Magic Another Game Engine
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2018-10-03 13:44:01 +02:00
Mage Fixed a problem with casting split cards from non hand zone. Added some generic cast from non hand zone effects and started replacing card specific effects by the generic ones (fixes #5356 and fixes #4493). 2018-10-03 13:44:01 +02:00
Mage.Client * Added missing images for 2 sets in scryfall source: 2018-09-27 16:28:09 +04:00
Mage.Common XMage 1.4.31V4 2018-09-30 23:15:58 +02:00
Mage.Plugins Fixed too large temp files creation for svg icons on startup 2018-08-20 17:52:30 +04:00
Mage.Server clean up some null checks 2018-09-27 22:16:32 +02:00
Mage.Server.Console Xmage 1.4.30V0 2018-08-15 11:35:40 +02:00
Mage.Server.Plugins updated Australian Highlander points 2018-09-22 15:02:59 -04:00
Mage.Sets Fixed a problem with casting split cards from non hand zone. Added some generic cast from non hand zone effects and started replacing card specific effects by the generic ones (fixes #5356 and fixes #4493). 2018-10-03 13:44:01 +02:00
Mage.Stats Xmage 1.4.30V0 2018-08-15 11:35:40 +02:00
Mage.Tests Fixed a problem with casting split cards from non hand zone. Added some generic cast from non hand zone effects and started replacing card specific effects by the generic ones (fixes #5356 and fixes #4493). 2018-10-03 13:44:01 +02:00
Mage.Updater Xmage 1.4.30V0 2018-08-15 11:35:40 +02:00
Mage.Verify removed outdated verification skips 2018-09-09 14:07:59 -04:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils Refactor: mtg-sets-data must contain real set name for scripts, not xmage; 2018-09-30 18:45:25 +04:00
.gitignore Some fixes to "Remove license headers" (#4998). 2018-06-03 10:18:30 +02:00
.travis.yml setup TravisCI build, add badge to readme 2016-07-30 09:57:16 -07:00
clean_dbs.sh make clean_dbs.sh executable 2015-11-08 22:32:42 -08:00
LICENSE.txt add current MIT license to root 2018-06-02 17:48:28 +02:00
mageadmin.log subtypes #1 2017-05-20 22:41:25 +02:00
pom.xml Xmage 1.4.30V0 2018-08-15 11:35:40 +02:00
readme.md * Some updated to the readme. 2018-05-31 13:28:07 +02:00
RemoveHeaders.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00

XMage — Magic, Another Game Engine

Join the chat at https://gitter.im/magefree/mage Build Status

XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 17.200 unique cards (over 33.100 counting all cards from different editions). Starting with Morningtide, all regular sets have nearly all the cards implemented. A more detailed information which cards are implemented can be found here.

There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends.

XMage community:

Features

  • Deck editor (load and save decks)
  • Simple computer AI opponent
  • Two player duel or a multiplayer free-for-all game with up to 10 players
  • Supports special formats like Commander (up to 10 players), Cube, Tiny Leaders, Super Standard, Historic Standard
  • There are two tournament types supported (elimination or swiss type handling), which can be played with up to 16 players:
    • Booster (also Cube) draft tournaments (4-16)
    • Sealed (also from Cube) tournaments (2-16)

Issues / bugs

Before you create a new issue, take a look at the List of things already fixed but not yet released to avoid creating uneccessary new issues. Also there is always a bug thread in the Official XMage forum which we check regularly.

Installation

Download and install the latest XMage release. You will need to have Version 7 or later of the Java Runtime Environment.

Look here for more detailed instructions. Here you can find a log of the latest changes.

Developer

If you are interested in developing XMage, here are some useful resources: