jeffwadsworth
9ac5a1d47e
- Simplified blocking. Freezes should no longer occur.
2012-12-23 21:12:44 -06:00
North
f0b32e7ca3
Removed unused imports
2012-12-20 00:26:21 +02:00
Loki
f017ab903c
version bump to 0.10.0
2012-11-15 22:47:15 +13:00
LevelX2
8ccca932c1
Added some more block formats for deck validation. Sort list.
2012-11-14 07:51:24 +01:00
jeffwadsworth
8dcfead462
- Attempt to fix the AI attacking with your creatures. Small enchancements to AI attacking.
2012-11-08 11:57:13 -06:00
jeffwadsworth
ad035f1e47
- Blocking by the AI should no longer freeze. Please post any errors. Small attack AI adjustments.
2012-11-07 14:58:26 -06:00
North
f64149971a
Merge branch 'CardRepository'
2012-11-05 19:37:51 +02:00
North
25cd490be3
[CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework
2012-11-04 12:52:02 +02:00
jeff
1d7e9e55be
- AI will now block and attack a little more sanely. The sim methods are not working right now, so they were commented out.
2012-11-03 21:34:32 -05:00
North
08815ffb88
[CardRepository] Replaced findCard methods from Sets and ExpansionSet
2012-10-22 23:48:52 +03:00
LevelX2
7c44b16504
AbilityPicker shows abilities now always in the order they were defined on the object.
2012-10-10 20:43:18 +02:00
LevelX2
2ff4dcd283
Minimal numer of players for sealed elimination tournament set to 2, so one can match with only one other player.
2012-10-07 02:44:34 +02:00
LevelX2
76233a4252
Modes are now sorted in the order they are added in the card. For rules text and when a player chooses a mode.
2012-10-07 02:41:58 +02:00
magenoxx
a3b99c7ff0
Fixed AI exception for TargetCardInOpponentsGraveyard
2012-09-07 20:48:44 +04:00
North
7e5b677647
Added UnblockableSourceEffect; Unblockable isn't Singleton anymore
2012-09-07 00:38:24 +03:00
North
204d2410a1
Reimplemented Indestructable using a replacement effect
2012-09-05 00:01:08 +03:00
Loki
46ec86b54c
0.9.2 dev
2012-09-04 21:24:44 +12:00
magenoxx
1454cbb3c8
Fixed Issue#39: Vile Rebirth or Revive always fizzles when cast by AI
2012-08-31 14:31:13 +04:00
magenoxx
cc4d772483
Fixed Issue#53: AI casts Rancor, but Rancor goes to graveyard
2012-08-31 13:46:29 +04:00
North
73642f6649
Added default configuration for ai-ma.
...
Now it can be loaded as runtime dependency.
2012-08-26 18:55:23 +03:00
Loki
85b31df2d5
Bump version to 0.9.1dev
2012-08-14 15:28:06 +12:00
magenoxx
c97d5e8a35
AI enhancements
2012-08-03 16:53:01 +04:00
magenoxx
eefedc03b9
[AI] enhanced targeting. card fixes
2012-07-29 10:31:46 +04:00
magenoxx
2200fb8572
[AI] Improvements on repeating actions
2012-07-29 08:56:35 +04:00
magenoxx
f452d472b5
fixed module name fpr ai-draftbot
2012-07-27 15:43:04 +04:00
magenoxx
1eb230e236
Fixed Issue#29: It is possible to cancel creature attack even if it must attack
2012-07-26 18:47:04 +04:00
magenoxx
0e0f90d29d
[draft] M13 draft picks
2012-07-25 20:29:25 +04:00
North
987e28cef3
[M10] Mirror of Fate
2012-07-23 23:53:24 +03:00
North
d773ed3d13
[filters] Replaced EvilTwin filter with predicate
...
This commit also touches the targeting system. Changes were made for consistency.
