Commit graph

8186 commits

Author SHA1 Message Date
LevelX2
5bd7b41064 * M15 - added 5 green cards. 2014-07-01 17:30:25 +02:00
LevelX2
52d2bed6af * Fixed wrong character in M15 mtg-cards-data.txt. 2014-07-01 14:49:05 +02:00
LevelX2
eb71833d87 * Added known M15 cards to mtg-cards-data.txt. Implemented the reprints + 1 card. 2014-07-01 14:42:13 +02:00
LevelX2
14a58b0338 * Added Magic 2015 set. 2014-07-01 08:34:39 +02:00
LevelX2
458ce8c1e6 * Removed general undo if playerImpl.playLand returns false. 2014-07-01 08:34:14 +02:00
LevelX2
09afaaf9ab * Prevent undo if game has already ended. Probably related to #433. 2014-06-30 17:36:09 +02:00
LevelX2
ae4c07da9d * Added some cards (not finished because land replacement effects need still some work). 2014-06-30 08:33:39 +02:00
LevelX2
0115052b81 * Fixed a bug that you can't create tournaments with AI players (Showing the "You can join a table only one time." message). 2014-06-30 01:04:29 +02:00
LevelX2
f5d0971129 * Updated command for getting implemented cards. 2014-06-29 13:38:01 +02:00
LevelX2
894292ffa8 * Elephant Guide - Changed wrong effect duration. 2014-06-29 13:37:35 +02:00
LevelX2
4e48fee679 * Changed message with XMage URL. 2014-06-29 13:36:11 +02:00
LevelX2
9609480109 * Cruel Ultimatum - Fixed that wrongly creatures in all graveyards could be selected. 2014-06-29 13:35:28 +02:00
Quercitron
13b8cad131 Change handling of minNumberOfTargets and required status 2014-06-29 02:45:18 +04:00
LevelX2
1129858a6c * Added 6 cards. 2014-06-28 17:57:11 +02:00
LevelX2
87e21dadaa * Chorid - Fixed handling of cost to pay. 2014-06-28 17:56:38 +02:00
LevelX2
53964ee80c * Phyrexian Unlife - Fixed that damage from a combat damage step was not handled as if all damage was dealt at once. This could cause a wrong mix of damage and poison conters. 2014-06-28 10:30:47 +02:00
LevelX2
3ee609d98b * Table handling - Fixed that it was possible to join a table multiple times with the same user. 2014-06-27 19:40:26 +02:00
LevelX2
737768bff9 * Sword of Light and Shadow - Fixed that the gain life effect did not rigger if no creature was in the equipped creature controllers graveyard. 2014-06-27 19:39:08 +02:00
LevelX2
2406faec63 * Flashback - Fixed that costs reduction and increasement works correctly for flashbacked spells. 2014-06-27 15:59:18 +02:00
LevelX2
d84076ba40 * Added 28 cards from Vintage Masters. 2014-06-27 13:41:28 +02:00
LevelX2
b0a822184b * Rapid Hybridization -Fixed the missing "can't regnerate" option. 2014-06-26 16:59:05 +02:00
LevelX2
d951d620d0 * Vintage Masters - 17 cards. 2014-06-26 10:38:21 +02:00
LevelX2
5c562e26d7 Merge origin/master 2014-06-26 02:10:22 +02:00
Quercitron
bba23e05cb Fix handling of multiple simultaneous control changing effects 2014-06-26 03:30:05 +04:00
LevelX2
d337e2cc13 * Some changes to logging. 2014-06-25 17:17:17 +02:00
LevelX2
abc441a4ba * Added rough Vintage Masters bonus card booster generation. 2014-06-25 12:29:32 +02:00
LevelX2
6c6d12f40f * Fixed that game name for menu works also for watching games. 2014-06-25 12:28:43 +02:00
LevelX2
c519814f03 * Vintage Masters - Added set and already implemented cards. 2014-06-25 10:37:07 +02:00
LevelX2
513b012dc0 * Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages. 2014-06-25 01:34:11 +02:00
LevelX2
eb1e8dda14 * Client Windows - Name of game in windows sub menu is now build with player names. 2014-06-25 01:32:55 +02:00
LevelX2
5ae1f6306b * Target - Setting required to false if minNumberOfTargets = 0. Fixed bug with Kruphix’s Insight. 2014-06-25 01:32:01 +02:00
LevelX2
a5cba8eccb * Elixir of Immortality - Fixed tooltip text. 2014-06-25 01:30:36 +02:00
LevelX2
bcf09b3cd0 Changes for tooltip text an game log messages. 2014-06-24 11:43:03 +02:00
LevelX2
31e15f2364 Added data of the 13 Conspiracy cards. 2014-06-24 11:42:21 +02:00
LevelX2
ffa1d2fa8e * Conspiracy - Added 110 already implemented Conspiracy cards. 2014-06-23 15:59:05 +02:00
LevelX2
fc95ef68f1 * Conspiracy - Added Conspiracy set to XMage. Changed order of sets in deck editor set selector. 2014-06-23 15:58:07 +02:00
LevelX2
a9d08ef724 * Added test for control change. 2014-06-23 15:56:40 +02:00
LevelX2
5c1c8ec244 * Heliod, God of the Sun - Fixed missing white color for the created token. 2014-06-23 15:43:25 +02:00
LevelX2
db68d881da * Banshee's Balde, Five-Alarm Fire, Descendant of Kiyomaro - Fixed that the combat damage triggered ability triggered multiple times if damage was dealt to multiple creatures instead of correctly only once per dealing creature and combat damage step. 2014-06-23 09:37:22 +02:00
LevelX2
8388225f90 * Gifts Ungiven - Fixed that always have to be selected 4 cards instead up to 4 cards. 2014-06-23 01:31:05 +02:00
LevelX2
4e06f60f76 * Umezawa's Jitte - Fixed that combat damage triggered ability triggered wrongly multiple times, if damage of equipped create was dealt to different creatures. 2014-06-23 01:29:21 +02:00
LevelX2
69970258ac * Nantuko Vigilante - Fixed missing target definition. 2014-06-22 23:35:13 +02:00
LevelX2
ea9fe5df55 * Signal Pest - Fixed that Signal Pests restriction effect did not work always if more than one Signal Pest was in the game. 2014-06-22 19:51:13 +02:00
LevelX2
666308bd67 Merge origin/master 2014-06-22 18:28:48 +02:00
LevelX2
e496f0b77b * Some changes to game log messages. 2014-06-22 18:28:06 +02:00
LevelX2
acd960343b * Alternative casting costs - Added a check if costs can't be paid to don't ask player for usagage. 2014-06-22 18:26:55 +02:00
LevelX2
8a12fa9b01 * Fixed a bug of TargetCardInHand class, that could lead to game locked down situations (e.g. Force of Will). 2014-06-22 18:26:06 +02:00
Plopman
64b0da7aab Deck editor. Don't reload all cards every times. Fix scrolling issue #439 2014-06-22 14:28:04 +02:00
Plopman
0d3223ff0e Deck editor. Simplify code 2014-06-22 12:46:06 +02:00
LevelX2
ba60a38472 * Ancestral Vision - Fixed missing blue card color. 2014-06-22 09:14:12 +02:00