Neil Gentleman
bfb428b13a
always use log4j
...
removed all references to mage.util.Logging, java.util.logging
transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
Quercitron
b9add2e041
* Turntimber Basilisk - Fix a bug when a creature that must be blocked is not attacking
2015-11-29 00:19:21 +03:00
LevelX2
d94a2712ba
* Fixed a bug that a dies ability did still trigger as the stack was not cleared meanwhile.
2015-11-28 12:52:13 +01:00
poixen
b22036c041
added javadoc and final modifiers
2015-11-28 11:57:46 +01:00
LevelX2
cb4f996bce
* Fixed a problem were Menace restriction could be bypassed by using Undo Block action.
2015-11-27 20:23:04 +01:00
LevelX2
121e55f1d7
* Fixed a problem with calculation of playable lands.
2015-11-27 20:21:48 +01:00
LevelX2
f23756c20b
* Fixed that DiesThisOrAnotherCreatureTriggeredAbility did not work if the source died itself (e.g. Omnath, Locus of Rage).
2015-11-27 12:27:46 +01:00
LevelX2
123afcb44c
* Some minor tooltip rule text fixes.
2015-11-26 22:57:42 +01:00
LevelX2
0b832c9b11
* Fixed a bug of cost reduction calculation.
2015-11-26 22:56:42 +01:00
LevelX2
eb6a5e7dcb
* Some rework of play card effects.
2015-11-26 17:06:50 +01:00
LevelX2
780702be1b
* Fixed some problems with replaced play land special action.
2015-11-26 10:48:40 +01:00
LevelX2
e51c4d5f67
* Fixed a bug where wrongly a card object was moved for a copied spell.
2015-11-26 00:48:28 +01:00
poixen
c0ee279da9
methods now access and set state directly, rather than through the API, which is meant to prevent accidently setting minus values
2015-11-25 23:12:23 +01:00
poixen
3ffb11d2e9
Updated mana class to pass failing tests
2015-11-25 19:57:11 +01:00
LevelX2
fbb3929d0a
* Fixed some adjustTargets methods of cards were that the target adjustment could be applied to abilities not intended ( fixes #1384 ).
2015-11-25 16:30:18 +01:00
LevelX2
b637d2c65c
* Fixed layer problem of BecomesCreatureSourceEffect (causes Chimeric Mass to die after entering the Battlefield).
2015-11-25 14:51:41 +01:00
Neil Gentleman
12b6a22327
improve Devotion formatting
...
fixes Aspect of Hydra, Evangel of Heliod
2015-11-25 00:32:02 -08:00
Neil Gentleman
19a0e1dcc4
correct grammar, remove duplicate parentheses
2015-11-25 00:32:02 -08:00
Neil Gentleman
b1cc464d98
remove useless .toString()
2015-11-25 00:32:01 -08:00
Neil Gentleman
f83cb32ed3
don't use <i/> to end italic text
...
it's not correct html, and causes all following text to render italic.
only visible on a few cards, because reminder text typically comes at
the end of line.
2015-11-25 00:32:00 -08:00
fireshoes
692c7d2812
Added some POR cards and a few misc cards. Fixed POR collector's numbers.
2015-11-25 01:07:43 -06:00
LevelX2
8b3958f7d5
Merge pull request #1385 from LoneFox78/master
...
Some Coldsnap
2015-11-24 09:09:21 +01:00
LoneFox
6b345fb291
Snow mana symbol is {S}, not {snow}
2015-11-23 16:47:16 +02:00
LevelX2
be49cfc561
* Myriad - Fixed that wrongly also a token was created for the defending player.
2015-11-23 12:24:46 +01:00
Neil Gentleman
230d1d37bd
fix Grinning Totem, Thada Adel, Commune with Lava
...
opponent was able to cast the exiled cards
also changed Knacksaw Clique to use the same templating as Ornate Kanzashi
2015-11-22 18:40:38 -08:00
Neil Gentleman
a90d0e5597
reuse shared code for picking basic land sets
2015-11-22 18:00:10 -08:00
LoneFox
4214ef94b0
Fix the text of ripple abilities
2015-11-22 20:10:39 +02:00
LevelX2
05dd1daee6
* Added some information to the player tooltip in game (expericence counters, deck hash code, # of wins).
