't handle target (TargetPermanent) correctly (fixes #360). 2013-10-20 14:21:54 +02:00
LevelX2
a2f1d08474 * removed some test debug messages. 2013-10-12 17:21:20 +02:00
LevelX2
e6c42edc4f Fixed false min target handling of computer player. Some minor changes and additions to framework. 2013-08-16 10:15:20 +02:00
LevelX2
4a28881f71 Added as thought effect to let creatures block tapped. 2013-08-03 20:14:11 +02:00
LevelX2
7d0cf3cd8c Set version to 1.1.0 dev. 2013-07-21 22:52:25 +02:00
LevelX2
7c6666062e Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1. 2013-07-18 13:19:44 +02:00
LevelX2
9838dea551 Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators . 2013-07-16 17:39:02 +02:00
LevelX2
4721c6aaca Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target. 2013-07-15 19:56:01 +02:00
LevelX2
178b4cb158 Fixed random set for basic land definition. (Fixed issue #274) 2013-07-15 13:27:12 +02:00
LevelX2
5a8a7b19de Client add land set search uses now ExpansionRepository. 2013-07-07 18:23:31 +02:00
LevelX2
9d5327da7a * Rag Dealer / Serene Reembrance - Fixed target handling for AI. 2013-07-04 08:26:26 +02:00
LevelX2
853810ce45 Added support for casting modal spells or activating modal abilities with more than one mode to choose. 2013-06-22 19:35:22 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
5336d4c0f9 Pushed version to 1.0.3 dev. 2013-05-12 16:00:25 +02:00
LevelX2
6b38cd5b18 Mage Version 1.0.2 2013-05-11 23:06:30 +02:00
LevelX2
b352217e17 Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand. 2013-05-09 21:26:15 +02:00
LevelX2
2fce670024 Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume. 2013-04-24 00:29:37 +02:00
Plopman
ba4455e5cb Fixed select best card (ComputerPlayer) 2013-04-06 18:23:53 +02:00
magenoxx
97acebacdd Pumped version to 1.0.2.dev 2013-04-01 16:00:30 +04:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
05191e8793 Closed #168 : Enhance priority hot keys 2013-03-29 17:18:12 +04:00
LevelX2
32dff5ae72 Added replacement of {this} and{source} for selection of replacement effect order. 2013-03-23 16:40:15 +01:00
LevelX2
9450074b70 Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging. 2013-03-14 23:55:14 +01:00
LevelX2
aa0290fd32 Set Version to 1.0.1 2013-03-10 11:40:56 +01:00
North
a327668660 fixed possible NPEs 2013-03-02 18:02:09 +02:00
magenoxx
5577d5b3a8 Changed version from 0.10.1 to 1.0.0 2013-02-26 14:11:00 +04:00
LevelX2
8597952af2 Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar). 2013-02-22 16:04:23 +01:00
LevelX2
0af121c3e4 Some more changes to logging of ComputerPlayer. 2013-02-22 08:40:32 +01:00
LevelX2
1f3dea13af Some formating and logging changes to ComputerPlayer. 2013-02-20 17:35:30 +01:00
LevelX2
58db10296a Imporved targeting for ComputerPlayer. 2013-02-17 01:09:46 +01:00
LevelX2
1c120c5f41 Added missing target handling of TargetDefender to ComputerPlayer. 2013-02-15 00:25:01 +01:00
LevelX2
58a05970e8 Fixed a bug for AI target handling of TargetCardInHand. 2013-02-14 10:53:42 +01:00
LevelX2
c375d80682 Fixed some missing target handling for ComputerPlayer. 2013-02-12 17:10:23 +01:00
LevelX2
e96203b10b Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57. 2013-02-06 15:41:00 +01:00
LevelX2
fcd24572dd Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck. 2013-02-06 00:50:00 +01:00
LevelX2
250bb8a705 Changed computer choose choice to prevent for NPE and choose a random choice instead always the first. 2013-02-04 23:31:20 +01:00
LevelX2
176210dc8d Added some simple logic for AI to choose a creature type. 2013-01-16 23:42:37 +01:00
Loki
aa31ef23d3 bump version to 0.10.1 2012-12-28 12:48:26 +13:00
North
f0b32e7ca3 Removed unused imports 2012-12-20 00:26:21 +02:00