Magic Another Game Engine
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Mike Simons 8d08f005af Fix various hints and warnings on many set & block classes (via IntelliJ IDEA linting):
- replacing hard coded strings of set codes with reference to 'mage.sets.<set>.getInstance().getCode()' allows for set class names to no longer show as unreferenced & adds for more consistence between other block units
- various protected variables were able to be changed to private to clean up additional warnings
- some JavaDoc comments were generating warnings due to missing documentation
- removed some unused imports and unused variables
- there were multiple conditional logic checks for 'rarity != Rarity.LAND' within an if block where the outer condition was 'if rarity == Rarity.COMMON' rendering the inner condition always true and thus redundant
- a few ExpansionSet.buildDate parameters wer using octal values (eg. '03' instead of '3') which triggered some warnings
- added a booster generation test for WarOfTheSparks to make sure every booster contains a planeswalker
- added a booster generation test for ModernHorizons to make sure every booster contains a snow land
- booster generation test for Battlbond set referenced the Coldsnap set class instead of Battlebond
2019-07-18 23:28:48 -04:00
Mage add missing Override annotations 2019-07-14 20:28:48 +02:00
Mage.Client change some size() comparisons, to isEmpty() 2019-07-14 20:53:23 +02:00
Mage.Common add missing Override annotations 2019-07-14 20:28:48 +02:00
Mage.Plugins Prepare new release 2019-06-30 18:33:29 +04:00
Mage.Server Sonar fixes 2019-07-09 21:57:55 +02:00
Mage.Server.Console Sonar's fixes 2019-07-06 13:09:27 +04:00
Mage.Server.Plugins Fix various hints and warnings on many set & block classes (via IntelliJ IDEA linting): 2019-07-18 23:28:48 -04:00
Mage.Sets Fix various hints and warnings on many set & block classes (via IntelliJ IDEA linting): 2019-07-18 23:28:48 -04:00
Mage.Tests Fix various hints and warnings on many set & block classes (via IntelliJ IDEA linting): 2019-07-18 23:28:48 -04:00
Mage.Verify Tests: improved verify checks for missing/wrong abilities 2019-06-30 22:48:36 +04:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils updated M20 spoiler 2019-06-27 07:10:04 -04:00
.gitignore updated gitignore for Oathbreaker 2019-06-01 21:26:37 -04:00
.travis.yml temporarily disabling sonarcloud support 2019-01-05 13:01:35 -05:00
clean_dbs.sh make clean_dbs.sh executable 2015-11-08 22:32:42 -08:00
LICENSE.txt add current MIT license to root 2018-06-02 17:48:28 +02:00
pom.xml Removed outdated files updater 2019-07-02 22:11:38 +04:00
readme.md Updated cards stats and info 2019-07-03 11:55:56 +04:00
RemoveHeaders.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
sonar-project.properties added sonarcloud support (hopefully it works) 2019-01-05 11:29:35 -05:00

XMage — Magic, Another Game Engine

Join the chat at https://gitter.im/magefree/mage Build Status

XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 19.200 unique cards (over 37.400 counting all cards from different editions, you can find event custom sets like Star Wars). All regular sets have nearly all the cards implemented. A more detailed information which cards are implemented can be found here.

It's support single matches and tournaments with dozens game modes like duel, multiplayer, standard, modern, commander, pauper, oathbreaker, freeform and much more.

There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends.

XMage community:

Servers status:

Features

  • Multiplatform app: Windows, Linux, MacOS;
  • Deck editor (support multiple deck formats and deck sources);
  • Two player duel or a multiplayer free-for-all game with up to 10 players;
  • Computer AI opponents;
  • Players rating system (Glicko);
  • Supports special formats like Commander (up to 10 players), Oathbreaker, Cube, Tiny Leaders, Super Standard, Historic Standard and more;
  • Single matches or tournaments supported (elimination or swiss type handling), which can be played with up to 16 players:
    • Booster (also Cube) draft tournaments (4-16)
    • Sealed (also from Cube) tournaments (2-16)

Issues / bugs

Before you create a new issue, take a look at the List of things already fixed but not yet released to avoid creating uneccessary new issues. Also there is always a bug thread in the Official XMage forum which we check regularly.

Installation

  • Download latest XMage launcher file and put it to any folder like D:\games\xmage;
  • You need to have Java version 8 or later to run it;
  • If you can't run it then create run-LAUNCHER.cmd text file in launcher folder and put that line to it and save as ANSI format:
    • java -Djava.net.preferIPv4Stack=true -jar XMageLauncher-0.3.8.jar

Look here for more detailed instructions. Here you can find a log of the latest changes.

Developer

If you are interested in developing XMage, here are some useful resources: