LevelX2
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1b7001798d
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* Renamed ControlsPermanentCondition to PermanentsOnTheBattlefieldCondition.
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2014-10-17 09:31:36 +02:00 |
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LevelX2
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e20a5f68e6
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* Helm of the Ghastlord - Fixed that the triggered ability only worked for combat damage instead correctly for all kind of damage.
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2014-10-17 08:17:19 +02:00 |
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LevelX2
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2c171e32b9
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* Goblin Charbelcher - Fixed a bug, that the return cards to library step looped endless.
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2014-10-17 08:17:03 +02:00 |
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LevelX2
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746e135f21
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* Some minor fixes.
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2014-10-15 16:26:30 +02:00 |
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LevelX2
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a8d61169ad
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* Masako the Humorless - Fixed that the thought as ability also worked unintended for creatures of opponents.
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2014-10-15 11:38:35 +02:00 |
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emerald000
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f25d6930e0
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Added Snapback, Active Volcano and Ancestral Knowledge.
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2014-10-15 00:36:49 -04:00 |
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betasteward
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9e28fa9b0c
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fix to allow Launcher to start client - also slightly improves performance
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2014-10-14 13:58:52 -04:00 |
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LevelX2
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47c8b73595
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* Added 5 cards.
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2014-10-14 17:25:29 +02:00 |
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LevelX2
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2a4c8cb6de
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* Madness - Reworked Madness completely to be more rule accurate.
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2014-10-14 15:31:23 +02:00 |
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LevelX2
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d6139f1095
|
* Fixed handling of CleanUp step if abilities trigger in that step (e.g. discard card with Madness)..
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2014-10-14 15:30:19 +02:00 |
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LevelX2
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fd3b8f4c29
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* F4/F5/F7 can also be used now without having priority.
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2014-10-14 15:29:21 +02:00 |
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LevelX2
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a4087b5e4d
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* Academy Rector - minor changes.
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2014-10-14 08:11:45 +02:00 |
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LevelX2
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aa5c0cb387
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* Brigid, Hero of Kinsbaile - Fixed that the damage ability had no correct source reference.
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2014-10-14 08:02:00 +02:00 |
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LevelX2
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1e20d00f41
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* Vastwood Animist - Fixed a bug that the activated ability was not correctly implemented as a P/T setting effect (fixes #600).
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2014-10-14 00:32:12 +02:00 |
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LevelX2
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e34d428d97
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* Fixed a bug of BecomesCreatureTargetEffect that to the target permanent the subtypes were not applied always.
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2014-10-14 00:30:33 +02:00 |
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LevelX2
|
81408b3649
|
* Fixed Miracle handling (fixes #447).
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2014-10-13 23:41:08 +02:00 |
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LevelX2
|
dce9ea978e
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* Fixed a minor problem of tooltip rule text generation.
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2014-10-13 17:24:53 +02:00 |
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LevelX2
|
7c9ed6dc70
|
* Some chnages to trace of restriction effects.
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2014-10-13 17:24:19 +02:00 |
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LevelX2
|
d03966738e
|
* Some changes to logging.
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2014-10-13 08:39:40 +02:00 |
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LevelX2
|
bdd163080d
|
* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
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2014-10-12 22:37:39 +02:00 |
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LevelX2
|
499b548a14
|
* Some changes to chat handling to fix unintended empty line.
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2014-10-12 18:56:37 +02:00 |
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LevelX2
|
63cd131855
|
* Added context information for restore call to be able to set add info if restore can#t be executed.
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2014-10-12 12:37:10 +02:00 |
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LevelX2
|
746796ba05
|
* Added log message for identifying cause of #602.
