Commit graph

5245 commits

Author SHA1 Message Date
LevelX2
af05bc6ce3 Used existing framework effect for Mayel the Anima. 2013-04-25 17:29:32 +02:00
LevelX2
1c5dbe5774 [DGM] 7 golden cards. 2013-04-25 00:27:42 +02:00
LevelX2
773e68d760 [Minor] formatting. 2013-04-25 00:27:00 +02:00
Loki
75af2c65fb fix build 2013-04-25 00:07:30 +12:00
LevelX2
b954173f99 Fixed #207. Exhume used player.choose instead of player.chooseTarget method what resulted in a dead game because choose doesn't handle the required option. Anyway it would be a good idea to commet or redesign the target area of mage. 2013-04-24 00:32:21 +02:00
LevelX2
2fce670024 Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume. 2013-04-24 00:29:37 +02:00
LevelX2
9e9256cd82 Fixed #209. Aura enchantments targeting controlled creatures go to graveyard as a stet based effect, if controller of the enchanted creature is another than enchantment's controller. 2013-04-23 23:10:44 +02:00
LevelX2
c7bdc5719d Fixed #208. Assemble the Legion's effect works also when it has lost the battlefield meanwhile using last known information. 2013-04-23 23:08:19 +02:00
LevelX2
31961cd700 Fixed wrong activation cost of Vital Splicer's regenerate ability. 2013-04-23 21:31:54 +02:00
North
199e566f45 [ALA] Mayael the Anima 2013-04-23 17:44:34 +03:00
North
27120dcfbb [ALA] Hindering Light 2013-04-23 17:18:26 +03:00
North
c324b01a08 Fixed TargetSpell 2013-04-23 17:17:59 +03:00
North
6f055e9671 [10E] Legacy Weapon 2013-04-23 15:18:18 +03:00
North
a9355518e1 [CON] Progenitus 2013-04-23 12:30:54 +03:00
North
b373af62b4 [USG] Show and Tell 2013-04-23 12:05:25 +03:00
LevelX2
1bfd076a5b Fixed #206. Power an toughness for tokens with variable value for P/T by time of creating them was not set to power and toughness cardValue, so that copying them resulted always in 0/0 for P/T. 2013-04-23 00:36:54 +02:00
Loki
b6be0fe472 Contaminated Bond 2013-04-22 19:00:08 +12:00
LevelX2
4bcaca8b1c [DGM] Blood Scrivener, Uncovered Clues, Wake the Refelections 2013-04-21 22:42:55 +02:00
LevelX2
02fa9e6c81 Chenged cards using LookLibraryAndPickControllerEffect. 2013-04-21 22:41:57 +02:00
LevelX2
e313b130fe Removed redundant handling of applied effects of replacements effects. 2013-04-21 22:38:10 +02:00
LevelX2
e98d46f95a Improved LookLIbraryAndPickControllerEffect. 2013-04-21 22:35:45 +02:00
LevelX2
768ef9a4fc Improved handling of applied efffects for replacement effects. 2013-04-21 22:34:44 +02:00
LevelX2
8678da6051 Write life loss amount as figure instead of text for rule text. 2013-04-21 09:28:43 +02:00
Loki
c91b276348 Juzam Djinn 2013-04-21 16:40:08 +12:00
Loki
6cce155252 Graveborn Muse 2013-04-21 15:03:24 +12:00
LevelX2
a6076235a8 Set target of Sygg River Guide to mandatory. 2013-04-21 02:41:35 +02:00
LevelX2
6c1b686bce Fixed NPE and bug retrieving player for gain life of Abattoir Ghoul.. 2013-04-21 02:41:05 +02:00
LevelX2
eb132429d6 Set target of MerrowReejerey to mandatory. 2013-04-21 02:39:51 +02:00
LevelX2
956305f7bd Fixed wrong text of MayTapOrUntapTargetEffect. 2013-04-21 02:39:05 +02:00
LevelX2
e851643952 [DGM] Added 5 Gatekeepers, 5 Maze cards, AEtherling, 21 reprinted cards. 2013-04-20 20:05:31 +02:00
LevelX2
76ab1c1bb5 Added writing a state value to know if evolve ability is resolving. 2013-04-20 20:02:59 +02:00
LevelX2
18639bddd9 Added KnightToken to framework and changed the using cards. 2013-04-20 20:02:01 +02:00
LevelX2
01a610746b Fixed not mandatory target of Consuming Vapors. 2013-04-20 20:00:50 +02:00
LevelX2
75ca4eb3e3 Changed rebound reminder text to italics. 2013-04-20 19:59:39 +02:00
LevelX2
18b28c8ce6 Fixed a bug that the toughness boost amount in the tooltip rule text was always shown negative if power amount was negative. 2013-04-20 19:58:19 +02:00
LevelX2
9c90d66d6d Fixed issue #197 effects of players lasted beyond their lost in a free for all game. 2013-04-19 23:07:08 +02:00
LevelX2
b600b03e65 [minor] Fixed npe check of Ensnaring Bridge. 2013-04-19 23:04:12 +02:00
North
a3411f2486 [cleanup] removed unused imports 2013-04-19 20:01:10 +03:00
North
8f6253c1fc Added missing Exhume implementation 2013-04-19 20:01:08 +03:00
jeffwadsworth
45e00b833a - Added targetPointer option to GainControlTargetEffect. 2013-04-19 11:20:40 -05:00
jeffwadsworth
7939a921d4 - Added Insurrection and Syphon Mind. 2013-04-19 11:18:42 -05:00
LevelX2
8220f404c6 Fixed #202 Simic Manipulator didn't work correct with (un)boosted P/T. Also fixed duration of control effect that only lasted while Simi Manipulator was on the battlefield. 2013-04-19 15:17:30 +02:00
LevelX2
26499acbeb Fixed issue #201 - Crypt Ghast ability triggered also for lands tapped by opponent. 2013-04-18 19:00:52 +02:00
LevelX2
7bc69ba1da Changed create token handling of Hero of Bladehold and Army of the Damned. Minor formating to Budoka Gardener. Fixed #195. Bug concerning Budoka Gardener #194 was already fixed with changes to the handling of continious effects committed yesterday. 2013-04-18 16:06:32 +02:00
LevelX2
a22d8d8309 Added some options to create token functions, so that tapping and set attacking works with effects that change the amounts of tokens that comes into play. 2013-04-18 16:03:02 +02:00
LevelX2
9d4d42d184 Added reminder text to Battele Cry ability. 2013-04-18 16:01:45 +02:00
LevelX2
474d6a29fd Fixed isse#201 that crypt Ghast triggered ability giving additional mana was optional but shouldn't. 2013-04-18 16:01:20 +02:00
LevelX2
1e5100e0d6 Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196. 2013-04-17 23:44:50 +02:00
ludwig.hirth
e0bd0e3ffe Merge branch 'master' of https://github.com/magefree/mage.git 2013-04-17 17:36:56 +02:00
LevelX2
030c5e2fa1 [DGM] Showstopper 2013-04-17 17:35:48 +02:00