drmDev
04746c5f4f
Unit test confirming issue #3195 allowing Celebrant to attack while exerted
2017-04-25 22:07:51 -04:00
LevelX2
80beebccf5
* Fixed a problem of EndTurnEffect not beeing able to remove stackAbilities and endless looping as a result ( fixes #3221 ).
2017-04-25 21:30:45 +02:00
LevelX2
60cc3a7622
* Some minor fixed and log changes.
2017-04-25 17:37:38 +02:00
Jeff
11af70f714
- Updated UT for Layers.
2017-04-24 17:03:23 -05:00
Derek Monturo
32cd4cc57d
test for #3195 combat celebrant. ut framework does not support testing this scenario
2017-04-24 16:27:45 -04:00
Jeff
2c617ae652
- Updated UT for Auratouched Mage
2017-04-24 10:37:17 -05:00
Clint Herron
56ce1abb44
Unit tests for Blood Moon + Urborg interaction ( #3216 )
...
* Adding unit tests for Blood Moon + Urborg, Tomb of Yawgmoth interaction as per issue #3072 and #2957 . These tests fail expected, confirming those bug reports.
* Re-adding line that was accidentally deleted from other unit test.
* Cleaning up unit tests a bit more and removing leftover code I had missed the first time.
2017-04-22 21:36:01 -05:00
LevelX2
900e7b29ba
XMage 1.4.23V2
2017-04-23 01:57:26 +02:00
Simown
35549bac52
Fixed unit test that swapped the attacker and blocker
...
- Also now is a 2/2 blocking a 1/1 so no more confusion
2017-04-22 14:52:16 +01:00
LevelX2
3f8b193da6
* Added UT: Cojutai's Command, returning Baral + counter creature won't trigger baral's ability ( #3202 ). Bug is not reproducable yet.
2017-04-22 10:25:00 +02:00
Achilles
c943774e6f
- A simple UT for Bug #3072 . Will expand later.
2017-04-21 20:40:40 -05:00
LevelX2
4c4d78c2e1
* Added UT: Channeler Initiate did not get it's -1/-1 counters when reanimated with Supernatural Stamina. Bug is not reproducable yet.
2017-04-22 01:05:46 +02:00
Jeff
da6b5cae53
- Added test for Selvala, Heart of the Wilds
2017-04-21 16:54:46 -05:00
Jeff
978cb04209
- Added @Ignore to a specific test. Works fine in the game.
2017-04-21 14:02:31 -05:00
LevelX2
5d2c210d36
* Added Celestial Convergence and some changes to game draw handling.
2017-04-21 15:27:22 +02:00
LevelX2
e284922017
* Added Celestial Convergence and some changes to game draw handling.
2017-04-21 15:18:04 +02:00
Simown
8e028a1c32
Updated and added blocking requirements unit tests
2017-04-20 20:33:16 +01:00
Simown
354ca1c062
Fix to TestPlayer blocking multiple creatures
2017-04-20 20:33:16 +01:00
Derek Monturo
3246bd4551
UT suite for cruel reality, unable to confirm issue #3191
2017-04-20 15:30:00 -04:00
drmDev
20468d168b
UTs for exert. confirms fixes #3183
2017-04-20 04:33:34 -04:00
drmDev
23834a061c
adjusted phases - was using dif one for testing
2017-04-20 00:43:46 -04:00
drmDev
0e95e39748
UTs duplicating glyphkeeper issue #3180
2017-04-20 00:38:32 -04:00
Derek M
a098718405
Merge pull request #3186 from drmDev/ut-cleanup
...
UT cleanup to note which ones are currently failing
2017-04-19 23:37:17 -04:00
drmDev
43af2e503c
UT cleanup to note which ones are currently failing and associtaed issues in github fo rthem
2017-04-19 23:36:19 -04:00
Simown
1a46435664
Fixed blocking in the Unit Test Framework
2017-04-19 21:53:20 +01:00
LevelX2
0b827b239c
* Fixed the handling of comparing characteristics concerning split cards (related to the recent rule changes).
