Commit graph

2016 commits

Author SHA1 Message Date
Oleg Agafonov
2bf0c1d98e Tests: improved tests performance 2018-11-21 02:57:50 +04:00
Oleg Agafonov
cfb51def3d Tests: added realtime checks for life and exile (#4936) 2018-11-13 03:38:54 +04:00
Oleg Agafonov
2ebe05c85e [GNT] implemented Goblin Goliath, GNT set now fully implemented 2018-11-13 03:20:20 +04:00
brodee
bdf3394b84 changed the card used in summoner's egg test
this test uses ai to determine which card to imprint, with my other
changes to AI, the rarity of the cards changed the relative rating of
these two cards. I changed the merfolk to be a common merfolk so that
part of the card rating shouldn't affect it
2018-10-27 11:55:05 -07:00
brodee
1f31323f47 fixed bug in test that skipped manual targetting
addtarget was being ignored and AI was being used to determine a target.
the spell has a target so I think this is not a bug with add target but
rather the test itself
2018-10-27 11:53:05 -07:00
LevelX2
26a93d4427 Reworked ability source object handling. 2018-10-21 21:37:23 +02:00
Oleg Agafonov
9a4fb4adb1 Tests: fixed error on missing db files; 2018-10-12 22:19:45 +04:00
LevelX2
fde0ba284a * Glarecaster - Fixed that its redirect ability allows for multiple redirects not only if damage is dealt at the same time (fixes #5368). 2018-10-10 23:17:10 +02:00
Oleg Agafonov
43655845e7 Tests: fixed deck cards amount tests 2018-10-09 20:53:23 +04:00
Oleg Agafonov
6bb478c342 Tests: added many verify tests for sets and cards, e.g.:
* check set's class name/file (source code style);
  * check set's hasBasicLands settings (missing lands in deck generation bug);
  * check card's UsesVariousArt settings (same image for multi-images card bug);
  * check card's missing abilities (forgot addAbility call bug);
  * improved output messages;
2018-10-03 22:32:52 +04:00
LevelX2
c41c6e1fe9 Fixed a problem with casting split cards from non hand zone. Added some generic cast from non hand zone effects and started replacing card specific effects by the generic ones (fixes #5356 and fixes #4493). 2018-10-03 13:44:01 +02:00
LevelX2
226019be89 * Desecrated Tomb - fixed that it did not produce bat tokens if a Zombie cards was cast from graveyard (fixes #5318). 2018-09-27 17:26:22 +02:00
LevelX2
05dcfeaaa1 * Experimental Frenzy - Fixed a problem that casting cards from hand was not prevented (#5338). 2018-09-26 17:29:43 +02:00
LevelX2
61b1b1ba05 * JumpStart - fixed that card was not always moved to exile after cast from graveyard. 2018-09-26 16:30:17 +02:00
Evan Kranzler
c303b5adf8 updated Mistveil Plains implementation 2018-09-25 14:17:52 -04:00
LevelX2
a365cee0f1 * Tawnos's Coffin - Fixed that it did not return the exiled targes if Tawnos's Coffin left the battlefield (fixes #5243). 2018-09-14 14:52:21 +02:00
LevelX2
68dc82342c
Merge pull request #5276 from magefree/FixBestowTest
Fix bestow test
2018-09-14 14:26:39 +02:00
Evan Kranzler
e9045fb68e fixed some incomplete implementations 2018-09-02 23:02:03 -04:00
Quercitron
9593462520 * One with the Machine - Fix that non-artifact permanents are considered in determining the amount of cards drawn (fixes #5292). 2018-09-01 16:10:51 +03:00
Quercitron
470fd4c75a * Reality Scramble - fix that the last matching card is put onto the battlefield instead of the first matching card (fixes #5290). 2018-09-01 15:06:12 +03:00
Kevin Shin
3ffd812bc6 After some revisions, BestowTest is now fully passed! Now to fix the other tests that don't anymore... 2018-08-25 04:43:38 -05:00
Oleg Agafonov
c34c13f7b7 * Fixed battlebond boosters (sometime it's can gen wrong booster without partners/cards) 2018-08-25 07:49:32 +04:00
Oleg Agafonov
15d1f12126 Ignoring annoying broken tests (random land cast and not supported fused target). 2018-08-25 06:48:40 +04:00
LevelX2
2429425fd2 Merge origin/master
Conflicts:
	Mage.Sets/src/mage/cards/s/SalvageTrader.java
	Mage.Sets/src/mage/cards/t/ThermalDetonator.java
2018-08-15 10:51:21 +02:00
LevelX2
1322bd3c23
Merge pull request #5209 from tamaroth/master
Fix Tuvasa the Sunlit triggered ability.
2018-08-15 08:52:34 +02:00
LevelX2
8e040841a9
Merge pull request #5182 from Dilnu/Spell
Add methods to get information about potential spells.
2018-08-15 08:11:49 +02:00
LevelX2
fa13786fab
Merge pull request #5053 from Sedictious/Battlebond_Boos
Fix Battlebond Partner distribution
2018-08-15 08:09:03 +02:00
Oleg Agafonov
593df43758 Refactoring: replace custom creature tokens with basic class (1 card);
Added blink test;
2018-08-15 06:47:33 +04:00
dilnu
c4a68f23ec Update a comment. 2018-08-14 21:26:44 -04:00
quercitron
db2db4c27a
Merge pull request #5212 from magefree/5189-recast-spells-keep-their-previous-targets
Fix that cards that are cast using alternative cost effects keep their previous targets
2018-08-11 02:48:07 +03:00
Quercitron
22de85aee1 Cards that are cast using alternative cost effects keep their previous targets (#5189) - Add unit test. 2018-08-10 02:53:38 +03:00
tamaroth
566caedd61 Add a test for a triggered ability of Tuvasa the Sunlit
The test makes sure that a triggered ability of Tuvasa is triggered only once and 
draws only one card when more than one enchantment spells are cast by the 
controller of Tuvasa during a single turn.
2018-08-08 12:04:52 +02:00
Chatziargyriou Eleftheria
197020b162
Merge branch 'master' into Battlebond_Boos 2018-07-31 17:02:11 +03:00
dilnu
988b64866c Fix a bug with Animar's cost reduction effect. 2018-07-29 11:22:41 -04:00
Samuel Sandeen
e5c1dfc4b7
Refactor ControlledCreaturesDealCombatDamagePlayerTriggeredAbility. (#5163)
It now triggers once for each player damaged.

