Commit graph

1341 commits

Author SHA1 Message Date
Oleg Agafonov
9fa487e60a * Suspend ability - fixed that suspend can be activated from opponent's hand; 2021-08-20 15:40:42 +04:00
Oleg Agafonov
43bdab8636 * GUI: added yes/no auto-answers for state base actions dialogs (example: commander change zone); 2021-08-16 02:00:53 +04:00
Oleg Agafonov
1664ee01cf Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes:
* simulated games was able to change objects from another games (ConcurrentModificationException, related to d202278ccd, details in 3a6cdd2615);
* AI: fixed cards disappear in multiplayer games with computer (details in #6738);
2021-08-12 00:08:08 +04:00
Oleg Agafonov
b8a83bbdcb * Game: added new draft cube MTGO Legacy Cube 2021 May; 2021-08-10 12:42:53 +04:00
Oleg Agafonov
c9ab896d24 * GUI: added auto-choose for replacement effects (remember answer in dialog + reset answer in popup menu + new option in preferences; #4360, #328, #4219, #6676, #7914); 2021-08-09 11:26:11 +04:00
Oleg Agafonov
649db04030 * Game: added new cube MTGO Vintage Cube July 2021; 2021-08-06 22:57:41 +04:00
Evan Kranzler
f5687acfad [J21] Implemented Faceless Agent 2021-08-06 08:52:31 -04:00
Evan Kranzler
cdfe8be5fc updated duel commander ban list 2021-07-27 19:40:48 -04:00
Oleg Agafonov
c6a3d5e588 Prepare new release 2021-07-25 01:15:33 +04:00
Oleg Agafonov
ac8d3de474 * Game: tiny leaders game mode improves (fixed AI games errors, fixed commander dupes on game restart with Karn Liberated, #6113); 2021-07-24 14:32:00 +04:00
Oleg Agafonov
c1db466d05 AI: fixed computer's errors if all players quit the game; 2021-07-24 05:52:02 +04:00
Evan Kranzler
ad00f0dd3b updated historic ban list 2021-07-21 11:12:19 -04:00
Grath
7069ca7ecb
Update Commander ban list (#8004)
Hullbreacher was banned: https://mtgcommander.net/index.php/2021/07/12/july-2021-update/
2021-07-12 18:00:38 -04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Oleg Agafonov
b929b28e43 * AI: fixed game freezes with Karn Liberated in the game (#7922); 2021-07-02 15:03:06 +04:00
Oleg Agafonov
62d6675be6 AI: fixed that computer can't play commanders (#7955); 2021-07-01 18:21:15 +04:00
Evan Kranzler
2ab78b9f03 [STX] fixed Shadrix Silverquill not allowing players to choose no modes (fixes #7874) 2021-06-27 11:46:36 -04:00
spjspj
fe96a2de12 Fix broken condition for freeform commander (can be any creature or any Legendary card) 2021-06-22 00:00:38 +10:00
Evan Kranzler
f771dcdb24 updated historic ban list 2021-06-11 06:48:53 -04:00
Evan Kranzler
4ea8b95654 [HA5] added set 2021-06-11 06:48:20 -04:00
Evan Kranzler
d7960837a6 updated Historic ban list 2021-05-19 20:07:59 -04:00
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Daniel Bomar
600cac6fc7
[READY FOR REVIEW] Implement a "multi-amount" dialog (#7528)
* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-17 14:28:01 +04:00
Oleg Agafonov
05b1366c39 Fixed missing override, restored and additional comments 2021-04-02 11:43:42 +04:00
Evan Kranzler
6c54dde7d2 updated Duel Commander ban list 2021-03-29 18:27:21 -04:00
Evan Kranzler
51d7aac6ab updated historic legality and ban list 2021-03-27 07:06:12 -04:00
Evan Kranzler
4874ad31c1 [IKO] added workaround for Yorion, Sky Nomad not being usable in a two player match with limited set as deck type 2021-03-14 19:05:25 -04:00
Oleg Agafonov
2906f86324 Test framework: simplified AI logic and tests, added usage comments. Devs recommendations:
* in card's code use player.isComputer instead player.isHuman (it help to split Human/AI logic and test both by unit tests);
* usage example: AI hint to skip or auto-calculate choices instead call of real choose dialogs;
* unit tests for Human logic: call normal commands;
* unit tests for AI logic: call aiXXX commands;
2021-03-07 23:38:10 +04:00
Oleg Agafonov
dda69cd009 * AI: improved support of "as though mana" abilities (now computer can choose correct mana ability to pay, example: Draugr Necromancer);
* Dev: added card's LKI support of multi part cards (mdf/split/adventure);
* Dev: improved support of adding/removing counters from mdf cards;
* Draugr Necromancer - fixed support of mdf/split/adventure cards (#7620);
2021-02-27 20:14:12 +04:00
Oleg Agafonov
39f6b69391
Merge pull request #7584 from weirddan455/cascade
Implemented updated Cascade ruling 702.84a
2021-02-22 23:03:56 +01:00
Oleg Agafonov
91f4d78992 Changes related to Cascade ability (#7583):
* Cascade: added correct spell ability choose for forced cast of mdf and adventure cards (can contains one or both sides);
* Cascade: added tests from latest oracle changes;
* AI: improved spell ability choose for forced cast (example: cast target card without mana cost);
* GUI: improved spell ability choose for forced cast (now you can see only castable spells to choose);
* Other: fixed wrong PlayFromNotOwnHandZone in some cards, fixed NPE;
2021-02-23 02:00:38 +04:00
Daniel Bomar
bb0a995541
Tibalt, Cosmic Impostor - fixed that emblem can't cast not owned cards (#7598)
* Fixed ability.canChooseTarget not using correct playerId

