Quercitron
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13b8cad131
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Change handling of minNumberOfTargets and required status
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2014-06-29 02:45:18 +04:00 |
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LevelX2
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1129858a6c
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* Added 6 cards.
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2014-06-28 17:57:11 +02:00 |
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LevelX2
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87e21dadaa
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* Chorid - Fixed handling of cost to pay.
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2014-06-28 17:56:38 +02:00 |
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LevelX2
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53964ee80c
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* Phyrexian Unlife - Fixed that damage from a combat damage step was not handled as if all damage was dealt at once. This could cause a wrong mix of damage and poison conters.
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2014-06-28 10:30:47 +02:00 |
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LevelX2
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3ee609d98b
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* Table handling - Fixed that it was possible to join a table multiple times with the same user.
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2014-06-27 19:40:26 +02:00 |
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LevelX2
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737768bff9
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* Sword of Light and Shadow - Fixed that the gain life effect did not rigger if no creature was in the equipped creature controllers graveyard.
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2014-06-27 19:39:08 +02:00 |
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LevelX2
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2406faec63
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* Flashback - Fixed that costs reduction and increasement works correctly for flashbacked spells.
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2014-06-27 15:59:18 +02:00 |
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LevelX2
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d84076ba40
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* Added 28 cards from Vintage Masters.
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2014-06-27 13:41:28 +02:00 |
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LevelX2
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b0a822184b
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* Rapid Hybridization -Fixed the missing "can't regnerate" option.
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2014-06-26 16:59:05 +02:00 |
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LevelX2
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d951d620d0
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* Vintage Masters - 17 cards.
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2014-06-26 10:38:21 +02:00 |
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LevelX2
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5c562e26d7
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Merge origin/master
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2014-06-26 02:10:22 +02:00 |
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Quercitron
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bba23e05cb
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Fix handling of multiple simultaneous control changing effects
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2014-06-26 03:30:05 +04:00 |
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LevelX2
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d337e2cc13
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* Some changes to logging.
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2014-06-25 17:17:17 +02:00 |
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LevelX2
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abc441a4ba
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* Added rough Vintage Masters bonus card booster generation.
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2014-06-25 12:29:32 +02:00 |
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LevelX2
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6c6d12f40f
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* Fixed that game name for menu works also for watching games.
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2014-06-25 12:28:43 +02:00 |
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LevelX2
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c519814f03
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* Vintage Masters - Added set and already implemented cards.
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2014-06-25 10:37:07 +02:00 |
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LevelX2
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513b012dc0
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* Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages.
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2014-06-25 01:34:11 +02:00 |
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LevelX2
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eb1e8dda14
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* Client Windows - Name of game in windows sub menu is now build with player names.
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2014-06-25 01:32:55 +02:00 |
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LevelX2
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5ae1f6306b
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* Target - Setting required to false if minNumberOfTargets = 0. Fixed bug with Kruphix’s Insight.
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2014-06-25 01:32:01 +02:00 |
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LevelX2
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a5cba8eccb
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* Elixir of Immortality - Fixed tooltip text.
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2014-06-25 01:30:36 +02:00 |
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LevelX2
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bcf09b3cd0
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Changes for tooltip text an game log messages.
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2014-06-24 11:43:03 +02:00 |
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LevelX2
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31e15f2364
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Added data of the 13 Conspiracy cards.
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2014-06-24 11:42:21 +02:00 |
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LevelX2
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ffa1d2fa8e
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* Conspiracy - Added 110 already implemented Conspiracy cards.
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2014-06-23 15:59:05 +02:00 |
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LevelX2
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fc95ef68f1
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* Conspiracy - Added Conspiracy set to XMage. Changed order of sets in deck editor set selector.
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2014-06-23 15:58:07 +02:00 |
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LevelX2
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a9d08ef724
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* Added test for control change.
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2014-06-23 15:56:40 +02:00 |
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LevelX2
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5c1c8ec244
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* Heliod, God of the Sun - Fixed missing white color for the created token.
