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- replacing hard coded strings of set codes with reference to 'mage.sets.<set>.getInstance().getCode()' allows for set class names to no longer show as unreferenced & adds for more consistence between other block units - various protected variables were able to be changed to private to clean up additional warnings - some JavaDoc comments were generating warnings due to missing documentation - removed some unused imports and unused variables - there were multiple conditional logic checks for 'rarity != Rarity.LAND' within an if block where the outer condition was 'if rarity == Rarity.COMMON' rendering the inner condition always true and thus redundant - a few ExpansionSet.buildDate parameters wer using octal values (eg. '03' instead of '3') which triggered some warnings - added a booster generation test for WarOfTheSparks to make sure every booster contains a planeswalker - added a booster generation test for ModernHorizons to make sure every booster contains a snow land - booster generation test for Battlbond set referenced the Coldsnap set class instead of Battlebond |
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Mage.Deck.Constructed | ||
Mage.Deck.Limited | ||
Mage.Game.BrawlDuel | ||
Mage.Game.BrawlFreeForAll | ||
Mage.Game.CanadianHighlanderDuel | ||
Mage.Game.CommanderDuel | ||
Mage.Game.CommanderFreeForAll | ||
Mage.Game.FreeForAll | ||
Mage.Game.FreeformCommanderDuel | ||
Mage.Game.FreeformCommanderFreeForAll | ||
Mage.Game.MomirDuel | ||
Mage.Game.MomirGame | ||
Mage.Game.OathbreakerDuel | ||
Mage.Game.OathbreakerFreeForAll | ||
Mage.Game.PennyDreadfulCommanderFreeForAll | ||
Mage.Game.TinyLeadersDuel | ||
Mage.Game.TwoPlayerDuel | ||
Mage.Player.AI | ||
Mage.Player.AI.DraftBot | ||
Mage.Player.AI.MA | ||
Mage.Player.AIMCTS | ||
Mage.Player.AIMinimax | ||
Mage.Player.Human | ||
Mage.Tournament.BoosterDraft | ||
Mage.Tournament.Constructed | ||
Mage.Tournament.Sealed | ||
pom.xml |