Commit graph

5265 commits

Author SHA1 Message Date
LevelX2
7014b28797 Improved sceduled logic to remove bugged tables. Reactivated logic to show the list of the last finished 50 matches (no replay possible). 2013-03-27 16:58:34 +01:00
LevelX2
30b738b3ad Fixed a bug for loading selected view from java prefs. Minor formatting. 2013-03-27 14:52:03 +01:00
LevelX2
39d67eec8a Last settings for CardView concering view, piles and order are always saved and restored in Java Prefs now. 2013-03-27 08:26:04 +01:00
LevelX2
12a01788e6 Added a new column to the table list showing the number of wins for matches and number of used / total seats for tournaments. 2013-03-26 17:18:43 +01:00
LevelX2
53a4caf9be Added a " (discon.)" suffix to player names in the list of players if they are disconnected. 2013-03-26 15:36:21 +01:00
LevelX2
a76d3ac16e Added a "-" sign between the player names in the tournament match view. 2013-03-26 15:34:39 +01:00
LevelX2
d4e12b2fea Fixed a small bug that player list was not updated if size didn#t changed but values. 2013-03-26 15:33:47 +01:00
ludwig.hirth
51cee91089 Merge branch 'master' of https://github.com/magefree/mage.git 2013-03-26 13:46:11 +01:00
LevelX2
d8961a7a82 [minor] formatting 2013-03-26 13:43:24 +01:00
LevelX2
34e70d469d Added Doran the Siege Tower, Augury Adept, Flagstones of Troair, Hurklys Recall, Matyr of Sands. 2013-03-24 16:06:53 +01:00
LevelX2
aa5f6934e2 Made rule text of some enchantments more accurate. 2013-03-24 16:05:56 +01:00
LevelX2
f36cf88da3 Changed PermanentImpl to make 0 damage events replacable. 2013-03-24 16:04:47 +01:00
LevelX2
05d0aac68b Changed DiesAttachedTriggeredAbility to control the generated rule text. 2013-03-24 16:04:04 +01:00
LevelX2
770c7b6f82 Changed RevealTargetFromHandCost to support more than one card. 2013-03-24 16:03:17 +01:00
LevelX2
05566ef735 Fixed ability order of Sigil of Distinction. 2013-03-23 16:45:34 +01:00
LevelX2
aa0122cff9 Fixed a bug that multiple protection effects of Kabira Evangel had alway sall the last chosen color. 2013-03-23 16:45:07 +01:00
LevelX2
a92e6591fc Implemented optional execution for some replacement effects. 2013-03-23 16:43:52 +01:00
LevelX2
9d1b8192d4 Added more parameters to EntersBattlefieldEffect. 2013-03-23 16:41:22 +01:00
LevelX2
32dff5ae72 Added replacement of {this} and{source} for selection of replacement effect order. 2013-03-23 16:40:15 +01:00
LevelX2
27c96d7ea9 Fixed Essence of the Wild's handling of Enters The Battlefield replacement effect. 2013-03-22 21:34:41 +01:00
LevelX2
c34377526f Fixed a casting bug in the echoAbility (issue #174). 2013-03-22 20:37:35 +01:00
LevelX2
cb18bf2bd4 Changed replacement effects of OrbOfDreams and Corpsejack Menace to selfScope = false. Extended Orb of Dreams test. 2013-03-22 15:01:38 +01:00
LevelX2
b46bdef429 Added the possibility to handle the enteres_the_battlefield event according to rule 614.12 (issue #164). 2013-03-22 15:00:06 +01:00
LevelX2
e14886ffda [minor] fixed tooltip rule text of Kessig Wolf Run. 2013-03-22 10:01:55 +01:00
LevelX2
27b55b4e49 Added a test to evolve tests. 2013-03-22 10:01:21 +01:00
magenoxx
3a59ca9465 Not changing hand ui size in small mode 2013-03-22 08:39:35 +04:00
magenoxx
3afa5cc867 Fixed Issue #[166]: Allow table creator to remove table - added confirm dialog 2013-03-22 08:26:57 +04:00
LevelX2
e3e2cb99a6 Test with Orb of Dreams that also shows the violation of rule 614.12 (issue #164) 2013-03-20 22:43:48 +01:00
LevelX2
cb16edcbbd Minor changes to Grave Betrayal and Chord of Calling. 2013-03-20 19:36:17 +01:00
LevelX2
8ba38f22e5 Fixed a bug of Mirrorworks that it didn't work for triggering artefacts that are still on the battlefield. 2013-03-20 19:35:45 +01:00
LevelX2
28a6050709 Fixed a bug of Dread Slaver that the returned creature didn't get suntype Zombie and color black in addition to its colors and subtypes. 2013-03-20 19:34:32 +01:00
LevelX2
525cd2455e Fixed a bug of the convokeAbility that permanent tokens didn't work with it. 2013-03-20 19:33:25 +01:00
LevelX2
b1715e2b44 Fixed Lord of the Undead boosting now all Zombies instead of only controlled Zombies. 2013-03-20 18:15:52 +01:00
magenoxx
67fcf4a911 Implemented Issue#166: Allow table creator to remove table - added remove action also for watch/replay state 2013-03-20 08:29:57 +04:00
magenoxx
4adb63cc7a Fixed Issue#165: Decksize over 99 cards not displayed correct 2013-03-20 08:27:55 +04:00
magenoxx
13c2b2d477 Implemented Issue#166: Allow table creator to remove table 2013-03-20 08:09:36 +04:00
LevelX2
8ef074ab92 Minor changes. 2013-03-20 00:10:35 +01:00
LevelX2
579bc652a0 Some more sample decks. 2013-03-20 00:10:05 +01:00
LevelX2
4270809b76 Test for Evolve. 2013-03-19 12:27:48 +01:00
LevelX2
44a226dede Test for issue #164. 2013-03-19 12:13:28 +01:00
magenoxx
2e07f5f7c2 Fixed Issue#113:Optical effect that the creature has been controlled by the active player continuously since the turn began is removed too late 2013-03-19 11:28:54 +04:00
LevelX2
e02ac0799e Changed wrong zones and durations for characteristic-defining abilities of creatures (rule 604.3) that have also to be calculated if not on the battlefield. 2013-03-19 01:41:57 +01:00
LevelX2
6c21bf7ea6 Layered copy effect is now removed, if source permanent leaves battlefield. 2013-03-19 01:39:37 +01:00
LevelX2
d7cab00905 P/T changing effects from static abilities are applied now before enters the battlefield event triggers. This fixes that Kird Ape or Tarmogoyf P/T wasn't calculated before evoke checked P/T. 2013-03-19 01:38:19 +01:00
LevelX2
98a77e93f2 [minor] formatting. 2013-03-18 17:07:13 +01:00
LevelX2
6a6f78d7cb Fixed bug that cost reduction did not work of Locket of Yesterdays. 2013-03-18 17:06:56 +01:00
LevelX2
78dd82d49c Chnaged handling of X costs for Hearth of kami and Geth, Lord of the Vault. 2013-03-18 17:06:11 +01:00
LevelX2
7e2064be8f Fixed stack overflow error. Added missing type conversion. 2013-03-18 17:05:25 +01:00
LevelX2
e52c35fec9 Show player joins message in chat window only, if player isn't already connected. Suppres posting of empty strings in the chat window. 2013-03-17 23:44:45 +01:00
LevelX2
0cedc155ae Set brought to game creatures again to tapped because they must also be tapped if they have vigilance by another effect. 2013-03-17 17:46:30 +01:00