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2014-06-23 15:43:25 +02:00 |
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LevelX2
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db68d881da
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* Banshee's Balde, Five-Alarm Fire, Descendant of Kiyomaro - Fixed that the combat damage triggered ability triggered multiple times if damage was dealt to multiple creatures instead of correctly only once per dealing creature and combat damage step.
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2014-06-23 09:37:22 +02:00 |
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LevelX2
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8388225f90
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* Gifts Ungiven - Fixed that always have to be selected 4 cards instead up to 4 cards.
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2014-06-23 01:31:05 +02:00 |
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LevelX2
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4e06f60f76
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* Umezawa's Jitte - Fixed that combat damage triggered ability triggered wrongly multiple times, if damage of equipped create was dealt to different creatures.
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2014-06-23 01:29:21 +02:00 |
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LevelX2
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69970258ac
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* Nantuko Vigilante - Fixed missing target definition.
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2014-06-22 23:35:13 +02:00 |
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LevelX2
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ea9fe5df55
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* Signal Pest - Fixed that Signal Pests restriction effect did not work always if more than one Signal Pest was in the game.
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2014-06-22 19:51:13 +02:00 |
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LevelX2
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666308bd67
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Merge origin/master
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2014-06-22 18:28:48 +02:00 |
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LevelX2
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e496f0b77b
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* Some changes to game log messages.
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2014-06-22 18:28:06 +02:00 |
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LevelX2
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acd960343b
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* Alternative casting costs - Added a check if costs can't be paid to don't ask player for usagage.
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2014-06-22 18:26:55 +02:00 |
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LevelX2
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8a12fa9b01
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* Fixed a bug of TargetCardInHand class, that could lead to game locked down situations (e.g. Force of Will).
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2014-06-22 18:26:06 +02:00 |
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Plopman
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64b0da7aab
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Deck editor. Don't reload all cards every times. Fix scrolling issue #439
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2014-06-22 14:28:04 +02:00 |
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Plopman
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0d3223ff0e
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Deck editor. Simplify code
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2014-06-22 12:46:06 +02:00 |
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LevelX2
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ba60a38472
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* Ancestral Vision - Fixed missing blue card color.
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2014-06-22 09:14:12 +02:00 |
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LevelX2
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60da945190
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14 cards (mainly MTGO Cube).
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2014-06-21 15:55:29 +02:00 |
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LevelX2
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2aeb61b2e6
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* Minor fixes to Morph tootip generation. Minor changes to other framwork classes.
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2014-06-21 15:54:49 +02:00 |
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LevelX2
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96fd7e1d85
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* Wickerbough Elder - Fixed first ability that should be a replacement instead of a triggered effect.
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2014-06-20 23:42:55 +02:00 |
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LevelX2
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5f7784602a
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Fixed possible NPE of AddManaOfAnyColorEffect.
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2014-06-20 20:44:10 +02:00 |
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LevelX2
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10f6cbc2d5
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Some formatting.
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2014-06-20 19:26:27 +02:00 |
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LevelX2
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d27540a502
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* Court Hussar, Azorius Herald fixed mana was spent condition for permanents. Batwing Brume - Fixed both triggered effects that did not work correctly.
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2014-06-20 19:26:15 +02:00 |
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LevelX2
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bcf620a459
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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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2014-06-20 14:45:35 +02:00 |
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LevelX2
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6865b69343
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Added test to besow test (not finished yet).
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2014-06-20 14:27:04 +02:00 |
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LevelX2
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bc91cc7f84
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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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2014-06-20 14:24:13 +02:00 |
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LevelX2
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7d2b1c076a
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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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2014-06-20 14:19:03 +02:00 |
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LevelX2
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e51213a72a
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Some formatting, NPE checking and log messages.
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2014-06-20 08:25:03 +02:00 |
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LevelX2
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e57aee7fcb
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* Necropotence - Fixed that card name was shown as target for face down cards on stack or if player selects order of triggered effects.
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2014-06-20 01:04:28 +02:00 |
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