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2014-10-12 12:36:13 +02:00 |
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LevelX2
|
03337221c9
|
* Fixed draft start handling to prevent unneccessary waiting check start thread.
|
2014-10-12 12:35:24 +02:00 |
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LevelX2
|
b206983e75
|
* Fixed that deck elements visible state of JoinTablePanel was set wrongly.
|
2014-10-12 12:34:29 +02:00 |
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LevelX2
|
f96c88f4cd
|
* Vile Requiem - Fixed bug that no targets could be choosen.
|
2014-10-12 10:23:28 +02:00 |
|
LevelX2
|
a625af0b16
|
* Fixed a null pointer exception bug of table password protection.
|
2014-10-12 10:22:59 +02:00 |
|
LevelX2
|
5ccc1c91ae
|
* Tournaments - Added handling for constructed formats and password protection.
|
2014-10-12 04:19:28 +02:00 |
|
LevelX2
|
8459e8d1f9
|
Merge pull request #601 from Algid/Memnarch
Added Memnarch
|
2014-10-12 04:15:52 +02:00 |
|
Kyle Thomas
|
b89fe513e7
|
Added Memnarch
|
2014-10-11 20:15:12 -05:00 |
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LevelX2
|
71764b763a
|
* AEtherspouts - Fixed possible null pointer exception.
|
2014-10-11 16:53:59 +02:00 |
|
LevelX2
|
8f690f7e02
|
* Added option to start matches with password protection.
|
2014-10-11 16:29:37 +02:00 |
|
LevelX2
|
36ef4c3bcf
|
* Kiora, the Crashing Wave - Some minor rework.
|
2014-10-11 11:28:10 +02:00 |
|
LevelX2
|
d47dd0bb52
|
* Fixed handling of "Duration.UntilYourNextTurn" in case the player left the game in multiplayer matches.
|
2014-10-11 11:27:34 +02:00 |
|
LevelX2
|
ddf42c7620
|
* Changed info handling, empty or null values delete now the map entry.
|
2014-10-11 11:26:36 +02:00 |
|
LevelX2
|
e424635d20
|
* Fixed typo in info message.
|
2014-10-11 10:19:26 +02:00 |
|
LevelX2
|
1d4599b6a4
|
* Fixed that startMage.sh was not copied by build-and-package.pl to the zip archiv.
|
2014-10-11 01:02:56 +02:00 |
|
LevelX2
|
0d5326683c
|
* Exile dialog - Fixed that cards from exile windows with mixed owners were not all shown in exile dialog.
|
2014-10-11 00:36:38 +02:00 |
|
LevelX2
|
1e225cdf78
|
* Aetherspouts - Fixed that the order the cards go to top or bottom (if more than one) could not be selected.
|
2014-10-10 23:50:26 +02:00 |
|
LevelX2
|
d35b168cd5
|
* See the Unwritten - Fxed that the selection of creatures was not optional.
|
2014-10-10 14:56:39 +02:00 |
|
LevelX2
|
0a23fe1e8a
|
* Skip phase of preferences will only be applied if the stack is empty.
|
2014-10-10 14:25:44 +02:00 |
|
LevelX2
|
7ad45a2a6e
|
* Fixed that converted mana costs for stack objects were not always calculated correctly (e.g. a Mental Misstep could counter a Cahlice of the Coid with X=1).
|
2014-10-10 10:27:01 +02:00 |
|
LevelX2
|
1c6f6c5f3d
|
* Scourge of Fleets - Fixed that instead of Thoughness the Power of the creatures was compared.
|
2014-10-10 09:33:45 +02:00 |
|
LevelX2
|
b9fe8fcec8
|
Merge pull request #598 from jlin14/master
Update
|
2014-10-10 09:26:26 +02:00 |
|
LevelX2
|
8a8dea1f26
|
* Match - Handling of building player names chnaged to fix out of memory error.
|
2014-10-10 08:01:17 +02:00 |
|
LevelX2
|
8c22756d9e
|
* Izzet Staticaster - Fixed wrong subtype Wizzard to Wizard.
|
2014-10-10 07:58:38 +02:00 |
|
LevelX2
|
c96153f544
|
* Somem minor formatting / changes.
|
2014-10-10 07:58:07 +02:00 |
|
LevelX2
|
7431d0b465
|
* Hundred-Talon Strike - Fixed missing target definition.
|
2014-10-09 23:32:10 +02:00 |
|
LevelX2
|
90203b52fe
|
* Keranos, God of Storms - Fixed a bug that it's triggered ability could trigger multiple times during one turn.
|
2014-10-09 17:11:53 +02:00 |
|
LevelX2
|
1f4d3b9cea
|
* Fixed a bug that tables waiting for players were removed unintended during table health check (running every 10 minutes).
|
2014-10-09 16:56:25 +02:00 |
|