L_J
27d99d4c1d
Fixed #4477
2018-02-03 16:52:02 +00:00
Oleg Agafonov
8596a92ed8
Added error logs for freezes ignoring timer (see #4476 )
2018-02-03 13:54:39 +04:00
LevelX2
ac81c5bbd4
Changed callbackException handling.
2018-02-03 10:49:57 +01:00
LevelX2
55b66315af
* Some formatting.
2018-02-03 10:49:08 +01:00
spjspj
aebc16dc82
Merge pull request #4476 from spjspj/master
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Scenario I was testing for this fix:
2018-02-03 18:45:52 +11:00
Oleg Agafonov
3bfe5ec5d3
Fixed game and/or timer freeze on another player concede with 3+ games (see #4476 )
2018-02-03 08:26:01 +04:00
spjspj
b924f4bb6b
Scenario I was testing for this fix.
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Local Server, EDH game with Player1, Player2, Player3.
Player1 has 2 mana reflections out, cast Torment of Hailfire for 15 and is tapping mana for it.
The 'choose replacement effect' popup comes up.
Whilst this is happening, Player2 concedes.
This will currently lock up the game and sits forever in waitResponseOpen.
(With the time out now there, it will time out after 30 seconds or so.
2018-02-03 13:21:47 +11:00
LevelX2
db0fc1b439
* Some changes to skip handling.
2018-02-02 00:27:12 +01:00
LevelX2
f9ca04dfbb
* Wildfire Eternal - Fixed that the ability triggered multiple times if more than one player blocked during the turn ( fixes #4466 ).
2018-01-31 00:10:02 +01:00
LevelX2
7afc157ba0
xmage 1.4.27V2
2018-01-31 00:08:05 +01:00
LevelX2
98f79e6a88
* Vermiculos - Fixed that its ability did only trigger for artifacts entering that are controlled by the controller of Vermiculos instead of all artifacts entering.
2018-01-29 16:57:25 +01:00
LevelX2
5d7532dff2
Reverted changes on Session locking.
2018-01-28 23:25:16 +01:00
LevelX2
7f17011bf0
Added logic to suppress failing callbacks to users that lost connection.
2018-01-28 18:05:43 +01:00
LevelX2
34a884546a
Readded message if user lost connection.
2018-01-28 18:03:37 +01:00
Oleg Agafonov
66eb1de7f1
Fixed v1 server incompatible with v0 clients (freezes on game startup)
2018-01-28 17:57:55 +04:00
Oleg Agafonov
6f175981ce
Small fix
2018-01-28 15:12:41 +04:00
Oleg Agafonov
b114eaa828
Tests: added ai vs ai load testing
2018-01-28 15:12:00 +04:00
Oleg Agafonov
c2d661eca7
Fixed freeze on end game
2018-01-28 06:47:53 +04:00
LevelX2
62a40ab459
Xmage 1.7.27V1
2018-01-28 01:15:19 +01:00
LevelX2
b60cd3d40e
Removed debug command.
2018-01-28 01:14:50 +01:00
LevelX2
22c30a43f5
RIX - Fixed number of cards in booster.
2018-01-28 00:24:37 +01:00
LevelX2
e2338f1cf4
Merge pull request #4447 from QuipQwop/master
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Removed unneeded creature or player target request
2018-01-27 19:06:41 +01:00
LevelX2
afaa1149e7
Merge pull request #4450 from BenDawes/bugfix/becomesCreateAllEffectSetCalculation
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Fix becomesCreatureAllEffect set calculation
2018-01-27 19:03:54 +01:00
LevelX2
8c2185019c
* Ascend - Fixed that not all types of permanets were counted (e.g. Planeswalker).
2018-01-27 18:54:10 +01:00
LevelX2
c401a7f5ea
Fixed some exception problems.
