Commit graph

1635 commits

Author SHA1 Message Date
drmDev
04746c5f4f Unit test confirming issue #3195 allowing Celebrant to attack while exerted 2017-04-25 22:07:51 -04:00
LevelX2
80beebccf5 * Fixed a problem of EndTurnEffect not beeing able to remove stackAbilities and endless looping as a result (fixes #3221). 2017-04-25 21:30:45 +02:00
LevelX2
60cc3a7622 * Some minor fixed and log changes. 2017-04-25 17:37:38 +02:00
Jeff
11af70f714 - Updated UT for Layers. 2017-04-24 17:03:23 -05:00
Derek Monturo
32cd4cc57d test for #3195 combat celebrant. ut framework does not support testing this scenario 2017-04-24 16:27:45 -04:00
Jeff
2c617ae652 - Updated UT for Auratouched Mage 2017-04-24 10:37:17 -05:00
Clint Herron
56ce1abb44 Unit tests for Blood Moon + Urborg interaction (#3216)
* Adding unit tests for Blood Moon + Urborg, Tomb of Yawgmoth interaction as per issue #3072 and #2957.  These tests fail expected, confirming those bug reports.

* Re-adding line that was accidentally deleted from other unit test.

* Cleaning up unit tests a bit more and removing leftover code I had missed the first time.
2017-04-22 21:36:01 -05:00
LevelX2
900e7b29ba XMage 1.4.23V2 2017-04-23 01:57:26 +02:00
Simown
35549bac52 Fixed unit test that swapped the attacker and blocker
- Also now is a 2/2 blocking a 1/1 so no more confusion
2017-04-22 14:52:16 +01:00
LevelX2
3f8b193da6 * Added UT: Cojutai's Command, returning Baral + counter creature won't trigger baral's ability (#3202). Bug is not reproducable yet. 2017-04-22 10:25:00 +02:00
Achilles
c943774e6f - A simple UT for Bug #3072. Will expand later. 2017-04-21 20:40:40 -05:00
LevelX2
4c4d78c2e1 * Added UT: Channeler Initiate did not get it's -1/-1 counters when reanimated with Supernatural Stamina. Bug is not reproducable yet. 2017-04-22 01:05:46 +02:00
Jeff
da6b5cae53 - Added test for Selvala, Heart of the Wilds 2017-04-21 16:54:46 -05:00
Jeff
978cb04209 - Added @Ignore to a specific test. Works fine in the game. 2017-04-21 14:02:31 -05:00
LevelX2
5d2c210d36 * Added Celestial Convergence and some changes to game draw handling. 2017-04-21 15:27:22 +02:00
LevelX2
e284922017 * Added Celestial Convergence and some changes to game draw handling. 2017-04-21 15:18:04 +02:00
Simown
8e028a1c32 Updated and added blocking requirements unit tests 2017-04-20 20:33:16 +01:00
Simown
354ca1c062 Fix to TestPlayer blocking multiple creatures 2017-04-20 20:33:16 +01:00
Derek Monturo
3246bd4551 UT suite for cruel reality, unable to confirm issue #3191 2017-04-20 15:30:00 -04:00
drmDev
20468d168b UTs for exert. confirms fixes #3183 2017-04-20 04:33:34 -04:00
drmDev
23834a061c adjusted phases - was using dif one for testing 2017-04-20 00:43:46 -04:00
drmDev
0e95e39748 UTs duplicating glyphkeeper issue #3180 2017-04-20 00:38:32 -04:00
Derek M
a098718405 Merge pull request #3186 from drmDev/ut-cleanup
UT cleanup to note which ones are currently failing
2017-04-19 23:37:17 -04:00
drmDev
43af2e503c UT cleanup to note which ones are currently failing and associtaed issues in github fo rthem 2017-04-19 23:36:19 -04:00
Simown
1a46435664 Fixed blocking in the Unit Test Framework 2017-04-19 21:53:20 +01:00
