LevelX2
1deb1106b0
Merge pull request #6568 from johnmeat/ComputerDefaultName
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Default unique name for AI.
2020-05-26 23:00:26 +02:00
LevelX2
5e63c44c5d
* Abondon Hope - Fixed rule text ( #6532 ).
2020-05-26 19:29:46 +02:00
LevelX2
3aefbfb360
* Fixed problems with win / lose restrictions in relation to empty draw condition ( fixes #1681 #6553 ).
2020-05-26 16:38:01 +02:00
Oleg Agafonov
37f7389c17
* Images: fixed Star Wars download from grabbag images source;
2020-05-26 11:30:47 +04:00
LevelX2
d2b8928e60
* Fixed a bug that the win method for a player did not handle the range correctly and did erroneously end the game while still multiple players alive (related to #6553 ).
2020-05-25 18:09:28 +02:00
johnm
adcd9d84c6
Single setPlayerName method.
2020-05-25 16:49:12 +01:00
LevelX2
365754b6f7
* Fixed token creation of Shark Typhoon ( fixes #6572 ).
2020-05-25 17:17:17 +02:00
LevelX2
5743e4361e
* Some minor fixes/code cleanups to IKO cards.
2020-05-25 16:51:23 +02:00
johnm
9df5c9ba68
Default unique name for AI.
2020-05-24 13:52:48 +01:00
Oleg Agafonov
abda99e203
Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b
);
2020-05-24 09:21:49 +04:00
Oleg Agafonov
63dbf5f40b
* Split cards improves:
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* Fixed that fused spells can't be played from non hand zone;
* Fixed double choose spell dialog (#5506 , #6549 );
2020-05-19 01:30:46 +04:00
Oleg Agafonov
6b5108770c
* UI: fixed wrong ability text capitalization in mode choose dialog;
2020-05-19 00:27:42 +04:00
Evan Kranzler
944ef84036
updated ban lists
2020-05-18 10:39:00 -04:00
Oleg Agafonov
5b36fd390a
Fixed test
2020-05-18 12:26:08 +04:00
Oleg Agafonov
0be7d6579b
* UI: split cards - fixed wrong card names in rules text and hints ( #6549 );
2020-05-18 08:24:17 +04:00
Oleg Agafonov
0c2e08f54e
* UI: choose spell to cast dialog - added card name for spell abilities (split, adventure, additional spell, etc, see #6549 );
2020-05-18 06:46:39 +04:00
Oleg Agafonov
dcd6cf34f3
Merge pull request #6546 from johnmeat/RangeOfInfluence
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Default range of influence is now all players rather than one.
2020-05-17 17:45:03 +02:00
johnm
937b7f72ee
Default range of influence is now all players rather than one.
2020-05-17 14:35:41 +01:00
Evan Kranzler
c24851b4a9
fixed a bunch of discard issues ( #6532 )
2020-05-15 21:19:04 -04:00
Evan Kranzler
713a7ab35d
fixed a null pointer exception when multiple players discard
2020-05-15 20:51:42 -04:00
Evan Kranzler
42fd5a6410
fixed Crosis, the Purger's discard effect
2020-05-15 20:47:07 -04:00
Evan Kranzler
6a582ed669
added IKO promos
2020-05-15 20:43:55 -04:00
Oleg Agafonov
19af91cf18
Merge pull request #6541 from gp66/tokens-with-x-power-toughness
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Tokens with x power toughness
2020-05-15 20:05:54 +02:00
gp66
877abe087a
removed copy/paste code
2020-05-15 12:57:28 -05:00
gp66
162907b9da
missing token images in thb and war
2020-05-13 15:44:40 -05:00
gp66
3865c52974
missing token images in thb and war
2020-05-13 15:44:26 -05:00
Oleg Agafonov
651f0875bb
Merge pull request #6531 from SpeedProg/java11
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make jboss remoting2 work with openjdk11 in xmage
2020-05-10 09:44:42 +02:00
Oleg Agafonov
9424009721
Merge pull request #6394 from Craigacp/look-and-feel-fix
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Change the nimbus look and feel name (OpenJDK support)
2020-05-10 09:44:28 +02:00
Evan Kranzler
96449ad5b9
fixed Ana Battlemage only targeting opponents
