LevelX2
bfb54ca112
* Deflecting Palm - Fixed a bug that the to the source controller redirected damage of Deflecting Palm could not be redirected to an existing planeswalker of that controller.
2015-11-18 17:38:48 +01:00
LevelX2
af30ce399c
* Anaba Shaman - Fixed that it did damage to all players instead of target creature or player.
2015-11-18 15:50:53 +01:00
LevelX2
c06e86cd2f
* Lurking Predators - Some minor rework.
2015-11-18 15:34:10 +01:00
Neil Gentleman
9856c48688
fix Skull of Orm
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should only be able to return cards from your graveyard
2015-11-17 23:36:14 -08:00
Neil Gentleman
1750bf32a1
fix Seance
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Spirit subtype wasn't being added, and the token shouldn't have haste
2015-11-17 23:36:06 -08:00
LevelX2
aef3de9348
Merge pull request #1368 from LoneFox78/master
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Some Ice Age
2015-11-17 06:24:06 +01:00
emerald000
7ee24f2b32
[C15] Added AEthersnatch.
2015-11-16 22:01:30 -05:00
LoneFox
42593f483a
Implement cards: Armor of Faith, Fyndhorn Bow, Mystic Might, and War Chariot
2015-11-16 20:21:20 +02:00
fireshoes
db578a629a
Added some simple cards.
2015-11-16 11:49:14 -06:00
LoneFox
3bb829f169
Implement cards: Arnjlot's Ascent, Rally, Soul Kiss, and Stone Spirit
2015-11-16 19:44:50 +02:00
LoneFox
3015006e52
Clean up the Embrace cycle from Urza's Saga
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TODO: The last ability of Vampiric Embrace is wrong, it should not grant an ability to the enchanted creature.
2015-11-16 14:39:55 +02:00
LoneFox
1763edacf5
Implement cards: Binding Grasp, Despotic Scepter, Mesmeric Trance, and Warning
2015-11-16 12:12:27 +02:00
LoneFox
c97478735f
Implement cards: Foul Familiar, Hot Springs, Stampede, and Wings of Aesthir
2015-11-16 11:16:41 +02:00
emerald000
7210999e24
[C15] Added Thief of Blood.
2015-11-16 03:52:27 -05:00
LoneFox
10e928b289
Implement cards: Forbidden Lore, Fumarole, Hyalopterous Lemure, and Hymn of Rebirth
2015-11-16 10:25:45 +02:00
fireshoes
a55fa16963
Added several cards. Need tested or looked over.
2015-11-16 01:21:20 -06:00
fireshoes
1cf7aa6e5e
Fixed that Mercurial Pretender could copy opponent's creatures.
2015-11-15 21:52:55 -06:00
Neil Gentleman
68e850b8b8
remove old bundled mage-theme-plugin.jar
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which causes plugin loading to consistently fail, so switch back to
directly instantiating ThemePluginImpl()
this is a little unfortunate, because these plugins don't get the same
lifecycle handling as external ones
re: c25e45095e
2015-11-15 15:28:03 -08:00
LevelX2
1d590442d0
[C15] Added Awaken the Sky Tyrant and Dream Pillager.
2015-11-15 20:05:58 +01:00
LevelX2
1495b487f5
Merge origin/master
2015-11-15 18:54:51 +01:00
LevelX2
160f14eed1
[C15] Oreskos Explorer, Bastion Protector and Dawnbreak Reclaimer.
2015-11-15 18:54:26 +01:00
Neil Gentleman
0da57fe2cb
fix Divine Sacrament
2015-11-15 03:48:00 -08:00
LevelX2
d3751af0db
[C15] Added Skullwinder and Ezuri's Predation.
2015-11-15 11:10:52 +01:00
LevelX2
576a9ea74f
Updated mtg-cards-data.txt. Added a land deck for Mormir Basic format.
2015-11-15 10:25:02 +01:00
Neil Gentleman
33e106919c
Gemstone Mine: remove dead code
2015-11-14 23:43:05 -08:00
Neil Gentleman
f73e948f08
add Skittering Horror, Skittering Monstrosity
2015-11-14 23:43:05 -08:00
fireshoes
2e695b66b2
Fixed that Skittering Skirge's triggered ability was optional. Fixed that Cackling Fiend wrongly had flying.
