* AI can't activate or play some things, but you can instruct it to do that;
* insert special command in init.txt to enable it: [@activate opponent ability]
* use cheat button to activate that command;
* you will see all playable abilities for your opponent;
* select any ability to activate (it will be activated by opponent);
* maybe buggy as all other cheat engine commands;
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
* "Up to" modes choose dialog - added "done" button in dialog;
* "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
* Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
* Fixed that mode choose dialog doesn't close on cancel (#6199);
* Split cards shows left and right mana cost (in deck editor, hand, etc);
* Adventure cards shows adventure and normal cost (in deck editor, hand, etc);
* Adventure cards shows adventure spell name in deck editor's list;
* Fixed missing loading cursor in deck editor searching;
* improved /fix command to support disconnected/freezed players;
* added chat messages about connection problem with opponents (checks players status every minute);
* reduced timeout before remove disconnected player from waiting game dialog (from 4 to 2 minutes);
* reduced timeout between client's pings (from 60 secs to 20 secs);
Replaced all instances of "her or she", "him or her", and "his or her", with "they", "them", and "their", or sometimes "that player". Updated verbs where appropriate.
* fixed db cleanup on new version (sets + cards);
* fixed empty sets list after update;
* fixed NPE errors in sets list on new install/version;
* added joke sets filter to deckeditor.
+ added commands to show my hand and library (@show my hand, @show my library);
+ added params to show color identity ("color commander") and card's color ("color cost");
* fixed https://sonarcloud.io/project/issues?id=org.xmage%3Amage-root&issues=AWIlv32RgrzAwlaaQ7rP&open=AWIlv32RgrzAwlaaQ7rP
* ensure closing of scanner if it was opened
* Refactored method in EmpyrialArchAngel to not always return same value.
* Refactored method in FalkenrathAristocrat to not always return same value.
* Refactored method in GilderBairn to not always return the same value.
* fixed left open resources, ensured quiet closing of the streams
* Refactored method in IceCave to not always return same value.
* Refactored method in KjeldoranRoyalGuard to not always return same value.
* Refactored method in LegionsInitiative to not always return same value.
* Refactored method in NaturesWill to not always return same value.
* added quiet closing method in new streamutils class, used to clean up the connectdialog
* Fix small typo
* added quiet closing to saveobjectutil
* closed resources in savegame method of gamecontroller
* properly close resources in loadGame method of GameReplay class
* further proper resource closing in ServerMessagesUtil
* fixed unclosed resources in copy method in mage framework Copier
* closed unclosed resources in copyCompressed method in Copier
* ensure closing of filewriter in manasymbols
* ensure proper closing of Stream in arcane UI
* ensure closing of datagram socket in arcane Util
* ensure resource closing in deckimport from clipboard
* ensure closing of plugin classloader
* ensured closing of zipinputstream resource
* ensure closing of fileoutputstream in ScryfallSymbolsSource
* ensure closing resources after finishing/canceling download of pictures
* remove commented code
* move locks to try block to ensure unlocking along all execution paths
* remove dangerous instance of double-checked locking
* removed dangerous instance of double checked locking in settingsmanager
* Removed dangerous instance of double-checked locking in ThemePluginImpl
* close resource which did not happen certainly
* close another stream
* ensure closing of inputstream