LevelX2
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44a226dede
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Test for issue #164.
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2013-03-19 12:13:28 +01:00 |
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LevelX2
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70a8ede4d5
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Merge changes.
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2013-03-15 00:04:29 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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magenoxx
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3205cc867f
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Code and tests for Issue#156: Make smarter dual lands mana choose
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2013-03-14 18:31:31 +04:00 |
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North
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a7a565bb8f
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[minor] access modifer order
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2013-03-10 14:53:02 +02:00 |
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LevelX2
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aa0290fd32
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Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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LevelX2
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1263607862
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Fixed a bug that abilities of creatures weren't applied correct after the creature was controlled by opponent and the controll effect ended. Test for this bug.
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2013-03-10 02:31:14 +01:00 |
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LevelX2
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6f78a55e01
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Fixed the now failing test after fixing issue #119.
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2013-03-10 02:25:52 +01:00 |
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North
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5f6f1c7528
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[minor] removed unused imports
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2013-03-02 18:02:02 +02:00 |
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LevelX2
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5d2c4e1bbd
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Test for Pillar of Flame.
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2013-02-24 09:56:34 +01:00 |
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LevelX2
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ea6a094aa2
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Fixed some bugs in test cases and changed check for existing abilities to containsRule() method if ability is no singleton.
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2013-02-21 00:18:33 +01:00 |
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LevelX2
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c7b602ff74
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Added test for Lazav, Dimir Mastermind not handling continuous effects correctly.
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2013-02-17 19:07:58 +01:00 |
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LevelX2
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01a3660cf2
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Changed a lot of cards to use ENTERS_THE_BATTLEFIELD event instead of ZONE_CHANGE event.
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2013-02-17 01:14:42 +01:00 |
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LevelX2
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b2aef4225c
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Fixed issue #137 that counters didn't trigger ADD_COUNTER event for each single counter.
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2013-02-15 18:12:45 +01:00 |
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LevelX2
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8d3796ef7a
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Fixed issue #136 of Wight of Precint Six. Added test for Wight of Precint Six.
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2013-02-14 12:59:15 +01:00 |
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LevelX2
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b2ec63afdb
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Fixed spelling error in test.
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2013-02-13 01:21:04 +01:00 |
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LevelX2
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ce151982b6
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Added a lockedInCondition option for ConditionalContiniousEffect. Added test for issue #127.
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2013-02-07 23:31:47 +01:00 |
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LevelX2
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5241841a37
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Fixed test of Champion of Lambholt.
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2013-01-22 13:54:10 +01:00 |
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magenoxx
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c203705535
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Failing test for Issue#82: Torpor Orb doesn't work
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2013-01-07 17:25:57 +04:00 |
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LevelX2
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efaeef0cde
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Test for issue #88.
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2012-12-30 11:04:58 +01:00 |
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North
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f0b32e7ca3
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Removed unused imports
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2012-12-20 00:26:21 +02:00 |
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LevelX2
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2e60801df6
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Fixed some problems concerning applying layeres effects in timestamp order. Tests now always successful.
1.Timestamps not distinct.
2. Timestamps not updated when attachments are attached (mainly equipments).
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2012-12-12 15:51:54 +01:00 |
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LevelX2
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bb5b9587e0
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Fixed the causes that triggered abilities were applied more often than they should. Fixed the lose ability bug (test with Master of the Pearl Trident giving island walk). Tests now build without errors. Only rarely the Grounded/Drake Umbra lose ability test fails.
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2012-12-05 01:16:28 +01:00 |
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LevelX2
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d443ddd586
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Two-Headed Sliver and a test that brings up th bug that happend bevor fixing ContinuousEffects yesterday with commit 29222dfcbf .
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2012-11-24 00:20:23 +01:00 |
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North
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f64149971a
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Merge branch 'CardRepository'
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2012-11-05 19:37:51 +02:00 |
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North
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25cd490be3
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[CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework
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2012-11-04 12:52:02 +02:00 |
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LevelX2
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a3e4e72190
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Test for prev. issue #56.
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2012-10-26 08:30:23 +02:00 |
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North
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e5f91ef244
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[CardRepository] Initialized data for tests
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2012-10-25 00:33:14 +03:00 |
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North
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08815ffb88
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[CardRepository] Replaced findCard methods from Sets and ExpansionSet
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2012-10-22 23:48:52 +03:00 |
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magenoxx
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c671f9e9ac
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Test for prev. Issue#63
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2012-09-07 22:53:51 +04:00 |
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magenoxx
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3b3d02b3f8
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Fixed Issue#67: Evernight Shade doesn't loose +1/+1 effects
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2012-09-07 20:05:03 +04:00 |
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magenoxx
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3b8eee94d6
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Failing test for Issue#51
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2012-09-07 18:22:16 +04:00 |
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North
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204d2410a1
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Reimplemented Indestructable using a replacement effect
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2012-09-05 00:01:08 +03:00 |
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magenoxx
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965b21a488
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Fixed Sejiri Merfolk. Fixed DivineVerdictTest.
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2012-08-31 12:12:33 +04:00 |
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magenoxx
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db30268bc0
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fixed for previous commit
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2012-08-29 22:58:04 +04:00 |
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magenoxx
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0471771451
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[ROE] 4 cards with tests. ROE is 100% implemented.
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2012-08-29 22:45:35 +04:00 |
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magenoxx
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47329e9ef9
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Divine Verdict test
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2012-08-29 20:34:35 +04:00 |
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magenoxx
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3d1bb8e1ab
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Failing test and fix for additional costs not displayed in tooltips
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2012-08-23 13:41:40 +04:00 |
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magenoxx
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852e96c910
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Fixed token type for Garruk Relentless
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2012-08-20 11:00:39 +04:00 |
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magenoxx
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f2229f9fd7
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Test and fix for Issue#44: War Falcon - Attack condition does not work properly. Fixed changing controller for game state effects
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2012-08-16 08:54:53 +04:00 |
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magenoxx
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7d9b338328
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Test and fix for Issue#42: Creature with undying didn't forget -1/-1 after dying and returning from graveyard
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2012-08-16 00:53:42 +04:00 |
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magenoxx
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9d99029c75
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compilation error fix
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2012-08-16 00:32:43 +04:00 |
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magenoxx
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d6fa992eea
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First multiplayer test
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2012-08-15 22:14:26 +04:00 |
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magenoxx
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475666be4c
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Enhanced test framework for multiplayer games
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2012-08-15 22:14:07 +04:00 |
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magenoxx
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7b268c7fcb
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Test framework cleanup. Removed ai tests and scenarios. Migrated old tests.
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2012-08-15 22:06:30 +04:00 |
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magenoxx
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2fe2da8eaf
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Failing test and fix for alternative costs not displayed on cards
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2012-08-15 10:32:50 +04:00 |
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magenoxx
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66bc622d19
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Failing test for Issue35
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2012-08-08 14:09:13 +04:00 |
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magenoxx
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ad7391b4b5
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Combat trace (to catch annoying bug with non-flying blockers)
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2012-08-08 13:21:31 +04:00 |
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magenoxx
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9c4aee2e92
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Failing tests for Islandwalk (Issue#35)
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2012-08-04 09:49:32 +04:00 |
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magenoxx
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12d597f17e
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[JUD] Wonder with tests
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2012-08-03 12:20:13 +04:00 |
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