* Fixed Necrotic Plague

* Revert "Fixed Necrotic Plague"

This reverts commit 7659039670293ce1ea428dad042511d9d75f9da6.

* Set target controller on Necrotic Plague and add check in canChooseTarget

* Add test for Tibalt + Ephemerate interaction

* Tests improved

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-02-22 23:06:43 +04:00
Oleg Agafonov
650acf9e1e Test framework: fixed support of chooseAbilityForCast for commanders, added destroy target custom effect (#7593); 2021-02-22 16:05:48 +04:00
Oleg Agafonov
b6cb5cef9c Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
Evan Kranzler
25f234cbcc updated ban lists 2021-02-15 10:42:49 -05:00
Oleg Agafonov
eb64a7bb73 GUI: fixed broken add lands and random deck dialogs in deck editor (#7562); 2021-02-13 20:26:06 +04:00
Oleg Agafonov
10e557b873 * Performance: memory usage optimization for deck editor (part 2 of removed bloated usage of ManaCosts -> ManaColor objects, see #7515); 2021-02-12 22:12:18 +04:00
Oleg Agafonov
cf216c6802 Prepare new release 2021-02-07 22:24:40 +04:00
Oleg Agafonov
b2593fd818 Server: fixed jumpstart custom config; 2021-02-07 04:43:18 +04:00
Oleg Agafonov
f692a1f097 * Choice of Damnations - improved AI support, fixed rollback error in AI games;
* Pain's Reward - improved AI support, fixed rollback error in AI games;
* Volcano Hellion - improved AI support, fixed rollback error in AI games;
2021-02-06 12:48:53 +04:00
spjspj
7d267061d9
Merge pull request #7499 from spjspj/master
Adding in Jumpstart Elimination Custom Tournament option.  Creator of the table will be able to upload a Jumpstart Pack text file that uses the same format as here: https://github.com/magefree/mage/blob/master/Mage/src/main/resources/jumpstart/jumpstart.txt
2021-02-06 00:57:25 +11:00
Oleg Agafonov
dc0a29007c Commanders improves:
* [KHM] fixed that some effects can't find mdf commanders on battlefield (example: Fierce Guardianship, #7504);
* Oathbreaker: fixed that some cards that refer to commander can affects signature spells too;
2021-02-05 17:19:30 +04:00
Evan Kranzler
bc99de1a48 [KHM] fixed Frostpyre Arcanist being used incorrectly by AI (#7488) 2021-02-04 10:50:10 -05:00
spjspj
1e428105d5 Adding in Jumpstart Custom 2021-02-04 23:55:59 +11:00
Oleg Agafonov
5077a82585 * GUI: improved ability picker dialog for double sides, split and adventure cards (if one side is playable then you can see ability name before play/cast it, see #7361); 2021-02-03 08:52:31 +04:00
Evan Kranzler
144e2e933a updated Aus Highlander points list 2021-02-02 08:50:34 -05:00
Oleg Agafonov
ebbff82f82
Merge pull request #7335 from ddzn/feature/eurolanderDecks
Add new deck type European Highlander
2021-01-31 20:06:00 +01:00
Evan Kranzler
dacf30f4b9
Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432)
* removed and renamed SubTypeList

* updated subtype test

* refactored Changeling to be an ability that actually does something

* moved isAllCreatureTypes into SubTypes class

* renamed copyTo method to copyFrom

* added removeAllCreatureTypes where usable

* replaced some subtype methods

* replaced some more subtype methods

* replaced subtype mass add/remove methods

* updated more subtype methods

* fixed some errors

* made common shared creature type predicate

* refactored another card involving subtypes

* Added usage of object attribute in subTypes's write operations;

* Refactor: use same param styles in subtype methods

* Refactor: simplified usage of copy appliers;

* Refactor: fixed code usage in CopyApplier

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-01-26 08:52:35 -05:00
Oleg Agafonov
05f8311364 Game: fixed wrong card names in some cubes; 2021-01-23 07:18:12 +04:00
Jeff
9742a673f6 - clear the two attackers lists in AI attack code 2021-01-10 11:43:00 -06:00