Fixes https://github.com/magefree/mage/issues/5162
2018-07-29 08:16:07 -04:00
Samuel Sandeen
14520097a5
Fix issues with the ChosenSubtypePredicate and clone effects. (#5164)
Update ChosenSubtypePredicate to be an ObjectPlayer predicate. This fixes how cards that use it act when cloned.

Fixes https://github.com/magefree/mage/issues/5136
2018-07-29 07:44:19 -04:00
Samuel Sandeen
a164dad83f
Fix issues with Clone and Metallic Mimic (#5160)
Fix bugs with Metallic Mimic and Adaptive Automaton and clone effects.

Metallic Mimic and Adaptive Automaton were both using the technically correct EnterEventType specifier for their as enters the battlefield abilities. Despite it being technically correct this meant that their ability didn't trigger if they were cloned.

Additionally EnterAttributeAddChosenSubtypeEffect changed the subtype of the base object which meant that clones entered in with the chosen subtype of the original.
2018-07-29 07:40:48 -04:00
Samuel Sandeen
3875f42bac
Refactor addCounters to fix bugs in edge cases. (#5154)
Add code to check the controller of abilities on the stack instead of the controller of their source card or object.

This fixes https://github.com/magefree/mage/issues/5152
2018-07-29 07:31:59 -04:00
Evan Kranzler
c2c7aff4f7 fixed the formatting on some ability words 2018-07-28 15:01:20 -04:00
Quercitron
79120e7484 Make color distribution in booster more uniform 2018-07-25 02:46:31 +03:00
LevelX2
014a46ae72 * Unexpectedly Absent - Fixed that the target permanent was put to the wrong position in library. 2018-07-16 17:43:01 +02:00
igoudt
877a355a7d rewrite some code to streams 2018-07-15 20:50:26 +02:00
LevelX2
7fa21ae9c2 Added some missing player methods. 2018-07-14 17:43:26 +02:00
LevelX2
a3c4c2365d
Merge pull request #5119 from NoahGleason/M19-oracle-changes
M19 oracle changes
2018-07-14 10:39:50 +02:00
igoudt
d6450eed94 change enum comparison 2018-07-08 13:11:39 +02:00
Quercitron
36c004122a Fix dual lands generation in the Core Set 2019 boosters 2018-07-08 01:19:49 +03:00
Noah Gleason
8ee7965580
Fix tests 2018-07-07 11:52:38 -04:00
igoudt
9f06046f22 add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts 2018-07-04 14:24:11 +02:00
Evan Kranzler
4a233a701a skip one more test 2018-06-25 21:49:30 -04:00
Evan Kranzler
ae9b5a75e8 skip failing tests until they're fixed 2018-06-25 21:40:04 -04:00