LevelX2
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0c0dd82480
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* Some changes to activation count and sacrifice source triggers.
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2016-04-21 17:13:57 +02:00 |
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LevelX2
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06d3b929a2
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Merge pull request #1891 from Marco-Marin/master
Fem + Fixes
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2016-04-21 12:01:57 +02:00 |
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LevelX2
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eb960a34ad
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* Dragon Whelp - Made the activation handling more reusable friendly and object sensitive (zone change counter).
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2016-04-21 11:46:02 +02:00 |
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drmDev
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181381b262
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Prismatic Strands impl
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2016-04-20 23:18:21 -04:00 |
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fireshoes
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f88fb6fcae
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Randomized which Clue tokens appear for SOI.
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2016-04-20 09:59:58 -05:00 |
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MarcoMarin
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a9c9a98120
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resolve conflict for Oubliette and Tawnos Coffin
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2016-04-19 14:27:17 -03:00 |
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MarcoMarin
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4c25816be1
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midway through FEM + fixed Oubliette, Tawnos Coffin
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2016-04-19 12:50:48 -03:00 |
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spjspj
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1c7e3b7022
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Merge pull request #1889 from spjspj/master
spjspj - Add new condition 'SourceHasRemainedInSameZoneCondition'. Adjust
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2016-04-19 20:19:19 +10:00 |
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emerald000
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6162d4c80d
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Added Timesifter.
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2016-04-18 23:47:17 -04:00 |
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spjspj
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473cdd0c17
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spjspj - containsAny is meant to be for coloured mana
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2016-04-19 12:52:20 +10:00 |
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spjspj
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c885f212d3
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spjspj - Add new condition 'SourceHasRemainedOnBattlefield' and adjust DL SIlumgar to use it as well (as DL Silumgar was buggy with Ghostly Flicker for example)
Also implement Preacher (DRK)
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2016-04-19 01:53:04 +10:00 |
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emerald000
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8823839a42
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Added framework method for copying a StackAbility without casting it.
Modified the effects doing so with the new method.
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2016-04-17 23:55:11 -04:00 |
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emerald000
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a4af95d775
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Added Thieves' Auction.
Changed Detain reminder to blue text.
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2016-04-17 19:22:33 -04:00 |
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LevelX2
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31e82d1dc4
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* Added Brothers Yamazaki and Struggle for Sanity from Champions of Kamigawa.
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2016-04-16 12:33:29 +02:00 |
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LevelX2
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1dbba3f7a9
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* Soulbond - Reworked to two triggerd abilities (fixes #1882).
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2016-04-16 02:43:52 +02:00 |
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emerald000
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8d28883f7c
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Added Confusion in the Ranks.
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2016-04-15 14:53:19 -04:00 |
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LevelX2
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5776452760
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Merge origin/master
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2016-04-15 19:06:20 +02:00 |
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LevelX2
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9416c0c9be
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SOI Shadow Lands - Fixed that reveal window popped up a second time (fixes #1783).
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2016-04-15 19:05:45 +02:00 |
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Derek M
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a1550363d5
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Merge pull request #1880 from drmDev/master
W16 fix. Eldrazi Obligator fix and test
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2016-04-15 12:24:33 -04:00 |
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drmDev
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5ab54142de
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W16 fix. Eldrazi Obligator fix and test
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2016-04-15 12:24:04 -04:00 |
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LevelX2
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22dbb1ef38
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Fixed that no event was send for removing counters from players.
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2016-04-15 18:01:38 +02:00 |
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LevelX2
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162ac957c6
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* Centaur Vinecrasher -Fixed that trigger did not work if a land was moved to graveyard (fixes #1734).
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2016-04-15 15:48:01 +02:00 |
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drmDev
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e136e409fd
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[W16] cards added. Still does not show as Standard legal. HELP
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2016-04-15 09:15:26 -04:00 |
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LevelX2
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2b8f73dbcc
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* Fixed CMC calculation for transformed cards (fixes #1826).
