LevelX2
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cb6cc62ed4
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If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager.
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2014-09-03 09:49:44 +02:00 |
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LevelX2
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d46b4a7248
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Fixed a bug of computer player handling TargetCreatureOrPlayerAmount.
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2014-08-18 23:52:35 +02:00 |
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magenoxx
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ffa987755b
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Added using RuleModification effect and setting targetAbility for triggered abilities
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2014-08-18 19:42:29 +04:00 |
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LevelX2
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d02f272bca
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* Fixed that attacker has not always to assign all damage to multiple blockers. Improved AI behaviour of assigning damage to multiple blockers. Tries to kill blocker if possible now.
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2014-08-18 00:46:45 +02:00 |
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LevelX2
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25180e232e
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* AI - Added missing handling for TargetCardInExile.
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2014-08-17 22:32:13 +02:00 |
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LevelX2
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f633d35bfd
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* Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink.
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2014-08-16 19:27:43 +02:00 |
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Dustin Conrad
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809d61d5ea
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Use dependency management to use common versions of log4j and junit in all the projects.
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2014-08-09 19:38:34 -04:00 |
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LevelX2
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ea1a098300
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* Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases.
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2014-07-29 17:44:42 +02:00 |
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LevelX2
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c8d76cdaaf
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* Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work).
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2014-07-27 11:22:22 +02:00 |
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LevelX2
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25e2fb59e1
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Support of play_land event for get playable cards.
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2014-07-26 15:01:17 +02:00 |
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Quercitron
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e5b2b39701
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Make order of parameters the same for methods player.damage and permanent.damage
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2014-07-18 02:11:11 +04:00 |
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LevelX2
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7d2b1c076a
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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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2014-06-20 14:19:03 +02:00 |
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Quercitron
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f2114f4701
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Fix build for Player AI projects
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2014-06-13 20:21:07 +04:00 |
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North
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1867a150c1
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[refactor] removed generic parameter from Player
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2014-06-03 11:19:49 +03:00 |
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LevelX2
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8087a07a9c
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* AI Player - Fixed a bug that AI did not care about existing filter criterias for choosing cards from own hand.
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2014-05-26 16:57:36 +02:00 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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LevelX2
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915651335a
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Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
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2014-04-29 17:32:24 +02:00 |
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LevelX2
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0523905cc6
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AI - Added code to handle TargetSpellOrPermanent (not smart).
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2014-04-22 16:37:21 +02:00 |
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LevelX2
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93b968d92a
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* Desecration Demon - Made AI not using the sacrifice ability any more.
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2014-04-06 17:24:44 +02:00 |
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LevelX2
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73885ab01d
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* Iona, Shiel of Emeria - Added choice information to card tooltip.
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2014-04-04 08:39:19 +02:00 |
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LevelX2
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ac93732b1a
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* Goblin Welder - Fixed that second target of Goblin Welder was not handled by AI player.
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2014-03-24 16:03:16 +01:00 |
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LevelX2
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27d441de0a
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Minor changes to AI logging.
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2014-03-24 08:33:07 +01:00 |
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LevelX2
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577b431029
|
* AI player - Fixed a bug that sometimes valid targets were not taken into account.
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2014-03-15 17:44:56 +01:00 |
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LevelX2
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3dde0bab89
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* Fixed AI announcing value for non mana variable costs.
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2014-03-10 08:17:38 +01:00 |
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LevelX2
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7ebb8a9cbe
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* Reworked non mana costs with variable amount. The values have now to be announced before targeting. Fixed some wrong implementations (Firestorm, Myr Battlesphere, Skeletal Scrying).
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2014-03-09 19:47:31 +01:00 |
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LevelX2
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8d2f4cc9ac
|
* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
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2014-02-28 17:47:27 +01:00 |
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LevelX2
|
1f3687cc86
|
Switched to binary/source format java 1.7.
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2014-02-18 17:35:32 +01:00 |
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LevelX2
|
ee76ccfee4
|
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
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2014-02-12 17:18:06 +01:00 |
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LevelX2
|
19679c9f6e
|
Some minor changes / formatting.
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2014-01-28 13:48:40 +01:00 |
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LevelX2
|
ad71ec6aad
|
Set Version 1.3.0.
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2014-01-25 15:55:39 +01:00 |
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LevelX2
|
b8af8106f6
|
Added ManaInAnyCombinationEffect and RemoveCountersForCostCondition and some minor formatting and additions.
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2013-11-21 14:28:54 +01:00 |
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LevelX2
|
33c6bf1385
|
Ability picker shows now the name of the object instead of {this] in ability text..
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2013-11-06 14:32:50 +01:00 |
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LevelX2
|
d094f291aa
|
Pushed version to 1.2.0dev.
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2013-10-26 13:01:31 +02:00 |
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LevelX2
|
ba27dbf36e
|
* Faerie Imposter - Fixed AI didn't handle target (TargetPermanent) correctly (fixes #360).
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2013-10-20 14:21:54 +02:00 |
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LevelX2
|
a2f1d08474
|
* removed some test debug messages.
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2013-10-12 17:21:20 +02:00 |
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LevelX2
|
e6c42edc4f
|
Fixed false min target handling of computer player. Some minor changes and additions to framework.
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2013-08-16 10:15:20 +02:00 |
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LevelX2
|
4a28881f71
|
Added as thought effect to let creatures block tapped.
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2013-08-03 20:14:11 +02:00 |
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LevelX2
|
7d0cf3cd8c
|
Set version to 1.1.0 dev.
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2013-07-21 22:52:25 +02:00 |
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LevelX2
|
7c6666062e
|
Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1.
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2013-07-18 13:19:44 +02:00 |
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LevelX2
|
9838dea551
|
Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
|
2013-07-16 17:39:02 +02:00 |
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LevelX2
|
4721c6aaca
|
Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
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2013-07-15 19:56:01 +02:00 |
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LevelX2
|
178b4cb158
|
Fixed random set for basic land definition. (Fixed issue #274)
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2013-07-15 13:27:12 +02:00 |
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LevelX2
|
5a8a7b19de
|
Client add land set search uses now ExpansionRepository.
|
2013-07-07 18:23:31 +02:00 |
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LevelX2
|
9d5327da7a
|
* Rag Dealer / Serene Reembrance - Fixed target handling for AI.
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2013-07-04 08:26:26 +02:00 |
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LevelX2
|
853810ce45
|
Added support for casting modal spells or activating modal abilities with more than one mode to choose.
|
2013-06-22 19:35:22 +02:00 |
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North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
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LevelX2
|
5336d4c0f9
|
Pushed version to 1.0.3 dev.
|
2013-05-12 16:00:25 +02:00 |
|
LevelX2
|
6b38cd5b18
|
Mage Version 1.0.2
|
2013-05-11 23:06:30 +02:00 |
|
LevelX2
|
b352217e17
|
Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
|
2013-05-09 21:26:15 +02:00 |
|
LevelX2
|
2fce670024
|
Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
|
2013-04-24 00:29:37 +02:00 |
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