2012-07-21 23:18:17 +03:00
North
5d0a832642
cleaned pom files and updated sqlight dependency
2012-07-19 21:15:09 +03:00
magenoxx
23a75c39ba
[M13] Odric Master Tactician
2012-07-18 20:45:39 +04:00
magenoxx
b2cd3e75bd
changed version from 0.8.7.dev to 0.9.0.dev
2012-07-18 15:59:07 +04:00
magenoxx
c304812770
Debug logging for Issue#19
2012-07-18 13:57:54 +04:00
magenoxx
fce6756d77
Skipping attack declare if skipped turn. Made F4 and F9 working on declare attackers and blockers phases
2012-07-18 10:44:08 +04:00
magenoxx
ed0af0faee
Added skip-all-turns-and-actions feature. Bound to F9.
2012-07-18 10:15:50 +04:00
North
4563e518a6
[filters] Replaced TargetController condition with Predicate
2012-07-16 20:55:58 +03:00
North
d66c172952
[filters] Refactored FilterAbility to use Predicates
...
FilterAbility isn't used anywhere. I only noticed after I finished rewriting it. I'll keep the class in the repository just in case someone would need it.
2012-07-15 16:58:01 +03:00
magenoxx
235b262618
removed .iml file. updated gitignore[A
2012-07-08 06:59:19 +04:00
North
e4438072c2
[refactoring][minor] formatting
2012-07-04 23:58:22 +03:00
magenoxx
96c09e940c
format
2012-06-29 20:31:25 +04:00
magenoxx
5541fe4163
updated version from 0.8.6.r5 to 0.8.7
2012-06-29 14:56:13 +04:00
magenoxx
ebd92b2a3c
CHANGE_COLOR and COLOR_CHANGED events
2012-06-29 13:00:44 +04:00
magenoxx
354b07d50e
Draft bot - only draft picks, will be auto eliminated and doesn't participate in tournament
2012-06-28 19:32:32 +04:00
magenoxx
b5032226f4
Showing already chosen cards in choice dialog
2012-06-27 18:44:03 +04:00
magenoxx
d344d2315d
mistype on previous commit
2012-06-27 16:18:44 +04:00
magenoxx
e702329003
Increased planeswalker card value for AI
2012-06-27 16:16:53 +04:00
magenoxx
ead0106d65
Fix strange rebase
2012-06-20 11:22:37 +04:00
magenoxx
e90ce893c5
Changes in state evaluation (permanents more valuable). Fix in combat blocking.
2012-06-20 11:19:22 +04:00
North
239a4fb100
[refactoring][minor] Replaced all tabs with four spaces.
2012-06-19 23:50:20 +03:00
magenoxx
77ecea1253
Combat NPE fix for mad ai
2012-06-17 13:12:36 +04:00
magenoxx
be06cb7790
Removed .iml files
2012-06-14 19:49:57 +04:00
magenoxx
5be6f78d59
Adding writting amount of mana payed for {X} cost
2012-06-12 10:38:39 +04:00
magenoxx
7445876ec5
Fixed AI target choosing. +1 test passed.
2012-06-03 18:41:58 +04:00
magenoxx
4e0a5c65e3
Fixed AI attacking not causing attack triggers
2012-05-29 09:09:38 +04:00
magenoxx
12b21abe52
changed version from 0.8.5 to 0.8.6
2012-05-25 19:04:40 +04:00
magenoxx
32e29392d2
[AVR] Second Guest + tests. Refactored filters.
2012-05-24 09:01:31 +04:00
magenoxx
a47b8c25df
Various fixed. +3 tests passed.
2012-05-24 00:24:01 +04:00
magenoxx
29b7f9ab9b
Fix. +2 tests passed.
2012-05-23 21:45:37 +04:00
magenoxx
082a1fcb64
minor changes
2012-05-22 19:21:03 +04:00
magenoxx
3822e0d09b
Soulbond keyword
2012-05-17 09:51:08 +04:00
magenoxx
aa224dee2f
Fixed NPE in mad ai
2012-05-09 11:24:49 +04:00
magenoxx
fa0e623120
changed version from 0.8.4 to 0.8.5
2012-05-07 07:50:07 +04:00
Loki
95e4ef4ff8
[mad ai] removed dynamic aggression calculation for now. doesn't work correctly
2012-05-06 23:40:38 +03:00
magenoxx
537c326789
[load] loading testing: added simple test for starting game by two players
2012-04-30 18:56:36 +04:00
magenoxx
655a84a65f
[mad ai] more code for attack
2012-04-12 20:48:21 +04:00
magenoxx
f0be9c35d7
Moved skipping initial shuffling to game options.