2017-04-19 12:36:46 +02:00
Derek M
4fc47b163a
Merge pull request #3172 from drmDev/ut/lillydm
...
UT confirming bug #3165
2017-04-18 23:40:57 -04:00
drmDev
97d60a940c
add type checking
2017-04-18 23:40:19 -04:00
drmDev
cb70af6f50
UT confirming bug for #3165
2017-04-18 23:38:08 -04:00
drmDev
513f5dfb7d
UT confirming bug #3167
2017-04-18 23:36:00 -04:00
fireshoes
b3fb142998
Added Split Card CMC tests for recent rule change.
2017-04-18 21:14:14 -05:00
Jeff
91342cc350
- Fixed the DiscardTest.
2017-04-18 16:48:48 -05:00
magenoxx
f5fe2bd133
Issue#3148: added reproducing test
2017-04-18 23:28:42 +03:00
magenoxx
0ea2ce12bf
#3144 : EmbalmTest that reproduces bug.
2017-04-18 21:13:32 +03:00
magenoxx
784a4b8089
#3153 : fixed flashback test by specifying correct target order
2017-04-18 17:33:58 +03:00
LevelX2
fb6bd25d85
* Soulstinger - Fixed a bug that a -1/-1 counter was put on target even if Soulstinger had no counters on it.
2017-04-17 20:11:01 +02:00
Derek Monturo
c1bc3b0bc2
ut for #3132 confirming issue with dread return
2017-04-17 11:51:52 -04:00
Derek Monturo
15fba941ef
fixes #3124 and unit test for #3125 duplicating issue
2017-04-17 11:11:48 -04:00
Mark Langen
6912e45310
Merge branch 'master' of https://github.com/magefree/mage
2017-04-08 20:03:57 -06:00
Mark Langen
f96a1532bf
Add Approach of the Second Sun [AKH] + test
2017-04-08 20:03:23 -06:00
drmDev
b7c903fc55
#3075 ut does not confirm bug with behind scenes
2017-04-08 13:16:35 -04:00
Mark Langen
40870f22c2
Added a bunch of spoiled cards for 4/5
...
* Added Colossapede
* Added Cut // Ribbons
* Added Insult // Injury (+test)
* Added Mouth // Feed
* Added Pouncing Cheetah
* Added Scarab Feast
* Added Rags // Riches (+test)
2017-04-05 22:41:56 -06:00
Mark Langen
a2e8cedd02
Merge branch 'master' into akh-card-frame
2017-04-04 18:36:37 -06:00
Mark Langen
7a6b8a1540
Final Aftermath implementation stuff
...
* Fixed PlayerImpl::getPlayable() to support aftermath (Needs PLAY_FROM_NOT_OWN_HAND_ZONE at the granularity of each card half rather than the whole card)
* Added tests for Dusk // Dawn to make sure there are no regressions on Aftermath.
2017-04-04 18:28:30 -06:00
ingmargoudt
ff6d1541c3
clientcallbacks to enums
2017-04-04 21:52:15 +02:00
Derek Monturo
eec4c07726
#3048 unit test for vexing devil redirect planeswalker interaction. unable to duplicate issue
2017-04-04 10:50:14 -04:00
LevelX2
45818f3a51
* Celestial Dawn - Fixed that it was not possible to pay colorless costs with non white mana.
2017-04-04 15:32:39 +02:00
Mark Langen
a96a7f89f5
Work in progress changes for Amonket Aftermath ability.
...
* Card Rendering has support for Aftermath Split card frames
* Card Rendering has support for Split cards
* Aftermath ability work in progress
2017-04-03 04:15:25 -06:00
ingmargoudt
211d433ea9
playertype, enum singleton
2017-04-02 22:09:20 +02:00
Derek M
b19170f34f
Merge pull request #3045 from SickBoyWi/master
...
Implemented Soul Burn card for the two sets it's a part of: Ice Age a…
2017-04-02 12:17:32 -04:00