North
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d48bcf6d06
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Fixed AI choosing target with maxNumberOfTargets > 1.
Fixed chooseMode to return the first mode.
Refactored a bit.
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2011-08-27 17:00:28 +03:00 |
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BetaSteward
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34cd3bbcdc
|
fixed version
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2011-06-22 22:32:33 -04:00 |
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BetaSteward
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a8b8d36637
|
updated pom files
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2011-06-22 22:12:14 -04:00 |
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magenoxx
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97eea533f3
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updated version (from 0.7.3 to 0.7.4) in all pom files
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2011-06-16 11:39:20 +04:00 |
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magenoxx
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eb91d50f26
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some changes in eval func for tapped permanent
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2011-06-06 22:34:24 +04:00 |
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BetaSteward
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ecbd843fb7
|
fixed some NPEs with AIs
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2011-05-24 23:47:19 -04:00 |
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magenoxx
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74c7feb470
|
Moved version to 0.7.3 in pom files.
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2011-05-19 23:49:43 +04:00 |
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BetaSteward
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c87328d08e
|
skill setting is now used by AIs
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2011-05-07 23:16:00 -04:00 |
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BetaSteward
|
86f708b17a
|
detect client version + client changes for AI skill level
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2011-04-28 22:52:52 -04:00 |
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BetaSteward
|
84c6ab76e0
|
update to version 0.7
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2011-04-01 21:05:43 -04:00 |
|
BetaSteward
|
aed200bc11
|
improved AI targetting
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2011-03-31 23:34:16 -04:00 |
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magenoxx
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e44d8482af
|
Applied AI fix to ComputerPlayer6.
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2011-03-06 02:18:28 +03:00 |
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magenoxx
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6e913cf24b
|
Migrated minimax hybrid AI to Mad AI. Reproduced AI not attacking, added 2 new test scenarios that reproduce it.
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2011-02-28 14:23:59 +03:00 |
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magenoxx
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e9c2decd3c
|
Merged X value changes. Some UI fixes.
|
2011-02-25 20:54:54 +03:00 |
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magenoxx
|
ea847e791b
|
[mad ai] getBlockers ConcurrentModification fix
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2011-02-19 16:59:04 +03:00 |
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magenoxx
|
98ee9ff0c2
|
[mad ai] Critical AI fixes. Sync with Steward recent changes. New test command for lifes. New test scenarios.
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2011-02-19 16:52:13 +03:00 |
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magenoxx
|
97a83998eb
|
[mad-ai] Fixed not using combat and post combat main phases.
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2011-02-18 00:17:55 +03:00 |
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magenoxx
|
27420f784c
|
[mad-ai] Fixed AI. Now plays spells more often.
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2011-02-17 23:55:22 +03:00 |
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magenoxx
|
366401b0b2
|
Updated Game interface to skip drawing. Added parsing test scenarios and updating players' zones.
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2011-02-14 20:49:16 +03:00 |
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magenoxx
|
e189543699
|
Fixed AI doesn't play spells that targets creatureOrPlayer. The fix applied to ai-ma only, other ai jar still needs to be recompiled.
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2011-02-12 23:21:20 +03:00 |
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magenoxx
|
424ecde6e3
|
Previous comment wasn't full: added error handling. Fixed PlayerImpl, added work around to BoostPowerXSourceEffect. Fixed some bugs in AI.
|
2011-02-12 11:48:01 +03:00 |
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magenoxx
|
4b2a9cd203
|
PlayerImpl fix
|
2011-02-12 11:46:20 +03:00 |
|
magenoxx
|
f36254445a
|
[ai-ma] renamed classes (otherwise classloader uses another classes), added additional logging.
|
2011-02-11 20:37:08 +03:00 |
|
BetaSteward
|
f7ffbb4773
|
added Sealed tournaments
|
2011-02-10 22:00:47 -05:00 |
|
magenoxx
|
3521b7d89f
|
Added "AI vs AI" test. Removed clientside tests.
|
2011-02-10 18:38:44 +03:00 |
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magenoxx
|
bda75873de
|
Started working on new ai.
|
2011-02-07 21:14:50 +03:00 |
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