2012-04-07 11:52:31 +04:00
magenoxx
deb6533bd8
[mad ai] emulating block declaration. safe block. (in progress)
2012-03-26 22:04:31 +04:00
BetaSteward
e859e142fa
2 DKA
2012-03-26 08:55:30 -04:00
magenoxx
523481b5a2
Added additional parameter for effect outcome. Updated choosing permanents for AI.
2012-03-26 10:59:04 +04:00
magenoxx
3875c1f7c0
Changed component version from 0.8.3 to 0.8.4 (dev)
2012-03-25 12:16:46 +04:00
magenoxx
0d8c533542
[mad ai] blocking (in progress)
2012-03-21 22:52:04 +04:00
magenoxx
d3080aa66f
[mad ai] CombatUtil
2012-03-16 12:09:34 +04:00
magenoxx
f5acfcc58a
[mad ai] migrating to static attack\block algorithm
2012-03-15 20:37:02 +04:00
BetaSteward
12027369a5
DKA - IncreasingVengeance
2012-02-29 13:35:34 -05:00
BetaSteward
68391a7522
fixed some NPE's and other errors
2012-02-23 15:26:57 -05:00
BetaSteward
48f5a469d4
fixes for monte carlo ai
2012-02-13 09:05:01 -05:00
Loki
e61ad860b1
remove project file
2012-02-08 13:01:13 +04:00
BetaSteward
6205ebaeb9
fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog
2012-02-07 15:15:47 -05:00
BetaSteward
d813283c19
adding back recent changes - not quite sure how I managed to revert all this
2012-02-02 23:48:25 -05:00
BetaSteward
1d32f49fd0
modified triggered abilities, continuous effects and zones
2012-02-02 23:27:23 -05:00
BetaSteward
fe0c5e48e9
cache already rated cards if not drafting or constructing
2012-02-02 23:01:56 -05:00
Loki
f793664aba
remove invalid autogenerated card
2012-01-30 12:13:11 +04:00
BetaSteward
d641a6de72
update MCTS + removed from config.xml
2012-01-27 21:40:33 -05:00
BetaSteward
7fce6c552d
fixes + optimizations + updates to monte carlo ai
2012-01-24 22:51:31 -05:00
BetaSteward
23616432e4
fixed ConcurrentUpdateException with multi-threaded ai
2012-01-24 22:50:18 -05:00
BetaSteward
377dd54fca
single-threaded monte carlo + some fixes
2012-01-16 18:55:35 -05:00
BetaSteward
dfffdfcf8c
latest monte carlo ai - has a memory leak
2012-01-10 21:29:53 -05:00
magenoxx
4d9493a256
Update jars. BugCantFindCardInLibrary now works.
2011-12-26 18:49:32 +04:00
Loki
0980ca5948
fix deadloop (need testing)
2011-12-26 17:52:52 +04:00
magenoxx
eb0bc89597
Tree optimizers. Fixed Issue 420.
2011-12-26 12:52:31 +04:00
magenoxx
d004525027
Test for equip ability.
2011-12-24 20:15:03 +04:00
magenoxx
cdb9cd69ff
Now AI will use all abilities without paying attention to effect outcome.
...
This fixes ObNixilistheFallenTest.
2011-12-24 19:25:28 +04:00
magenoxx
53e9d2752b
Fixed combat actions in MAD AI. Updated tests.
2011-12-24 18:45:13 +04:00
magenoxx
dc2ebdd16d
Some tests fixes. Returned back checking for repeated action with the fix.
2011-12-24 12:34:00 +04:00
magenoxx
af05af7050
Fixed Issue 441.
2011-12-11 15:53:34 +04:00
magenoxx
ba6508cbeb
Updated component version from 0.8.1 to 0.8.2.
2011-12-09 13:15:07 +04:00
BetaSteward
c280a6653a
added missing class
2011-12-02 08:08:39 -05:00
BetaSteward
84035ea849
multi-threaded monte carlo AI
2011-12-01 14:51:56 -05:00
BetaSteward
4651d68f95
fixed infinite loop with certain cards
2011-11-23 09:54:18 -05:00
BetaSteward
c902998fa0
fixed monte carlo NPE's
2011-11-22 13:56:00 -05:00