Commit graph

8004 commits

Author SHA1 Message Date
LevelX2
69842cfb0b * Sword of Fire and Ice - Made target of triggered ability mandatory. 2014-06-06 19:41:47 +02:00
LevelX2
e2373a709b * Lightning Greaves - Fixed that equiped creature did not get shroud ability. 2014-06-06 19:00:43 +02:00
Plopman
2ba42bc852 Added Oath of Druids.I would appreciate if someone could test it. 2014-06-06 14:29:36 +02:00
Plopman
384fc04967 Added 14 cards 2014-06-06 14:26:19 +02:00
Plopman
ebb86e199b Added Future Sight. 2014-06-06 14:20:59 +02:00
Plopman
0b880ae2b8 Added Choose color effect 2014-06-06 14:19:27 +02:00
Plopman
390b3d97b8 Fixed cascade. Cards were not put back in library 2014-06-06 14:18:48 +02:00
LevelX2
e98edfc8c1 * Ajani, Mentor of Heroes - Fixed a bug that with his second ability only creatures could be targeted. 2014-06-06 13:09:25 +02:00
LevelX2
53b8f1977a * Fixed more possible endless loops of while iterations not ending if a asked player left game. 2014-06-05 23:18:39 +02:00
LevelX2
6b817b0669 * Congregation at Dawn - Fixed a bug that the game is locked while resolution of the put cards back effect. 2014-06-05 23:16:14 +02:00
Jeff
a2f04a0188 - Added Chorus of the Conclave. 2014-06-05 15:42:46 -05:00
LevelX2
2e5f962be6 * Tribal - Fixed that Tribal was implemented as super type instead correctly as card type. Added Crib Swap. 2014-06-05 21:21:49 +02:00
LevelX2
39f122acfd * gen-card.pl - Fixed that Tribal is generated correctly as card type instead of super type. 2014-06-05 21:20:50 +02:00
Jeff
22e51eb66d - Added Sunforger and Mycosynth Golem. 2014-06-04 16:08:48 -05:00
magenoxx
97dd0dd8a7 New XMage Logo 2014-06-04 10:45:45 +04:00
North
aba725bb17 [refactor][minor] improved generics usage in ContinuousEffectsList 2014-06-03 13:28:27 +03:00
North
626273013b [refactor] removed generic parameter from FilterStackObject 2014-06-03 12:45:42 +03:00
North
782518f336 [refactor] removed generic parameter from PermanentImpl 2014-06-03 12:42:55 +03:00
North
bb7de19d7b [refactor] removed generic parameter from BasicLand 2014-06-03 12:42:40 +03:00
North
9324e93868 [refactor] removed generic parameter from Game classes 2014-06-03 12:33:02 +03:00
North
4fd248c4f8 [refactor] removed generic parameter from remaining Abilities 2014-06-03 12:07:21 +03:00
North
a2e086a152 [refactor] removed generic parameter from Phase 2014-06-03 11:47:04 +03:00
North
c5c23fac1a [refactor] removed generic parameter from Step 2014-06-03 11:45:42 +03:00
North
1867a150c1 [refactor] removed generic parameter from Player 2014-06-03 11:19:49 +03:00
North
99854be1fb [refactor] removed generic parameter from remaining Effect classes 2014-06-02 22:53:49 +03:00
North
e2c7fdf121 [refactor] removed generic parameter from Cost 2014-06-02 22:30:01 +03:00
North
a6f1bc7f00 fixed build 2014-06-02 22:24:29 +03:00
North
5f83ddf5ba [refactor] removed generic from remaining Target classes 2014-06-02 21:53:34 +03:00
North
371918467f [minor] fixed rawtype warning in CardInfo 2014-06-02 21:44:25 +03:00
North
1cc42a7cbb [refactor] removed generic parameter from SplitCard 2014-06-02 21:43:59 +03:00
North
59126eef87 [SHM] Crabapple Cohort, Mudbrawler Cohort 2014-06-02 21:36:47 +03:00
North
daf885acc2 deleted log file (BlockedFlyerTrace.txt) 2014-06-02 21:26:51 +03:00
North
e49907df94 fixed card templates 2014-06-02 21:26:21 +03:00
North
0b3cbdecb1 removed main method from ObjectColor 2014-06-02 21:18:42 +03:00
North
c925b649b3 [refactor] removed generic parmaeter from LevelerCard 2014-06-02 21:17:27 +03:00
North
14fa5b0f57 [refactor] removed generic parmaeter from CardImpl 2014-06-02 21:15:53 +03:00
North
8679e2b3d7 [refactor] removed generic parameter from MageObjectImpl 2014-06-02 21:00:56 +03:00
North
77d05d665d fixed Mage.Client build 2014-06-02 16:06:09 +03:00
North
82a45cee88 [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
LevelX2
7af040e70b * Batterskull - Fixed effect handling so that the Germ token no longer dies before the equipment from living weapon is attached. 2014-06-02 15:03:14 +02:00
LevelX2
c9db56d189 * Batterskull - Fixed that last ability brought back Batterskull to hand nly, if still on the battlefield during the resoltution of the effect. 2014-06-02 14:59:43 +02:00
LevelX2
7198804796 * Game log - Some minor changes to card move game log messages. 2014-06-02 14:58:06 +02:00
magenoxx
55d9809b6c Merge branch 'master' of https://github.com/magefree/mage 2014-06-02 16:02:14 +04:00
magenoxx
c09215a7f3 build fix 2014-06-02 16:01:47 +04:00
North
c5f7db441e [refactor] removed generic parameter from Effects 2014-06-02 13:12:58 +03:00
LevelX2
c36a7331a0 Added dev release to command examples. 2014-06-02 08:33:33 +02:00
LevelX2
77fb744991 Set for simulated games of the AI the simulation flag (please report if this causes any problems). 2014-06-02 08:32:22 +02:00
LevelX2
9dd35eced4 Added some debug messages. 2014-06-02 08:31:06 +02:00
magenoxx
4e1901166b Undo old implementation change (caused an enchant land bug) 2014-06-02 10:12:04 +04:00
LevelX2
ffcdb51d1b Fixed a possible NPE in GameController. 2014-06-01 23:23:22 +02:00