2020-05-08 18:11:39 -04:00
Evan Kranzler
8f7e91183f
fixed Abandon Hope targeting any player
2020-05-08 18:10:32 -04:00
Evan Kranzler
8f04b9fb14
fixed Cavalier of Flame discard triggers
2020-05-08 18:07:36 -04:00
SpeedProg
f36792be93
make jboss remoting2 work with openjdk11
2020-05-08 21:29:42 +02:00
Evan Kranzler
f64549213f
fixed a filter
2020-05-07 22:23:37 -04:00
Evan Kranzler
87b40007a8
fixed Rielle, the Everwise not triggering properly ( fixes #6530 )
2020-05-07 18:19:46 -04:00
Oleg Agafonov
6db2b8baa1
Merge pull request #6528 from gp66/missing-thb-war-token-images
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missing token images in thb and war
2020-05-07 19:48:47 +02:00
gp66
da1c9cc38e
missing token images in thb and war
2020-05-07 12:34:47 -05:00
Oleg Agafonov
48049dbfc9
Tests: improved verify test for token's constructor;
2020-05-07 20:50:15 +04:00
Oleg Agafonov
e3b75a445f
Merge pull request #6520 from emerald000/londonMulligan
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Streamline London Mulligan UX.
2020-05-07 15:52:16 +02:00
Oleg Agafonov
e424ad4522
Merge pull request #6521 from emerald000/quartzwoodCrasher
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Fix Quartzwood Crasher combat damage tracking.
2020-05-07 15:49:31 +02:00
Oleg Agafonov
771d54aa39
* Triggered abilities with modes - fixed that player can skip mode selection (example: skip lose game with Demonic Pact, see #6524 );
2020-05-07 15:21:15 +04:00
emerald000
a904b7c890
Fix StubPlayer handling of London mulligans and fix related tests.
2020-05-05 23:15:45 -04:00
Evan Kranzler
b4fd4aab58
fixed bookmark usage in DoWhenCostPaid
2020-05-05 10:04:07 -04:00
emerald000
9097ae5afe
Fix Quartzwood Crasher combat damage tracking.
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Fixes #6512 .
2020-05-04 23:22:37 -04:00
emerald000
1e8f006448
Streamline London Mulligan UX.
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- Choose cards to put on bottom directly from hand.
- Put cards on bottom in order chosen instead of asking afterwards.
2020-05-04 22:57:50 -04:00
Evan Kranzler
55a8e34f7a
fixed a merge conflict
2020-05-04 20:53:52 -04:00
Evan Kranzler
bde65d6279
Created class for reflexive triggered abilities (Ready for review) ( #6500 )
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* added class for reflexive triggered abilities
* added DoWhenCostPaid
* a few more refactors
* some more refactoring
* almost all refactors done
* finished refactoring
* updated text generation
* Delete SendOptionUsedEventEffect.java
* fixed Wildborn Preserver text
2020-05-04 20:51:38 -04:00
Oleg Agafonov
8a3ba6729f
Merge pull request #6507 from emerald000/abilityResolved
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Refactor and add hint for "Ability resolved X times"
2020-05-04 08:54:40 +02:00
emerald000
3465493ccf
Rename, move and comment resolving ability event creation.
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Should be clearer now.
2020-05-03 18:56:35 -04:00
Evan Kranzler
75577cdbe9
Added new method for discarding cards to handle batch triggers (ready for review) ( #6489 )
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* added new discard method
* started refactoring to use new discard method
* refactored A through I
* fixed some issues
* separated balance effect into its own class
* refactored J through R
* refactored S through Z
* applied requested changes
2020-05-03 14:35:26 -04:00
Oleg Agafonov
2739391b1d
Merge pull request #6510 from gp66/completed-suggestions-iko-tokens
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Completed suggestions iko tokens
2020-05-03 20:10:11 +02:00