LevelX2
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3bb7b6dd5b
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* Slab Hammer - Removed unneccessary target.
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2015-09-25 00:21:29 +02:00 |
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LevelX2
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b2cc5b59c6
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* Brutal Expulsion - Fixed that the spell could wrongly target itself on the stack.
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2015-09-24 19:51:30 +02:00 |
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LevelX2
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21061ac928
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Fixed some attack forcing cards to only force to attack once a turn instead of wrongly forcing to attack each combat.
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2015-09-24 08:25:45 +02:00 |
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LevelX2
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044e8b70f0
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Some minor changes for BFZ token image handling.
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2015-09-23 19:53:25 +02:00 |
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LevelX2
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822528d05c
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* Splice onto Arcane - Fixed that an arcane spell with no targets did not fizzle if a targeted spell was spliced with it that has no more legal targets on resolution (so all targets of the spell were illegal).
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2015-09-21 17:57:27 +02:00 |
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LevelX2
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6249e21ff3
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Fixed possible null pointer exception.
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2015-09-21 16:26:00 +02:00 |
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LevelX2
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9ab323a89c
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Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules.
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2015-09-21 08:11:58 +02:00 |
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LevelX2
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e94163a4c3
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Fixed that no Zendikar Expeditions lands were added to Battle for Zendikar boosters. I replaced every 20th basic land now by one random land of Zendikar Expeditions.
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2015-09-20 21:10:02 +02:00 |
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LevelX2
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b2ff7ac380
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* Monocolor hybrid mana - Fixed that the payment did not always try to pay the colored cost if possible.
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2015-09-20 19:13:18 +02:00 |
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LevelX2
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05648987d2
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Merge pull request #1283 from LoneFox78/master
Random card from random sets and first part of a big token cleanup
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2015-09-20 13:30:39 +02:00 |
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LoneFox
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258f903c48
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Add Kor Soldier token and use it for existing cards.
This also fixes a bug where Nomads' Assembly was creating regular Soldiers instead of Kor Soldiers.
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2015-09-20 11:45:41 +03:00 |
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LevelX2
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391d247e7c
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* Brutal Expulsion - Fixed that also spell targets were handled correctly.
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2015-09-20 10:31:14 +02:00 |
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LoneFox
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89a7170f58
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Add PegasusToken and use it for existing cards. Implement card: Pegasus Refuge
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2015-09-20 11:04:23 +03:00 |
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LevelX2
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24d555f41c
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* Emira Shepherd - Fixed that the returned card could be returned to battlefield if the played land was a Plains.
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2015-09-20 09:46:19 +02:00 |
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LevelX2
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5a8ca36916
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* Ondu Rising - Fixed that the attacking creatures did not get lifelink.
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2015-09-20 09:25:25 +02:00 |
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LevelX2
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35d4106311
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* Tide Drifter and Ruination Guide - Fixed that they buffed themself.
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2015-09-20 08:43:04 +02:00 |
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LoneFox
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b43814a122
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Fix type of the counters used by Vile Requiem. Implement cards: Great Whale, Hermetic Study, Midsummer Revel, and Torch Song
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2015-09-19 18:48:37 +03:00 |
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LevelX2
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cd2842d457
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XMage 1.4.4v4
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2015-09-19 13:09:27 +02:00 |
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LevelX2
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f101db7c84
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[BFZ] Added missing blue cards (19 cards). Some minor fixes. BFZ COMPLETE!
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2015-09-19 11:54:31 +02:00 |
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LevelX2
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39baa82ce0
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[BFZ] Added missing blue cards (20 cards).
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2015-09-19 10:43:03 +02:00 |
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LevelX2
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f18b29bec9
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[BFZ] Some fixes to tooltip texts. Some minor bugs fixed.
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2015-09-19 10:42:36 +02:00 |
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LevelX2
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1708a49d37
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[BFZ] Added missing green cards (19 cards).
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2015-09-19 02:22:08 +02:00 |
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LevelX2
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fffeaf1e5c
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[BFZ] Added missing colorless cards (3 cards).
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2015-09-19 01:12:47 +02:00 |
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LevelX2
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8fe48b78dd
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Merge pull request #1279 from hanasu/master
Fixed issue with Dredge rules text where it always read "three cards"
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2015-09-18 23:04:45 +02:00 |
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LevelX2
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13fa7aeb62
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[BFZ] Added missing red cards (22 cards).
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2015-09-18 23:04:03 +02:00 |
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hanasu
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c1ff3c2927
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Fixed issue with Dredge rules text where it always read "three cards"
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2015-09-18 15:51:34 -04:00 |
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LevelX2
|
fcbc9ce3a5
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Fixed a bug of TargetSpellOrPermanent.
