Commit graph

8202 commits

Author SHA1 Message Date
LevelX2
e313511170 * Aegis of the Gods - Fixed toughness from 2 to 1. 2014-05-07 22:57:20 +02:00
LevelX2
dff2c9ab73 * Deck editor - Some minor changes to deck editor design. 2014-05-07 22:52:32 +02:00
LevelX2
89aa727e05 Some minorlog changes. 2014-05-07 21:44:53 +02:00
LevelX2
f716b9ad5f * Swarmborn Giant - Fixed a bug that locked the game if controller was dealt damage. 2014-05-07 21:44:26 +02:00
LevelX2
b6e085f834 Merge origin/master 2014-05-07 18:14:02 +02:00
LevelX2
4a83b416d4 * Deck editor - Some minor layout changes (not finished yet). 2014-05-07 18:13:20 +02:00
LevelX2
a2abc94316 * Vampiric Tutor - Fixed that library was not shuffeled after the search. 2014-05-07 07:57:59 +02:00
Loki
ef6e8e5339 [MMS] Henge Guardian 2014-05-07 13:10:59 +12:00
LevelX2
6b1e52d094 Made a change to the event handling to get Undying to work. 2014-05-07 01:30:39 +02:00
LevelX2
9364616517 * Fix to handle returning effects correct if multiple objects return at the same time (e.g. two creatures with evolve return from exile because two Banisher Priests die by damage to all effect). (not complete finished yet, because Undying test does not run without error). 2014-05-06 17:51:37 +02:00
LevelX2
3caacdfec8 * Triton Tactics - Fixed that the delayed effect is only applied in the current turn if possible not also in the next turn, if Triton Tactis was played after combat phase. 2014-05-06 12:37:46 +02:00
LevelX2
cd4d00e31a * Goblin Welder - Fixed that the artifact came into play for the owner of the artifact instead of the controller of Goblin Welder. 2014-05-06 08:18:55 +02:00
LevelX2
15adf7be70 * JOU Intro Packs - changed basic lands to THS lands. 2014-05-05 19:30:03 +02:00
LevelX2
02e6ba045b * Deck editor - Some changes to card movement with double click. 2014-05-05 17:52:29 +02:00
LevelX2
0975a70f14 * Athreos, God of Passage - Do not return the creature card from other zones than graveyard. 2014-05-05 00:10:53 +02:00
Plopman
f872a44477 Fixed Land Grant and Slithermuse 2014-05-04 18:41:45 +02:00
LevelX2
5fef712202 * Imperial Recruiter - Fixed that the searched cards were put wrongly to battlefield instead to hand. 2014-05-04 08:55:28 +02:00
magenoxx
c8ea8e7260 Added error handling for TournamentSession 2014-05-03 14:12:31 +05:30
LevelX2
c77c43a1b0 Changed again action that is called if timer runs out. 2014-05-03 09:27:21 +02:00
LevelX2
64f6c58887 Added sample deck. 2014-05-03 09:24:20 +02:00
magenoxx
9f2466f42f Merge changes 2014-05-03 11:00:05 +05:30
LevelX2
f676bd1650 Increased card repository number for new dev release. 2014-05-03 02:50:51 +02:00
LevelX2
866c65c496 Made head line connection info shorter, to have enough space if sreen size is small with new mem info. 2014-05-03 02:49:23 +02:00
LevelX2
7318ecb50e Tournament handling - small change to check who to eliminate. 2014-05-03 02:48:24 +02:00
LevelX2
15e3fd906e Added Ashling the Pilgrim, Reset and Flash of insight. 2014-05-02 19:14:59 +02:00
LevelX2
0e327c13f2 Added Lightning Storm. 2014-05-02 16:45:46 +02:00
LevelX2
3b3f136d34 Spells on the stack can now get counters. 2014-05-02 16:45:26 +02:00
LevelX2
5de03a4165 Adding the new server log to .gitignore. 2014-05-02 09:49:32 +02:00
LevelX2
21149dc0ac * Undo wrongly removed generic Exception hadling, 2014-05-02 09:34:36 +02:00
LevelX2
13ac2d0103 Tournament panel - Showing the number of rounds now only if tournament is swiss style tournament. 2014-05-02 09:32:51 +02:00
magenoxx
6ae4546ddb Added comment explaining how createPlayerTimer works 2014-05-02 11:27:39 +05:30
LevelX2
473c9e207b Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
LevelX2
6d039e4262 Tournament view some design changes and the remaining construction time and the round running time is shown. 2014-05-01 19:28:33 +02:00
LevelX2
57d1dc0f6d Some additional info to the game end window. 2014-05-01 19:27:26 +02:00
LevelX2
c953bf6260 * Consign to Dust - Fixed that only creature enchantments could be selected as target. 2014-05-01 08:42:46 +02:00
LevelX2
b93cafe707 * Quarry Colossus / Unexpectedly Absent - Fixed that card was not moved to the correct position inlibrary. 2014-04-30 20:23:50 +02:00
LevelX2
0a5bb7329e Added Jouney into NyxIntro packs to the example decks. 2014-04-30 19:09:38 +02:00
LevelX2
286a65878d Changed layer of GainAbilityControllerEffect to player effects. 2014-04-30 17:38:19 +02:00
LevelX2
f137e623eb Changed DontLoseByZeroOrLessLifeEffect to RulesEffect layer. 2014-04-30 17:29:55 +02:00
LevelX2
2fb026166a Added Fury of the Horde and Conflagrate. 2014-04-30 17:17:29 +02:00
LevelX2
5d897ac321 Added some handling for X costs of flashback ability. 2014-04-30 17:17:00 +02:00
LevelX2
367dd0b228 Fixed a bug that spells with alternative costs are written to the game log as if the alternative cost was always used. 2014-04-30 17:15:34 +02:00
LevelX2
c143a6159d Added game log info about playing extra phase. 2014-04-30 17:14:23 +02:00
magenoxx
517f9b6a08 Now fatat messages of the Game Worker are logged into separate magediag.log file 2014-04-30 16:42:59 +05:30
magenoxx
e82bc6e671 Added exception and error handling for game worker 2014-04-30 16:41:52 +05:30
magenoxx
9c088fa75b Made table controller logging game id (needed as correlation id for magediag logs) 2014-04-30 16:40:39 +05:30
magenoxx
80b07e62f9 Fixed wrong comment on timer duration 2014-04-30 14:32:13 +05:30
magenoxx
bc286a0002 Added comment description for params set 2014-04-30 13:04:00 +05:30
LevelX2
99e321f64a Minor formatting. 2014-04-30 07:15:21 +02:00
LevelX2
abfe517c17 * AI player - Fixed a problem that AI uses Sphinx of Jwar Isle ability in an endless loop. 2014-04-30 07:15:01 +02:00