2015-11-22 11:07:48 +01:00
Neil Gentleman
038d02e8d7
add test for non-standard booster generation
2015-11-21 18:35:10 -08:00
LevelX2
96bc3172f5
* Fixed a problem of returning cards from exile (e.g. Fiend Hunter) if the triggering permanent made multiple zone changes before the left battlefield triggered ability resolved to return the exiled permanents.
2015-11-21 23:41:41 +01:00
poixen
b0da2f2260
Merge pull request #1378 from poixen/mana_cleanup
...
Removed minus subtraction limits
2015-11-21 12:06:02 +01:00
poixen
a5242ff087
resolved conflicts
2015-11-21 12:02:55 +01:00
poixen
5c6bdfceb8
Merge pull request #1379 from poixen/manasymbol
...
Manasymbol
2015-11-21 11:47:28 +01:00
LevelX2
0d86e8e063
Xmage 1.4.5v0
2015-11-21 10:33:43 +01:00
emerald000
59fabeee20
Added missing Scion subtype.
2015-11-20 17:42:14 -05:00
poixen
f2972c5b8e
Updated Phyrexian Mana
...
+ “A Phyrexian mana symbol represents a cost that can be paid either
with *one mana of its color* or by paying 2 life”. These symbols are
mono colored, as such I have made them so.
+ Added test cases for phyrexian mana symbols
2015-11-20 22:43:26 +01:00
poixen
de13fb5cba
Removed redundant modifiers
...
+ Removed the private modifiers. They are not needed in an ENUM class.
2015-11-20 22:08:39 +01:00
poixen
f34e69308e
Updated mono colored hybrid mana type
...
+ “107.4e. Hybrid mana symbols are also colored mana symbols.” I have
added the Type COLORED to each mono hybrid symbol
+ added tests for hybrid mana symbols
2015-11-20 22:07:24 +01:00
poixen
f6cc03ec44
Added W mana test case
...
Added U mana test case
Added B mana test case
Added R mana test case
Added G mana test case
2015-11-20 20:59:52 +01:00
poixen
56be135532
Removed minus subtraction limits
...
+ Removed minus subtraction limits to allow other areas of code to work
2015-11-20 17:22:48 +01:00
LevelX2
8a133a43d0
Added test for Mana.enough method.
2015-11-20 15:06:00 +01:00
Quercitron
7e58dc70d5
Update Swiss tournament pairing - For the last round, for each unpaired player pair against the highest ranked player they haven't played against
2015-11-20 02:54:50 +03:00
LevelX2
c4ab5806e0
Revert "Mana Class Overhaul"
2015-11-19 22:59:57 +01:00
LevelX2
68ff09c219
Revert "Mana updates"
2015-11-19 22:59:15 +01:00
LevelX2
f4871fe489
Merge pull request #1375 from poixen/mana_cleanup
...
Mana updates
2015-11-19 22:37:14 +01:00
poixen
05b841577a
added subtraction logic to enough()
...
+ added subornation logic to enough(). We do not want to mix the public
subtract() call with this method. As doing so would mean that either a)
subtraction can go below 0 (this should not happen) or b) we break this
function with exceptions. This is a work around for these scenarios.
2015-11-19 17:42:59 +01:00
poixen
2c617a6aaf
Mana updates
...
+ calling subtraction will now throw an exception if you try and use
more mana than is available. This is better than setting it to 0.
Setting to 0 impose that you should still be allowed to perform the
action.
+ updated subtraction test to check for exception
+ subtractionCost() will not allow using mana that is not available,
same as subtract()
2015-11-19 17:09:40 +01:00
LevelX2
ec7c888044
Some fixes to put token onto battlefield handling of cards. Some minor reworks.
2015-11-19 15:52:45 +01:00
LevelX2
7bb5d1bb43
Merge pull request #1374 from poixen/mana_cleanup
...
Mana Class Overhaul
2015-11-19 14:37:39 +01:00
Quercitron
486d547f5e
Fix Swiss pairing for the case when some players have left the tournament
2015-11-19 13:18:43 +03:00