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2015-09-18 15:31:49 +02:00 |
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LevelX2
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6f15e38b27
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[BFZ] Added Fertile Thicket, Brutal Expulsion and Guul Draz Overseer.
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2015-09-18 13:07:01 +02:00 |
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fireshoes
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f2b7771d59
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[BFZ] Implemented Prism Array, Sanctum of Ugin, Spawning Bed, Makindi Sliderunner , Snapping Gnarlid, Molten Nursery, Pilgrim's Eye
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2015-09-17 20:35:14 -05:00 |
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LevelX2
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afe352168c
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Created a more generic ConditionalSpellManaBuilder. Replaced some custom mana builders (more to do).
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2015-09-17 16:18:39 +02:00 |
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LevelX2
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74161c665d
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Merge pull request #1274 from LoneFox78/master
Some Stronghold
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2015-09-17 11:26:25 +02:00 |
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LoneFox
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2474472df6
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Implement cards: Bullwhip, Change of Heart, Mindwarper, and Mob Justice
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2015-09-17 10:46:17 +03:00 |
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fireshoes
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9df8d4799e
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Merge origin/master
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2015-09-17 01:27:06 -05:00 |
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fireshoes
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c56f551c18
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[BFZ] Implemented Retreat to Coralhelm, Retreat to Valakut, Retreat to Hagra, Benthic Infiltrator, Scatter to the Winds, Scour from Existence, Beastcaller Expert, Mind Raker, Murk Strider, Part the Waterveil, Culling Drone, COmplete Disregard, Blighted Cataract
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2015-09-17 01:25:39 -05:00 |
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LevelX2
|
5470a9ee1a
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Added logging statement.
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2015-09-17 08:21:08 +02:00 |
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LevelX2
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fed8463d76
|
Some fixes to shown player messages. Added an effect to add counters to permanents entering the battlefield (e.g. Protean Hydra).
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2015-09-16 17:36:32 +02:00 |
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LoneFox
|
0f54149b00
|
Another fix to PutIntoGraveFromBattlefieldAllTriggeredAbility
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2015-09-16 16:57:45 +03:00 |
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LevelX2
|
429f434216
|
Merge pull request #1270 from LoneFox78/master
Some Weatherlight
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2015-09-16 15:52:16 +02:00 |
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LevelX2
|
391b766b6e
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Some minor changes.
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2015-09-16 15:45:38 +02:00 |
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LoneFox
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40815d8560
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Implement cards: Benalish Missionary, Boiling Blood, Chimeric Sphere, and Mwonvuli Ooze
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2015-09-16 09:38:08 +03:00 |
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LoneFox
|
94b310b7f7
|
Implement cards: Angelic Renewal, Mana Chains, Roc hatchling, and Touchstone
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2015-09-16 08:51:25 +03:00 |
|
LoneFox
|
9abfe04054
|
Fix PutIntoGraveFromBattlefieldAllTriggeredAbility: the onlyToControllerGraveyard parameter was not implemented at all.
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2015-09-16 08:50:51 +03:00 |
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LevelX2
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3e1e8a5534
|
[BFZ] Added Dust Stalker, Bring to Light, Ally Encampment and Woodland Wanderer.
|
2015-09-16 00:05:37 +02:00 |
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LevelX2
|
002037a683
|
* Flamerush Rider - Fixed that the token put onto the battlefield was not attacking and not tapped.
|
2015-09-15 22:35:08 +02:00 |
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LevelX2
|
12d584ebd1
|
[BFZ] Added Conduit of Ruin, Exert Influence and March from the Tomb.
|
2015-09-15 17:38:12 +02:00 |
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LevelX2
|
afc6a5aadc
|
* Fixed that if in a multiplayer game the player that selects the starting player concedes before he selects a starting player, a starting player is slected by the game. The game starts now correctly with all remaining players.
|
2015-09-15 12:41:07 +02:00 |
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LevelX2
|
310627c924
|
Some minor updates to the cards of the recently merged pull requests.
|
2015-09-15 00:24:08 +02:00 |
|
LevelX2
|
83230aebc2
|
Merge pull request #1241 from BijanT/master
Implemented Cards: Grave Scrabbler, EbonbladeReaper
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2015-09-15 00:02:28 +02:00 |
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LevelX2
|
8f64a2ab54
|
* Fixed that a player doing a library search with a stated quality (701.15b) couldn't fail to find a card if cards with the stated quality did exist in the searched library.
|
2015-09-14 23:36:32 +02:00 |
|
LoneFox
|
d2a90e6131
|
Implement cards: Briar Shield, Bubble Matrix, Foriysian Brigade, and Master of Arms
|
2015-09-14 13:41:13 +03:00 |
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