Commit graph

14155 commits

Author SHA1 Message Date
LevelX2
c3f32a39bd Merge. 2016-03-03 23:19:45 +01:00
rkfg
47b2a64cee Store symbols as .gif instead of .jpg, rename already downloaded ones on
start, fixes #98.
2016-03-04 00:59:12 +03:00
rkfg
9cf972ced4 Faster symbols load. 2016-03-03 23:04:35 +03:00
rkfg
e2b62fecd8 Prevent repeatable conceding (fixes #1526). 2016-03-03 19:03:37 +03:00
LevelX2
527bb2a492 Modified Blood Moon test. 2016-03-03 10:21:11 +01:00
LevelX2
beb257c081 Merge pull request #1583 from drmDev/master
tests for Blood Moon and Pithing Needle interactions
2016-03-03 09:21:04 +01:00
drmDev
db2784ff5d Tests for reported bug on Skyline Cascade. 2016-03-02 22:29:42 -05:00
drmDev
50e1828d41 tests for Blood Moon and Pithing Needle interactions 2016-03-02 19:33:51 -05:00
rkfg
89bce030d0 Add colorless mana filter to deck generator. 2016-03-03 00:39:58 +03:00
rkfg
6cfe43e9b7 Make DeckGeneratorDialog fields non-static for more OOP-style. 2016-03-03 00:39:57 +03:00
LevelX2
d481c124ea [SOI] Added Eerie Interlude and Stiched Mangler. 2016-03-02 19:46:10 +01:00
LevelX2
67c951888e Merge pull request #1576 from drmDev/master
Dread Cacodemon card implementation with ConditionalTriggeredAbility
2016-03-02 17:11:29 +01:00
drmDev
ff0dbba539 tooltip change to include when {this} enters the battlefield 2016-03-02 07:46:02 -05:00
LevelX2
afe0819549 Merge pull request #1579 from rkfg/master
Fix first card tooltip show.
2016-03-02 13:19:00 +01:00
rkfg
5b9a38bf22 Fix first card tooltip show. 2016-03-02 14:48:57 +03:00
drmDev
a9214e6d35 unit tests for Dread Cacodemon Cast from hand and Not Cast from hand 2016-03-01 18:45:21 -05:00
drmDev
dcb9a7122b DreadCacodemon card with ConditionalTriggeredAbility 2016-03-01 17:26:46 -05:00
LevelX2
385313bd64 Fixed error of CastFromHandCondition. 2016-03-01 21:41:05 +01:00
LevelX2
6299425c1d Fixed error of CastFromHandCondition. 2016-03-01 21:38:52 +01:00
LevelX2
ad49eeb4ea Fixed error of CastFromHandCondition. 2016-03-01 21:18:53 +01:00
LevelX2
c83e1f29d3 Merge pull request #1572 from spjspj/master
spjspj - Implement Vesuvan ShapeShifter (TimeSpiral)
2016-03-01 17:09:57 +01:00
LevelX2
570a6d92dc Foxed some EntersBattlefieldTriggeredAbilities with Intervening-If-Clause not handled correctly. 2016-03-01 17:00:02 +01:00
LevelX2
b19b43c4c8 * Scion of Vitu-Ghazi - Fixed that conditional trigger was not handled correctly. 2016-03-01 15:39:37 +01:00
LevelX2
5b15f96342 Fixed some problems of CastFromHandCondition. 2016-03-01 15:38:50 +01:00
LevelX2
0e2e4ccedd * Crib Swap - Fixed that the created token was ehite instead of colorless. 2016-03-01 15:36:23 +01:00
LevelX2
f3eafd11e5 Merge pull request #1571 from rkfg/master
Fix issues with brand new installation, add Generate button to Deck Editor, show card tooltips in logs
2016-03-01 09:45:40 +01:00
spjspj
b737f3bf8a spjspj - Implement Vesuvan ShapeShifter (TimeSpiral) 2016-03-01 12:36:22 +11:00
rkfg
ba0cd24b55 Show card tooltips in system logs. 2016-03-01 01:12:57 +03:00
rkfg
abff5c1958 Filter HTML in ability picker. 2016-02-29 20:53:03 +03:00
rkfg
f7314307a6 Reload symbols after closing the symbols download window (better UX). 2016-02-29 20:08:52 +03:00
rkfg
f00a588e24 Add Generate button to Deck Editor. 2016-02-29 19:40:00 +03:00
rkfg
3658a8c7bc Prevent NPE if client never connected to any server and doesn't have
sets downloaded.
2016-02-29 19:39:59 +03:00
LevelX2
9da86fefad Merge pull request #1570 from djbrez/patch-9
Create PitSpawn.java
2016-02-29 11:08:53 +01:00
DjB
87e2cd68c1 Create PitSpawn.java 2016-02-28 22:48:57 -06:00
LevelX2
075932e1b0 [SOI] Added Invasive Surgery. 2016-02-29 01:19:13 +01:00
LevelX2
3fbe5f42bd Merge pull request #1569 from djbrez/patch-8
Create LiegeOfThePit.java
2016-02-29 01:18:01 +01:00
DjB
182a38b658 Create LiegeOfThePit.java 2016-02-28 17:23:45 -06:00
LevelX2
5e907852e7 Merge pull request #1568 from djbrez/patch-7
Create MetalFatigue.java
2016-02-28 19:03:03 +01:00
LevelX2
739b7d6535 Added a test for Serra Ascendant and Commander FFA. 2016-02-28 19:00:41 +01:00
LevelX2
f53daaaf94 Xmage 1.4.9v1 2016-02-28 18:39:21 +01:00
DjB
245cd0521c Update MetalFatigue.java
changed to use the existing TapAllEffect
2016-02-28 10:08:16 -06:00
LevelX2
6d4a3bac28 Fixed that wathcing games did not work correctly. 2016-02-28 10:52:55 +01:00
LevelX2
996f07a4ff Reworked some trap cards using old AlternateCosts class. 2016-02-28 08:44:14 +01:00
DjB
83ce355804 Create MetalFatigue.java 2016-02-27 22:45:37 -06:00
LevelX2
0f1839af56 Reworked some trap cards using old AlternateCosts class. 2016-02-27 23:44:59 +01:00
LevelX2
f87c5bbbec Fixed that the flag on avatar image could be to big. 2016-02-27 12:33:08 +01:00
LevelX2
ad4b68dcb5 Fixed card grid dimension initialisation. 2016-02-27 09:30:21 +01:00
LevelX2
56294eac50 Merge origin/master 2016-02-27 09:28:01 +01:00
LevelX2
ac757b6a88 Fixed card grid dimension initialisation. 2016-02-27 09:27:43 +01:00
LevelX2
d2b7aea306 Merge pull request #1566 from rkfg/master
Fix building, fix NPE on sideboarding, fix one of the perl scripts.
2016-02-27 09:26:25 +01:00