LevelX2
0b827b239c * Fixed the handling of comparing characteristics concerning split cards (related to the recent rule changes). 2017-04-19 12:36:46 +02:00
Derek M
4fc47b163a Merge pull request #3172 from drmDev/ut/lillydm
UT confirming bug #3165
2017-04-18 23:40:57 -04:00
drmDev
97d60a940c add type checking 2017-04-18 23:40:19 -04:00
drmDev
cb70af6f50 UT confirming bug for #3165 2017-04-18 23:38:08 -04:00
drmDev
513f5dfb7d UT confirming bug #3167 2017-04-18 23:36:00 -04:00
fireshoes
b3fb142998 Added Split Card CMC tests for recent rule change. 2017-04-18 21:14:14 -05:00
Jeff
91342cc350 - Fixed the DiscardTest. 2017-04-18 16:48:48 -05:00
magenoxx
f5fe2bd133 Issue#3148: added reproducing test 2017-04-18 23:28:42 +03:00
magenoxx
0ea2ce12bf #3144: EmbalmTest that reproduces bug. 2017-04-18 21:13:32 +03:00
magenoxx
784a4b8089 #3153: fixed flashback test by specifying correct target order 2017-04-18 17:33:58 +03:00
LevelX2
fb6bd25d85 * Soulstinger - Fixed a bug that a -1/-1 counter was put on target even if Soulstinger had no counters on it. 2017-04-17 20:11:01 +02:00
Derek Monturo
c1bc3b0bc2 ut for #3132 confirming issue with dread return 2017-04-17 11:51:52 -04:00
Derek Monturo
15fba941ef fixes #3124 and unit test for #3125 duplicating issue 2017-04-17 11:11:48 -04:00
Mark Langen
6912e45310 Merge branch 'master' of https://github.com/magefree/mage 2017-04-08 20:03:57 -06:00
Mark Langen
f96a1532bf Add Approach of the Second Sun [AKH] + test 2017-04-08 20:03:23 -06:00
drmDev
b7c903fc55 #3075 ut does not confirm bug with behind scenes 2017-04-08 13:16:35 -04:00
Mark Langen
40870f22c2 Added a bunch of spoiled cards for 4/5
* Added Colossapede
* Added Cut // Ribbons
* Added Insult // Injury (+test)
* Added Mouth // Feed
* Added Pouncing Cheetah
* Added Scarab Feast
* Added Rags // Riches (+test)
2017-04-05 22:41:56 -06:00
Mark Langen
a2e8cedd02 Merge branch 'master' into akh-card-frame 2017-04-04 18:36:37 -06:00
Mark Langen
7a6b8a1540 Final Aftermath implementation stuff
* Fixed PlayerImpl::getPlayable() to support aftermath (Needs PLAY_FROM_NOT_OWN_HAND_ZONE at the granularity of each card half rather than the whole card)
* Added tests for Dusk // Dawn to make sure there are no regressions on Aftermath.
2017-04-04 18:28:30 -06:00
ingmargoudt
ff6d1541c3 clientcallbacks to enums 2017-04-04 21:52:15 +02:00
Derek Monturo
eec4c07726 #3048 unit test for vexing devil redirect planeswalker interaction. unable to duplicate issue 2017-04-04 10:50:14 -04:00
LevelX2
45818f3a51 * Celestial Dawn - Fixed that it was not possible to pay colorless costs with non white mana. 2017-04-04 15:32:39 +02:00
Mark Langen
a96a7f89f5 Work in progress changes for Amonket Aftermath ability.
* Card Rendering has support for Aftermath Split card frames
* Card Rendering has support for Split cards
* Aftermath ability work in progress
2017-04-03 04:15:25 -06:00
ingmargoudt
211d433ea9 playertype, enum singleton 2017-04-02 22:09:20 +02:00
Derek M
b19170f34f Merge pull request #3045 from SickBoyWi/master
Implemented Soul Burn card for the two sets it's a part of: Ice Age a…
2017-04-02 12:17:32 -04:00