2018-01-27 18:29:47 +01:00
LevelX2
84a815eb73
Merge origin/master
2018-01-27 17:57:27 +01:00
LevelX2
f5499531c7
Fixed that combat damage triggered abilities go to stack during the related combat step.
2018-01-27 17:56:46 +01:00
Quercitron
ad74ddd981
* Infernal Genesis - Fix that incorrect Minion creature token was used ( closes #4445 )
2018-01-27 18:35:43 +03:00
LevelX2
2f016c8ea6
Fixed some more exception and/or logging problems.
2018-01-27 13:19:20 +01:00
Ben Dawes
2f4b6ca713
BecomeCreatureAllEffect used to always calculate the permanent set to apply to every time it is applied
...
Now we calculate it either at init-time (for abilities with affected object sets) OR at apply-time (Static abilities etc.)
2018-01-27 11:51:16 +00:00
Oleg Agafonov
9268281c4b
Tests: fixed random gen deck
2018-01-27 15:49:24 +04:00
Oleg Agafonov
78ff3c3714
Tests: added game start mode to load testing
2018-01-27 14:52:34 +04:00
LevelX2
020beb1bf6
Merge origin/master
2018-01-27 11:43:01 +01:00
LevelX2
6b90c1fd7f
Fixed some exception problems.
2018-01-27 11:42:43 +01:00
LevelX2
9eb71e24be
Jack-in-the-Mox set undo pissible to false.
2018-01-27 11:41:28 +01:00
Oleg Agafonov
7b90201099
Merge remote-tracking branch 'production/master' into production_master
2018-01-27 14:03:08 +04:00
Oleg Agafonov
85d8d665aa
Tests: rewrite load tests for server stability and performance testing (see #4448 )
2018-01-27 14:02:24 +04:00
Oleg Agafonov
ba4fee11f6
Fixed weird errors with server lost of player priority on lagged games (see #4448 )
2018-01-27 13:59:38 +04:00
Oleg Agafonov
1b191a5f93
Fixed temporary effects copy between game states, fixed concurrent access errors while execute some cheat commands;
2018-01-27 13:26:04 +04:00
Oleg Agafonov
c69b3f4609
Fixed wrong players compare (not by UUID -- see #4407 )
2018-01-27 13:23:03 +04:00
Oleg Agafonov
9d131f6bde
Random generated decks improvements and fixes for AI:
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* added generation of only basic lands decks;
* fixed wrong color cards selection;
2018-01-27 13:19:03 +04:00
Zack
d7bec0c3f0
Removed unneeded creature or player target
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Removed unneeded creature or player target when triggering Savra's first ability
2018-01-27 02:18:29 -07:00
LevelX2
09582eafc3
Added banned standard cards of 2018-01-15.
2018-01-27 10:14:37 +01:00
Oleg Agafonov
2870c3ab2a
Cleanup
2018-01-27 12:54:16 +04:00
spjspj
cea82e9b7c
Merge pull request #4444 from spjspj/master
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Update connection dialog to point to Xmage.us from xmage.woogerworks.com
2018-01-27 15:51:33 +11:00
spjspj
71a1097b1c
Update connection dialog to point to Xmage.us from xmage.woogerworks.com
2018-01-27 11:28:46 +11:00
Quercitron
17851099d6
* Slaughter the Strong - Fix that controller chooses targets for all players ( closes #4436 )
2018-01-27 00:28:05 +03:00
Jeff
1b9ee1c6c4
- Fixed text on Akki Coalflinger
2018-01-26 11:30:33 -06:00
spjspj
0c63fc04b4
Update connection dialog to point to Xmage.us from xmage.woogerworks.com
2018-01-27 01:52:31 +11:00
Oleg Agafonov
74f988ce1d
Cheats: added 2 new special commands, see #4334 :
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* show opponent hand
* show opponent library
* added params to special commands to show more or less info:
- pt;
- color;
- abilities count;
- abilities list.
2018-01-26 06:42:23 +04:00