Commit graph

30508 commits

Author SHA1 Message Date
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
Oleg Agafonov
4075ebaea0
Merge pull request #6255 from tylerFretz/stinging-lionfish-bugFix
added nonland filter to ability
2020-02-04 08:02:12 +01:00
Tyler Fretz
4a9b50bb71 added nonland filter to ability 2020-02-04 00:53:18 -05:00
dilnu
0d382d3875 Move the Token field added from GameEvent to a subclass. 2020-02-03 21:57:10 -05:00
dilnu
fc46c0b288 Turn on strict mode for the test and Add documentation for the cards in the test. 2020-02-03 18:01:36 -05:00
Oleg Agafonov
cbfcfa6d5e
Merge pull request #6247 from Dilnu/Reborn
Fix Niv Mizzet Reborn
2020-02-03 23:44:56 +01:00
Oleg Agafonov
78a9279438 Improved test for #6244 2020-02-04 02:22:26 +04:00
Oleg Agafonov
4c5ea62cea
Merge pull request #6244 from Dilnu/Chaos
Fix Chaos Wand
2020-02-03 23:19:34 +01:00
Oleg Agafonov
ee9abe4699 Fixed test 2020-02-04 01:37:21 +04:00
Oleg Agafonov
88f23bc0ee
Merge pull request #6245 from Dilnu/Despark
Allow players to block creatures attacking destroyed planeswalkers.
2020-02-03 22:34:45 +01:00
Oleg Agafonov
097eab783a
Merge pull request #6248 from Dilnu/Skyfire
Fix Skyfire Phoenix's triggered ability.
2020-02-03 22:19:33 +01:00
Oleg Agafonov
8ab21be00c
Merge pull request #6249 from Dilnu/Mogis
Fix Mogis God of Slaughter's ability when a player has no creatures.
2020-02-03 22:07:40 +01:00
Oleg Agafonov
f4bf0cf9c6
Merge pull request #6253 from andreacosta/master
Update Centurion banlist
2020-02-03 22:03:59 +01:00
acosta
3c90787993 Update Centurion banlist 2020-02-03 15:53:08 +01:00
jeffwadsworth
d7f300a06d - Fixed #6241 2020-02-02 19:35:52 -06:00
dilnu
b6af571779 Only fire one Targetted event per target
This specifically addresses changing the target of a spell or ability on the stack.
Fixes https://github.com/magefree/mage/issues/6158
2020-02-02 19:40:25 -05:00
Samuel Sandeen
87c65b0224
Merge branch 'master' into Chaos 2020-02-02 19:36:09 -05:00
dilnu
a8d8f4e621 Add tests to debug issues with Bonecrusher Giant
https://github.com/magefree/mage/issues/6158
2020-02-02 18:51:05 -05:00
dilnu
6f513c4630 Fix Mogis God of Slaughter's ability when a player has no creatures.
Fixes https://github.com/magefree/mage/issues/6232
2020-02-01 19:13:47 -05:00
dilnu
9a80b07d2a Fix Skyfire Phoenix's triggered ability. 2020-02-01 19:05:46 -05:00
dilnu
e14efc53b9 Revert "Fix Skyfire Phoenix's triggered ability."
This reverts commit d6989d15
2020-02-01 19:04:30 -05:00
dilnu
d6989d15b9 Fix Skyfire Phoenix's triggered ability. 2020-02-01 19:02:50 -05:00
dilnu
a020326fce Fix Niv Mizzet Reborn so you must select as many cards as possible and so that players are informed of all the revealed cards. 2020-02-01 18:06:20 -05:00
dilnu
06e77bd7d6 Allow players to block creatures attacking destroyed planeswalkers.
See Comprehensive rules: 506.4c
Fixes https://github.com/magefree/mage/issues/6240
2020-02-01 17:30:30 -05:00
dilnu
e3e68c4607 Fix Chaos Wand
Fixes https://github.com/magefree/mage/issues/6241
2020-02-01 16:51:19 -05:00
dilnu
cc9629ed51 Fix the Divine Visitation replacement effect.
This also gives the CREATE_TOKEN game events access to the Token being created and updates the GatherSpecimens replacement effect to use that access.