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2016-04-15 14:59:36 +02:00 |
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Fenhl
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2c5083b85d
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Implement Brand
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2016-04-14 19:31:46 +00:00 |
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drmDev
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73b6bd5941
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merge fix
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2016-04-14 13:53:36 -04:00 |
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drmDev
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c93865673c
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merge
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2016-04-14 13:50:04 -04:00 |
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drmDev
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aa033617a2
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Better logging?
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2016-04-14 12:46:42 -04:00 |
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Fenhl
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430ae503c7
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Change all line endings to LF
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2016-04-14 16:18:01 +00:00 |
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drmDev
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ad0dde4501
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server logging for nulls
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2016-04-14 10:49:08 -04:00 |
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LevelX2
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ce3c26ab4b
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* Some minor changes / fixes.
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2016-04-14 16:00:56 +02:00 |
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drmDev
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bee12d709c
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Various NPE fixes based on server log
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2016-04-14 09:55:13 -04:00 |
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spjspj
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bd12d17d44
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spjspj - Implement new form of draft in which you simulate opening a full booster box (36 boosters) and take one at a time. Known (to me at least) colloquially as 'Rich Man's Draft' as it requires you to buy a full booster box.
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2016-04-14 22:48:54 +10:00 |
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Derek M
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35b6cff367
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Merge pull request #1871 from fenhl/wall-of-shards
Fix “an opponent gains life” costs worded as optional
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2016-04-14 08:18:24 -04:00 |
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Fenhl
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eca6ccd6bd
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Fix “an opponent gains life” costs worded as optional
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2016-04-14 11:09:38 +00:00 |
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Fenhl
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503c041976
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Fix DiesCreatureTriggeredAbility tooltip text
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2016-04-14 10:41:24 +00:00 |
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LevelX2
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41ba4c9540
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Some changes to logged data and a NPE prevention.
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2016-04-14 08:28:28 +02:00 |
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Jared Hall
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3f2611de76
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Fixes #1836
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2016-04-12 08:16:15 -04:00 |
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spjspj
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bc44851b62
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spjspj - Implement Kill Switch (NMS) -
Implemented using a new type of condition 'SourceTappedBeforeUntapStepCondition'
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2016-04-12 11:29:55 +10:00 |
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drmDev
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f2d5462c97
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Champion bug fixes
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2016-04-11 17:06:14 -04:00 |
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drmDev
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57a992649e
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SilentSkimmer and PyreHound bug fixes
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2016-04-11 11:41:55 -04:00 |
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LevelX2
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0cf3ab9d78
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* Oath of Nissa - Fixed target selection mot working for AI players.
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2016-04-10 10:30:23 +02:00 |
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drmDev
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214453ee58
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Merge remote-tracking branch 'upstream/master'
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2016-04-09 04:23:04 -04:00 |
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LevelX2
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3fbcfca1ee
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xmage 1.4.10v1
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2016-04-09 00:05:12 +02:00 |
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drmDev
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e6d36d9523
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Vanishing card implemented
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2016-04-08 17:13:04 -04:00 |
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drmDev
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7c8ac25abc
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Gelid Shackles implementation. PlayerStub fix
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2016-04-08 15:55:25 -04:00 |
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MarcoMarin
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73caa5c869
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Revert "Revert "-- Maybe I forgot to commit the file? (yes, it fixed the counters) -- Fixed Uncle Istvan; -- Another batch of cards: 10 unique, 22 total""
This reverts commit 342141dfe0f40b6ae1bbef4fd609bd3afc8ebb86.
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2016-04-08 12:09:03 -03:00 |
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MarcoMarin
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0403c7f178
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Revert "-- Maybe I forgot to commit the file? (yes, it fixed the counters) -- Fixed Uncle Istvan; -- Another batch of cards: 10 unique, 22 total"
This reverts commit 663e52bf7bf2e5d1e80fc5eb3700fe328d18b5f1.
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2016-04-08 12:04:56 -03:00 |
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MarcoMarin
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beb1856542
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Maybe I forgot to commit the file? (yes, it fixed the counters)
fixed Uncle Istvan
Another batch of cards:
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2016-04-08 12:02:11 -03:00 |
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LevelX2
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e4dcb35afa
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* Fixed a problem with the check what spells are castable for a player.
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2016-04-08 15:45:12 +02:00 |
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