2015-11-14 22:14:26 -06:00
LevelX2
79c04eef47
* Added Momir Basic format to table filtering so Momir Basic games are shown.
2015-11-14 19:07:48 +01:00
LevelX2
5262d8d358
* Epic Experiment - Fixed handling of casting of cards without mana.
2015-11-14 19:06:07 +01:00
LevelX2
ed6b5cf820
* Concerted Effort - Fixed that it was applied to all creatures instead of only controlled.
2015-11-14 11:54:30 +01:00
LevelX2
dd28bb18c4
* Untap symbol - Fixed that the creature has to be under your control since the start of the last turn or needs to have haste to be able to pay the untap cost (e.g. Pili-Pala).
2015-11-14 11:46:23 +01:00
LevelX2
e0b7f1dbf6
* Deadly Wanderings - Fixed that its effects were applied to all permanents instead of the only controlled creature.
2015-11-14 11:30:10 +01:00
LevelX2
70bce1c082
* Void Winnower - Fixed that the check for even casting costs did not work correctly.
2015-11-14 11:24:26 +01:00
LevelX2
d3000da3a3
* Void Winnower - Fixed that the check for even casting costs did not work correctly.
2015-11-14 11:14:50 +01:00
LevelX2
50b5602459
* Conflagrate - Fixed that the damage amount could be calulated if cast by flashback.
2015-11-14 10:01:13 +01:00
LevelX2
1335d58e77
* Collapsing Borders - Fixed that it did not give life to players.
2015-11-14 02:33:24 +01:00
LevelX2
11d671d255
* Serrated Arrows - Fixed that it came onto battlefield with 4 instead of correctly 3 arrowhead counters.
2015-11-14 02:31:47 +01:00
LevelX2
aa9290276d
[C15] Added Centaur Vinecrasher.
2015-11-14 02:12:10 +01:00
LevelX2
4711e0cf99
Changed ability handling of modal spells to be able to select the same mode multiple times with different targets.
2015-11-14 01:56:56 +01:00
fireshoes
b18cae5100
Legendary Cube - fixed formatting of split card names
2015-11-12 22:18:10 -06:00
Quercitron
a092f965fa
Add tokens.mtg.onl token images source
2015-11-13 02:54:22 +03:00
emerald000
7fff8a1caf
Merge branch 'master' of https://github.com/magefree/mage
2015-11-12 04:05:17 -05:00
LevelX2
ae3640557a
Merge pull request #1361 from nigelzor/vanguard
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add Momir Basic game type
2015-11-12 04:00:27 -05:00
LevelX2
4d1c4d64e9
Merge pull request #1361 from nigelzor/vanguard
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add Momir Basic game type
2015-11-12 09:22:52 +01:00
emerald000
02b19424c2
[C15] Added Command Beacon and Seal of the Guildpact.
2015-11-11 20:15:10 -05:00
LevelX2
f295e565f4
Merge pull request #1360 from LoneFox78/master
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Random cards and fixes
2015-11-11 22:42:11 +01:00
Neil Gentleman
c5ecb26289
Momir: lookup token at activation
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loading all the cards at game start is quite slow
2015-11-11 12:55:49 -08:00
Neil Gentleman
cda5a06a6c
fix sorcery-speed LimitedTimesPerTurnActivatedAbility
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calling super.canActivate() from inside activate() will always fail,
because the stack is no longer empty
2015-11-11 12:31:42 -08:00
Neil Gentleman
02a6780766
add Momir Basic game type
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- re-using Emblems as Vanguard cards; should probably give them their own
CommandObject class
- setting the timing on the Momir ability to TimingRule.SORCERY causes the
ability not to activate (?), so I've left it at INSTANT for now
- need to add a new card image source for vanguard cards
2015-11-11 12:31:30 -08:00
LoneFox
38ea922ea9
Kill some unnecessary custom effects
2015-11-11 11:07:13 +02:00