2020-02-01 15:15:52 -05:00
Oleg Agafonov
b708494647 Prepare new release 2020-02-01 13:57:16 +04:00
Oleg Agafonov
f0ff8154f3 * Can't cast prevention effects - fixed that UI marked affected cards as playable, but they're not; 2020-02-01 12:17:04 +04:00
Oleg Agafonov
4ad29abdd7 Fixed name compare 2020-02-01 12:13:45 +04:00
Oleg Agafonov
9cd3eeb898 * UI: improved prevention effect messages (now it shows source object name in message window); 2020-02-01 11:37:10 +04:00
Oleg Agafonov
f4a0c70cf3 Server: improved ping info (added last activity time) 2020-02-01 10:49:00 +04:00
Oleg Agafonov
2079065af3 * Server: added /pings chat command to show players and watchers ping info; 2020-01-31 22:30:31 +04:00
Oleg Agafonov
17cf3cd129 Fixed name compare 2020-01-31 21:38:32 +04:00
Oleg Agafonov
5d29467f8f
Merge pull request #6238 from dragonfyre23/gargos-vicious-watcher-bug
Bug fix for Gargos, Vicious Watcher.
2020-01-30 21:51:12 +01:00
dragonfyre23
bff36ecfb9 Changed to use convention. 2020-01-30 15:40:09 -05:00
dragonfyre23
d6bdb39041 Bug fix for Gargos, Vicious Watcher. His triggered ability now activates when creatures you control are enchanted with auras. Bug reported by u/bubblesdotua on r/XMage. Not mentioned in any open issues. 2020-01-30 15:21:25 -05:00
Oleg Agafonov
2db9419ff1 * Flicker of Fate - fixed that it return permanents tapped; 2020-01-30 05:38:23 +04:00
Oleg Agafonov
9bcebded30
Merge pull request #6235 from magefree/test-framework-and-ai-improves
Test framework and cheat engine improves
2020-01-29 05:22:19 +01:00
Oleg Agafonov
4ac88ad289 * Cheat engine: added command to activate opponent's playable ability
* AI can't activate or play some things, but you can instruct it to do that;
 * insert special command in init.txt to enable it: [@activate opponent ability]
 * use cheat button to activate that command;
 * you will see all playable abilities for your opponent;
 * select any ability to activate (it will be activated by opponent);
 * maybe buggy as all other cheat engine commands;
2020-01-29 07:44:48 +04:00
Oleg Agafonov
c767d19534 Test framework: added AI support in basic card tests:
* added new command to play one best action on priority by AI (aiPlayPriority);
* added new command to play all best actions on step by AI (aiPlayStep);
* now you can setup battlefield by standard commands and run AI simulations for single priority/step;
* CardTestPlayerBase - old default class for card tests, it uses simple AI for choosing, but do not play/simulate it;
* CardTestPlayerBaseAI - old default class for AI game tests, auto-playable playerA, you can control only playerB;
* CardTestPlayerBaseWithAIHelps - new improved class for card tests, it uses controllable and real AI with game simulations;
2020-01-29 07:42:20 +04:00
Oleg Agafonov
6cbf94bad6 AI: improved usage of attachments:
* AI can play equipment/aura cards more frequent (computer can see and analyse all attached effects now);
* AI can attach permanents with bad effects correctly (bad for opponents, good for itself);
2020-01-29 07:38:08 +04:00
Oleg Agafonov
89394ffe0a Improved ability outcome processing; 2020-01-29 07:33:33 +04:00
Oleg Agafonov
ab10ee10c9 Server: logs cleanup 2020-01-29 07:18:23 +04:00
Oleg Agafonov
cae3081123 Additional card hints for 68326c8554 2020-01-29 07:08:52 +04:00
Oleg Agafonov
68326c8554 * UI: added card hints about active requirement effects (permanent must attack or must block); 2020-01-29 06:51:39 +04:00
Oleg Agafonov
537906004f * Bloodthirsty Blade - fixed wrong text; 2020-01-29 03:12:30 +04:00
Oleg Agafonov
eb93c08a6f Fixed tests 2020-01-28 16:42:44 +04:00
Oleg Agafonov
5c058d8f85 Cleanup code (added logs rotation to tests) 2020-01-28 12:02:56 +04:00
Oleg Agafonov
9eba000cf5
Merge pull request #6227 from dragonfyre23/master
Implemented Spectral Shield (ICE)
2020-01-28 03:08:03 +01:00
dragonfyre23
b3670a6014 Whoops scourge.java is back now 2020-01-27 20:56:42 -05:00