Commit graph

3998 commits

Author SHA1 Message Date
LevelX2
3554367110 Started to implement a PayCostToAttackBlockEffect for better handling of attack / block restrictions with costs. 2015-06-30 17:25:56 +02:00
LevelX2
312a9fd7af Some cleanups/remanes for attack/block restrict effects. 2015-06-30 16:07:39 +02:00
LevelX2
77673ba49f Merge origin/master 2015-06-30 12:30:20 +02:00
LevelX2
a174bef27b * Fixed a bug with Infernal Scarring that the ability did not trigger that let you draw a card as the enchanted creature died. 2015-06-30 12:29:17 +02:00
LevelX2
d415e14bf1 Merge pull request #1066 from LoneFox78/master
New stuff
2015-06-30 10:49:40 +02:00
LoneFox
0267061ced Add BecomesColorSourceEffect. Use it for Spiritmonger and Wild Mongrel. Implement cards: Alloy Golem, Caldera Kavu, Kavu Chameleon, and Rainbow Crow 2015-06-30 09:17:07 +03:00
LevelX2
123d1e4ec6 [ORI] Added 6 black cards. 2015-06-30 01:24:51 +02:00
LevelX2
f45c5cedeb Fixed handling and initialization of Fixedtarget object. Fixing a problem of ReturnToBattlefieldUnderYourControlTargetEffect that caused objects to return taht already left the zone they should be moved from. 2015-06-29 18:34:53 +02:00
LoneFox
6084fea927 Add FilterEnchantmentCard and implement a card that uses it: Azorius First-Wing 2015-06-29 12:10:25 +03:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00
LevelX2
253845b682 Merge pull request #1063 from LoneFox78/master
New stuff
2015-06-28 18:48:51 +02:00
LoneFox
b4f3440fbd Move PermanentsTargetOpponentControlsCount from Gideon, Champion of Justice to its own file. Implement card that uses it: Starlight 2015-06-28 10:12:50 +03:00
LevelX2
87f3978589 Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information. 2015-06-28 00:10:38 +02:00
LevelX2
c774e95335 * Fixed some possible java exception causes. 2015-06-27 09:32:50 +02:00
LevelX2
b668209f7d Fixed for Flameshadow Conjuring and Felhide Spiritbinder that the created tokens did not get haste or the added card type enchantment. 2015-06-26 19:20:27 +02:00
LevelX2
f37761fbc1 Some minor changes/renames. 2015-06-26 18:28:50 +02:00
LevelX2
7a8e1f11c7 * Fixed a bug that destroying a commander not counted as successful destroy when the commander went to command zone (e.g. important for Phyrexian Rebirth like effects). 2015-06-26 12:10:03 +02:00
LevelX2
f6178a887b Merge pull request #1056 from LoneFox78/master
New stuff
2015-06-25 23:28:04 +02:00
LevelX2
12cba2d0ab Minor changes. 2015-06-25 23:13:45 +02:00
LevelX2
77c9d6e989 Added BecomesSubtypeTargetEffect for Unnatural Selection. 2015-06-25 22:30:58 +02:00
LoneFox
9ca40cf38d Implement card: Story Circle 2015-06-25 20:42:02 +03:00
LevelX2
67aec0be0b * Plea for Power - Fixed the order the players are asked to vote. 2015-06-25 17:16:39 +02:00
LevelX2
ee304e773e * Daxos of Meletis - Fixed that the mana as thought ability did not work. Fixed that a instant could also be cast from other players. 2015-06-25 16:57:44 +02:00
LevelX2
7bc8649585 * Animate Dead - Fixed that the target card in graveyard was not handled correct, if the Animate Dead reentered the Battlefield(e.g. with Worldgorger Dragon combo). 2015-06-25 14:31:23 +02:00
LevelX2
76f989a7f0 * Fixed a bug that prevented asThoughAs continuous effects correctly change controller (e.g. play lands from library with a controlled Courser of Kruphix did not work). 2015-06-25 00:57:59 +02:00
LevelX2
26e03d6c0f Renown - Fixed that the check if the creature is already renown was not implemted as intervening if clause. 2015-06-24 15:31:07 +02:00
LevelX2
ca9e52f99b Merge pull request #1052 from brodee/master
code review comments for chaos/random booster draft:
2015-06-24 06:56:45 +02:00
Brodee
ac0aa65aab code review comments for chaos/random booster draft:
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
LevelX2
6c95c7139e * Fixed possible NPE for SacrificeSourceEffect. 2015-06-24 00:19:04 +02:00
LevelX2
94ad36058c [ORI] Added 5 cards with Renown relation and a renown test. 2015-06-24 00:11:03 +02:00
LevelX2
c2bba588ff [ORI] Implemented Renown keyword. 2015-06-24 00:10:06 +02:00
LevelX2
0a3c081ded Merge pull request #1048 from brodee/master
Chaos booster draft implementation
2015-06-23 21:59:46 +02:00
LevelX2
799c47cbcb Merge pull request #1050 from LoneFox78/master
New cards
2015-06-23 21:42:51 +02:00
LevelX2
2547753dcb Added Sen Triplets (Alara Reborn = 100%). 2015-06-23 16:15:14 +02:00
LevelX2
a9ba34395f Fixed ShuffleIntoLibrarySourceEffect not working for permanent objects. 2015-06-23 11:27:30 +02:00
brodee
e3b84eaab5 chaos booster draft implementation first check-in 2015-06-22 21:55:43 -07:00
fireshoes
cda11b280c Merge origin/master 2015-06-22 18:47:51 -05:00
fireshoes
00569c4047 Added 12 Clash Pack promos, 5 judge promos, 2 upcoming FNM promos, renamed MerfolkToken to MerfolkWizardToken, added collector's number that were missing for ORI in mtg-cards-data.txt, added other various cards. 2015-06-22 18:46:01 -05:00
LevelX2
c7184a6055 * Browbeat - Fixed player list handling. 2015-06-23 01:09:31 +02:00
LevelX2
259ef3aed5 * Kicker - Fixed that multikicker activation number was not reset after canceled cast. 2015-06-22 21:02:07 +02:00
LevelX2
3146818374 * Fixed possible null pointer exception of ReturnToLibrarySpellEffect.. 2015-06-22 19:32:07 +02:00
LoneFox
6ea6cc6656 Implement cards: Opal Archangel, Opal Caryatid, Opal Champion, Opal Gargoyle, and Opal Guardian 2015-06-22 20:08:31 +03:00
LevelX2
6fa1f4c2e0 Hideaway - Some minor fixes. 2015-06-22 15:32:00 +02:00
LevelX2
78188d6f24 Removed dispay of card ID for looked at cards to prevent unfair use of card identity. 2015-06-22 15:31:15 +02:00
LevelX2
77a6c4573a Merge origin/master 2015-06-21 23:50:38 +02:00
LevelX2
88928772fb * Zur's Weirding - Fixed that the player hand cards were not revealed. 2015-06-21 23:50:03 +02:00
LevelX2
87f919ecac * Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there. 2015-06-21 23:49:16 +02:00
LevelX2
890f776c33 Merge pull request #1040 from LoneFox78/master
New cards + some "janitorial" work
2015-06-21 17:02:43 +02:00
LoneFox
3598f07caa Another simplification for ExileFromTopOfLibraryCost 2015-06-21 13:38:54 +03:00
LoneFox
15e229ab23 Fix lands targeted by Tidal Warrior, Grixis Illusionist, and other similar effects erroneously keeping all their subtypes 2015-06-21 13:30:35 +03:00